Difference between revisions of "User:Humbugtheman"

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m ([YF] Humbug's Fortress)
m ([YF] Humbug's Fortress)
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* Every class has a "hat" weapon slot.
 
* Every class has a "hat" weapon slot.
  
 +
=== {{botignore|Scout}} ===
 +
{| class="wikitable grid collapsible" width="62%"
 +
! class="header" style="text-align: center;" width="10%" | Slot
 +
! class="header" style="text-align: center;" width="25%" | Items
 +
! class="header" style="text-align: center;" width="55%" | Attributes
 +
|-
 +
! rowspan="4" |Hat
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! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 +
|
 +
{{buff|Taking fall damage creates an explosion}}
 +
|-
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! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
 +
|
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{{buff|On kill: Refill the clips of all your weapons}}
 +
|-
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! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 +
|
 +
|-
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! {{item icon|Stainless Pot|100px}}<br/>Stainless Pot
 +
|
 +
{{buff| Dealing damage heals you}}
 +
|-
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! rowspan="2" | Primary
 +
! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher
 +
|
 +
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
 +
{{buff|Increased knockback}}
 +
|-
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! {{item icon|Direct Hit|100px}}<br/>Direct Hit
 +
|
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{{buff|Rockets can be guided by the crosshair}}
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|-
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! rowspan="2" |Secondary
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! {{item icon|Bonk! Atomic Punch|100px}}<br/>Bonk
 +
|
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{{buff|While under the effects of Bonk, you are invulnerable and cannot fire}}
 +
|-
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! {{item icon|Buff Banner|100px}}<br/>Buff Banner
 +
|
 +
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
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{{nerf|Requires Rage to use}}
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|-
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! rowspan="3" |Melee
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! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber
 +
|
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{{buff|On hit: Explodes}}
 +
|-
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! {{item icon|Escape Plan|100px}}<br/>Escape Plan
 +
|
 +
{{buff|When active: Movement speed increases as health decreases}}
 +
{{nerf|Can only be switched from at full health or after completing a taunt}}
 +
|-
 +
! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action
 +
|
 +
{{buff|Hitting an ally gives them a movement speed buff}}
 +
|-
 +
|}
 
=== {{botignore|Soldier}} ===
 
=== {{botignore|Soldier}} ===
 
{| class="wikitable grid collapsible" width="62%"
 
{| class="wikitable grid collapsible" width="62%"
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! class="header" style="text-align: center;" width="55%" | Attributes
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! rowspan="3" |Hat
+
! rowspan="4" |Hat
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
|  
 
|  
Line 29: Line 86:
 
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
|  
 
|  
 
+
|-
 +
! {{item icon|Stainless Pot|100px}}<br/>Stainless Pot
 +
|
 +
{{buff| Dealing damage heals you}}
 
|-
 
|-
 
! rowspan="2" | Primary
 
! rowspan="2" | Primary

Revision as of 23:59, 16 February 2016


I use this page for things.

[YF] Humbug's Fortress

Base Changes

  • Everything is slower.
  • Clip sizes reduced.
  • Max ammo greatly reduced.
  • No random crits.
  • Every class has a "hat" weapon slot.

Scout

Slot Items Attributes
Hat Jumper's Jeepcap
Jumper's Jeepcap

Pictogram plus.png Taking fall damage creates an explosion

Soldier's Stash
Soldier's Stash

Pictogram plus.png On kill: Refill the clips of all your weapons

Armored Authority
Armored Authority
Stainless Pot
Stainless Pot

Pictogram plus.png  Dealing damage heals you

Primary Liberty Launcher
Liberty Launcher

Pictogram plus.png When rocket-jumping: Use reserve ammo instead of clip
Pictogram plus.png Increased knockback

Direct Hit
Direct Hit

Pictogram plus.png Rockets can be guided by the crosshair

Secondary Bonk! Atomic Punch
Bonk

Pictogram plus.png While under the effects of Bonk, you are invulnerable and cannot fire

Buff Banner
Buff Banner

Pictogram plus.png Provides a temporary aura that grants minicrits to all allies in the surrounding area
Pictogram minus.png Requires Rage to use

Melee Ullapool Caber
Ullapool Caber

Pictogram plus.png On hit: Explodes

Escape Plan
Escape Plan

Pictogram plus.png When active: Movement speed increases as health decreases
Pictogram minus.png Can only be switched from at full health or after completing a taunt

Disciplinary Action
Disciplinary Action

Pictogram plus.png Hitting an ally gives them a movement speed buff

Soldier

Slot Items Attributes
Hat Jumper's Jeepcap
Jumper's Jeepcap

Pictogram plus.png Taking fall damage creates an explosion

Soldier's Stash
Soldier's Stash

Pictogram plus.png On kill: Refill the clips of all your weapons

Armored Authority
Armored Authority
Stainless Pot
Stainless Pot

Pictogram plus.png  Dealing damage heals you

Primary Liberty Launcher
Liberty Launcher

Pictogram plus.png When rocket-jumping: Use reserve ammo instead of clip
Pictogram plus.png Increased knockback

Direct Hit
Direct Hit

Pictogram plus.png Rockets can be guided by the crosshair

Secondary Reserve Shooter
Reserve Shooter

Pictogram plus.png Minicrits enemies launched into the air by explosions

Buff Banner
Buff Banner

Pictogram plus.png Provides a temporary aura that grants minicrits to all allies in the surrounding area
Pictogram minus.png Requires Rage to use

Melee Ullapool Caber
Ullapool Caber

Pictogram plus.png On hit: Explodes

Escape Plan
Escape Plan

Pictogram plus.png When active: Movement speed increases as health decreases
Pictogram minus.png Can only be switched from at full health or after completing a taunt

Disciplinary Action
Disciplinary Action

Pictogram plus.png Hitting an ally gives them a movement speed buff

Pyro

Slot Items Attributes
Hat Respectless Rubber Glove
Respectless Rubber Glove

Pictogram plus.png On taunt: Gain crits for a short duration

Brigade Helm
Brigade Helm
Attendant
Attendant

Pictogram plus.png All afterburn damage heals you

Primary Flamethrower
Pilot Light

Pictogram minus.png Cannot shoot flames
Pictogram plus.png Airblast ignites enemies
Pictogram plus.png Airblast ignites projectiles
Pictogram plus.png Increased weapon switch speed

Degreaser
Degreaser

Pictogram plus.png Afterburn lasts forever if not manually put out
Pictogram minus.png Deals no direct damage
Pictogram minus.png If you die, all burning targets get extinguished

Backburner
Backburner
Secondary Flare Gun
Flare Gun

Pictogram plus.png Ignites enemies on hit
Pictogram plus.png Crits burning enemies
Pictogram plus.png Alt-fire: Detonate flare

Jarate
Pyroleum

Pictogram plus.png Prevents healing

Buff Banner
Flaming Flag

Pictogram plus.png Grants a temporary aura that causes all allied attacks to ignite the enemy
Pictogram minus.png Requires Mmph to use

Melee Powerjack
Powerjack

Pictogram plus.png On hit: Heal some health

Fire Axe
Fire Axe
Axtinguisher
Axtinguisher

Pictogram plus.png Crits burning enemies
Pictogram minus.png Cannot be switched from until you get a kill or complete a taunt