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| {{Quotation|'''Texaneer'''|Hey look, buddy. I'm an Texaneer — that means I'm engineer.}} | | {{Quotation|'''Texaneer'''|Hey look, buddy. I'm an Texaneer — that means I'm engineer.}} |
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− | -
| + | ===Empty Space of [[Nope.avi]]=== |
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− | === Bio === | + | {{Infobox class |
− | {{Class bio
| + | |align=right |
− | | name= Mike | + | |image=texaneer_user.png |
− | | birthplace = "Tiny itty-bitty country of madness(Read:'''Poland''') | + | |class=[[Image:Leaderboard class engineer.png|40px]] |
− | | job = Weapon merchant | + | |type=[[Defensive]] |
− | | motto = "Like to make stuff" | + | |health='''{{Metrics/Health|C=engineer}}''' {{overheal tool|{{Metrics/Health|C=engineer}}}} <br> {{Metrics/Health|C=engineer|M=gunslinger}} {{overheal tool|{{Metrics/Health|C=engineer|M=gunslinger}}}} |
− | | description = A devious artist and Youtuber, engineer named Texaneer joined | + | |speed=''''As fast as I can'''' |
− | here to this wiki to translate and correct some polish pages. As usual he's bored so
| + | }} |
− | he puts random "'''SUPER SECRIT GUNZ!!!'''" here for no reason."Maybe I'll submit one
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− | of them to '''Advanced Weaponiser''' or '''Randomizer'''..."- he said. The reason is
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− | as unknown as Pyro's true face.
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− | ...
| + | == About myself == |
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− | But he's too lazy to do something.
| + | I'm interested in Team Fortress 2 weapons, more than hats. My biggest dream is telling valve to fix some weapons and make more weapons and item sets with effects than hats that does nothing except |
− | }}
| + | taking away players life ''"Because of HATZ! BLAAAAWL!"''. Maybe when Gaben develops HL2 ep.3 then Gordon Freeman instead of taking somewhat aperture poop from Borealis will take aperture science |
| + | senseless hat(ASSHat). You know Valve, they are doing anything but not Half Life(and sometimes Left 4 Dead 2). So, back to the topic: |
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− | === Equipement === | + | I'm making Gmod and SFM videos on my youtube channel. If you want to watch my videos, here is the [http://www.youtube.com/user/67ARC?feature=mhee channel] |
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− | * Headwear – '''Texas Ten Gallon''': A headwear item for the Engineer.
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− | * Misc – '''Deus Specs''': A miscellaneous item for the Engineer.
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− | * Primary – '''Widowmaker''': On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
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− | * Melee - '''Gunslinger''': Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
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| '''[[Pretty Boy's Pocket Pistol]]''' | | '''[[Pretty Boy's Pocket Pistol]]''' |
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− | {{Pro}}Wearer never takes damage from falling<br>
| + | {{Con}}+50% fire damage vulnerability on wearer |
− | {{Con}}50% fire damage vulnerability on wearer | |
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− | {{neutral}}Wearer takes damage from falling<br>
| + | {{Pro}}+30% fire damage vulnerability on wearer |
− | {{Pro}}+50% fall damage resistance on wearer<br> | |
− | {{Pro}}25% fire damage vulnerability on wearer
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− | {{Info}}'''Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive. Valve, be serious. | + | {{Info}}'''Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use [[Baby Face's Blaster]](In fact, I prefer good old scattergun)''' |
− | '''Oh yes, and replace no fall damage with 50% fall damage resistance for balance.''' | |
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| | align="center" | [[File:Item icon Fan O'War.png|100px]]<br/> | | | align="center" | [[File:Item icon Fan O'War.png|100px]]<br/> |
“ |
Hey look, buddy. I'm an Texaneer — that means I'm engineer. — Texaneer
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” |
About myself
I'm interested in Team Fortress 2 weapons, more than hats. My biggest dream is telling valve to fix some weapons and make more weapons and item sets with effects than hats that does nothing except
taking away players life "Because of HATZ! BLAAAAWL!". Maybe when Gaben develops HL2 ep.3 then Gordon Freeman instead of taking somewhat aperture poop from Borealis will take aperture science
senseless hat(ASSHat). You know Valve, they are doing anything but not Half Life(and sometimes Left 4 Dead 2). So, back to the topic:
I'm making Gmod and SFM videos on my youtube channel. If you want to watch my videos, here is the channel
Valve weapons that needs to be changed
Because we all know that some pisses us off or they are too weak, bad etc.
![Leaderboard class scout.png](/w/images/thumb/a/ad/Leaderboard_class_scout.png/20px-Leaderboard_class_scout.png) Scout
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![Item icon Force-A-Nature.png](/w/images/thumb/e/ed/Item_icon_Force-A-Nature.png/100px-Item_icon_Force-A-Nature.png)
Primary
Force-A-Nature
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+20% bullet per pellet
-10% damage penalty
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No bullet bonus
-15% damage penalty
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Because this weapon annoys everyone due to it's overpowerness
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![Item icon Soda Popper.png](/w/images/thumb/f/f1/Item_icon_Soda_Popper.png/100px-Item_icon_Soda_Popper.png)
Primary
Soda Popper
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Normal damage
Requires 13 seconds of running or jumping to gain mini-crits
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-15% damage penalty
Requires 17 seconds of running to gain mini-crits
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Because this weapon is badly unbalanced and overpowerded.
