Difference between revisions of "Talk:Community Medieval mode strategy"

From Team Fortress Wiki
Jump to: navigation, search
(Add the gunboats?)
m (Add the gunboats?: response)
 
Line 41: Line 41:
 
Since you can wear the gunboats in medieval mode I think we should add them.
 
Since you can wear the gunboats in medieval mode I think we should add them.
 
[[User:Godzillaboy98|Godzillaboy98]] ([[User talk:Godzillaboy98|talk]]) 09:53, 17 April 2014 (PDT)
 
[[User:Godzillaboy98|Godzillaboy98]] ([[User talk:Godzillaboy98|talk]]) 09:53, 17 April 2014 (PDT)
 +
:Pretty pointless when they have no effect on the gameplay and therefore exists no special strategy for them. '''~{ [[User:TidB|TidB]]''' | [[User_talk:TidB|t]] | [[Special:Contributions/TidB|c]]''' }~''' 09:55, 17 April 2014 (PDT)

Latest revision as of 16:55, 17 April 2014

Basic Medieval & Community Medieval?

This seems closest in similarity to a Community Class Page. I think it'd be nice to change this to "Community Medieval Mode Strategy" and make a "Basic Medieval Mode Strategy" that looks similar to the Basic Class Pages. What do you guys think? ShadowGlove 05:24, 31 July 2011 (PDT)

Pictogram comment.png Suppose Why not — Wind 12:57, 31 July 2011 (PDT)
Alright. I'll get on it. :) ShadowGlove 12:58, 31 July 2011 (PDT)

Move To "Community Medieval Mode Strategy"

I suggest, nowthat we have a finished "Basic Medieval Mode Strategy", we move this to "Community Medieval Mode Strategy." All in favor? ShadowGlove 11:15, 1 August 2011 (PDT)

Can't think of a reason not to. Guybrush20X6 16:29, 1 August 2011 (PDT)
Great, now how do I move this. ShadowGlove 19:05, 1 August 2011 (PDT)
Click on the arrow next to "View history" and select move from the dropdown list Guybrush20X6 13:30, 2 August 2011 (PDT)

Pain Train use

In the Soldier and Demoman sections, it has been stated that the Pain Train adds no vulnerabilities. But I'm pretty sure melee weapons count as hitscan and therefore equipping the PT receives an additional 10% damage from all melee weapons, right? Pwnator 06:46, 6 September 2011 (PDT)

No they fixed that in an update a while ago but the damage form the shiled charge still counts as boolet damge so maybe you'd wanna note that. Guybrush20X6 07:17, 6 September 2011 (PDT)

ALRIGHTY THEN. Thanks! Pwnator 01:45, 7 September 2011 (PDT)

Merge

Community Medieval mode strategy > Community Medieval Mode strategy Rolandius 06:03, 9 September 2011 (PDT)

I beleive the two pages should merge do to the many similarities but just add seperate sections instead of a whole pageChaseR705 19:31, 10 September 2011 (PDT)

Third Degree use

It is noted that since there are no medic secondaries (medi,kritz,qfix) that it should not be used. However it was noted on the Third Degree page that the Amputator taunt will transfer the damage. I am led to believe that if an enemy medic uses the amputator taunt, you can hit every enemy in the area. I have yet to test this, but it seems that could be quite handy. Charkbot 10:34, 6 January 2012 (PST)

Well I tested it out, it does transfer from the non-medic to the medic. But did not transfer any further than that. Seems like an edge case an may not even be worth mentioning. Charkbot 19:29, 7 January 2012 (PST)

Basic vs. Community

I'm not sure what to change or add to this page (other than general grammar and wording). Also, much of the information presented here seems very similar or better covered in the Basic Medieval Mode strategy. Upgrade 01:02, 28 February 2012 (PST)

Summer Balance Update

I just updated this page a bit to better reflect the recent changes. Feel free to critique. All edits I made had to do with anything that got rebalanced. --Dattix "Dusty" Kochiya (talk) 19:30, 15 July 2013 (PDT)

Add the gunboats?

Since you can wear the gunboats in medieval mode I think we should add them. Godzillaboy98 (talk) 09:53, 17 April 2014 (PDT)

Pretty pointless when they have no effect on the gameplay and therefore exists no special strategy for them. ~{ TidB | t | c }~ 09:55, 17 April 2014 (PDT)