Difference between revisions of "User:Humbugtheman"
Humbugtheman (talk | contribs) m (updated to current mod stats) |
Humbugtheman (talk | contribs) m (rearrange) |
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* Every class has a "hat" weapon slot. | * Every class has a "hat" weapon slot. | ||
− | === {{botignore| | + | === {{botignore|Soldier}} === |
{| class="wikitable grid collapsible" width="62%" | {| class="wikitable grid collapsible" width="62%" | ||
− | ! class="header" style="text-align: center;" width=" | + | ! class="header" style="text-align: center;" width="10%" | Slot |
− | ! class="header" style="text-align: center;" width=" | + | ! class="header" style="text-align: center;" width="25%" | Items |
− | ! class="header" style="text-align: center;" width=" | + | ! class="header" style="text-align: center;" width="55%" | Attributes |
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="3" |Hat |
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap | ! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap | ||
| | | | ||
Line 24: | Line 24: | ||
{{buff|Taking fall damage creates an explosion}} | {{buff|Taking fall damage creates an explosion}} | ||
|- | |- | ||
− | ! {{item icon| | + | ! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash |
| | | | ||
− | {{buff| | + | {{buff|On kill: Refill the clips of all your weapons}} |
− | |||
|- | |- | ||
− | ! {{item icon| | + | ! {{item icon|Armored Authority|100px}}<br/>Armored Authority |
| | | | ||
− | + | ||
|- | |- | ||
− | ! {{item icon| | + | ! rowspan="2" | Primary |
+ | ! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher | ||
| | | | ||
− | {{buff| | + | {{buff|When rocket-jumping: Use reserve ammo instead of clip}} |
− | + | {{buff|Increased knockback}} | |
− | |||
− | |||
− | |||
− | {{buff| | ||
|- | |- | ||
! {{item icon|Direct Hit|100px}}<br/>Direct Hit | ! {{item icon|Direct Hit|100px}}<br/>Direct Hit | ||
Line 46: | Line 42: | ||
{{buff|Increased rocket speed}} | {{buff|Increased rocket speed}} | ||
{{nerf|Rockets only explode if they hit a player}} | {{nerf|Rockets only explode if they hit a player}} | ||
+ | |- | ||
+ | ! rowspan="2" |Secondary | ||
+ | ! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter | ||
+ | | | ||
+ | {{buff|Minicrits enemies launched into the air by explosions}} | ||
|- | |- | ||
! {{item icon|Buff Banner|100px}}<br/>Buff Banner | ! {{item icon|Buff Banner|100px}}<br/>Buff Banner | ||
Line 51: | Line 52: | ||
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}} | {{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}} | ||
{{nerf|Requires Rage to use}} | {{nerf|Requires Rage to use}} | ||
+ | |- | ||
+ | ! rowspan="3" |Melee | ||
+ | ! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber | ||
+ | | | ||
+ | {{buff|On hit: Explodes}} | ||
|- | |- | ||
! {{item icon|Escape Plan|100px}}<br/>Escape Plan | ! {{item icon|Escape Plan|100px}}<br/>Escape Plan | ||
Line 57: | Line 63: | ||
{{nerf|Can only be switched from at full health}} | {{nerf|Can only be switched from at full health}} | ||
|- | |- | ||
− | + | ! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action | |
− | ! {{item icon| | ||
| | | | ||
+ | {{buff|Hitting an ally gives them a movement speed buff}} | ||
+ | |- | ||
+ | |} | ||
+ | === {{botignore|Pyro}} === | ||
+ | {| class="wikitable grid collapsible" width="62%" | ||
+ | ! class="header" style="text-align: center;" width="10%" | Slot | ||
+ | ! class="header" style="text-align: center;" width="25%" | Items | ||
+ | ! class="header" style="text-align: center;" width="55%" | Attributes | ||
|- | |- | ||
− | ! {{item icon| | + | ! rowspan="3" |Hat |
+ | ! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove | ||
| | | | ||
− | + | {{buff|On taunt: Gain crits for a short duration }} | |
|- | |- | ||
− | ! {{item icon| | + | ! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm |
| | | | ||
|- | |- | ||
− | ! {{item icon| | + | ! {{item icon|Attendant|100px}}<br/>Attendant |
| | | | ||
− | {{buff| | + | {{buff|All afterburn damage heals you}} |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | ! rowspan="3" |Primary | ||
! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ||
| | | | ||
Line 84: | Line 94: | ||
{{buff|Airblast ignites enemies}} | {{buff|Airblast ignites enemies}} | ||
{{buff|Airblast ignites projectiles}} | {{buff|Airblast ignites projectiles}} | ||
− | + | {{buff|Increased weapon switch speed}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{buff| | ||
|- | |- | ||
! {{item icon|Degreaser|100px}}<br/>Degreaser | ! {{item icon|Degreaser|100px}}<br/>Degreaser | ||
Line 107: | Line 102: | ||
{{nerf|If you die, all burning targets get extinguished}} | {{nerf|If you die, all burning targets get extinguished}} | ||
|- | |- | ||
− | ! {{item icon| | + | ! {{item icon|Backburner|100px}}<br/>Backburner |
| | | | ||
− | {{buff| | + | {{buff|Crits from behind}} |
+ | {{nerf|Does not apply afterburn}} | ||
+ | {{note|Airblast knocks back user}} | ||
|- | |- | ||
− | ! {{item icon| | + | ! rowspan="3" |Secondary |
+ | ! {{item icon|Flare Gun|100px}}<br/>Flare Gun | ||
| | | | ||
− | {{buff| | + | {{buff|Ignites enemies on hit}} |
+ | {{buff|Crits burning enemies}} | ||
+ | {{buff|Alt-fire: Detonate flare}} | ||
|- | |- | ||
− | + | ! {{item icon|Jarate|100px}}<br/>Pyroleum | |
− | ! {{item icon| | ||
| | | | ||
− | {{buff| | + | {{buff|Prevents healing}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! {{item icon|Buff Banner|100px}}<br/>Flaming Flag | ! {{item icon|Buff Banner|100px}}<br/>Flaming Flag | ||
Line 130: | Line 123: | ||
{{buff|Grants a temporary aura that causes all allied attacks to ignite the enemy}} | {{buff|Grants a temporary aura that causes all allied attacks to ignite the enemy}} | ||
{{nerf|Requires Mmph to use}} | {{nerf|Requires Mmph to use}} | ||
+ | |- | ||
+ | ! rowspan="3" |Melee | ||
+ | ! {{item icon|Powerjack|100px}}<br/>Powerjack | ||
+ | | | ||
+ | {{buff|On hit: Heal some health}} | ||
|- | |- | ||
! {{item icon|Fire Axe|100px}}<br/>Fire Axe | ! {{item icon|Fire Axe|100px}}<br/>Fire Axe | ||
| | | | ||
+ | |- | ||
+ | ! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher | ||
+ | | | ||
+ | {{buff|Crits burning enemies}} | ||
+ | {{nerf|Cannot be switched from until you get a kill or complete a taunt}} | ||
|- | |- | ||
|} | |} |
Revision as of 01:54, 2 February 2016
I use this page for things.
[YF] Humbug's Fortress
Base Changes
- Everything is slower.
- Clip sizes reduced.
- Max ammo greatly reduced.
- No random crits.
- Every class has a "hat" weapon slot.