Difference between revisions of "Spy/tr"
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− | {{ | + | {{trans}} |
{{Featured article tag}} | {{Featured article tag}} | ||
+ | |||
{{infobox class | {{infobox class | ||
|image=Spy.png | |image=Spy.png | ||
|class=[[Image:Leaderboard class spy.png|40px]] | |class=[[Image:Leaderboard class spy.png|40px]] | ||
|type=[[Support]] | |type=[[Support]] | ||
− | |health=''' | + | |health='''{{Metrics/Health|C=spy}}''' {{overheal tool|{{Metrics/Health|C=spy}}}} <br> {{Metrics/Health|C=spy|M=conniver's kunai}} {{overheal tool|{{Metrics/Health|C=spy|M=conniver's kunai}}}} <small> / [[File:Spy_badge_RED.png|15px]]{{tooltip|{{overheal|{{Metrics/Health|C=spy|M=conniver's kunai}}|factor=3}}|Maximum health buff from a backstab}} with the [[Conniver's Kunai]] equipped</small> <br> {{Metrics/Health|C=spy|M=big earner}} {{overheal tool|{{Metrics/Health|C=spy|M=big earner}}}} <small>with the [[Big Earner]] equipped </small> |
|speed='''100%'''<br/>93% <small>disguised as a [[Demoman]]</small><br/>80% <small>disguised as a [[Soldier]]</small><br/>77% <small>disguised as a [[Heavy]]</small> | |speed='''100%'''<br/>93% <small>disguised as a [[Demoman]]</small><br/>80% <small>disguised as a [[Soldier]]</small><br/>77% <small>disguised as a [[Heavy]]</small> | ||
}} | }} | ||
− | {{Quotation|'''The BLU Spy''' | + | {{Quotation|'''The BLU Spy''' RED Spy hakkında|Spy savunmalarımız geçti bile... <br> Iş arkadaşlarımıza ne yaptığını gördünüz! <br> Ve en kötüsü de: <br> Aramızdan '''herhangi birisi olabilir.'''}} |
− | + | Fransanın belirsiz bir bölgesinden gelen '''Spy''', şık takım elbiseler ve ondan daha fazla şekilde şık keskin bıçakların hayranıdır, gizliliğine güvenir ve hilerkarlığını takımına yardım etmek için kullanır. Eşsiz bir dizi [[Cloak|pelerin saatleri]] kullanalarak, kendini görünmez hale getirebilir ve hatta [[Dead Ringer|ölü taklidi]] bile yapabilir, bu da habersiz olan düşmanları savunmasız bırakır. [[Disguise|Kılık Değiştirme Kiti]] onun her iki taraftan herhangi bir sınıfın biçimine bürünmesini sağlar, bu ona kuşkulanmayan söz gelişi ''takım arkadaşlarını'' gerçek anlamda bıçaklamadan önce düşman hatlarının arkasına karışma olanağı sağlar. Aslında, Spy [[Knife|bıçaklarıyla]] hızlı bir [[backstab/tr|sırttan bıçaklama]] ile herhangi bir düşmanı tek vuruşta öldürebilir - herhangi bir zarar görmeme veya zarar azaltıcı etkisi altında olmamaları koşulu ile. | |
− | + | Önemli düşmanları çabuk ve etkili bir biçimde öldürmenin yanında, Spy'ın [[Engineer/tr|Engineer'a]] karşı avantajları vardır. [[Sapper/tr|Bozucuları]] ile, Engineer'ın [[buildings/tr|yapılarını]] devre dışı bırakabilir – bir Engineer veya [[Homewrecker/tr|Yuvayıkan]] ya da [[Maul/tr|Tokmak]] kullanan bir [[Pyro/tr|Pyro]] tarafından çıkarılmaz ise yapıların [[health/tr|canlarını]] yok olana kadar azaltır. Düşmanın [[Teleporter/tr|Işınlayıcılarını]] düşmanlarına sürpriz yapmak için kullanabilir (ve hatta [[telefrag]] bile yapabilir). | |
− | + | Diğer üç ortak spy hedefleri ise [[Heavy/tr|Heavy]], [[Medic/tr|Medic]] ve [[Sniper/tr|Sniperdır]]. Başlamak gerekirse Heavy en yavaş sınıftır, [[Minigun/tr|Minigunlarından]] birini çalıştırıp döndürürken daha da yavaştır – bu yavaş hareket, savaşın dikkat dağıtıcılığı ile beraber, sırttan bıçaklamak için kolay bir fırsat sağlar. Medicler can verdikleri hedefe odaklanmak zorundadırlar, bu da onları sırttan bıçaklanmalara karşı savunmasız bırakır. [[Sniper/tr|Sniperlar]] apaçık bir şekilde Spyların hedefleridir bunun nedeni yavaş hareket etmeleri ve [[Sniper Rifle/tr|Tüfeklerinin]] dürbününden bakarken çevrelerinin farkında olmamalarıdır. Sniperlar kendilerini tek bir sırttan bıçaklamaya karşı korumak için [[Razorback/tr|Jiletsırt]] kullanabilirler, bu da saldıran Spy'ı sersemletir. | |
− | + | Birçok oyuncu sadece takım arkadaşlarının isimlerini ve canlarını görebilirken, Spy düşmanlarının isimlerini ve canlarını da gözlemleyebilir, bu ona işe yarayan bilgileri iletmesini sağlar. Sadece [[Solemn Vow/tr|Heybetli Tepki]] taşıyan bir [[Medic/tr|Medic]] bu yeteneği paylaşır. | |
− | + | Spy [http://www.imdb.com/name/nm0060794/ Dennis Bateman] tarafından [[Voice actors|seslendirilmiştir]]. | |
− | === | + | === Biyografi === |
{{Class bio | {{Class bio | ||
− | | name = | + | | name = Unknown |
− | | birthplace = [[wikipedia:France|''' | + | | birthplace = [[wikipedia:France|'''France''']] |
| job = Uncloak & Dagger<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> | | job = Uncloak & Dagger<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> | ||
| motto = "..." <ref name="trailer 2" /> | | motto = "..." <ref name="trailer 2" /> | ||
− | | contraptions = [[ | + | | contraptions = [[Disguise Kit]] / [[Invisibility Watch|Cloaking Watch]] |
| description = He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real). | | description = He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real). | ||
| image = Meetthespyhq.PNG | | image = Meetthespyhq.PNG | ||
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* Kılık değştirdiğin zaman kulığına girdiğin kişinin yanında durmamaya çalış. | * Kılık değştirdiğin zaman kulığına girdiğin kişinin yanında durmamaya çalış. | ||
* Eğer yaralanırsan {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} tuşuna bas.Yakındaki Medic'ler ihtiyacını duyacaktır. | * Eğer yaralanırsan {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} tuşuna bas.Yakındaki Medic'ler ihtiyacını duyacaktır. | ||
− | + | ||
<!-- # NOTE: | <!-- # NOTE: | ||
# Please do not add any new tips to this list. | # Please do not add any new tips to this list. | ||
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{{clr}} | {{clr}} | ||
{{clr}} | {{clr}} | ||
− | * Kılık değiştirmişken düşmanın sağlığını görebilirsin. Altıpatlarını kullanarak zayıf düşmanları halledebilrisin. | + | *Kılık değiştirmişken düşmanın sağlığını görebilirsin. Altıpatlarını kullanarak zayıf düşmanları halledebilrisin. |
== Weapons == | == Weapons == | ||
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|} | |} | ||
− | == | + | == Eşya Setleri == |
{{Set|The Saharan Spy}} | {{Set|The Saharan Spy}} | ||
{{Set|The Man of Honor}} | {{Set|The Man of Honor}} | ||
− | == | + | {{Set|The Invisible Rogue}} |
+ | |||
+ | == Kozmetik Eşyalar == | ||
{{Main|Hats}} | {{Main|Hats}} | ||
{{Spy class hat table}} | {{Spy class hat table}} | ||
{{All class hat table}} | {{All class hat table}} | ||
− | == | + | ==Resmi sınıf avataları== |
{{Class avatars}} | {{Class avatars}} | ||
− | == | + | == Başarımlar == |
{| | {| | ||
| [[File:Achieved.png|65px|left]] | | [[File:Achieved.png|65px|left]] | ||
| {{Main|Spy achievements}} | | {{Main|Spy achievements}} | ||
*'''Spy pack''': 34 achievements, 3 [[Spy achievements#Milestones|milestones]]. | *'''Spy pack''': 34 achievements, 3 [[Spy achievements#Milestones|milestones]]. | ||
− | *1 [[General achievements|General achievement]] | + | *1 [[General achievements|General achievement]]. |
|} | |} | ||
− | == | + | ==Güncelleme Geçmişi== |
− | {{update history|''' | + | {{update history|'''{{Patch name|10|2|2007}}''' |
− | * Fixed server crash related to Spy Sappers | + | * Fixed server crash related to Spy Sappers. |
− | ''' | + | '''{{Patch name|10|9|2007}}''' |
− | * Spies can no longer reload their [[Revolver]] while [[cloaked]] | + | * Spies can no longer reload their [[Revolver]] while [[cloaked]]. |
− | ''' | + | '''{{Patch name|10|25|2007}}''' |
− | * Fixed a Spy [[backstab]] [[exploit]] where you could stab a player who was not facing away from you | + | * Fixed a Spy [[backstab]] [[exploit]] where you could stab a player who was not facing away from you. |
− | * Fixed flailing at the low end of the cloak meter when the player gets [[uncloaked]] automatically | + | * Fixed flailing at the low end of the cloak meter when the player gets [[uncloaked]] automatically. |
− | ''' | + | '''{{Patch name|11|7|2007}}''' |
− | * Fixed Spies [[exploit]] enabling them to attack while disguising, without losing [[disguise]] | + | * Fixed Spies [[exploit]] enabling them to attack while disguising, without losing [[disguise]]. |
− | * Fixed Spies being able to attach [[sappers]] through thin walls | + | * Fixed Spies being able to attach [[sappers]] through thin walls. |
− | ''' | + | '''{{Patch name|12|20|2007}}''' |
− | * [[Sapped]] [[buildings]] now take slightly less [[damage]] from the Spy who sapped them | + | * [[Sapped]] [[buildings]] now take slightly less [[damage]] from the Spy who sapped them. |
− | * Fixed first person [[spectator]] view of the Spy watch not showing the correct [[cloak]] value | + | * Fixed first person [[spectator]] view of the Spy watch not showing the correct [[cloak]] value. |
− | ''' | + | '''{{Patch name|12|21|2007}}''' |
− | * Fixed [[cloaked]]/[[disguised]]/disguising spy reporting his [[achievements]] to everyone else | + | * Fixed [[cloaked]]/[[disguised]]/disguising spy reporting his [[achievements]] to everyone else. |
− | ''' | + | '''{{Patch name|12|31|2007}}''' |
− | * Removed an obscure rendering setting that would allow players to make [[cloaked]] | + | * Removed an obscure rendering setting that would allow players to make [[cloaked]] Spies appear fully black. |
− | ''' | + | '''{{Patch name|2|19|2008}}''' |