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![Item icon Pretty Boy's Pocket Pistol.png](/w/images/thumb/f/f6/Item_icon_Pretty_Boy%27s_Pocket_Pistol.png/100px-Item_icon_Pretty_Boy%27s_Pocket_Pistol.png)
Secondary
Pretty Boy's Pocket Pistol
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+50% fire damage vulnerability on wearer
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+30% fire damage vulnerability on wearer
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Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun)
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![Item icon Fan O'War.png](/w/images/thumb/f/f4/Item_icon_Fan_O%27War.png/100px-Item_icon_Fan_O%27War.png)
Melee
Fan O'War
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-90% damage penalty
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-70% damage penalty
This weapon deals no critical damage to marked players
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Because it's underpowerded
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![Leaderboard class soldier.png](/w/images/thumb/9/96/Leaderboard_class_soldier.png/20px-Leaderboard_class_soldier.png) Soldier
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![Item icon Reserve Shooter.png](/w/images/thumb/3/34/Item_icon_Reserve_Shooter.png/100px-Item_icon_Reserve_Shooter.png)
Secondary
Reserve Shooter
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+15% faster weapon switch
Normal damage
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+30% faster weapon switch
-25% damage penalty
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Because it still changes weapons with normal rate, also it should deal less damage, because it will make overpowerded pyro combo set.
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![Leaderboard class pyro.png](/w/images/thumb/8/80/Leaderboard_class_pyro.png/20px-Leaderboard_class_pyro.png) Pyro
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![Item icon Flame Thrower.png](/w/images/thumb/e/ec/Item_icon_Flame_Thrower.png/100px-Item_icon_Flame_Thrower.png)
Primary
All of flamethrowers
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+10% damage bonus(hidden)
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No damage bonus(hidden)
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Valve love to screw up stuff, and did you know that Gaben is a <static noises> brony?
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![Item icon Backburner.png](/w/images/thumb/5/5d/Item_icon_Backburner.png/100px-Item_icon_Backburner.png)
Primary
Backburner
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Random crits enabled
Deflected projectiles are mini-critical
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Random crits disabled
Deflected projectiles are fully critical
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From the beginning it was overpowerded, lack of bonus damage and random crits will work, also
there should be something more for compression blast like full crits instead of mini-crits, if it cost so much.
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![Item icon Phlogistinator.png](/w/images/thumb/2/22/Item_icon_Phlogistinator.png/100px-Item_icon_Phlogistinator.png)
Primary
Phlogistinator
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-10% damage penalty
Mmmph leasts for 10 seconds
Can be crit boosted
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-20% damage penalty
Mmmph leasts for 8 seconds
Cannot be crit boosted(except mmmpfh)
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Because you will die in 10 seconds when opponent use crit boost. For short, it's OP.
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![Item icon Axtinguisher.png](/w/images/thumb/c/c9/Item_icon_Axtinguisher.png/100px-Item_icon_Axtinguisher.png)
Melee
Axtinguisher
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-50% damage vs. non burning targets
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-50% damage penalty
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A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH DEGREASER COMBO!!!!!!111!!!oneoneoneone!!!
Ok, seriously. Axtinguisher is OP as hell!
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![Leaderboard class demoman.png](/w/images/thumb/4/47/Leaderboard_class_demoman.png/20px-Leaderboard_class_demoman.png) Demoman
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![Item icon Loch-n-Load.png](/w/images/thumb/6/62/Item_icon_Loch-n-Load.png/100px-Item_icon_Loch-n-Load.png)
Primary
Loch-n-Load
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Single reload
Normal reload speed
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Clip based reload
Reloads slowly, if one shot is unused before reloading, it is lost
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Reload animation is completely illogical, loading bombs to invisible barrel? It should reload like FaN, also it's doublebarreled.
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![Item icon Eyelander.png](/w/images/thumb/9/94/Item_icon_Eyelander.png/100px-Item_icon_Eyelander.png)
Melee
Eyelander/HHHH/Nessie's nine iron
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Unusual quality(Horseless Headless Horseman Headtaker)
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Every kill collects head wich increases max health and move speed
Haunted quality(Horseless Headless Horseman Headtaker)
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Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise.
By the way, I don't see anything unusual in remodeled halloween eyelander
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![Leaderboard class heavy.png](/w/images/thumb/5/5a/Leaderboard_class_heavy.png/20px-Leaderboard_class_heavy.png) Heavy
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![Item icon Natascha.png](/w/images/thumb/c/cc/Item_icon_Natascha.png/100px-Item_icon_Natascha.png)
Primary
Natascha
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-25% damage penalty
30% longer spin up time
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-15% damage penalty
25% longer spin up time
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Because this weapon is too weak, and it should compete with tomislav.
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![Item icon Tomislav.png](/w/images/thumb/3/3e/Item_icon_Tomislav.png/100px-Item_icon_Tomislav.png)
Primary
Tomislav
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+10% faster barrel spin up
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+35% faster barrel spin up
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It's screwed up
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![Item icon Gloves of Running Urgently.png](/w/images/thumb/4/4f/Item_icon_Gloves_of_Running_Urgently.png/100px-Item_icon_Gloves_of_Running_Urgently.png)
Melee
Gloves of Running Urgently
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User takes mini-crits while active and for 3 seconds after switching away
No self damage
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User doesn't take mini-crits while active
-6 health drained per second while active
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Same like above. Screwed up.
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![Leaderboard class medic.png](/w/images/thumb/e/e5/Leaderboard_class_medic.png/20px-Leaderboard_class_medic.png) Medic
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![Item icon Quick-Fix.png](/w/images/thumb/5/50/Item_icon_Quick-Fix.png/100px-Item_icon_Quick-Fix.png)
Secondary
Quick Fix
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Can't overheal
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Can overheal, will overheal olny 50% of regular overheal
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Because lack of overheal difficults keeping patient alive.
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