Difference between revisions of "Self-illumination"
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|align= "left"| The team-colored light. | |align= "left"| The team-colored light. | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="6" | {{Icon class|Engineer}}<br />'''[[Engineer]]''' |
| align="center" rowspan="4" | [[Hats]] | | align="center" rowspan="4" | [[Hats]] | ||
| [[Clockwerk's Helm]] | | [[Clockwerk's Helm]] | ||
Line 96: | Line 96: | ||
| The lenses. | | The lenses. | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="2" | [[Miscellaneous items|Misc]] |
| [[Pip-Boy]] | | [[Pip-Boy]] | ||
| The screen and buttons. | | The screen and buttons. | ||
+ | |- | ||
+ | | [[Robro 3000]] | ||
+ | | The jet flame. | ||
|- | |- | ||
| align="center" rowspan="7" | {{Icon class|Medic}}<br />'''[[Medic]]''' | | align="center" rowspan="7" | {{Icon class|Medic}}<br />'''[[Medic]]''' |
Revision as of 22:30, 14 October 2012
Self-illumination is a feature of the Source Engine that causes certain textures to appear to glow when in areas with little light. This effect is used to add to the appearance of certain items in Team Fortress 2.
Objects that glow in the dark
Class | Type | Object | Location of glow |
---|---|---|---|
Scout |
Weapons | Sun-on-a-Stick | The orange segments. |
Hats | Cross-Comm Express | The monocle | |
Misc | Sign of the Wolf's School | The glowing eyes. | |
Soldier |
Hats | Cross-Comm Crash Helmet | The laser and monocle |
Misc | Professor's Pineapple | The liquid | |
Pyro |
Weapons | Neon Annihilator | The neon tubes around the edges. |
Sharpened Volcano Fragment | The orange segments. | ||
Third Degree | The heated coil. | ||
Hats | Blazing Bull | The horns. | |
Triclops | The eyes. | ||
Waxy Wayfinder | The flame and candle. | ||
Misc | Fallen Angel | The wings. | |
Professor's Pineapple | The liquid | ||
Russian Rocketeer | The jet flame. | ||
Tail From the Crypt | The tail. | ||
Demoman |
Misc | Professor's Pineapple | The liquid |
Scottish Snarl | The eyes and teeth. | ||
Heavy |
Hats | U-clank-a | The team-colored star. |
Weapons | Robo-Sandvich | The team-colored light. | |
Engineer |
Hats | Clockwerk's Helm | The eyes. |
Industrial Festivizer | The festive lights. | ||
Mining Light | The lightbulb. | ||
Tin-1000 | The lenses. | ||
Misc | Pip-Boy | The screen and buttons. | |
Robro 3000 | The jet flame. | ||
Medic |
Weapons | Blutsauger | The team-colored muzzle. |
Kritzkrieg | The yellow lines on the barrel. | ||
Quick-Fix | The coils on the backpack. | ||
Übersaw | The team-colored liquid. | ||
Misc | Dr. Gogglestache | The goggles. | |
Emerald Jarate | The neon liquid. | ||
Quadwrangler | The vials. | ||
Sniper |
Misc | Doublecross-Comm | The monocle |
Spy |
Misc | Doublecross-Comm | The monocle |
All classes | Weapons | Botkiller Weapons | The eyes. (Silver and Gold variants only) |
Festive weapons | The festive lights. | ||
Hats | Aperture Labs Hard Hat | The lightbulb with a team-colored lens. | |
A Rather Festive Tree | The lights and the star. | ||
Cheater's Lament | The halo. | ||
Horseless Headless Horsemann's Head | The inside areas. Set to fade in and out. | ||
Misc | Bombinomicon | The eyes and gums. | |
Deus Specs | The lenses. | ||
Pyrovision Goggles | The lenses. | ||
Spirit Of Giving | The screen. |
Update history
- [Undocumented] The self illumination applied to the Earbuds is removed.
- [Undocumented] Fixed the Industrial Festivizer not glowing in the dark.