− | * Fixed a case where a spy stabbing from the front of a player would score a [[backstab]] | + | * Fixed a case where a spy stabbing from the front of a player would score a [[backstab]]. |
− | ''' | + | '''{{Patch name|2|28|2008}}''' |
− | * {{Undocumented}} Added "Toggle [[Disguise]] Team" binding in Options->Keyboard to toggle the disguise team for the Spy's [[PDA]] | + | * {{Undocumented}} Added "Toggle [[Disguise]] Team" binding in Options->Keyboard to toggle the disguise team for the Spy's [[PDA]]. |
− | ''' | + | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) |
− | * [[Teleporter]] effect no longer shows up on [[invisible]] or [[disguised]] Spies | + | * [[Teleporter]] effect no longer shows up on [[invisible]] or [[disguised]] Spies. |
− | * Spies disguised as their own team can now capture [[control | + | * Spies disguised as their own team can now capture [[control point (objective)|control points]]. |
− | ''' | + | '''{{Patch name|5|21|2008}}''' |
− | * Improved prediction of Spy's speed changes when [[disguising]] | + | * Improved prediction of Spy's speed changes when [[disguising]]. |
− | ''' | + | '''{{Patch name|6|9|2008}}''' |
− | * Fixed crash issuing the last [[disguise]] command when not connected to a [[server]] | + | * Fixed crash issuing the last [[disguise]] command when not connected to a [[server]]. |
− | ''' | + | '''{{Patch name|6|20|2008}}''' |
− | * Fixed Spy [[cloaked]] as [[Scout]] in response rules for all classes | + | * Fixed Spy [[cloaked]] as [[Scout]] in response rules for all classes. |
− | ''' | + | '''{{Patch name|6|23|2008}}''' |
− | * Fixed Spy [[Sapper]] viewmodel animation popping | + | * Fixed Spy [[Sapper]] viewmodel animation popping. |
− | ''' | + | '''{{Patch name|7|1|2008}}''' |
− | * Fixed Spy getting stuck in players after removing his disguise | + | * Fixed Spy getting stuck in players after removing his disguise. |
− | * Fixed Spy [[Backstab|stabbing]] and being able to go invisible instantly | + | * Fixed Spy [[Backstab|stabbing]] and being able to go invisible instantly. |
− | * Fixed Spy [[disguised]] as enemy [[Medic]] being able to spam voice commands | + | * Fixed Spy [[disguised]] as enemy [[Medic]] being able to spam voice commands. |
− | ''' | + | '''{{Patch name|8|19|2008}}''' ([[A Heavy Update]]) |
− | * Fixed Spy watch arm not using team skins | + | * Fixed Spy watch arm not using team skins. |
− | ''' | + | '''{{Patch name|12|11|2008}}''' |
− | * Spies will be able to recharge their [[cloaking]] ability by picking up ammo off of the ground or from health cabinets | + | * Spies will be able to recharge their [[cloaking]] ability by picking up ammo off of the ground or from health cabinets. |
− | ''' | + | '''{{Patch name|1|28|2009}}''' |
− | * Fixed cloaked Spies having a particle-beam effect while standing next to a dispenser that's healing them | + | * Fixed cloaked Spies having a particle-beam effect while standing next to a dispenser that's healing them. |
− | ''' | + | '''{{Patch name|2|2|2009}}''' |
− | * Stealthed Spies are no longer able to pickup the [[Intelligence]]. They must uncloak first | + | * Stealthed Spies are no longer able to pickup the [[Capture the Flag#Intelligence|Intelligence]]. They must uncloak first. |
− | ''' | + | '''{{Patch name|2|24|2009}}''' ([[Scout Update]]) |
− | * Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while [[disguised]] updates the disguise to show the Spy's currently held weapon | + | * Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while [[disguised]] updates the disguise to show the Spy's currently held weapon. |
− | * Changed [[backstab]] handling to fix facestabs | + | * Changed [[backstab]] handling to fix facestabs. |
− | * Spies [[disguised]] as enemy team can now see player IDs for enemies | + | * Spies [[disguised]] as enemy team can now see player IDs for enemies. |
− | ''' | + | '''{{Patch name|3|5|2009}}''' |
− | * Increased [[backstab]] check so that Spies can side-stab again | + | * Increased [[backstab]] check so that Spies can side-stab again. |
− | * When [[disguising]], Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key | + | * When [[disguising]], Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key. |
− | ''' | + | '''{{Patch name|3|13|2009}}''' |
− | * Fixed client crash when determining which disguise weapon to use for a | + | * Fixed client crash when determining which disguise weapon to use for a Spy. |
− | ''' | + | '''{{Patch name|5|21|2009}}''' ([[The Sniper vs. Spy Update]]) |
− | * Added new revolver replacement, The [[Ambassador]]. First shot is very accurate and will cause a [[critical hit]] if it hits an enemy's head. Accuracy is poor for a period after that | + | * Added new revolver replacement, The [[Ambassador]]. First shot is very accurate and will cause a [[Critical hits|critical hit]] if it hits an enemy's head. Accuracy is poor for a period after that. |
− | * Added new watch replacement, the [[Dead Ringer]]. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be [[cloak]]ed for 8 second after taking this damage. Upon de-cloaking you'll make a loud and distinct sound | + | * Added new watch replacement, the [[Dead Ringer]]. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be [[cloak]]ed for 8 second after taking this damage. Upon de-cloaking you'll make a loud and distinct sound. |
− | * Added new watch replacement, the [[Cloak and Dagger]]. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still | + | * Added new watch replacement, the [[Cloak and Dagger]]. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still. |
− | * Spy name tags now show up properly when [[disguised]] as their own team | + | * Spy name tags now show up properly when [[disguised]] as their own team. |
− | * Fixed a bug that would cause spectators to see disguise weapons incorrectly | + | * Fixed a bug that would cause spectators to see disguise weapons incorrectly. |
− | * Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn | + | * Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn. |
− | * Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the [[medic]] | + | * Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the [[medic]]. |
− | * Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible | + | * Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible. |
− | * Also made it more obvious on first person view model when you're bumped while cloaked | + | * Also made it more obvious on first person view model when you're bumped while cloaked. |
− | * Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues | + | * Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues. |
− | * Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately | + | * Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately. |
− | * Spies disguised as medics now have an [[Ubercharge]]: line in their disguise target info | + | * Spies disguised as medics now have an [[Ubercharge]]: line in their disguise target info. |
− | * Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise | + | * Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise. |
− | * Spies can now pick up health kits for their "disguise health", even when uninjured | + | * Spies can now pick up health kits for their "disguise health", even when uninjured. |
− | * Disguise UI doesn't show up in minimum UI mode (hud_minmode) | + | * Disguise UI doesn't show up in minimum UI mode (hud_minmode). |
− | * Spies that disguise as a player using an unlockable now show that unlockable in hand | + | * Spies that disguise as a player using an unlockable now show that unlockable in hand. |
− | * Spies can now use enemy [[teleporters]] | + | * Spies can now use enemy [[teleporters]]. |
− | * Added 70 new Spy [[Spy responses|voice lines]] | + | * Added 70 new Spy [[Spy responses|voice lines]]. |
− | * Added 34 new [[Spy achievements]] | + | * Added 34 new [[Spy achievements]]. |
− | * Added hat [[Fancy Fedora]] | + | * Added hat [[Fancy Fedora]]. |
− | ''' | + | '''{{Patch name|5|22|2009}}''' |
− | * Fixed [[Ambassador]] not using [[hitbox|hitboxes]] to trace against players. It now works like all other bullet-firing weapons in the game | + | * Fixed [[Ambassador]] not using [[hitbox|hitboxes]] to trace against players. It now works like all other bullet-firing weapons in the game. |
− | * Fixed Ambassador shooting through gates | + | * Fixed Ambassador shooting through gates. |
− | * Fixed Ambassador not critting during the round win period | + | * Fixed Ambassador not critting during the round win period. |
− | * Fixed cloaked Spies being able to [[taunt]] attack | + | * Fixed cloaked Spies being able to [[taunt]] attack. |
− | * Fixed Spy [[feign death]] not being reflected in scoreboard | + | * Fixed Spy [[feign death]] not being reflected in scoreboard. |
− | * Fixed rare crash in Spy "A Cut Above" achievement | + | * Fixed rare crash in Spy "A Cut Above" achievement. |
− | ''' | + | '''{{Patch name|5|26|2009}}''' |
− | * The Ambassador now does full [[critical hits]] on headshots, instead of [[mini crits]] | + | * The Ambassador now does full [[critical hits]] on headshots, instead of [[mini crits]]. |
− | * The [[Dead Ringer]] now fully drains the cloak meter, even if the Spy leaves cloak early | + | * The [[Dead Ringer]] now fully drains the cloak meter, even if the Spy leaves cloak early. |
