Difference between revisions of "Scout Robot"

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Skorpeon, the special robots are a whole different thing than the normal robots. So don't make them look like each other. I mean, that image is taken from the normal Scout robot. The Minor League Scout is different. -Neg-->
 
Skorpeon, the special robots are a whole different thing than the normal robots. So don't make them look like each other. I mean, that image is taken from the normal Scout robot. The Minor League Scout is different. -Neg-->
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{{infobox class
 
{{infobox class
 
| image  = Scoutbot blu.png
 
| image  = Scoutbot blu.png
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=== Regular Scout Bot ===
 
=== Regular Scout Bot ===
The Regular Scout Bots are the most common bots in [[Mann vs. Machine (game mode)|Mann vs. Machine]]. Like the regular Scout they are fast but weak, to counteract their fragility however they often come in gigantic waves. Scout bots wield only a [[Bat]] and usually will not pose a threat to players immediately due to their feeble attacks. Instead, they pose a threat by being able to run extremely quickly, being in such big numbers can often mean a few Scouts slip through the firing line, grab the bomb and end your game.
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The Regular Scout Bots are the most common bots in [[Mann vs. Machine (game mode)|Mann vs. Machine]]. Like the regular Scout, they are fast but weak, to counteract their fragility however they often come in gigantic waves. Scout bots in early waves wield only the default bat, making them a very minor threat. However, they can easily overrun a player in numbers if they get too close. Later, Scout bots are seen to wield the scattergun, making them more dangerous up close. Scout bots are intended more for running the bomb to the hatch rather than to pose a true threat to players.
  
 
=== Minor League Scout ===
 
=== Minor League Scout ===
These Scouts are equipped with the [[Batter's Helmet]] and the [[Sandman]], which they use to a great extent. The Minor League Scout will attempt to stun players as it moves towards the bomb.
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These Scouts are equipped with the [[Batter's Helmet]] and the [[Sandman]], which it uses to a great extent. The Minor League Scout will attempt to stun players as it moves towards the bomb. If it manages to stun a player near enemies and no other players are nearby, it can pose a major threat, leaving players defenseless to the oncoming waves, but otherwise it poses no major threat.
  
== Giant Variants ==
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==Giant Variants==
  
 
=== Super Scout ===
 
=== Super Scout ===
The Super Scout is the fastest bot in the game, being faster even then regular Scouts. They can be identified by their [[Bonk Boy]] and are equipped with the [[Holy Mackerel]]. Their sole purpose is to grab the bomb and bring it to the bomb hole! Be aware of these Scouts they can literally traverse the map in a matter of seconds, so having some kind of slowdown is highly advised, and make sure to take them down as soon as possible.
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The Super Scout is the fastest bot in the game, being faster even then regular Scouts. They can be identified by their [[Bonk Boy]] and are equipped with the [[Holy Mackerel]]. They are not dangerous and not durable, having less health than the other giant robots, but they can very quickly put an end to the round, considering that their sole purpose is to transport the bomb to the hatch. Any method of slowing the robot down is recommended, such as jarate.
 
 
 
=== Major League Scout ===
 
=== Major League Scout ===
A bigger, badder version of the Minor League Scout with the same loadout, however the Major League Scout can spam his baseballs often shooting a ball every second or so. The Major League Scout is fast, but not quite as fast as the Bonk Boy Bot. Nonetheless, the Major League Scout can often be the cause of a round failure.
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A bigger, badder version of the Minor League Scout with the same loadout, however the Major League Scout can shoot his baseballs often, shooting a ball every second or so. The Major League Scout is fast, but not quite as fast as the Bonk Boy Bot. Nonetheless, the Major League Scout can often be the cause of a round failure, considering his speed.
  
 
[[Category:Robots]]
 
[[Category:Robots]]
 
{{MannVsMachineNav}}
 
{{MannVsMachineNav}}

Revision as of 02:12, 19 August 2012

Scout Robots appear in Mann vs. Machine as enemies.


Scout Robot
Scout Robot
Basic Information
Health: 125 /Medic emblem RED.png185
Speed: 133%


Normal Variants

Regular Scout Bot

The Regular Scout Bots are the most common bots in Mann vs. Machine. Like the regular Scout, they are fast but weak, to counteract their fragility however they often come in gigantic waves. Scout bots in early waves wield only the default bat, making them a very minor threat. However, they can easily overrun a player in numbers if they get too close. Later, Scout bots are seen to wield the scattergun, making them more dangerous up close. Scout bots are intended more for running the bomb to the hatch rather than to pose a true threat to players.

Minor League Scout

These Scouts are equipped with the Batter's Helmet and the Sandman, which it uses to a great extent. The Minor League Scout will attempt to stun players as it moves towards the bomb. If it manages to stun a player near enemies and no other players are nearby, it can pose a major threat, leaving players defenseless to the oncoming waves, but otherwise it poses no major threat.

Giant Variants

Super Scout

The Super Scout is the fastest bot in the game, being faster even then regular Scouts. They can be identified by their Bonk Boy and are equipped with the Holy Mackerel. They are not dangerous and not durable, having less health than the other giant robots, but they can very quickly put an end to the round, considering that their sole purpose is to transport the bomb to the hatch. Any method of slowing the robot down is recommended, such as jarate.

Major League Scout

A bigger, badder version of the Minor League Scout with the same loadout, however the Major League Scout can shoot his baseballs often, shooting a ball every second or so. The Major League Scout is fast, but not quite as fast as the Bonk Boy Bot. Nonetheless, the Major League Scout can often be the cause of a round failure, considering his speed.