Difference between revisions of "Ultiduo"

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'''Ultiduo''' is a competitive game mode intended for competition and training. It features 2 Soldier and Medic pairs battling over a King of the Hill point.  
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'''Ultiduo''' is a competitive game mode intended for competition and training. It features 2 [[Combo (competitive)|Soldier and Medic pairs]] battling over a [[King of the Hill]] point. As opposed to [[6vs6]] or [[Highlander]], Ultiduo focuses more on strong coordination between the two players, since neither has a very good chance of surviving without the other.
 
 
  
 
== Gameplay demonstration ==
 
== Gameplay demonstration ==
{{youtube|width=400|9-LIqO6a1A0}}
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{{youtube|width=400|9-LIqO6a1A0}}{{youtube|width=400|yHS8kwWwlxw}}
{{youtube|width=400|yHS8kwWwlxw}}
 
  
 
==Gameplay==
 
==Gameplay==
Ultiduo features a small map with a single control point in the [[King of the Hill]] style, although the clock starts at 5 instead of 3 minutes. The two teams are limited to One Soldier and one Medic, with most unlocks being banned. The only ones currently allowed in most whitelists are the [[Disciplinary Action]], the [[Original]], the [[Übersaw]], and the [[Blutsauger]]. Apart from this, all reskins are allowed. The gameplay consists of the two combos attempting to capture and hold the point, and emphasizes DM, Uber management, and teamwork. Because of it's competitive focus, it has gained popularity as a training mod for competitive players to train their DM and communication with their team's Medic.
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Ultiduo features a small map with a single control point in the King of the Hill style, with 5 minutes needed to win. The two teams are limited to one Soldier and one Medic, with most unlocks being [[Competitive item restrictions|banned]]. The gameplay consists of the two combos vying for positioning and uber advantage, and emphasizes deathmatch skill, healing management, and strong teamwork. Because these topics are crucial in competitive play, this game mode has gained popularity as a practice form for the [[Pocket (competitive)|Pocket]] and [[Medic (competitive)|Medic]] of 6vs6 teams.
  
 
==Maps==
 
==Maps==
There are two main ultiduo maps used, both of them community contributed
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There are two main ultiduo maps, both of which feature strong [[High ground advantage|high ground]] and [[Low ground advantage|low ground]] differences, along with little to no [[pickups|health or ammo packs]].
 
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* [http://teamfortress.tv/forum/thread/6898-ultiduo-baloo Ultiduo_baloo]
[http://teamfortress.tv/forum/thread/6898-ultiduo-baloo Developer Thread for ultiduo_baloo]
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* [http://dl.dropbox.com/u/22066100/Ultiduo/koth_ultiduo_r_b7.zip Koth_ultiduo (download)]
 
 
[http://dl.dropbox.com/u/22066100/Ultiduo/koth_ultiduo_r_b7.zip Download link for koth_ultiduo]
 
 
== Gallery ==
 
== Gallery ==
  

Revision as of 01:51, 3 January 2014

Ultiduo is a competitive game mode intended for competition and training. It features 2 Soldier and Medic pairs battling over a King of the Hill point. As opposed to 6vs6 or Highlander, Ultiduo focuses more on strong coordination between the two players, since neither has a very good chance of surviving without the other.

Gameplay demonstration

Gameplay

Ultiduo features a small map with a single control point in the King of the Hill style, with 5 minutes needed to win. The two teams are limited to one Soldier and one Medic, with most unlocks being banned. The gameplay consists of the two combos vying for positioning and uber advantage, and emphasizes deathmatch skill, healing management, and strong teamwork. Because these topics are crucial in competitive play, this game mode has gained popularity as a practice form for the Pocket and Medic of 6vs6 teams.

Maps

There are two main ultiduo maps, both of which feature strong high ground and low ground differences, along with little to no health or ammo packs.

Gallery