− | * Fixed Spy disguise menu not being visible in [[HUD]] minimal mode | + | * Fixed Spy disguise menu not being visible in [[HUD]] minimal mode. |
− | ''' | + | '''{{Patch name|5|29|2009}}''' |
− | * Added [[Sniper]]/Spy milestone [[achievements]] as an additional way players can get the new unlockables | + | * Added [[Sniper]]/Spy milestone [[achievements]] as an additional way players can get the new unlockables. |
− | * Fixed Spies not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled | + | * Fixed Spies not being telefragged when standing on an enemy [[teleporter]] exit with the [[Dead Ringer]] enabled. |
− | * Fixed the [[Ambassador]] not doing damage to buildings | + | * Fixed the [[Ambassador]] not doing damage to buildings. |
− | * Fixed Spies disguised as their own team not drawing blood effects | + | * Fixed Spies disguised as their own team not drawing blood effects. |
− | ''' | + | '''{{Patch name|6|8|2009}}''' |
− | * Fixed the background color of the Spy [[disguise]] panel not always matching his disguise team | + | * Fixed the background color of the Spy [[disguise]] panel not always matching his disguise team. |
− | * Fixed Spies not being able to [[sap]] a building if an enemy player was colliding with the building | + | * Fixed Spies not being able to [[sap]] a building if an enemy player was colliding with the building. |
* Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy. | * Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy. | ||
* Fixed the [[Ambassador]] not shooting enemy sticky bombs. | * Fixed the [[Ambassador]] not shooting enemy sticky bombs. | ||
− | * Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch. | + | * Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch. |
− | * Fixed a couple of cases where viable backstabs would fail | + | * Fixed a couple of cases where viable backstabs would fail. |
− | * Added a [[backstab]] custom death animation to the [[Heavy]] | + | * Added a [[backstab]] custom death animation to the [[Heavy]]. |
− | * Changed the [[Dead Ringer]] so it can be activated while carrying the flag | + | * Changed the [[Dead Ringer]] so it can be activated while carrying the flag. |
− | ''' | + | '''{{Patch name|6|23|2009}}''' |
− | * The [[Cloak and Dagger]] now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the Spy was cloaked | + | * The [[Cloak and Dagger]] now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the Spy was cloaked. |
− | * Increased the Cloak and Dagger regeneration rate slightly | + | * Increased the Cloak and Dagger regeneration rate slightly. |
− | * Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger | + | * Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger. |
− | * The [[Dead Ringer]]'s cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter | + | * The [[Dead Ringer]]'s cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter. |
− | * Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full | + | * Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full. |
− | * The Dead Ringer's cloak meter can now be regenerated from ammo sources | + | * The Dead Ringer's cloak meter can now be regenerated from ammo sources. |
− | * The [[Ambassador]] now only crits when fully accurate and no longer penetrates enemies | + | * The [[Ambassador]] now only crits when fully accurate and no longer penetrates enemies. |
− | * The Spy can no longer change weapons from the knife while shocked by the [[Razorback]] | + | * The Spy can no longer change weapons from the knife while shocked by the [[Razorback]]. |
* {{Undocumented}} | * {{Undocumented}} | ||
** The Ambassador no longer fires through buildings. | ** The Ambassador no longer fires through buildings. | ||
− | ** Being attacked while [[taunting]] with the Dead Ringer out no longer triggers a Spy's cloak, but instead keeps the damage reduction for the remaining duration of the taunt | + | ** Being attacked while [[taunting]] with the Dead Ringer out no longer triggers a Spy's cloak, but instead keeps the damage reduction for the remaining duration of the taunt. |
− | ** Fixed a bug where a fake Spy hand would appear on the screen of other players | + | ** Fixed a bug where a fake Spy hand would appear on the screen of other players. |
− | ** Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask | + | ** Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask. |
− | ** Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker | + | ** Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker. |
− | ** Fixed a bug where the Spy's watch would randomly change models during play | + | ** Fixed a bug where the Spy's watch would randomly change models during play. |
− | ** Fixed uncloaked Spies flickering in and out of the cloak effect when taking damage | + | ** Fixed uncloaked Spies flickering in and out of the cloak effect when taking damage. |
− | ''' | + | '''{{Patch name|6|25|2009}}''' |
− | * Fixed [[Dead Ringer]] damage reduction [[exploit]] involving [[Spy]] [[taunting]] | + | * Fixed [[Dead Ringer]] damage reduction [[exploit]] involving [[Spy]] [[taunting]]. |
− | ''' | + | '''{{Patch name|7|14|2009}}''' |
− | * Fixed the [[Cloak and Dagger]] not regenerating at the correct rate | + | * Fixed the [[Cloak and Dagger]] not regenerating at the correct rate. |
− | * {{Undocumented}} The [[Dead Ringer]]'s recharge time was shortened from 18.5 seconds to 16.5 seconds | + | * {{Undocumented}} The [[Dead Ringer]]'s recharge time was shortened from 18.5 seconds to 16.5 seconds. |
− | ''' | + | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) |
− | * Sappers attached to a teleporter automatically place another [[Sapper]] on the other end of the [[teleporter]], if it exists | + | * Sappers attached to a teleporter automatically place another [[Sapper]] on the other end of the [[teleporter]], if it exists. |
− | * Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal) | + | * Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal). |
− | * Cloaked Spies standing in valid backstab positions no longer raise their [[knife]] | + | * Cloaked Spies standing in valid backstab positions no longer raise their [[knife]]. |
− | * Fixed sentries firing at a fully cloaked Spy if they're still the closest target | + | * Fixed sentries firing at a fully cloaked Spy if they're still the closest target. |
− | * Fixed a couple of issues with the way critboosts affected The [[Huntsman]] and the Spy's knife | + | * Fixed a couple of issues with the way critboosts affected The [[Huntsman]] and the Spy's knife. |
− | * Added hats: [[Backbiter's Billycock]] and [[Camera Beard]] | + | * Added hats: [[Backbiter's Billycock]] and [[Camera Beard]]. |
− | ''' | + | '''{{Patch name|8|14|2009}}''' |
− | * Fixed a bug with cloak meter regen and drain rates | + | * Fixed a bug with cloak meter regen and drain rates. |
− | * Fixed Spies not being able to go invis while reloading | + | * Fixed Spies not being able to go invis while reloading. |
− | ''' | + | '''{{Patch name|8|31|2009}}''' |
− | * Fixed [[teleporting]] Spies getting stuck in enemy players standing on the exit | + | * Fixed [[teleporting]] Spies getting stuck in enemy players standing on the exit. |
− | ''' | + | '''{{Patch name|9|15|2009}}''' |
− | * Fixed [[Spies]] speaking their response rules lines after killing | + | * Fixed [[Spies]] speaking their response rules lines after killing. |
+ | '''{{Patch name|10|14|2009}}''' | ||
+ | * Fixed [[disguised]] [[Spies]] not getting ammo from enemy [[Dispensers]]. | ||
− | ''' | + | '''{{Patch name|12|7|2009}}''' |
− | * Fixed | + | * Fixed cloaked Spies having the critboost effect on their weapon. |
+ | * Fixed Spies being able to disguise while performing a taunt. | ||
− | ''' | + | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) |
− | |||
− | |||
− | |||
− | |||
* Added more [[backstab]] animations | * Added more [[backstab]] animations | ||
− | * Now pretends to be carrying the weapons & wearables of the target he's [[disguise]]d as | + | * Now pretends to be carrying the weapons & wearables of the target he's [[disguise]]d as. |
− | ** Moved the Spy's [[Camera Beard]] to the [[Misc]] loadout slot so he can equip it with a hat | + | ** Moved the Spy's [[Camera Beard]] to the [[Misc]] loadout slot so he can equip it with a hat. |
* Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. | * Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. | ||
− | * Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches | + | * Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches. |
− | ''' | + | '''{{Patch name|12|18|2009}}''' |
− | * Fixed Spies being able to build [[Dispenser|dispensers]] | + | * Fixed Spies being able to build [[Dispenser|dispensers]]. |
− | * Fixed the Spy's unlockables watches using the wrong consume/recharge rates | + | * Fixed the Spy's unlockables watches using the wrong consume/recharge rates. |
− | ''' | + | '''{{Patch name|12|22|2009}}''' |
*Crafting improvements | *Crafting improvements | ||
− | ** Spy's [[Camera Beard]] can now be smelted into scrap metal | + | ** Spy's [[Camera Beard]] can now be smelted into scrap metal. |
− | ''' | + | '''{{Patch name|1|6|2010}}''' |
*The [[Dead Ringer]] now | *The [[Dead Ringer]] now | ||
