Difference between revisions of "Overlook"

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(Changelog: Reformatted and renamed to Update history)
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== Changelog ==
+
== Update history ==
{{Changelog|
 
Jan. 13 2010 - A1
 
Initial release
 
  
Jan. 16 2010 - A2
+
{{Update history|
Rebuilt the whole spawn+intel area, added sewers leading to bases.
 
  
Jan. ?? 2010 - A3
+
'''Jan. 13 2010 - A1'''
Whoops. Never really released.
+
*Initial release
  
Jan. 24 2010 - A4
+
'''Jan. 16 2010 - A2'''
Added spawn exit, made intel room smaller, small tweaks to sewers, changed bridge.
+
*Rebuilt the whole spawn+intel area, added sewers leading to bases.
  
Jan. 28 2010 - A5
+
'''Jan. ?? 2010 - A3'''
Detailed red spawn, changed intel area, changed sky+lighting, tweaked the sewers, changed bridge.
+
*Whoops. Never really released.
  
Jan. ?? 2010 - A6
+
'''Jan. 24 2010 - A4'''
Whoops. Never really released.
+
*Added spawn exit, made intel room smaller, small tweaks to sewers, changed bridge.
  
Feb. 08 2010 - A7
+
'''Jan. 28 2010 - A5'''
Deleted sewers, made intelroom's roof higher, several small changes overal, changed sky+lighting.
+
*Detailed red spawn, changed intel area, changed sky+lighting, tweaked the sewers, changed bridge.
  
Mar. 08 2010 - A8
+
'''Jan. ?? 2010 - A6'''
Changed route from mid to intel area, tweaked gamemode, various fixes.
+
*Whoops. Never really released.
  
Apr. 01 2010 - A9
+
'''Feb. 08 2010 - A7'''
Reworked intel areas, spawns, .. Only mid remained the same.
+
*Deleted sewers, made intelroom's roof higher, several small changes overal, changed sky+lighting.
  
Apr. ?? 2010 - A10
+
'''Mar. 08 2010 - A8'''
Failed version, never really tested.
+
*Changed route from mid to intel area, tweaked gamemode, various fixes.
  
May 08 2010 - B1
+
'''Apr. 01 2010 - A9'''
BETA ONE!! This says all!
+
*Reworked intel areas, spawns, .. Only mid remained the same.
 +
 
 +
'''Apr. ?? 2010 - A10'''
 +
*Failed version, never really tested.
 +
 
 +
'''May 08 2010 - B1'''
 +
*BETA ONE!! This says all!
 
}}
 
}}
  

Revision as of 22:29, 24 December 2014

Overlook
Overlook main.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Overview
Overlook overview.png

Overlook is a community-made Capture the Flag map created for TF2Maps.net's Competitive CTF Contest. It placed 10th overall with 57 points.

To win, your team must capture the opposing team's Intelligence continuously until you reach the game's capture limit (default limit is 3) while preventing the enemy from achieving the same.

Screenshots

Update history

Jan. 13 2010 - A1
  • Initial release

Jan. 16 2010 - A2

  • Rebuilt the whole spawn+intel area, added sewers leading to bases.

Jan. ?? 2010 - A3

  • Whoops. Never really released.

Jan. 24 2010 - A4

  • Added spawn exit, made intel room smaller, small tweaks to sewers, changed bridge.

Jan. 28 2010 - A5

  • Detailed red spawn, changed intel area, changed sky+lighting, tweaked the sewers, changed bridge.

Jan. ?? 2010 - A6

  • Whoops. Never really released.

Feb. 08 2010 - A7

  • Deleted sewers, made intelroom's roof higher, several small changes overal, changed sky+lighting.

Mar. 08 2010 - A8

  • Changed route from mid to intel area, tweaked gamemode, various fixes.

Apr. 01 2010 - A9

  • Reworked intel areas, spawns, .. Only mid remained the same.

Apr. ?? 2010 - A10

  • Failed version, never really tested.

May 08 2010 - B1

  • BETA ONE!! This says all!

Additional links