Related changes
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23 September 2024
12:12 | Pick (diff | hist) . . (+30) . . Umbreon (Umbreon) (talk | contribs) (Moved the classes around, again to put them in the class select order) |
14 September 2024
21:03 | Short Circuit (5 changes | history) . . (+173) . . [Mediarch; GrampaSwood (2×); Lopz (2×)] | ||
21:03 (cur | prev) . . (-200) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.) | |||
m | 20:52 (cur | prev) . . (-399) . . Mediarch (talk | contribs) | ||
20:48 (cur | prev) . . (+772) . . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo) | |||
20:20 (cur | prev) . . (-757) . . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo) | |||
20:17 (cur | prev) . . (+757) . . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important) |
12 September 2024
m 16:19 | Critical hits (diff | hist) . . (+1) . . Umbreon (Umbreon) (talk | contribs) (→Critical hit chance: Since it's talking about the stock weapon, "Thrower" is separated from "Flame") |
11 September 2024
23:27 | Snakewater (competitive) (diff | hist) . . (-207) . . GrampaSwood (talk | contribs) |
10 September 2024
13:14 | Machina (diff | hist) . . (0) . . GrampaSwood (talk | contribs) |
m 00:15 | Shooting Star (diff | hist) . . (-1) . . Umbreon (Umbreon) (talk | contribs) (→Bugs: the name of the weapon is C.A.P.P.E.R, the "R" does not have a ".") |
7 September 2024
5 September 2024
16:07 | Compression blast (2 changes | history) . . (0) . . [Thebanditruby; GrampaSwood] | ||
16:07 (cur | prev) . . (0) . . GrampaSwood (talk | contribs) (Undo edit by Thebanditruby (Talk) (3807154) Reflect and deflect are both fine, it doesn't need to be consistent (as variety when reading is better).) (Tag: Undo) | |||
m | 16:05 (cur | prev) . . (0) . . Thebanditruby (talk | contribs) (Corrected "reflect" to "deflect" for consistency across the page. I'm ignoring patch notes so as to leave them verbatim from Valve.) |
4 September 2024
m 05:11 | Template:Headshot damage (diff | hist) . . (+2) . . Kibblekip (talk | contribs) (Fix for non-centered text alignment on class weapon tables) |
m 05:11 | Template:Base sniper damage (diff | hist) . . (+2) . . Kibblekip (talk | contribs) (Fix for non-centered text alignment on class weapon tables) |
2 September 2024
16:08 | Pyro (2 changes | history) . . (+47) . . [Xarbon62; GrampaSwood] | ||
16:08 (cur | prev) . . (+6) . . GrampaSwood (talk | contribs) (Airblast is not really a special ability, but the afterburn immunity is) | |||
16:04 (cur | prev) . . (+41) . . Xarbon62 (talk | contribs) |