− | ** Reduces cloak to 40% when uncloaking early | + | ** Reduces cloak to 40% when uncloaking early. |
− | ** Has a 35% cap on the amount of [[cloak]] it can gain from an ammo pack | + | ** Has a 35% cap on the amount of [[cloak]] it can gain from an ammo pack. |
− | ** Has a quieter de-cloak sound | + | ** Has a quieter de-cloak sound. |
− | ''' | + | '''{{Patch name|1|7|2010}}''' |
− | * Updated the achievement icon for the "May I Cut In?" [[Spy achievement]] to match the achievement description | + | * Updated the achievement icon for the "May I Cut In?" [[Spy achievement]] to match the achievement description. |
− | ''' | + | '''{{Patch name|1|13|2010}}''' |
*Various improvements to Spy [[disguise]] and [[Dead Ringer|feign death]] | *Various improvements to Spy [[disguise]] and [[Dead Ringer|feign death]] | ||
− | **Disguise weapons copying weapons with special animation requirements ([[Eyelander|Sword]], [[Force-a-Nature|FaN]]) now look correct | + | **Disguise weapons copying weapons with special animation requirements ([[Eyelander|Sword]], [[Force-a-Nature|FaN]]) now look correct. |
− | **Spies now play the appropriate death cry on feign death based on the corpse that appears | + | **Spies now play the appropriate death cry on feign death based on the corpse that appears. |
− | **Feigning death can now play custom death animations like a normal death (head loss, [[headshot|sniper shot]], [[backstab]], etc) | + | **Feigning death can now play custom death animations like a normal death (head loss, [[headshot|sniper shot]], [[backstab]], etc). |
− | **Feigning death due to explosive damage now has a chance to [[gib]], like a normal death | + | **Feigning death due to explosive damage now has a chance to [[gib]], like a normal death. |
− | **Corpses from a feign death now use the correct wearable behavior ([[hats]] stay on, or fall off as they should) | + | **Corpses from a feign death now use the correct wearable behavior ([[hats]] stay on, or fall off as they should). |
− | **The weapons dropped by feign death corpses now have appropriate physics and collision for their type | + | **The weapons dropped by feign death corpses now have appropriate physics and collision for their type. |
− | **Combat text for damage done to Spies that feign death will now show the un-modified damage amount | + | **Combat text for damage done to Spies that feign death will now show the un-modified damage amount. |
− | **Fixed Spies that feign death while disguised as enemy spies dropping fake ragdolls wearing a mask | + | **Fixed Spies that feign death while disguised as enemy spies dropping fake ragdolls wearing a mask. |
− | **Fixed a couple of physics issues on ragdolls created by feign death | + | **Fixed a couple of physics issues on ragdolls created by feign death. |
− | * Added backstab death animation | + | * Added backstab death animation. |
− | ''' | + | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) |
− | * Added hat: [[Magistrate's Mullet]] | + | * Added hat: [[Magistrate's Mullet]]. |
− | ''' | + | '''{{Patch name|3|19|2010}}''' |
− | * Updated the [[Camera beard]] to be craftable | + | * Updated the [[Camera beard]] to be craftable. |
− | ''' | + | '''{{Patch name|4|15|2010}}''' |
− | * Added weapon: [[Big Kill]] | + | * Added weapon: [[Big Kill]]. |
− | * Fixed the [[Demoman's Fro]] not cloaking properly when being used by a disguised Spy | + | * Fixed the [[Demoman's Fro]] not cloaking properly when being used by a disguised Spy. |
− | ''' | + | '''{{Patch name|4|28|2010}}''' |
*Fixed bug with disguised [[Spy]] sometimes seeing his own name in the disguise status HUD. | *Fixed bug with disguised [[Spy]] sometimes seeing his own name in the disguise status HUD. | ||
*Fixed items that can be worn by any class having the wrong model when worn by a disguised [[Spy]]. | *Fixed items that can be worn by any class having the wrong model when worn by a disguised [[Spy]]. | ||
− | ''' | + | '''{{Patch name|4|29|2010}}''' ([[119th Update]]) |
* Fixed [[Engineers]] & Spies being able to circumvent build restrictions. | * Fixed [[Engineers]] & Spies being able to circumvent build restrictions. | ||
− | ''' | + | '''{{Patch name|5|7|2010}}''' |
− | * Fixed players seeing cloaked Spies when they should be fully cloaked | + | * Fixed players seeing cloaked Spies when they should be fully cloaked. |
− | ''' | + | '''{{Patch name|5|19|2010}}''' |
− | * Fixed a case where the Spy could start [[taunting]] and cloak at the same time | + | * Fixed a case where the Spy could start [[taunting]] and cloak at the same time. |
− | ''' | + | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) |
− | * Added hat: [[Frenchman's Beret]] | + | * Added hat: [[Frenchman's Beret]]. |
− | ''' | + | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) |
− | * {{Undocumented}} The [[Big Kill]] was given its own [[kill icon]] | + | * {{Undocumented}} The [[Big Kill]] was given its own [[kill icon]]. |
− | * The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon | + | * The [[Ambassador]] headshot kill icon is replaced with the [[Sniper Rifle]] headshot kill icon. |
− | ''' | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) |
− | * Added Weapons: [[L'Etranger]] and [[Your Eternal Reward]] | + | * Added Weapons: [[L'Etranger]] and [[Your Eternal Reward]]. |
− | * Added Hat: [[Familiar Fez]] | + | * Added Hat: [[Familiar Fez]]. |
− | * Updated how Spy [[disguise]] targets are selected to more randomly distribute the selections | + | * Updated how Spy [[disguise]] targets are selected to more randomly distribute the selections. |
− | * {{Undocumented}} Added unused "Hi-five" taunt | + | * {{Undocumented}} Added unused "Hi-five" taunt. |
− | ''' | + | '''{{Patch name|10|6|2010}}''' |
− | * The [[Fancy Fedora]] and [[Backbiter's Billycock]] paint effects are more noticeable | + | * The [[Fancy Fedora]] and [[Backbiter's Billycock]] paint effects are more noticeable. |
− | * [[Your Eternal Reward]] no longer disguises the [[Spy]] if the victim survives the backstabbing attempt (because of [[Ubercharge]], The [[Razorback]], etc) | + | * [[Your Eternal Reward]] no longer disguises the [[Spy]] if the victim survives the backstabbing attempt (because of [[Ubercharge]], The [[Razorback]], etc). |
− | * Your Eternal Reward no longer disguises the Spy if they are carrying the flag | + | * Your Eternal Reward no longer disguises the Spy if they are carrying the flag. |
− | ''' | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) |
− | * {{Undocumented}} Added the [[Frenchman's Beret]] and [[Magistrate's Mullet]] to the store | + | * {{Undocumented}} Added the [[Frenchman's Beret]] and [[Magistrate's Mullet]] to the store. |
− | ''' | + | '''{{Patch name|11|19|2010}}''' |
* Added Telltale Games items: | * Added Telltale Games items: | ||
− | ** [[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the [[Spy]]) | + | ** [[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the [[Spy]]). |
− | ''' | + | '''{{Patch name|12|2|2010}}''' |
− | * Fixed Spies being able to destroy [[sappers]] using the "destroy" command | + | * Fixed Spies being able to destroy [[sappers]] using the "destroy" command. |
− | * Made the following hats paintable: [[Frenchman's Beret]], [[Camera Beard]] | + | * Made the following hats paintable: [[Frenchman's Beret]], [[Camera Beard]]. |
− | ''' | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
* '[[Your Eternal Reward]]' changes: | * '[[Your Eternal Reward]]' changes: | ||
− | ** Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward' | + | ** Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'. |
− | ** Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill | + | ** Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill. |
− | ** Spies no longer play speech lines when making a kill with 'Your Eternal Reward' | + | ** Spies no longer play speech lines when making a kill with 'Your Eternal Reward'. |
− | ** [[Sentry Gun]]s no longer track Your Eternal Reward Spies after they backstab someone | + | ** [[Sentry Gun]]s no longer track Your Eternal Reward Spies after they backstab someone. |
− | * Added new hats: '[[Détective Noir]]' and '[[Le Party Phantom]]' | + | * Added new hats: '[[Détective Noir]]' and '[[Le Party Phantom]]'. |
− | * Spies can now see TargetID's of players and objects regardless of their own disguise status | + | * Spies can now see TargetID's of players and objects regardless of their own disguise status. |
− | * The Spy '[[Spy achievements|Sap Auteur]]' achievement now increments in cases where the Spy was the assister in the building destruction | + | * The Spy '[[Spy achievements|Sap Auteur]]' achievement now increments in cases where the Spy was the assister in the building destruction. |
− | ''' | + | '''{{Patch name|12|21|2010}}''' |
− | * The following hats are now paintable or have had their paintability improved: [[Detective Noir]] | + | * The following hats are now paintable or have had their paintability improved: [[Detective Noir]]. |
− | * Made "[[Le Party Phantom]]" a misc slot item | + | * Made "[[Le Party Phantom]]" a misc slot item. |
− | ''' | + | '''{{Patch name|1|7|2011}}''' |
− | * Fixed enemies seeing [[Head-up_display#Top_of_screen|death notices]] when you [[backstab]] their team mates with [[Your Eternal Reward]] | + | * Fixed enemies seeing [[Head-up_display#Top_of_screen|death notices]] when you [[backstab]] their team mates with [[Your Eternal Reward]]. |
