Difference between revisions of "Template:Class weapons table demoman secondary"

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{{Pro}}Adds 25% resistance to explosive damage.<br />
 
{{Pro}}Adds 25% resistance to explosive damage.<br />
 
{{Pro}}Full turning control while charging.<br />
 
{{Pro}}Full turning control while charging.<br />
{{Pro}}Kills while charging refill 75% of charge meter.<br />
+
{{Pro}}Melee kills refill 75% of charge meter.<br />
 +
{{Con}}Taking damage while shield charging reduces charge time.<br/>
 
{{Info}}Grants its abilities passively, does not need to be selected.<br />
 
{{Info}}Grants its abilities passively, does not need to be selected.<br />
 
{{Info}}Does not grant resistance to self-inflicted damage.<br />  
 
{{Info}}Does not grant resistance to self-inflicted damage.<br />  
Line 735: Line 736:
 
{{Pro}}着用者の爆発ダメージ耐性 +25%<br />
 
{{Pro}}着用者の爆発ダメージ耐性 +25%<br />
 
{{Pro}}突進中でも旋回性を失わない<br />
 
{{Pro}}突進中でも旋回性を失わない<br />
{{Pro}}突進中のキルでメーターを 75% 回復出来る<br />
+
{{Pro}}近接武器によるキルでメーターを 75% 回復出来る<br />
 +
{{Con}}突進中にダメージを受けると突進時間が短縮される<br/>
 
{{Info}}効果は常時発動するため、この武器を構える必要はない<br/>
 
{{Info}}効果は常時発動するため、この武器を構える必要はない<br/>
 
{{Info}}自爆ダメージを軽減することはできない<br/>
 
{{Info}}自爆ダメージを軽減することはできない<br/>
Line 761: Line 763:
 
{{Pro}}-0.2 sec faster bomb arm time.<br />
 
{{Pro}}-0.2 sec faster bomb arm time.<br />
 
{{Pro}}Max charge time decreased by 50%.<br />
 
{{Pro}}Max charge time decreased by 50%.<br />
 +
{{Pro}}Up to +25% damage based on charge.<br />
 
{{Con}}-15% damage penalty.<br />
 
{{Con}}-15% damage penalty.<br />
 
{{Con}}-25% clip size.<br />
 
{{Con}}-25% clip size.<br />
Line 781: Line 784:
 
{{Pro}}爆弾装備 -0.2秒高速化<br/>
 
{{Pro}}爆弾装備 -0.2秒高速化<br/>
 
{{Pro}}爆弾の飛距離のチャージ時間が 50%になる<br />
 
{{Pro}}爆弾の飛距離のチャージ時間が 50%になる<br />
 +
{{Pro}}発射時のチャージ量に応じて +25% まで与ダメージが増加
 
{{Con}}与ダメージペナルティ -15%<br />
 
{{Con}}与ダメージペナルティ -15%<br />
 
{{Con}}弾倉サイズ -25%<br />
 
{{Con}}弾倉サイズ -25%<br />

Revision as of 00:31, 21 July 2015

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Stickybomb Launcher
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Can lay up to 8 stickybombs at once.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.

Chargin' Targe
Unlock
Chargin' Targe
Killicon chargin' targe.png N/A N/A Full charge:
50 + 10 per head (up to 5 heads)
Pictogram info.png Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.

Pictogram plus.png Adds 50% resistance to fire damage.
Pictogram plus.png Adds 40% resistance to explosive damage.
Pictogram plus.png Immunity from afterburn.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Scottish Resistance
Unlock
Scottish Resistance
Killicon scottish resistance.png 8 36 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire makes all under the crosshair explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
Pictogram plus.png Can destroy enemy stickies.
Pictogram plus.png Can lay up to 14 stickybombs at once.
Pictogram plus.png Has 12 more ammo carried.
Pictogram plus.png Has 25% higher firing speed.
Pictogram minus.png Stickybombs have 0.8 sec. longer priming time.

Sticky Jumper
Craft
Sticky Jumper
N/A 8 72 Base: 0

Crit: 0

Pictogram info.png Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
Pictogram plus.png Grants the player 200% extra max secondary ammo.
Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png Unable to damage enemies.
Pictogram minus.png Unable to carry the intelligence
Pictogram minus.png Can lay up to 2 stickybombs at once.
Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Splendid Screen
Craft
Splendid Screen
Killicon splendid screen.png N/A N/A Full charge:
85 + 17 per head (up to 5 heads)
Pictogram info.png Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage.

Pictogram plus.png Adds 20% resistance to fire damage.
Pictogram plus.png Adds 15% resistance to explosive damage.
Pictogram plus.png Ability to deal charge impact damage at any range.
Pictogram plus.png Has 70% more charge impact damage.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Tide Turner
Craft
Tide Turner
Killicon tide turner.png N/A N/A Full charge:
50 + 10 per head (up to 5 heads)
Pictogram info.png Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.

Pictogram plus.png Adds 25% resistance to fire damage.
Pictogram plus.png Adds 25% resistance to explosive damage.
Pictogram plus.png Full turning control while charging.
Pictogram plus.png Melee kills refill 75% of charge meter.
Pictogram minus.png Taking damage while shield charging reduces charge time.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Quickiebomb Launcher
Craft
Quickiebomb Launcher
Killicon quickiebomb launcher.png 6 24 Base: 103—138

Crit: 353

Pictogram info.png Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them, dies, or 2 seconds pass.
Pictogram info.png Can lay up to 8 stickiebombs at a time.
Pictogram plus.png Able to destroy enemy stickybombs.
Pictogram plus.png -0.2 sec faster bomb arm time.
Pictogram plus.png Max charge time decreased by 50%.
Pictogram plus.png Up to +25% damage based on charge.
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -25% clip size.
Pictogram minus.png Stickybombs fizzle 2 seconds after landing.

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.