Difference between revisions of "User:Bojjob/Sandbox"

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m (Update History)
(added updates (only checked as far back as December 17, 2014))
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== Update History ==
 
== Update History ==
 +
'''[Unknown Date]'''
 +
* Added hitsounds
 +
 +
'''{{Patch name|6|2|2015}}''' ([[Gun Mettle Update]])
 +
* Added a slider to the Advanced Options menu that adjusts the volume of the hit sound when you damage an enemy
 +
 
'''{{Patch name|10|1|2015}}'''
 
'''{{Patch name|10|1|2015}}'''
* Added new hit-sound options for players to choose from in the Adv. Options menu.
+
* Added new hit-sound options for players to choose from in the Adv. Options menu
 +
 
 +
'''{{Patch name|10|6|2015}}'''
 +
* Fixed a regression with weapon hit sounds
 +
** Hit sounds no longer clip each other
 +
** Min and max pitch values reverted to what they were prior to the [[October 1, 2015 Patch|October 1st update]]
 +
** Note: the Advanced Options default slider position is 100, which is normal (0) pitch
  
 
== Trivia ==
 
== Trivia ==

Revision as of 22:07, 29 November 2015

A hitsound is a sound clip that plays when dealing damage to another player.

Hitsounds can be activated and customized through the Advanced Options menu.

Demonstration




Viddo go here


List of Hitsounds

Note: This list is for official hitsounds only. Do not add your own custom hitsounds.

Default
Electro
Notes
Percussion
Retro
Space
Beepo
Vortex
Squasher

Hitsound commands

There are extra console commands that can be used to further customize hitsounds.

Commans here



Update History

[Unknown Date]

  • Added hitsounds

June 2, 2015 Patch (Gun Mettle Update)

  • Added a slider to the Advanced Options menu that adjusts the volume of the hit sound when you damage an enemy

October 1, 2015 Patch

  • Added new hit-sound options for players to choose from in the Adv. Options menu

October 6, 2015 Patch

  • Fixed a regression with weapon hit sounds
    • Hit sounds no longer clip each other
    • Min and max pitch values reverted to what they were prior to the October 1st update
    • Note: the Advanced Options default slider position is 100, which is normal (0) pitch

Trivia

  • The note hitsounds use similar sound clips to those used when mousing over classes on the class selection screen.
User Bojjob MedicThink.png