Difference between revisions of "User talk:NintendoDrilly"

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(Sentry Gun/Buildings bug)
(Sentry Gun/Buildings bug)
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:I'll have you know that the destruction once moved to spawn only happens with Sentry Guns. It does not happen with Teleporters nor Dispensers, so it's only possible that this is some bug that the developers forgot all about. Also, I don't see what exploits can happen when you haul a Turret into spawn. - [[User:NintendoDrilly|NintendoDrilly]] ([[User talk:NintendoDrilly|talk]]) 22:18, 19 August 2014 (PDT)
 
:I'll have you know that the destruction once moved to spawn only happens with Sentry Guns. It does not happen with Teleporters nor Dispensers, so it's only possible that this is some bug that the developers forgot all about. Also, I don't see what exploits can happen when you haul a Turret into spawn. - [[User:NintendoDrilly|NintendoDrilly]] ([[User talk:NintendoDrilly|talk]]) 22:18, 19 August 2014 (PDT)
 
:: If you have looked into past exploits regarding the sentry gun it is clear what can happen. (I've done it before). Also, Teleporters and dispensers are not lethal. Exploiting them would be pointless as the player base who finds exploits merely want to gain an advantage, hence sentry gun exploits. Also please keep discussions on one page. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 22:21, 19 August 2014 (PDT)
 
:: If you have looked into past exploits regarding the sentry gun it is clear what can happen. (I've done it before). Also, Teleporters and dispensers are not lethal. Exploiting them would be pointless as the player base who finds exploits merely want to gain an advantage, hence sentry gun exploits. Also please keep discussions on one page. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 22:21, 19 August 2014 (PDT)
 +
:::Well, I know. SackZement told me that I shouldn't go spreading discussions from place to place (or page to page). Also, simply hiding your Sentries is considered taking use of an advantage more than with the other two buildings? The priority between them seems no different at all, if you ask me. - [[User:NintendoDrilly|NintendoDrilly]] ([[User talk:NintendoDrilly|talk]]) 22:24, 19 August 2014 (PDT)

Revision as of 05:24, 20 August 2014

Hello, NintendoDrilly!

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Warlike (talk) 02:08, 31 January 2014 (PST)

Your Edits

I know you don't mean to sound mean, and I saw you even stated that but, you might want to read over your edits or at least calm down a bit before posting on a talk page. Your comments "that is, if you knew how to, for Christ's sake" and "Frankly, it's pretty obvious that you just can't work out the math right." on Kered's talk page can tend to be taken as mildly offensive, even if you didn't mean it. User:ClockworkSpirit2343/TalkSignature August 9th, 2014.

I'm going to have to bring up again, the tone of your edits is quite harsh on Kered's talk page. Additionally, it doesn't look like you're using show preview, which is causing multiple edits that could easily be condensed into a single edit with show preview. --Omolong (talk) 15:30, 15 August 2014 (PDT)

Editwars & Attitude

When your edits get undone repeatedly by different users it might be a sign that the quality of your edit is not high enough. Even if you think your information should be added, do not start edit wars and re-add it every time it gets undone. Instead, go to the talk page of the editor who undid your edit or the talk page of the itempage and state why you think this information should be added (and add sources/proofs if you want) so others have a chance to justify why they undo it.
Also, I must ask you to stop insulting other editors of the wiki when they disagree with you, I will not tolerate such behaviour. User SackZement signature.gifSackZement <Talk> 15:37, 15 August 2014 (PDT)

Last warning, do not insult others who disagree with you, regardless of whether your edits are right or wrong. User SackZement signature.gifSackZement <Talk> 10:31, 17 August 2014 (PDT)

Sentry Gun/Buildings bug

Heyo, I've undone your edit regarding the "destruction" of buildings within a spawn or resupply cabinet. It is most likely intentional to combat the various sentry exploits that have happened in the past. This is valve's way of dealing with it so it doesn't happen again. Ashes (talk) 22:15, 19 August 2014 (PDT)

I'll have you know that the destruction once moved to spawn only happens with Sentry Guns. It does not happen with Teleporters nor Dispensers, so it's only possible that this is some bug that the developers forgot all about. Also, I don't see what exploits can happen when you haul a Turret into spawn. - NintendoDrilly (talk) 22:18, 19 August 2014 (PDT)
If you have looked into past exploits regarding the sentry gun it is clear what can happen. (I've done it before). Also, Teleporters and dispensers are not lethal. Exploiting them would be pointless as the player base who finds exploits merely want to gain an advantage, hence sentry gun exploits. Also please keep discussions on one page. Ashes (talk) 22:21, 19 August 2014 (PDT)
Well, I know. SackZement told me that I shouldn't go spreading discussions from place to place (or page to page). Also, simply hiding your Sentries is considered taking use of an advantage more than with the other two buildings? The priority between them seems no different at all, if you ask me. - NintendoDrilly (talk) 22:24, 19 August 2014 (PDT)