Difference between revisions of "August 15, 2012 Patch"
m (Added some bugs that went unnoticed.) |
m |
||
Line 37: | Line 37: | ||
* Fixed a bug where a Medic could not "Inspect Target" on his heal target. | * Fixed a bug where a Medic could not "Inspect Target" on his heal target. | ||
* Fixed a bug where a Medic could taunt and keep healing a target with <code>tf_medigun_autoheal</code> set to 1. | * Fixed a bug where a Medic could taunt and keep healing a target with <code>tf_medigun_autoheal</code> set to 1. | ||
+ | * Added a new particle effect when Engineer hits his building as it's constructing. | ||
== Notes == | == Notes == | ||
<references /> | <references /> |
Revision as of 03:58, 9 September 2012
This article is specific to the patch released. For information on the update, see Mann vs. Machine Update.
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added Mann vs. Machine
- Added Archimedes
- Added The Soldier's Stogie
- Added The Robro 3000
- Updated The Helmet Without a Home to be paintable
- Fixed some clipping issues with The Salty Dog
- Removed player penetration from The Pomson 6000 and boosted the damage to compensate
Undocumented changes
- Added three maps for the Mann vs. Machine game mode: Mannworks, Coal Town, and Decoy
- Mann vs. Machine startup music added, The Calm and ROBOTS!
- Added robots
- Added Mann vs. Machine variation, Mann Up
- Added Tour of Duty
- Added Mann Up cosmetics [1]
- Added Power Up Canteen, Tour of Duty Ticket, Squad Surplus Voucher, and Operation Steel Trap Badge
- Added Credits pickups
- Added Botkiller and Gold Botkiller weapons
- Added The Deflector
- Added The AWPer Hand
- Added music and minor graphical tweaks to the class select screen
- Added new voice lines for Medic, Heavy, Soldier, Engineer, and the Administrator
- Added the Triad Pack items to the drop system
- Added -tickrate command line option
- Fixed a bug where a Medic could not "Inspect Target" on his heal target.
- Fixed a bug where a Medic could taunt and keep healing a target with
tf_medigun_autoheal
set to 1. - Added a new particle effect when Engineer hits his building as it's constructing.