− | * Fixed the attack animation not always playing correctly for Your Eternal Reward | + | * Fixed the attack animation not always playing correctly for Your Eternal Reward. |
− | ''' | + | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) |
− | * Added weapon: [[Conniver's Kunai]] | + | * Added weapon: [[Conniver's Kunai]]. |
− | * Added hat: [[Noh Mercy]] | + | * Added hat: [[Noh Mercy]]. |
− | ''' | + | '''{{Patch name|4|7|2011}}''' |
− | * Added new hats: [[Private Eye]] and [[Charmer's Chapeau]] | + | * Added new hats: [[Private Eye]] and [[Charmer's Chapeau]]. |
− | ''' | + | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) |
− | * Added 3 new training courses for the Spy | + | * Added 3 new training courses for the Spy. |
* [[Bot]] changes: | * [[Bot]] changes: | ||
− | ** Added Spy TFBots. Spy bots have basic cloaking, diguising, sapping, and backstabbing behaviors now, and are ready to join the fight | + | ** Added Spy TFBots. Spy bots have basic cloaking, diguising, sapping, and backstabbing behaviors now, and are ready to join the fight. |
− | ** Improved TFBot reactions to cloaked and/or disguised enemy Spies | + | ** Improved TFBot reactions to cloaked and/or disguised enemy Spies. |
− | ** Improved Demoman bot behaviors for planting sticky bomb traps | + | ** Improved Demoman bot behaviors for planting sticky bomb traps. |
− | * {{Undocumented}} Spies now can speak their [[Domination]] or [[Revenge]] lines correctly when using the [[Knife]] or [[Conniver's Kunai]] | + | * {{Undocumented}} Spies now can speak their [[Domination]] or [[Revenge]] lines correctly when using the [[Knife]] or [[Conniver's Kunai]]. |
− | ''' | + | '''{{Patch name|4|28|2011}}''' |
* Added [[Janissary Ketche]] | * Added [[Janissary Ketche]] | ||
− | ''' | + | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) |
− | * [[Janissary Ketche]] made craftable, tradeable, and paintable | + | * [[Janissary Ketche]] made craftable, tradeable, and paintable. |
− | * Jannissary Ketche was added to the list of hats that can be unusual | + | * Jannissary Ketche was added to the list of hats that can be unusual. |
− | ''' | + | '''{{Patch name|6|17|2011}}''' |
− | * Fixed a server crash caused by [[disguise|disguising]] [[Spy|spies]] | + | * Fixed a server crash caused by [[disguise|disguising]] [[Spy|spies]]. |
− | ''' | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
− | * Added weapons: [[Enforcer]] and [[Big Earner]] | + | * Added weapons: [[Enforcer]] and [[Big Earner]]. |
− | * Added hats: [[Made Man]] and [[Cosa Nostra Cap]] | + | * Added hats: [[Made Man]] and [[Cosa Nostra Cap]]. |
− | ''' | + | '''{{Patch name|7|1|2011}}''' ([[Summer Camp Sale]]) |
− | * Added misc | + | * Added misc: [[Rouge's Col Roule]]. |
− | ''' | + | '''{{Patch name|7|18|2011}}''' |
− | * [[Rogue's Col Roule]] became craftable | + | * [[Rogue's Col Roule]] became craftable. |
− | ''' | + | '''{{Patch name|7|22|2011}}''' |
− | * {{Undocumented}} Changed Your Enternal Reward Description "[[Your Eternal Reward|This weapon]] is a silent killer" is now "Silent Killer: No attack noise from backstabs" | + | * {{Undocumented}} Changed Your Enternal Reward Description "[[Your Eternal Reward|This weapon]] is a silent killer" is now "Silent Killer: No attack noise from backstabs". |
− | * {{Undocumented}} [[Your Eternal Reward]] no longer defaults to the disguise's stock primary weapon after a backstab. It will now properly show an unlockable primary weapon if the victim was using one | + | * {{Undocumented}} [[Your Eternal Reward]] no longer defaults to the disguise's stock primary weapon after a backstab. It will now properly show an unlockable primary weapon if the victim was using one. |
− | ''' | + | '''{{Patch name|8|18|2011}}''' ([[Manno-Technology Bundle]]) |
* Fixed disguised Spies showing their critboost status. | * Fixed disguised Spies showing their critboost status. | ||
− | * Added | + | * Added weapon: [[Diamondback]]. |
− | * Added | + | * Added hat: [[Nanobalaclava]]. |
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added hat: [[Counterfeit Billycock]]. | ||
+ | * Fixed Spies never using genuine, community, or self-made items as disguise weapons. | ||
+ | * Fixed particle effects not showing up on Spy disguise items. | ||
+ | |||
+ | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) | ||
+ | * Added weapon: [[Wanga Prick]] | ||
+ | * Add hat: [[Under Cover]]. | ||
+ | * Added misc: [[Griffin's Gog]] & [[Intangible Ascot]]. | ||
+ | |||
+ | '''{{Patch name|11|22|2011}}''' | ||
+ | * Added misc: [[Dr. Whoa]]. | ||
+ | |||
+ | '''{{Patch name|11|23|2011}}''' | ||
+ | * Added weapon: [[Sharp Dresser]]. | ||
+ | * Added hat: [[Dashin' Hashshashin]]. | ||
+ | * Fixed some visual conflicts with the [[Dr. Whoa]] bowtie and other items | ||
+ | |||
+ | '''{{Patch name|12|9|2011}}''' | ||
+ | * Made [[Dr. Whoa]], [[Dashin' Hashshashin]] and [[Sharp Dresser]] craftable and tradable | ||
+ | * {{Undocumented}} Made [[Dr. Whoa]], Dashin' Hashshashin and Sharp Dresser [[gift]]able. | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas]]) | ||
+ | * Added weapon: [[Spy-cicle]] | ||
+ | * {{Undocumented}} Added weapon: [[Festive Knife]] | ||
+ | |||
+ | '''{{Patch name|12|16|2011}}''' | ||
+ | * {{Undocumented}} Fixed the Spy getting infinite crits after sapping a building while [[Critical hits|critboosted]]. | ||
+ | |||
+ | '''{{Patch name|12|21|2011}}''' | ||
+ | * Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and the Spy-cicle | ||
+ | |||
+ | '''{{Patch name|12|23|2011}}''' | ||
+ | * Fixed a Spy-cicle [[exploit]] | ||
+ | * {{Undocumented}} The Spy-cicle now uses the [[Revolver]] [[taunt]] | ||
+ | |||
+ | '''{{Patch name|1|11|2012}}''' | ||
+ | * Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines | ||
+ | * Fixed the Dr. Whoa paint not drawing correctly for the [[BLU|Blue team]] | ||
+ | |||
+ | '''{{Patch name|2|9|2012}}''' | ||
+ | * The [[Nanobalaclava]] and [[Dashin' Hashshashin]] are now [[paint]]able. | ||
+ | |||
+ | '''{{Patch name|2|14|2012}}''' | ||
+ | * Added weapon: [[Black Rose]] | ||
+ | |||
+ | '''{{Patch name|3|22|2012}}''' | ||
+ | * Added weapon: [[Sapper]] to Loadout screen | ||
+ | |||
+ | '''{{Patch name|4|17|2012}}''' | ||
+ | * {{Undocumented}} [[Spy-cicle]] bugged; extinguishes fire when drawn and gives direct fire immunity for two seconds, but no longer gives afterburn immunity | ||
+ | |||
+ | '''{{Patch name|4|18|2012}}''' | ||
+ | * Fixed the Spy-cicle's fireproof attribute not working | ||
+ | * Updated the [[Black Rose]] so it can be traded | ||
}} | }} | ||
− | == | + | ==Hatalar== |
− | *The Spy's view model sleeves still | + | *Sometimes the class the Spy is disguised as will appear to be carrying invisible weapons to the enemy team. This also includes weapons worn on the player, such as the [[Gunboats]] or [[Ali Baba's Wee Booties]]. |
+ | *Rarely, even if the Spy is disguised, the enemy would see the disguised Spy still holding a Spy weapon. | ||
+ | *The Spy's view model sleeves still have beta color schemes. In addition, the number of stripes on his sleeve do not match the world model. | ||
** The Spy's HUD image features his beta suit and beta wood-handle Revolver. | ** The Spy's HUD image features his beta suit and beta wood-handle Revolver. | ||
− | * | + | *When exiting out of the current disguise in third person, the hats and misc. of the player who you disguised as will appear on the spy for a split second. |
+ | *When decapitated, the Spy's cigarette stays floating in place where his mouth would be. | ||
− | == | + | == Ek Bilgiler == |
* The Spy's [[Voice actors|voice actor]] [http://www.imdb.com/name/nm0060794/ Dennis Bateman] also voices the [[Pyro]] class. | * The Spy's [[Voice actors|voice actor]] [http://www.imdb.com/name/nm0060794/ Dennis Bateman] also voices the [[Pyro]] class. | ||
* The idea for the Spy came from a glitch in Quake where players would look like they're from the other team. [http://www.youtube.com/watch?v=mNZAoIrEPpQ] | * The idea for the Spy came from a glitch in Quake where players would look like they're from the other team. [http://www.youtube.com/watch?v=mNZAoIrEPpQ] | ||
− | * The Spy is known to speak phrases in | + | * The Spy is known to speak phrases in French, Spanish and Catalan. |
− | * | + | * The [[Non-player characters#BLU team (original)|first BLU team]] Spy resembled {{w|Fu Manchu}}. |
− | * | + | * In ''[[Poker Night at the Inventory]]'', an image of the Spy makes a cameo as the Jack of Diamonds in the "Poker Night" and "Poker Night Alternative" decks, respectively. |
+ | ** The lower half of both cards have the Spy wearing the [[Engineer]] disguise mask on them. | ||
* The Spy makes an appearance in ''[[Worms: Reloaded]]'' as one of the forts; the rest of the fort is composed of [[Gravel Pit]]. In addition, the Spy's red balaclava is a selectable hat for the player's worms. | * The Spy makes an appearance in ''[[Worms: Reloaded]]'' as one of the forts; the rest of the fort is composed of [[Gravel Pit]]. In addition, the Spy's red balaclava is a selectable hat for the player's worms. | ||
