Difference between revisions of "Highwind"
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Revision as of 07:13, 19 January 2014
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Highwind | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Highwind is a Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition.
Contents
Goal
Both teams must simultaneously push their carts through enemy territory in order to reach the capture point, while preventing the enemy team from doing the same.
Screenshots
Changelog
Changelog:
A5
- Adjusted gametype to work by rounds.
- Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
- Fixed overtime glitch where the map would never end
- Fixed ammo/health symmetry in map
Additional links
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