Difference between revisions of "April 30, 2008 Patch"
({{Languages}} is not useful already) |
m (correct console link and code markup) |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|4|29|2008}} |
− | === | + | | day = 30 |
− | + | | month = april | |
− | + | | year = 2008 | |
− | + | | after = {{Patch name|5|2|2008}} | |
− | + | | source-title = Team Fortress 2 Update Released | |
− | * | + | | source = http://store.steampowered.com/news/1555/ |
− | **Fixed clients being able to trigger sv_soundscape_printdebuginfo on the server | + | | notes = === Team Fortress 2 === |
− | **Fixed potential "nuke" exploit in rcon subsystem | + | * Removed TF2 [[achievement]] [[console]] commands |
− | + | * [[Server]] changes | |
− | + | ** Fixed clients being able to trigger {{code|sv_soundscape_printdebuginfo}} on the server | |
− | + | ** Fixed potential "nuke" [[exploit]] in rcon subsystem | |
− | |||
− | |||
− | |||
− | |||
}} | }} |
Latest revision as of 22:07, 6 July 2015
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Removed TF2 achievement console commands
- Server changes
- Fixed clients being able to trigger
sv_soundscape_printdebuginfo
on the server - Fixed potential "nuke" exploit in rcon subsystem
- Fixed clients being able to trigger