Difference between revisions of "Template:Strange item info"

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m (updated usage a little, not fully translateable just yet, needs tweaks for the item name)
m (have to create and non schema tag exception if mantreads and targe cannot use it)
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| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal damage|{{{all|yes}}}}}}}}
 
| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal damage|{{{all|yes}}}}}}}}
 
| style="background:#fef5e0;" | {{icon item|Strange Part Buildings Destroyed|63px}}
 
| style="background:#fef5e0;" | {{icon item|Strange Part Buildings Destroyed|63px}}
| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal damage|{{{all|yes}}}}}}}}
+
| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal building damage|{{{all|yes}}}}}}}}
 
| style="background:#fef5e0;" | {{icon item|Strange Part Enemies Gibbed|63px}}
 
| style="background:#fef5e0;" | {{icon item|Strange Part Enemies Gibbed|63px}}
 
| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal gib damage|{{{all|yes}}}}}}}}
 
| style="background:#2a2725;color:#ebe2ca;width:2em;" | {{canbeusedwithpart|{{{can deal gib damage|{{{all|yes}}}}}}}}

Revision as of 18:41, 30 April 2012

Usage

  • Create a ==Strange Variant== subsection on the weapon page.
  • Add this template with {{Strange item info}}
  • Use the following parameters:
    • item-type=Item Level Name (E.g. Back Scratcher would be "Garden Rake")
    • rankson=Rank up title (E.g. ubercharges, lowercase autotranslates using the dictionary)
    • rankson2=Alternate Rank (E.g. kill assists, lowercase autotranslates using the dictionary)
    • Insert appropriate attributes with att-#-value (E.g. att-1-neutral=ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects or att-2-positive=+40% heal rate)
  • Add on Strange Part compatibility (all are defaulted to yes):
    • can deal damage = yes/no (Affects the Airborne Enemies Killed, Heavies Killed, and Buildings Destroyed strange parts)
    • can deal gib damage = yes/no (Affects the Gib Kills strange part)
    • can headshot = yes/no (Affects the Headshot Kills strange part)
    • can reflect projectiles = yes/no (Affects the Projectiles Reflected strange part)
    • can deal posthumous damage = yes/no (Affects the Posthumous Kills strange part)
    • can extinguish = yes/no (Affects the Allies Extinguished strange part)