Difference between revisions of "Template:List of bleed-inflicting weapons"

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{|class="wikitable" style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2
 
{|class="wikitable" style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2
! colspan=7 style="background:#F3A957;" | {{navbar float|List of bleed-inflicting weapons}}{{lang
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! colspan=5 style="background:#F3A957;" | {{navbar float|List of bleed-inflicting weapons}}{{lang
 
  | en = List of bleed-inflicting weapons  
 
  | en = List of bleed-inflicting weapons  
 
  | cs = Seznam zbraní způsobující krvácení
 
  | cs = Seznam zbraní způsobující krvácení
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| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 
| colspan=2 class="gold" | {{icon item|Flying Guillotine|63px}}
 
| colspan=2 class="gold" | {{icon item|Flying Guillotine|63px}}
| colspan=3 rowspan=2 style="text-align:left" | {{lang
+
| rowspan=2 style="text-align:left" | {{lang
 
   | en = * The Flying Guillotine's primary fire allows it to be thrown similarly to the [[Mad Milk]], causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
 
   | en = * The Flying Guillotine's primary fire allows it to be thrown similarly to the [[Mad Milk]], causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
 
** Throwing the weapon from a long enough distance and hitting an enemy will result in a [[Critical hit#Mini-crits|Mini-crits]] but does not extend or alter the bleeding, allowing for a successful hit to deal about 118 damage total.
 
** Throwing the weapon from a long enough distance and hitting an enemy will result in a [[Critical hit#Mini-crits|Mini-crits]] but does not extend or alter the bleeding, allowing for a successful hit to deal about 118 damage total.
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| class="gold" | {{icon item|Boston Basher|63px}}
 
| class="gold" | {{icon item|Boston Basher|63px}}
 
| class="gold" | {{icon item|Three-Rune Blade|63px}}
 
| class="gold" | {{icon item|Three-Rune Blade|63px}}
| colspan=3 rowspan=2 style="text-align:left" | {{lang
+
| rowspan=2 style="text-align:left" | {{lang
 
   | en = * The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
 
   | en = * The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
 
** Hitting yourself only deals 18 damage; this results in a total 58 self-damage with the 5 seconds bleed.
 
** Hitting yourself only deals 18 damage; this results in a total 58 self-damage with the 5 seconds bleed.
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|-
 
|-
 
| colspan=2 class="gold" | {{icon item|Wrap Assassin|63px}}
 
| colspan=2 class="gold" | {{icon item|Wrap Assassin|63px}}
| colspan=3 rowspan=2 style="text-align:left" | {{lang
+
| rowspan=2 style="text-align:left" | {{lang
 
   | en = * The Wrap Assassin's alternate fire allows a [[w:Christmas ornament#Bauble|bauble]] to be launched similarly to the [[Sandman]]'s alt-fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
 
   | en = * The Wrap Assassin's alternate fire allows a [[w:Christmas ornament#Bauble|bauble]] to be launched similarly to the [[Sandman]]'s alt-fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
 
** Throwing the bauble from an extreme distance and hitting an enemy will result in a [[critical hit]] but does not extend or alter the bleeding, allowing for a successful hit to deal about 85 damage total.
 
** Throwing the bauble from an extreme distance and hitting an enemy will result in a [[critical hit]] but does not extend or alter the bleeding, allowing for a successful hit to deal about 85 damage total.
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| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| colspan=2 class="gold" | {{icon item|Southern Hospitality|63px}}
 
| colspan=2 class="gold" | {{icon item|Southern Hospitality|63px}}
| colspan=3 rowspan=2 style="text-align:left" | {{lang
+
| rowspan=2 style="text-align:left" | {{lang
 
   | en = * The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
 
   | en = * The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
 
   | cs = * Southern Hospitality způsobuje krvácení na 5 sekund, každý zásah touto zbraní tak může způsobit až 105 bodů poškození.
 
   | cs = * Southern Hospitality způsobuje krvácení na 5 sekund, každý zásah touto zbraní tak může způsobit až 105 bodů poškození.
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| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| colspan=2 class="gold" | {{icon item|Tribalman's Shiv|63px}}
 
| colspan=2 class="gold" | {{icon item|Tribalman's Shiv|63px}}
| colspan=3 rowspan=2 style="text-align:left" | {{lang
+
| rowspan=2 style="text-align:left" | {{lang
 
   | en = *The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 80 damage total.
 
   | en = *The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 80 damage total.
 
   | cs = *Tribalman's Shiv způsobuje krvácení, které trvá 6 sekund, takže každý zásah touto zbraní může celkem způsobit přibližně 80 bodů poškození.
 
   | cs = *Tribalman's Shiv způsobuje krvácení, které trvá 6 sekund, takže každý zásah touto zbraní může celkem způsobit přibližně 80 bodů poškození.

Revision as of 13:34, 30 April 2013

List of bleed-inflicting weapons
Secondary Flying Guillotine
  • The Flying Guillotine's primary fire allows it to be thrown similarly to the Mad Milk, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
    • Throwing the weapon from a long enough distance and hitting an enemy will result in a Mini-crits but does not extend or alter the bleeding, allowing for a successful hit to deal about 118 damage total.
    • If thrown early enough, a stunned target can take crit bleed damage for the remaining duration of the stun, dealing 12 damage every 0.5 seconds.
Flying Guillotine
Melee Boston Basher Three-Rune Blade
  • The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
    • Hitting yourself only deals 18 damage; this results in a total 58 self-damage with the 5 seconds bleed.
Boston Basher Three-Rune Blade
Wrap Assassin
  • The Wrap Assassin's alternate fire allows a bauble to be launched similarly to the Sandman's alt-fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
    • Throwing the bauble from an extreme distance and hitting an enemy will result in a critical hit but does not extend or alter the bleeding, allowing for a successful hit to deal about 85 damage total.
Wrap Assassin
Melee Southern Hospitality
  • The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
Southern Hospitality
Melee Tribalman's Shiv
  • The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 80 damage total.
Tribalman's Shiv