* The Assassin class of ''[[Monday Night Combat]]'' has a promotional item with the Spy's disguise mask and the [[Scout]]'s headset named "Bonk! Slash!". | * The Assassin class of ''[[Monday Night Combat]]'' has a promotional item with the Spy's disguise mask and the [[Scout]]'s headset named "Bonk! Slash!". | ||
− | == | + | == Galeri== |
<br><gallery widths=150px heights=150px> | <br><gallery widths=150px heights=150px> | ||
− | File:Spy_qwtf.png|Team Fortress Spy model | + | File:Spy_qwtf.png|Team Fortress Spy model. |
− | File:SpyTFC.png|The [[Spy (Classic)|Spy]] class of [[Team Fortress Classic]]. | + | File:SpyTFC.png|The [[Spy (Classic)|Spy]] class of ''[[Team Fortress Classic]]''. |
File:Spyprofileconcept.png|Concept art of the Spy. | File:Spyprofileconcept.png|Concept art of the Spy. | ||
File:Spy colorstudy.jpg|Concept art of the Spy. | File:Spy colorstudy.jpg|Concept art of the Spy. | ||
− | image:Spy Card1.jpg|[[Trading cards|Trading card]] front | + | image:Spy Card1.jpg|[[Trading cards|Trading card]] front. |
− | image:Spy2.jpg|Trading card back | + | image:Spy2.jpg|Trading card back. |
− | File:PN-JackDiamonds.png|The Spy | + | File:PN-JackDiamonds.png|The Spy Jack of Diamonds card from the "Poker Night" deck as seen in ''Poker Night at the Inventory''. |
+ | File:Card_maxdeck_spy_jd.png|The Spy Jack of Diamonds card from the "Poker Night Alternative" deck as seen in ''Poker Night at the Inventory''. | ||
File:Spyworm.png|The Spy's balaclava as a selectable ''Worms: Reloaded'' worm hat. | File:Spyworm.png|The Spy's balaclava as a selectable ''Worms: Reloaded'' worm hat. | ||
− | File:Bonk!_Slash!.png|The in-game item for ''Monday Night Combat''; "Bonk! Slash!" | + | File:Bonk!_Slash!.png|The in-game item for ''Monday Night Combat''; "Bonk! Slash!" |
File:Spymugshot.png|The Spy's mugshot from the [[Über Update]]. | File:Spymugshot.png|The Spy's mugshot from the [[Über Update]]. | ||
+ | File:class_card_spy.jpg|Class card as seen on the [[TF2 Official Website]]. | ||
+ | File:arsenal_spy.jpg|The Spy's default arsenal. | ||
+ | File:2012-01-29 00001.jpg|Image of a disguised Spy holding a Spy weapon. | ||
</gallery> | </gallery> | ||
{{clr}} | {{clr}} | ||
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File:Merch SpySniper Poster.png| [http://store.valvesoftware.com/product.php?i=P0140 Spy vs. Sniper poster] | File:Merch SpySniper Poster.png| [http://store.valvesoftware.com/product.php?i=P0140 Spy vs. Sniper poster] | ||
File:Merch mousepad team.jpg|[http://store.valvesoftware.com/product.php?i=M0204 Class Mousepad] | File:Merch mousepad team.jpg|[http://store.valvesoftware.com/product.php?i=M0204 Class Mousepad] | ||
− | |||
− | |||
File:Spy Decal White.png|[http://store.valvesoftware.com/product.php?i=STF235 Spy Class Decal, White] | File:Spy Decal White.png|[http://store.valvesoftware.com/product.php?i=STF235 Spy Class Decal, White] | ||
File:Spy Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF233 Spy Class Decal, Black] | File:Spy Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF233 Spy Class Decal, Black] | ||
</gallery> | </gallery> | ||
− | == | + | == Ayrıca Bakınız == |
*[[Disguise]] | *[[Disguise]] | ||
*[[Cloak]] | *[[Cloak]] |
Revision as of 18:28, 2 May 2012
Bu sayfa şu anda Türkçeye tercüme edilme aşamasında. Eğer Türkçe biliyorsanız, konuşma sayfasına yazın ya da daha önceden sayfaya katkıda bulunanlarla konuşun (sayfa geçmişinden isimlerini bularak). |
Spy | |
---|---|
https://wiki.teamfortress.com/w/images/2/2e/Spy_RED_3D.jpg?1708615711.597472361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/c8/Spy_BLU_3D.jpg?1708615783.7829372361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/2/25/Spy_%C3%9CberCharged_RED_3D.jpg?1708615902.1306642361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/cd/Spy_%C3%9CberCharged_BLU_3D.jpg?1708615995.9785942361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2 | |
Temel Bilgiler | |
Simge: | |
Tür: | Support |
Sağlık: | 125 /185 70 /105 / 210 with the Conniver's Kunai equipped 100 /150 with the Big Earner equipped |
Hız: | 100% 93% disguised as a Demoman 80% disguised as a Soldier 77% disguised as a Heavy |
Spy ile Tanışın | |
“ | Spy savunmalarımız geçti bile...
Iş arkadaşlarımıza ne yaptığını gördünüz! Ve en kötüsü de: Aramızdan herhangi birisi olabilir. — The BLU Spy RED Spy hakkında
|
” |
Fransanın belirsiz bir bölgesinden gelen Spy, şık takım elbiseler ve ondan daha fazla şekilde şık keskin bıçakların hayranıdır, gizliliğine güvenir ve hilerkarlığını takımına yardım etmek için kullanır. Eşsiz bir dizi pelerin saatleri kullanalarak, kendini görünmez hale getirebilir ve hatta ölü taklidi bile yapabilir, bu da habersiz olan düşmanları savunmasız bırakır. Kılık Değiştirme Kiti onun her iki taraftan herhangi bir sınıfın biçimine bürünmesini sağlar, bu ona kuşkulanmayan söz gelişi takım arkadaşlarını gerçek anlamda bıçaklamadan önce düşman hatlarının arkasına karışma olanağı sağlar. Aslında, Spy bıçaklarıyla hızlı bir sırttan bıçaklama ile herhangi bir düşmanı tek vuruşta öldürebilir - herhangi bir zarar görmeme veya zarar azaltıcı etkisi altında olmamaları koşulu ile.
Önemli düşmanları çabuk ve etkili bir biçimde öldürmenin yanında, Spy'ın Engineer'a karşı avantajları vardır. Bozucuları ile, Engineer'ın yapılarını devre dışı bırakabilir – bir Engineer veya Yuvayıkan ya da Tokmak kullanan bir Pyro tarafından çıkarılmaz ise yapıların canlarını yok olana kadar azaltır. Düşmanın Işınlayıcılarını düşmanlarına sürpriz yapmak için kullanabilir (ve hatta telefrag bile yapabilir).
Diğer üç ortak spy hedefleri ise Heavy, Medic ve Sniperdır. Başlamak gerekirse Heavy en yavaş sınıftır, Minigunlarından birini çalıştırıp döndürürken daha da yavaştır – bu yavaş hareket, savaşın dikkat dağıtıcılığı ile beraber, sırttan bıçaklamak için kolay bir fırsat sağlar. Medicler can verdikleri hedefe odaklanmak zorundadırlar, bu da onları sırttan bıçaklanmalara karşı savunmasız bırakır. Sniperlar apaçık bir şekilde Spyların hedefleridir bunun nedeni yavaş hareket etmeleri ve Tüfeklerinin dürbününden bakarken çevrelerinin farkında olmamalarıdır. Sniperlar kendilerini tek bir sırttan bıçaklamaya karşı korumak için Jiletsırt kullanabilirler, bu da saldıran Spy'ı sersemletir.
Birçok oyuncu sadece takım arkadaşlarının isimlerini ve canlarını görebilirken, Spy düşmanlarının isimlerini ve canlarını da gözlemleyebilir, bu ona işe yarayan bilgileri iletmesini sağlar. Sadece Heybetli Tepki taşıyan bir Medic bu yeteneği paylaşır.
Spy Dennis Bateman tarafından seslendirilmiştir.
Konu başlıkları
Biyografi
|
Temel Strateji
- Düşmanları anında öldürmek için arkalarından onları bıçaklayabilirsin
- Düşmanın kılığına girmek için Kılık Değiştirme Setini kullan. Dikkat, eğer saldırırsan kılığın bozulur.
- Düşman hattına girerken kısa bir süre görünmez olmak için MOUSE2 tuşuna bas.
- Düşman hatlarına geçmek için Görünmezliği kullan, onların kulığına girerek onların arasına sız.
- Kılık değiştirdiğin zaman düşman gibi davranmaya çalış. Düşmanların nerde olduğunu keşfet ve onların kılığına gir.
- Elektro Bozucuları düşman Sentry Gun'ları yok etmeden önce yerleştir. Kılığın Bozucuları yerleştirirken bozulmaz.
- Elektro bozucuların Sentry Gun'ları yok etmeden önce etkisiz hale getirir.Bir Engineer'a saldırmadan önce Sentry Gun'ına Bozucu yerleştir.
- Kılık değiştirdiğin zaman düşman Medic'lerini çağırmak için E tuşuna bas.
- Görünmeyen bölgede kılığını değiştir. Düşman üssüne yakın bir yerde dene.
- Kılık değiştirdiğinde düşmanla göz göze gelmekten ve üstüne doğru yürümekten kaçının.
- Kılık değştirdiğin zaman kulığına girdiğin kişinin yanında durmamaya çalış.
- Eğer yaralanırsan E tuşuna bas.Yakındaki Medic'ler ihtiyacını duyacaktır.
- Kılık değiştirmişken düşmanın sağlığını görebilirsin. Altıpatlarını kullanarak zayıf düşmanları halledebilrisin.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill icon | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities |
---|---|---|---|---|---|
Standart Altıpatlar |
6 | 24 | Base: 40
Crit: 120 |
||
Promosyon Big Kill |
6 | 24 | Base: 40
Crit: 120 |
Revolver ile aynı özelliktedir. | |
Açılabilr Elçi |
6 | 24 | Base: 34
Crit: 102 |
Eğer headshot. isabeti olursa kritik hasar verir. Hassasiyet kafadan vuruştan sonra azalır.Eğer hiç kritik hasar vermemişse çok kısa soğuma süresi olur. -15% hasar verir. 20% daha yavaş atış hızıslower firing speed. Rastgele kritik vuruşlar yok. | |
İşleme Yabancı |
6 | 24 | Base: 32
Crit: 96 |
İsabet halinde 15% pelerin. -20% hasar verir. | |
İşleme İnfazcı |
6 | 24 | Base: 48
Crit: 144 |
+20% hasar bonusu. Pelerine bürünme süresinde 0.5 saniye artış. | |
Promosyon / İşleme Diamondback |
6 | 24 | Base: 34
Crit: 102 |
Bozucunun patlattığı her yapı başına bir adet kesin crit atışı sağlar. -15% Hasar verir. Rastgele kritik vuruşlar yok. |
İkincil Silah
Weapon | Kill icon | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities |
---|---|---|---|---|---|
Standart Bozucu |
N/A | N/A | N/A |
Düşman buildings etkisiz hale getirir ve yavaşça yok eder. |
Yakın Dövüş Silahı
Weapon | Kill icon | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities |
---|---|---|---|---|---|
Standart Bıçak |
N/A | N/A | Base:
|
Sırtından bıçaklama anında öldürür. Rastgele kritik vuruşlar yok. | |
İşleme Ebedi Ödülün |
N/A | N/A | Base:
|
Arkadan bıçakladığın kurbanın anında kılığına girersin.
