Difference between revisions of "Isolation (custom mission)"

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   | release-date    = December 23, 2012
 
   | release-date    = December 23, 2012
 
   | last-updated    = April 16, 2014
 
   | last-updated    = April 16, 2014
   | link            = [forums.tf2maps.net/showthread.php?t=20645 TF2Maps.net]
+
   | link            = [http://forums.tf2maps.net/showthread.php?t=20645 TF2Maps.net]
 
   | developer      = EArkham
 
   | developer      = EArkham
 
   | map-environment = Arctic
 
   | map-environment = Arctic

Revision as of 03:58, 2 April 2015

Isolation (custom mission)
300px
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Arctic
Setting: Sunset, cloudy

Isolation is a Mann vs Machine map made by EArkham.

Mission

Isolation
Basic Information
Name: Isolation

File name:

mvm_isolation_b5
Developer(s): Valve
Map: Isolation
Mission type: Unknown
Waves: 6
Difficulty: Intermediate
Starting credits: 500
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown


Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Demo samurai

Type 1
Expert 2 10 20 0 4 100
Demo samurai

Type 1
Expert Pusher 2 10 10 0 4 100
Scout
Normal 2 5 10 0 4 100
1B
Demoman

Type 1
Expert 5 10 10 0 5 200
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Scout
Normal 1 1 1 0 4 100
Demo samurai

Type 1
Expert 10 10 20 0 4 100

Update History

Beta 5

  • Lowered house in valley, changed roof to allow bots to get better shots on those on the roof
  • Added named nav_prefer_flank_right(cliffs)so wave writers can make use of it
  • nav mesh removal from forward resupply (to stop spies from spawning in there)
  • Various minor cosmetic fixes

Beta 4

  • Re-pack to address unknown issue
  • Tweaked the lighting in RED spawn

Beta 3

  • Changes to wave, increased difficulty of waves 2 & 3
  • Fixed nav mesh
  • Increased amount of ammo packs
  • Minor cover additions (rock at valley & fence at hatch)
  • Fixed spies spawning at spawn
  • Added more details

Sceenshots