Difference between revisions of "Highwind"

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m (Added the numbers of health and ammo kits to the map template.)
(Filled in the locations and made a correction to the health kit count.)
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   | map-environment          = Medieval
 
   | map-environment          = Medieval
 
   | map-setting              = Daytime, Partly Cloudy
 
   | map-setting              = Daytime, Partly Cloudy
   | map-health-pickups-small  = 2
+
   | map-health-pickups-small  = 4
 
   | map-health-pickups-medium = 4
 
   | map-health-pickups-medium = 4
 
   | map-ammo-pickups-medium  = 6
 
   | map-ammo-pickups-medium  = 6
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[[Image:Highwind overview.png|thumb|top|Overview of the map.(Large file)]]
 
[[Image:Highwind overview.png|thumb|top|Overview of the map.(Large file)]]
  
* '''Team Sides''':  
+
* '''Team Sides''': To the right of the cart starting area is a giant hole path that leads into the catacombs under the map. On the right side is a medium Ammo kit and small Health kit, and on the left is a medium Ammo and Health kit.
  
* '''The Catacombs''':  
+
* '''The Catacombs''': The catacombs serve as a shortcut to the other team's side. At both of the entrances are max Ammo kits, and there is a small room of both sides that contain a medium Health kit.
  
* '''Central Windmill''':  
+
* '''Central Windmill''': The center structure of the map. Both carts must pass through here to the other side. The interior is small with only two raised platforms on both ends.
 +
 
 +
* '''Windmill Sides''': There are small pathways on the side of the Central Windmill that also lead inside. On each side is a medium Ammo kit and a shed with a small Health kit.
  
* '''Windmill Sides''':
 
  
 
<gallery>
 
<gallery>

Revision as of 23:15, 9 July 2015

Highwind
Highwind main.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Medieval
Setting: Daytime, Partly Cloudy
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Locations

Overview of the map.(Large file)
  • Team Sides: To the right of the cart starting area is a giant hole path that leads into the catacombs under the map. On the right side is a medium Ammo kit and small Health kit, and on the left is a medium Ammo and Health kit.
  • The Catacombs: The catacombs serve as a shortcut to the other team's side. At both of the entrances are max Ammo kits, and there is a small room of both sides that contain a medium Health kit.
  • Central Windmill: The center structure of the map. Both carts must pass through here to the other side. The interior is small with only two raised platforms on both ends.
  • Windmill Sides: There are small pathways on the side of the Central Windmill that also lead inside. On each side is a medium Ammo kit and a shed with a small Health kit.


Update history

A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

See also

External links