Difference between revisions of "Template:Class weapons table medic primary"

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m (added /de)
({{item name|primary}}: cs)
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{{Pro}}Heals 3 health points on hit.<br/>
 
{{Pro}}Heals 3 health points on hit.<br/>
 
{{Con}}Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)<br/>
 
{{Con}}Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)<br/>
 +
  | cs =
 +
{{Pro}}Při zásahu vyléčí 3HP.<br/>
 +
{{Con}}Rychlost regenerace snížena o 2 HP/s (na 1–4 HP/sec).<br/>
 
   | es =
 
   | es =
 
{{Pro}}Gana 3 puntos de salud cada vez que haga daño.<br/>
 
{{Pro}}Gana 3 puntos de salud cada vez que haga daño.<br/>
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{{Con}}No headshots.<br/>
 
{{Con}}No headshots.<br/>
 
{{Con}}–75% Max ammo on wearer.<br/>
 
{{Con}}–75% Max ammo on wearer.<br/>
 +
  | cs =
 +
{{Pro}}Vystřelí speciální šípy, které udělají poškození nepřátelůj a léčí spoluhráče.<br/>
 +
{{Pro}}O 40% rychlejší nabíjení.<br/>
 +
{{Con}}Žádné headshoty.<br/>
 +
{{Con}}75% méně nábojů.<br/>
 
   | fi =
 
   | fi =
 
{{Pro}}40% nopeampi latausaika.<br/>
 
{{Pro}}40% nopeampi latausaika.<br/>
Line 108: Line 116:
 
   | en =  
 
   | en =  
 
{{Pro}}Übercharge percentage increases movement speed by up to 10%.<br/>
 
{{Pro}}Übercharge percentage increases movement speed by up to 10%.<br/>
 +
{{Con}}–10% damage penalty.<br/>
 +
  | cs =
 +
{{Pro}}Übercharge percentá zvyšují rychlost pohybu na 10 percent.<br/>
 
{{Con}}–10% damage penalty.<br/>
 
{{Con}}–10% damage penalty.<br/>
 
   | es =
 
   | es =
 
{{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de +10%.<br/>
 
{{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de +10%.<br/>
{{Con}}–10% de daños causados<br/>
+
{{Con}}-10% poškození.<br/>
 
   | fi =
 
   | fi =
 
{{Pro}}Ylilatauksen prosenttimäärä nostaa käyttäjän liikkumisnopeutta jopa 10%:lla.<br/>
 
{{Pro}}Ylilatauksen prosenttimäärä nostaa käyttäjän liikkumisnopeutta jopa 10%:lla.<br/>
Line 139: Line 150:
  
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|es, fi, fr, ja, pt-br, ru}}
+
{{translation switching|cs, es, fi, fr, ja, pt-br, ru}}
 
[[Category:Class Weapons Tables|M]]
 
[[Category:Class Weapons Tables|M]]
 
</noinclude>
 
</noinclude>

Revision as of 17:08, 30 September 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.

Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38–75

Crit: 113–225

Healing:

75–150

(Range-dependent)

Pictogram plus.png 40% faster reload time.

Pictogram plus.png Fires special bolts that heal teammates and deal damage based on distance traveled.
Pictogram minus.png No headshots.
Pictogram minus.png –75% Max ammo on wearer.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9

Crit: 27

[10 syringes / sec.]

Pictogram plus.png Übercharge percentage increases movement speed by up to 10%.

Pictogram minus.png –10% damage penalty.

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.