Difference between revisions of "Highwind"

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(Article cleanup)
m (Auto: WordFilter(==+ ?(?:Update history|Previous changes) ?==+ → == Update history ==), infoboxIndentFilter, templateParamFilter (Review RC#1862569))
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{{Map infobox
 
{{Map infobox
|game-type=Payload Race
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  | game-type       = Payload Race
|map-image=Highwind main.jpg
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  | map-image       = Highwind main.jpg
|developer=bob+M|M+
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  | developer       = bob+M
|file-name=plr_highwind
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  | M+
|current-version=Alpha 5
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  | file-name       = plr_highwind
|download-link=[http://forums.tf2maps.net/showthread.php?t=7803&highlight=Highwind TF2Maps.net]}}
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  | current-version = Alpha 5
 +
  | download-link   = [http://forums.tf2maps.net/showthread.php?t=7803&highlight=Highwind TF2Maps.net]
 +
}}
  
 
'''Highwind''' is a community-made [[Payload Race]] map created for TF2Maps.net's [[A/D CTF and Payload Race Contest]]. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.
 
'''Highwind''' is a community-made [[Payload Race]] map created for TF2Maps.net's [[A/D CTF and Payload Race Contest]]. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.
  
==Update history==
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== Update history ==
{{Update history|  
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{{Update history | '''A5'''
'''A5'''
 
 
* Adjusted gametype to work by rounds.
 
* Adjusted gametype to work by rounds.
 
* Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
 
* Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
* Fixed overtime glitch where the map would never end
+
* Fixed Overtime glitch where the map would never end
* Fixed ammo/health symmetry in map
+
* Fixed ammo/health symmetry in map}}
}}
 
  
 
== Screenshots ==
 
== Screenshots ==

Revision as of 09:00, 25 December 2014

Highwind
Highwind main.jpg
Basic Information
Developer(s): Unknown
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Update history

A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

Screenshots