Kurbanlar ölürken ses çıkarmaz. Kurbanların cesetleri arkadan bıçakladığın zaman kaybolur. Eğer sırtından bıçaklama yapılırsa, kurbananın ölümü düşmanlara gösterilmeyecektir. Disguise Kit devre dışıdır. | |
Promosyon/İşleme İşbirlikçinin Kunaisi |
N/A | N/A | Base:
|
Arkadan bıçaklama halinde kurbanın bütün sağlığını çalar. Kendi canın 300% oranında overheal yapabilir.
Kuşanana -65 sağlık. | |
Dağıtıldı Saxxy |
N/A | N/A | Base:
|
Limited item from the Replay Update. Öldürülen düşmanlar saf Australium heykellere dönüşür(Saf kozmetik eşyası). Knife ile aynı özelliktedir. | |
İşleme Para Babası |
N/A | N/A | Base:
|
Her öldürmede 30% pelerin.
kuşanana -25 azami sağlık. |
Alay Saldırısı
150x150px | İlgili Silahlar | Açıklama | Öldürme Simgesi |
---|---|---|---|
Main article: Fencing Spy bıçağını diğer eline alır ve eskrim pozisyonuna geçer. İki hızlı kılıç sallaması ve gerçek bir vuruş yaparken şunları der: |
PDA Eşyaları
Silahlar | Notlar/Özel yetenekler |
---|---|
Standart Birincil PDA Kılık Değiştirme Seti |
Spy'ın müttefik veya düşman kılığına girmesini sağlar. |
Standart İkincil PDA Görünmezlik Saati |
Pelerin Tipi: Zamanlı Pelerinin 9 saniye süresi vardır. Pelerin seviyesi mermi kaynakları tarıfından yeniden dolabilir. |
Açılabilir İkincil PDA Pelerin ve Hançer |
Pelerin Tipi: Harekete Duyarlı. Pelerin Spy'ı durduğu halde görünmez yapmaya devam eder. İki kat Pelerin yeniden şarj oranı. Daha hızlı Pelerin Tüketimi vardır. Pelerin seviyesi mermi kaynakları tarafından yenilenemez. |
Açılabilir İkincil PDA Kusursuz Kopya |
Pelerin Tipi: Sahte Ölüm Hasar alınırsa sahte cesed oluşaaktır ve pelerin 6.5 saniyeliğine devreye girecektir. Pelerin seviyesi mermi kaynakları ile yeniden doldurabilir. Reduces initial damage and subsequent damage received to a fraction (1/10) and Cloak does not flicker when bumping into an enemy, but only for the standard Cloak duration. Prolonging the Cloak will turn it into a standard invisibility. 60% daha hızlı yenileme hızı. Çok gürültülü bir yeniden görünür olma sesi çıkartır. Pelerin seviyesi 40% seviyesinden üstündeyse yeniden görünür olmak seviyeyi düşürecektir. (100% veya 50% vereceğine)Büyük ve orta boy mermi kutuları %35 Pelerin verir. |
Promosyon İkincil PDA Koleksiyoncunun Saati |
Pelerin tipi: Zamanlı |
Eşya Setleri
Sahra Casusu | |
---|---|
Etki |
Alay ederken fazladan etkiler |
Şerefli Adam | |
---|---|
Etki |
Etkisiz |
Görünmez Serseri | |
---|---|
Etki |
Etkisiz |
Kozmetik Eşyalar
|
Resmi sınıf avataları
Resmi Sınıf Avatarları | ||
---|---|---|
Orijinal Set | RED 'ÜberŞarjlı' set | BLU 'ÜberŞarjlı' set |
Steam'den TF2 avatarları alın: Orijinal |
Başarımlar
Ana madde: Spy achievements
|
Güncelleme Geçmişi
- Fixed server crash related to Spy Sappers.
- Fixed a Spy backstab exploit where you could stab a player who was not facing away from you.
- Fixed flailing at the low end of the cloak meter when the player gets uncloaked automatically.
- Fixed Spies exploit enabling them to attack while disguising, without losing disguise.
- Fixed Spies being able to attach sappers through thin walls.
- Sapped buildings now take slightly less damage from the Spy who sapped them.
- Fixed first person spectator view of the Spy watch not showing the correct cloak value.
- Fixed cloaked/disguised/disguising spy reporting his achievements to everyone else.
- Removed an obscure rendering setting that would allow players to make cloaked Spies appear fully black.
- Fixed a case where a spy stabbing from the front of a player would score a backstab.
- [Belgelenmemiş] Added "Toggle Disguise Team" binding in Options->Keyboard to toggle the disguise team for the Spy's PDA.
29 Nisan 2008 Yaması (Gold Rush Update)
- Teleporter effect no longer shows up on invisible or disguised Spies.
- Spies disguised as their own team can now capture control points.
- Improved prediction of Spy's speed changes when disguising.
- Fixed Spy Sapper viewmodel animation popping.
- Fixed Spy getting stuck in players after removing his disguise.
- Fixed Spy stabbing and being able to go invisible instantly.
- Fixed Spy disguised as enemy Medic being able to spam voice commands.
19 Ağustos 2008 Yaması (A Heavy Update)
- Fixed Spy watch arm not using team skins.
- Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets.
- Fixed cloaked Spies having a particle-beam effect while standing next to a dispenser that's healing them.
- Stealthed Spies are no longer able to pickup the Intelligence. They must uncloak first.
24 Şubat 2009 Yaması (Scout Update)
- Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon.
- Changed backstab handling to fix facestabs.
- Spies disguised as enemy team can now see player IDs for enemies.
- Increased backstab check so that Spies can side-stab again.
- When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key.
- Fixed client crash when determining which disguise weapon to use for a Spy.
21 Mayıs 2009 Yaması (The Sniper vs. Spy Update)
- Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that.
- Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud and distinct sound.
- Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still.
- Spy name tags now show up properly when disguised as their own team.
- Fixed a bug that would cause spectators to see disguise weapons incorrectly.
- Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn.
- Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic.
- Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible.
- Also made it more obvious on first person view model when you're bumped while cloaked.
- Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues.
- Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately.
- Spies disguised as medics now have an Ubercharge: line in their disguise target info.
- Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise.
- Spies can now pick up health kits for their "disguise health", even when uninjured.
- Disguise UI doesn't show up in minimum UI mode (hud_minmode).
- Spies that disguise as a player using an unlockable now show that unlockable in hand.
- Spies can now use enemy teleporters.
- Added 70 new Spy voice lines.
- Added 34 new Spy achievements.
- Added hat Fancy Fedora.
- Fixed Ambassador not using hitboxes to trace against players. It now works like all other bullet-firing weapons in the game.
- Fixed Ambassador shooting through gates.
- Fixed Ambassador not critting during the round win period.
- Fixed cloaked Spies being able to taunt attack.
- Fixed Spy feign death not being reflected in scoreboard.
- Fixed rare crash in Spy "A Cut Above" achievement.
- The Ambassador now does full critical hits on headshots, instead of mini crits.
- The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early.
- Fixed Spy disguise menu not being visible in HUD minimal mode.
- Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables.
- Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled.
- Fixed the Ambassador not doing damage to buildings.
- Fixed Spies disguised as their own team not drawing blood effects.
- Fixed the background color of the Spy disguise panel not always matching his disguise team.
- Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
- Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
- Fixed the Ambassador not shooting enemy sticky bombs.
- Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
- Fixed a couple of cases where viable backstabs would fail.
- Added a backstab custom death animation to the Heavy.
- Changed the Dead Ringer so it can be activated while carrying the flag.
- The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the Spy was cloaked.
- Increased the Cloak and Dagger regeneration rate slightly.
- Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger.
- The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter.
- Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full.
- The Dead Ringer's cloak meter can now be regenerated from ammo sources.
- The Ambassador now only crits when fully accurate and no longer penetrates enemies.
- The Spy can no longer change weapons from the knife while shocked by the Razorback.
- [Belgelenmemiş]
- The Ambassador no longer fires through buildings.
- Being attacked while taunting with the Dead Ringer out no longer triggers a Spy's cloak, but instead keeps the damage reduction for the remaining duration of the taunt.
- Fixed a bug where a fake Spy hand would appear on the screen of other players.
- Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask.
- Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker.
- Fixed a bug where the Spy's watch would randomly change models during play.
- Fixed uncloaked Spies flickering in and out of the cloak effect when taking damage.
- Fixed Dead Ringer damage reduction exploit involving Spy taunting.
- Fixed the Cloak and Dagger not regenerating at the correct rate.
- [Belgelenmemiş] The Dead Ringer's recharge time was shortened from 18.5 seconds to 16.5 seconds.
13 Ağustos 2009 Yaması (Classless Update)
- Sappers attached to a teleporter automatically place another Sapper on the other end of the teleporter, if it exists.
- Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal).
- Cloaked Spies standing in valid backstab positions no longer raise their knife.
- Fixed sentries firing at a fully cloaked Spy if they're still the closest target.
- Fixed a couple of issues with the way critboosts affected The Huntsman and the Spy's knife.
- Added hats: Backbiter's Billycock and Camera Beard.
- Fixed a bug with cloak meter regen and drain rates.
- Fixed Spies not being able to go invis while reloading.
- Fixed teleporting Spies getting stuck in enemy players standing on the exit.
- Fixed Spies speaking their response rules lines after killing.
- Fixed disguised Spies not getting ammo from enemy Dispensers.
- Fixed cloaked Spies having the critboost effect on their weapon.
- Fixed Spies being able to disguise while performing a taunt.
17 Aralık 2009 Yaması (WAR! Update)
- Added more backstab animations
- Now pretends to be carrying the weapons & wearables of the target he's disguised as.
- Moved the Spy's Camera Beard to the Misc loadout slot so he can equip it with a hat.
- Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
- Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches.
- Fixed Spies being able to build dispensers.
- Fixed the Spy's unlockables watches using the wrong consume/recharge rates.
