Difference between revisions of "December 8, 2010 Patch (Beta)"

From Team Fortress Wiki
Jump to: navigation, search
m (sorry about the spam)
m (Auto: templateParamFilter, patchLayoutFilter (Review RC#1070586))
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Patch layout
 
{{Patch layout
| game = tf2beta
+
| game   = tf2beta
| source = http://forums.steampowered.com/forums/showthread.php?t=1629850
+
| before = {{Patch name|12|3|2010|beta}}
| source-title = TF2 Beta Update History
+
| day    = 8
 
+
| month  = december
| before = [[December 3, 2010 (Beta)]]
+
| year  = 2010
| after  = [[January 6, 2011 Patch (Beta)]]
+
| after  = {{Patch name|1|6|2011|beta}}
 
+
| notes = ===General===
| notes =  
 
===General===
 
 
*Synced with changes from the official releases on [[December 7, 2010 Patch|Dec 7]]
 
*Synced with changes from the official releases on [[December 7, 2010 Patch|Dec 7]]
 
*Disabled [[crafting]]
 
*Disabled [[crafting]]
Line 30: Line 28:
 
***clipped the ceiling so the dome edge doesn't snag players
 
***clipped the ceiling so the dome edge doesn't snag players
 
**reduced defender spawn when on a final cap
 
**reduced defender spawn when on a final cap
*[[Granary|cp_granary]]
+
*[[Granary (Control Point)|cp_granary]]
 
**tweaks to the new platforms by the ramproom:
 
**tweaks to the new platforms by the ramproom:
 
***extended the length of the platforms
 
***extended the length of the platforms

Latest revision as of 21:28, 29 June 2012

Patch notes

General

  • Synced with changes from the official releases on Dec 7
  • Disabled crafting

Natascha

  • Reduced stun effect by 20%
  • Variant 1:
    • 35% damage (was -40)
  • Variant 2:
    • 25% damage
    • 20% health (was -25)

Maps

  • cp_5gorge
    • changes to the mid arena:
      • raised cap and connected it to the surrounding space via two bridges
      • added cover on the each side of the main door entrance
      • fully connected the upper catwalk ring
      • fixed missing clips on BLU's upper observation room
      • reduced the amount of health and ammo in the pit
      • clipped the ceiling so the dome edge doesn't snag players
    • reduced defender spawn when on a final cap
  • cp_granary
    • tweaks to the new platforms by the ramproom:
      • extended the length of the platforms
      • made the light models above the platforms symmetrical for RED/BLU
      • made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
    • more playerclips to ease snagging on trim geometry