Difference between revisions of "User:Dinner101"
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* Super [[Syringe Gun]]: +50 damage bonus; +50 firing speed; -20 hp; no random crits. Class: [[Medic]] | * Super [[Syringe Gun]]: +50 damage bonus; +50 firing speed; -20 hp; no random crits. Class: [[Medic]] | ||
− | == My suggested weapon changes== | + | == My suggested weapon changes == |
* [[Enforcer]]: -0.5 cloaking speed(former attribute). | * [[Enforcer]]: -0.5 cloaking speed(former attribute). | ||
* [[PowerJack]]: +25 damage bonus(former attribute). | * [[PowerJack]]: +25 damage bonus(former attribute). | ||
* [[Gloves of Running Urgently]]: -0 health drained per second(To revive GRU jumping). | * [[Gloves of Running Urgently]]: -0 health drained per second(To revive GRU jumping). | ||
+ | |||
+ | == Custom weapons that I think could be in this game == | ||
+ | * |
Revision as of 23:05, 24 June 2013
I am Dinner101, the user with future plans. I also have other ideas for other people to use.
My weapon ideas
- Super Soaker: On hit, covers victim in Jarate & Mad Milk; -25 damage penalty. Class: Scout.
- Pocket Rocket Launcher(Just my suggestion): Mix all three variations of the weapon into one.
- Pocket Shotgun(How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed.
- Super Syringe Gun: +50 damage bonus; +50 firing speed; -20 hp; no random crits. Class: Medic
My suggested weapon changes
- Enforcer: -0.5 cloaking speed(former attribute).
- PowerJack: +25 damage bonus(former attribute).
- Gloves of Running Urgently: -0 health drained per second(To revive GRU jumping).