Difference between revisions of "Highwind"

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(Changed 'download-link' to 'link', fixed developer name)
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   | game-type      = Payload Race
 
   | game-type      = Payload Race
 
   | map-image      = Highwind main.jpg
 
   | map-image      = Highwind main.jpg
   | developer      = bob+M{{!}}M+
+
   | developer      = bob+MM+ <!-- bob+M|M+ isn't properly rendered -->
 
   | file-name      = plr_highwind
 
   | file-name      = plr_highwind
 
   | current-version = Alpha 5
 
   | current-version = Alpha 5

Revision as of 09:38, 25 December 2014

Highwind
Highwind main.jpg
Basic Information
Developer(s): Unknown
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Update history

A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

Screenshots