- Crafting improvements
- Spy's Camera Beard can now be smelted into scrap metal.
- The Dead Ringer now
- Reduces cloak to 40% when uncloaking early.
- Has a 35% cap on the amount of cloak it can gain from an ammo pack.
- Has a quieter de-cloak sound.
- Updated the achievement icon for the "May I Cut In?" Spy achievement to match the achievement description.
- Various improvements to Spy disguise and feign death
- Disguise weapons copying weapons with special animation requirements (Sword, FaN) now look correct.
- Spies now play the appropriate death cry on feign death based on the corpse that appears.
- Feigning death can now play custom death animations like a normal death (head loss, sniper shot, backstab, etc).
- Feigning death due to explosive damage now has a chance to gib, like a normal death.
- Corpses from a feign death now use the correct wearable behavior (hats stay on, or fall off as they should).
- The weapons dropped by feign death corpses now have appropriate physics and collision for their type.
- Combat text for damage done to Spies that feign death will now show the un-modified damage amount.
- Fixed Spies that feign death while disguised as enemy spies dropping fake ragdolls wearing a mask.
- Fixed a couple of physics issues on ragdolls created by feign death.
- Added backstab death animation.
18 Mart 2010 Yaması (First Community Contribution Update)
- Added hat: Magistrate's Mullet.
- Updated the Camera beard to be craftable.
- Added weapon: Big Kill.
- Fixed the Demoman's Fro not cloaking properly when being used by a disguised Spy.
- Fixed bug with disguised Spy sometimes seeing his own name in the disguise status HUD.
- Fixed items that can be worn by any class having the wrong model when worn by a disguised Spy.
29 Nisan 2010 Yaması (119th Update)
- Fixed Engineers & Spies being able to circumvent build restrictions.
- Fixed players seeing cloaked Spies when they should be fully cloaked.
- Fixed a case where the Spy could start taunting and cloak at the same time.
20 Mayıs 2010 Yaması (Second Community Contribution Update)
- Added hat: Frenchman's Beret.
8 Temmuz 2010 Yaması (Engineer Update)
- [Belgelenmemiş] The Big Kill was given its own kill icon.
- The Ambassador headshot kill icon is replaced with the Sniper Rifle headshot kill icon.
30 Eylül 2010 Yaması (Mann-Conomy Update)
- Added Weapons: L'Etranger and Your Eternal Reward.
- Added Hat: Familiar Fez.
- Updated how Spy disguise targets are selected to more randomly distribute the selections.
- [Belgelenmemiş] Added unused "Hi-five" taunt.
- The Fancy Fedora and Backbiter's Billycock paint effects are more noticeable.
- Your Eternal Reward no longer disguises the Spy if the victim survives the backstabbing attempt (because of Ubercharge, The Razorback, etc).
- Your Eternal Reward no longer disguises the Spy if they are carrying the flag.
27 Ekim 2010 Yaması (Scream Fortress)
- [Belgelenmemiş] Added the Frenchman's Beret and Magistrate's Mullet to the store.
- Added Telltale Games items:
- The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy).
- Fixed Spies being able to destroy sappers using the "destroy" command.
- Made the following hats paintable: Frenchman's Beret, Camera Beard.
17 Aralık 2010 Yaması (Australian Christmas)
- 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'.
- Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill.
- Spies no longer play speech lines when making a kill with 'Your Eternal Reward'.
- Sentry Guns no longer track Your Eternal Reward Spies after they backstab someone.
- Added new hats: 'Détective Noir' and 'Le Party Phantom'.
- Spies can now see TargetID's of players and objects regardless of their own disguise status.
- The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
- The following hats are now paintable or have had their paintability improved: Detective Noir.
- Made "Le Party Phantom" a misc slot item.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
10 Mart 2011 Yaması (Shogun Pack)
- Added weapon: Conniver's Kunai.
- Added hat: Noh Mercy.
- Added new hats: Private Eye and Charmer's Chapeau.
14 Nisan 2011 Yaması (Hatless Update)
- Added 3 new training courses for the Spy.
- Bot changes:
- Added Spy TFBots. Spy bots have basic cloaking, diguising, sapping, and backstabbing behaviors now, and are ready to join the fight.
- Improved TFBot reactions to cloaked and/or disguised enemy Spies.
- Improved Demoman bot behaviors for planting sticky bomb traps.
- [Belgelenmemiş] Spies now can speak their Domination or Revenge lines correctly when using the Knife or Conniver's Kunai.
- Added Janissary Ketche
5 Mayıs 2011 Yaması (Replay Update)
- Janissary Ketche made craftable, tradeable, and paintable.
- Jannissary Ketche was added to the list of hats that can be unusual.
- Fixed a server crash caused by disguising spies.
23 Haziran 2011 Yaması (Über Update)
- Added weapons: Enforcer and Big Earner.
- Added hats: Made Man and Cosa Nostra Cap.
1 Temmuz 2011 Yaması (Summer Camp Sale)
- Added misc: Rouge's Col Roule.
- Rogue's Col Roule became craftable.
- [Belgelenmemiş] Changed Your Enternal Reward Description "This weapon is a silent killer" is now "Silent Killer: No attack noise from backstabs".
- [Belgelenmemiş] Your Eternal Reward no longer defaults to the disguise's stock primary weapon after a backstab. It will now properly show an unlockable primary weapon if the victim was using one.
18 Ağustos 2011 Yaması (Manno-Technology Bundle)
- Fixed disguised Spies showing their critboost status.
- Added weapon: Diamondback.
- Added hat: Nanobalaclava.
13 Ekim 2011 Yaması (Manniversary Update & Sale)
- Added hat: Counterfeit Billycock.
- Fixed Spies never using genuine, community, or self-made items as disguise weapons.
- Fixed particle effects not showing up on Spy disguise items.
27 Ekim 2011 Yaması (Very Scary Halloween Special)
- Added weapon: Wanga Prick
- Add hat: Under Cover.
- Added misc: Griffin's Gog & Intangible Ascot.
- Added misc: Dr. Whoa.
- Added weapon: Sharp Dresser.
- Added hat: Dashin' Hashshashin.
- Fixed some visual conflicts with the Dr. Whoa bowtie and other items
- Made Dr. Whoa, Dashin' Hashshashin and Sharp Dresser craftable and tradable
- [Belgelenmemiş] Made Dr. Whoa, Dashin' Hashshashin and Sharp Dresser giftable.
15 Aralık 2011 Yaması (Australian Christmas)
- Added weapon: Spy-cicle
- [Belgelenmemiş] Added weapon: Festive Knife
- [Belgelenmemiş] Fixed the Spy getting infinite crits after sapping a building while critboosted.
- Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and the Spy-cicle
- Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
- Fixed the Dr. Whoa paint not drawing correctly for the Blue team
- The Nanobalaclava and Dashin' Hashshashin are now paintable.
- Added weapon: Black Rose
- Added weapon: Sapper to Loadout screen
- [Belgelenmemiş] Spy-cicle bugged; extinguishes fire when drawn and gives direct fire immunity for two seconds, but no longer gives afterburn immunity
- Fixed the Spy-cicle's fireproof attribute not working
- Updated the Black Rose so it can be traded
Hatalar
- Sometimes the class the Spy is disguised as will appear to be carrying invisible weapons to the enemy team. This also includes weapons worn on the player, such as the Gunboats or Ali Baba's Wee Booties.
- Rarely, even if the Spy is disguised, the enemy would see the disguised Spy still holding a Spy weapon.
- The Spy's view model sleeves still have beta color schemes. In addition, the number of stripes on his sleeve do not match the world model.
- The Spy's HUD image features his beta suit and beta wood-handle Revolver.
- When exiting out of the current disguise in third person, the hats and misc. of the player who you disguised as will appear on the spy for a split second.
- When decapitated, the Spy's cigarette stays floating in place where his mouth would be.
Ek Bilgiler
- The Spy's voice actor Dennis Bateman also voices the Pyro class.
- The idea for the Spy came from a glitch in Quake where players would look like they're from the other team. [1]
- The Spy is known to speak phrases in French, Spanish and Catalan.
- The first BLU team Spy resembled Template:W.
- In Poker Night at the Inventory, an image of the Spy makes a cameo as the Jack of Diamonds in the "Poker Night" and "Poker Night Alternative" decks, respectively.
- The lower half of both cards have the Spy wearing the Engineer disguise mask on them.
- The Spy makes an appearance in Worms: Reloaded as one of the forts; the rest of the fort is composed of Gravel Pit. In addition, the Spy's red balaclava is a selectable hat for the player's worms.
- The Assassin class of Monday Night Combat has a promotional item with the Spy's disguise mask and the Scout's headset named "Bonk! Slash!".
Galeri
- SpyTFC.png
The Spy class of Team Fortress Classic.
- Spy Card1.jpg
Trading card front.
- Spy2.jpg
Trading card back.
The Spy's mugshot from the Über Update.
Class card as seen on the TF2 Official Website.
- 2012-01-29 00001.jpg
Image of a disguised Spy holding a Spy weapon.
Related merchandise
Ayrıca Bakınız
- Disguise
- Cloak
- Backstab
- Spy match-ups
- Anti-Spy strategy
- Spy taunts
- Spy responses
- Spy voice commands
- Basic Spy strategy
- Community Spy strategy
- Spy checking
- Meet the Spy
- Headshot
- List of references (Spy)
- Spy (Classic)
- Merchandise
References
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- Spy page on the Offical TF2 Website
- The Sniper vs. Spy Update
- TF2 Official Blog - Sniper vs. Spy Update, Day 5
- TF2 Official Blog - Day 6 Spy Update Hooray!
- TF2 Official Blog - Sniper vs. Spy Update, Day 7
- TF2 Official Blog - The Sniper vs. Spy Update
- TF2 Official Blog - Neat Community Creations (Spy Update Hoax)
- In-Depth Spy Guide
- TF2: Spy Guide Part #1: Spying 101
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