Difference between revisions of "July 24, 2014 Patch/zh-hant"
TwinSignal (talk | contribs) (Translation of unfinished) |
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| month = july | | month = july | ||
| year = 2014 | | year = 2014 | ||
− | | after = | + | | after = {{Patch name|7|25|2014}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/13994/ | | source = http://store.steampowered.com/news/13994/ |
Revision as of 01:25, 26 July 2014
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來源: Team Fortress 2 Update Released (英語)
更新內容
Team Fortress 2
- Fixed a case where move speeds could be exploited using player view angles.
- 修正一個關於Bonk! 原子能量飲料和爆擊可樂所產生的漏洞。
- 修正屍體模型的裝飾品沒有使用正確團隊色的問題。
- 修正一個關於停止靈光乍現嘲諷後會立即瞬間移動的錯誤。
- 修正棒球會使傳送裝置出口引爆的問題。
- 更新五月濃鬚以修正一個關於上色的問題。
- 更新暴走莫霍克現在全職業都可裝備了。
- 更新精緻馴鹿角的
裝備區域
。 - 更新測試版地圖
pl_cactuscanyon
。- Redesigned the alternate window route over the choke point by stage 2 capture point 1.
- Window overlooking second stage final capture point is now a doorway.
- Removed stairs leading to back barn in stage 2 near final capture point.
- Back alley behind water tank in stage 2 is now a 1-way drop down.
- Added small health pack in the small room off the back stairwell flank near stage 1 capture point 2.
- 修正玩家能在重生室建造建築的問題。
- 更新測試版地圖
rd_asteroid
。- 模式變更:
- Players must steal at least 25 points before they can leave the vault with the reactor core.
- Updated power core pick up sound.
- Updated robot death effects and sounds.
- Updated HUD layout.
- 地圖變更:
- Layout has been adjusted with the overall goal of increasing players ability to participate in creating points for their team.
- Added terrain path and cave entrance under mid bridge. Exit is located near the large row of windows. Cave contains a medium health pack.
- Widened play space near cave exit leading into large row of windows.
- Added small ammo pack to underwater flank that leads to enemy reactor vault
- Added small health kit to staging area before the interior battlements.
- Reduced ammo pack near vault from full to medium.
- Added alcove near front door staging area.
- Robots have been rearranged.
- A robots now circle the staircase near the front door.
- B robots now roam the interior bridge above the water.
- Enabled flashing lights when a team's power reactor has been stolen.[1]
- Fixed broken stair collision when exiting the water near the bridge. In some cases it would push players back into the water.
- Added player blocker to ledge above exterior battlements.
- Widened glass tunnel flank doorway near C robots.
- Increased attackers spawn time by 1 second.
- 模式變更:
未記載更新
- 更新精緻馴鹿角的物品類型。
- 更新 Merc's Mohawk 的背包圖示。
- 更新忍者面罩的裝備區域。
備註
- ↑ It was already there, but the I/O was broken
變更檔案
- 註:下述變更紀錄是由比較 diff 中的兩次修改內容而得的。
修改變更
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_cactuscanyon.bsp
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker2.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker2.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3_nohead.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3_nohead.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.vvd
Modified: tf/tf2_misc_dir.vpk/particles/explosion.pcf
Modified: tf/tf2_misc_dir.vpk/particles/explosion_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/sparks.pcf
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/rd_robot_explosion01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/ui/chime_rd_2base_pos.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_fill_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_fill_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_outline.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_stolen_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_stolen_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_thief_dropped_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_thief_dropped_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_escrow_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_escrow_right.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_bg.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_right.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard_normal.vtf