Difference between revisions of "User:Texaneer"
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{{Infobox class | {{Infobox class | ||
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|class=[[Image:Leaderboard class engineer.png|40px]] | |class=[[Image:Leaderboard class engineer.png|40px]] | ||
|type=[[Defensive]] | |type=[[Defensive]] |
Revision as of 00:10, 20 July 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
= Empty Space of Nope.avi
About myself
I'm interested in Team Fortress 2 weapons, more than hats. My biggest dream is telling valve to fix some weapons and make more weapons and item sets with effects than hats that does nothing except taking away players life "Because of HATZ! BLAAAAWL!". Maybe when Gaben develops HL2 ep.3 then Gordon Freeman instead of taking somewhat aperture poop from Borealis will take aperture science senseless hat(ASSHat). You know Valve, they are doing anything but not Half Life(and sometimes Left 4 Dead 2). So, back to the topic:
I'm making Gmod and SFM videos on my youtube channel. If you want to watch my videos, here is the channel
Valve weapons that needs to be changed
Because we all know that some pisses us off or they are too weak, bad etc.
Hurr | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Scout |
+20% bullet per pellet |
No bullet bonus |
Because this weapon annoys everyone due to it's overpowerness | |
Normal damage |
-15% damage penalty |
Because this weapon is badly unbalanced and overpowerded. | ||
+50% fire damage vulnerability on wearer |
+30% fire damage vulnerability on wearer |
Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | ||
-90% damage penalty |
-70% damage penalty |
Because it's underpowerded | ||
Soldier |
+15% faster weapon switch |
+30% faster weapon switch |
Because it still changes weapons with normal rate, also it should deal less damage, because it will make overpowerded pyro combo set. | |
Pyro |
Primary |
+10% damage bonus(hidden) |
No damage bonus(hidden) |
Valve love to screw up stuff, and did you know that Gaben is a <static noises> brony? |
Random crits enabled |
Random crits disabled |
From the beginning it was overpowerded, lack of bonus damage and random crits will work, also there should be something more for compression blast like full crits instead of mini-crits, if it cost so much. | ||
-10% damage penalty |
-20% damage penalty |
Because you will die in 10 seconds when opponent use crit boost. For short, it's OP. | ||
-50% damage vs. non burning targets |
-50% damage penalty |
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH DEGREASER COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher is OP as hell! | ||
Demoman |
Single reload |
Clip based reload |
Reload animation is completely illogical, loading bombs to invisible barrel? It should reload like FaN, also it's doublebarreled. | |
Melee |
Unusual quality(Horseless Headless Horseman Headtaker) |
Every kill collects head wich increases max health and move speed |
Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. By the way, I don't see anything unusual in remodeled halloween eyelander | |
Heavy |
-25% damage penalty |
-15% damage penalty |
Because this weapon is too weak, and it should compete with tomislav. | |
+10% faster barrel spin up |
+35% faster barrel spin up |
It's screwed up | ||
User takes mini-crits while active and for 3 seconds after switching away |
User doesn't take mini-crits while active |
Same like above. Screwed up. | ||
Medic |
Can't overheal |
Can overheal, will overheal olny 50% of regular overheal |
Because lack of overheal difficults keeping patient alive. |