Difference between revisions of "User:Humbugtheman"

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m ([YF] Humbug's Fortress)
m ([YF] Humbug's Fortress)
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=== {{botignore|Base Changes}} ===
 
=== {{botignore|Base Changes}} ===
 +
* Everything is a "bigger deal".
 +
* Every class has a "hat" weapon slot.
 
* Everything is slower.
 
* Everything is slower.
 
* Clip sizes reduced.
 
* Clip sizes reduced.
 
* Max ammo greatly reduced.
 
* Max ammo greatly reduced.
 
* No random crits.
 
* No random crits.
* Every class has a "hat" weapon slot.
+
 
 +
 
 +
* Afterburn is only applied by flamethrowers after a few seconds of flaming.
 +
* Afterburn lasts longer and/or deals more damage.
 +
* Airblast affects allies too.
 +
 
  
 
=== {{botignore|Scout}} ===
 
=== {{botignore|Scout}} ===
Line 18: Line 25:
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! rowspan="4" |Hat
+
! rowspan="2" |Hat
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
+
! {{item icon|Bonk Helm|100px}}<br/>Bonk Helm
 
|  
 
|  
{{buff|Taking fall damage creates an explosion}}
+
{{buff|You can triple jump}}
 
|-
 
|-
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
+
! {{item icon|Backwards Ballcap|100px}}<br/>Backwards Ballcap
 
|  
 
|  
{{buff|On kill: Refill the clips of all your weapons}}
+
{{buff|Ride a scateboard with greatly increased movement speed}}
|-
+
{{nerf|You constantly move forward}}
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
+
{{nerf|You can't strafe}}
|
 
|-
 
! {{item icon|Stainless Pot|100px}}<br/>Stainless Pot
 
|
 
{{buff| Dealing damage heals you}}
 
 
|-
 
|-
 
! rowspan="2" | Primary
 
! rowspan="2" | Primary
! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher
+
! {{item icon|Force-a-Nature|100px}}<br/>Force-a-Nature
 
|  
 
|  
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
+
{{buff|Knocks back user and target}}
{{buff|Increased knockback}}
 
 
|-
 
|-
! {{item icon|Direct Hit|100px}}<br/>Direct Hit
+
! {{item icon|Soda Popper|100px}}<br/>Soda Popper
 
|  
 
|  
{{buff|Rockets can be guided by the crosshair}}
+
{{buff|Hold down fire to load shells}}
 +
{{buff|Release to fire all shells simultaneously}}
 
|-
 
|-
 
! rowspan="2" |Secondary
 
! rowspan="2" |Secondary
Line 49: Line 51:
 
{{buff|While under the effects of Bonk, you are invulnerable and cannot fire}}
 
{{buff|While under the effects of Bonk, you are invulnerable and cannot fire}}
 
|-
 
|-
! {{item icon|Buff Banner|100px}}<br/>Buff Banner
+
! {{item icon|Huntsman|100px}}<br/>Slingshot
|
 
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
 
{{nerf|Requires Rage to use}}
 
|-
 
! rowspan="3" |Melee
 
! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber
 
|
 
{{buff|On hit: Explodes}}
 
|-
 
! {{item icon|Escape Plan|100px}}<br/>Escape Plan
 
 
|
 
|
{{buff|When active: Movement speed increases as health decreases}}
 
{{nerf|Can only be switched from at full health or after completing a taunt}}
 
 
|-
 
|-
! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action
+
! rowspan="1" |Melee
 +
! {{item icon|Sandman|100px}}<br/>Sandman
 
|  
 
|  
{{buff|Hitting an ally gives them a movement speed buff}}
+
{{buff|Alt-fire: Hit a baseball that temporarily attracts enemy sentry fire}}
 
|-
 
|-
 
|}
 
|}
Line 75: Line 66:
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! rowspan="4" |Hat
+
! rowspan="3" |Hat
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
|  
 
|  
Line 82: Line 73:
 
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
 
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
 
|  
 
|  
{{buff|On kill: Refill the clips of all your weapons}}
+
{{buff|Dealing damage heals you}}
 
|-
 
|-
 
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
|  
 
|  
 +
{{buff|On kill: Refill the clips of all your weapons}}
 
|-
 
|-
! {{item icon|Stainless Pot|100px}}<br/>Stainless Pot
+
! rowspan="3" | Rocket Launcher
|
+
! {{item icon|Air Strike|100px}}<br/>Air Strike
{{buff| Dealing damage heals you}}
 
|-
 
! rowspan="2" | Primary
 
! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher
 
 
|  
 
|  
 
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
 
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
Line 101: Line 89:
 
{{buff|Rockets can be guided by the crosshair}}
 
{{buff|Rockets can be guided by the crosshair}}
 
|-
 
|-
! rowspan="2" |Secondary
+
! {{item icon|Black Box|100px}}<br/>Black Box
 +
|
 +
{{buff|Shoots just one massive rocket}}
 +
|-
 +
! rowspan="3" |Secondary
 
! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter
 
! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter
 
|  
 
|  
Line 110: Line 102:
 
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
 
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
 
{{nerf|Requires Rage to use}}
 
{{nerf|Requires Rage to use}}
 +
|-
 +
! {{item icon|B.A.S.E. Jumper|100px}}<br/>Parachute
 +
|
 +
{{buff|Jumping in midair opens a parachute, slowing descent}}
 
|-
 
|-
 
! rowspan="3" |Melee
 
! rowspan="3" |Melee
! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber
+
! {{item icon|Ullapool Caber|100px}}<br/>Bombstick
 
|  
 
|  
 
{{buff|On hit: Explodes}}
 
{{buff|On hit: Explodes}}
Line 133: Line 129:
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! rowspan="3" |Hat
+
! rowspan="2" |Hat
 
! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove
 
! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove
 
|  
 
|  
Line 139: Line 135:
 
|-
 
|-
 
! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm
 
! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm
|
 
 
|-
 
! {{item icon|Attendant|100px}}<br/>Attendant
 
 
|  
 
|  
 
{{buff|All afterburn damage heals you}}
 
{{buff|All afterburn damage heals you}}
 
|-
 
|-
! rowspan="3" |Primary
+
! rowspan="4" |Primary
! {{item icon|Flamethrower|100px}}<br/>Pilot Light
+
! {{item icon|Degreaser|100px}}<br/>Degreaser
 
|  
 
|  
 
{{nerf|Cannot shoot flames}}
 
{{nerf|Cannot shoot flames}}
Line 154: Line 146:
 
{{buff|Increased weapon switch speed}}
 
{{buff|Increased weapon switch speed}}
 
|-
 
|-
! {{item icon|Degreaser|100px}}<br/>Degreaser
+
! {{item icon|Nostromo Napalmer|100px}}<br/>Nostromo Napalmer
 
|  
 
|  
 
{{buff|Afterburn lasts forever if not manually put out}}
 
{{buff|Afterburn lasts forever if not manually put out}}
Line 162: Line 154:
 
! {{item icon|Backburner|100px}}<br/>Backburner
 
! {{item icon|Backburner|100px}}<br/>Backburner
 
|  
 
|  
 +
{{buff|Airblast pulls players towards you}}
 +
{{buff|Airblast destroys enemy projectiles}}
 +
{{nerf|Does not apply afterburn}}
 
|-
 
|-
! rowspan="3" |Secondary
+
! {{item icon|Flamethrower|100px}}<br/>Pilot Light
 +
|
 +
{{buff|Hold down alt-fire to load up airblasts}}
 +
{{buff|Release alt-fire to release sustained airblasts over a short period time}}
 +
|-
 +
! rowspan="4" |Secondary
 
! {{item icon|Flare Gun|100px}}<br/>Flare Gun
 
! {{item icon|Flare Gun|100px}}<br/>Flare Gun
 
|  
 
|  
Line 169: Line 169:
 
{{buff|Crits burning enemies}}
 
{{buff|Crits burning enemies}}
 
{{buff|Alt-fire: Detonate flare}}
 
{{buff|Alt-fire: Detonate flare}}
 +
|-
 +
! {{item icon|Scorch Shot|100px}}<br/>Whistler
 +
|
 +
{{buff|Shoots a slow projectile that attracts enemy sentry fire}}
 
|-
 
|-
 
! {{item icon|Jarate|100px}}<br/>Pyroleum
 
! {{item icon|Jarate|100px}}<br/>Pyroleum
Line 191: Line 195:
 
{{buff|Crits burning enemies}}
 
{{buff|Crits burning enemies}}
 
{{nerf|Cannot be switched from until you get a kill or complete a taunt}}
 
{{nerf|Cannot be switched from until you get a kill or complete a taunt}}
 +
|-
 +
|}
 +
 +
=== {{botignore|Pyro}} ===
 +
{| class="wikitable grid collapsible" width="62%"
 +
! class="header" style="text-align: center;" width="10%" | Slot
 +
! class="header" style="text-align: center;" width="25%" | Items
 +
! class="header" style="text-align: center;" width="55%" | Attributes
 +
|-
 +
! rowspan="1" |Hat
 +
! {{item icon|Swagman's Swatter|100px}}<br/>Swagman's Swatter
 +
|
 +
{{buff|No flinching while aiming}}
 +
|-
 +
! rowspan="3" |Primary
 +
! {{item icon|Sydney Sleeper|100px}}<br/>Sydney Sleeper
 +
|
 +
{{buff|When fully charged: Become camouflaged}}
 +
|-
 +
! {{item icon|Huntsman|100px}}<br/>Huntsman
 +
|
 +
{{buff|Arrows bounce off walls}}
 +
|-
 +
! {{item icon|Shooting Star|100px}}<br/>Shooting Star
 +
|
 +
{{buff|Attaches an explosive device to targets that explodes a few seconds later}}
 +
{{nerf|Deals no direct damage}}
 +
|-
 +
! rowspan="2" |Secondary
 +
! {{item icon|Jarate|100px}}<br/>Jarate
 +
|
 +
{{buff|Coated enemies take minicrits}}
 +
|-
 +
! {{item icon|Destruction PDA|100px}}<br/>Sensor
 +
|
 +
{{buff|Place down a sensor that beeps if any player is near it}}
 +
|-
 +
! rowspan="1" |Melee
 +
! {{item icon|Tribalman's Shiv|100px}}<br/>Tribalman's Shiv
 +
|
 +
{{buff|Can climb walls}}
 
|-
 
|-
 
|}
 
|}

Revision as of 14:21, 17 February 2016


I use this page for things.

[YF] Humbug's Fortress

Base Changes

  • Everything is a "bigger deal".
  • Every class has a "hat" weapon slot.
  • Everything is slower.
  • Clip sizes reduced.
  • Max ammo greatly reduced.
  • No random crits.


  • Afterburn is only applied by flamethrowers after a few seconds of flaming.
  • Afterburn lasts longer and/or deals more damage.
  • Airblast affects allies too.


Scout

Slot Items Attributes
Hat Bonk Helm
Bonk Helm

Pictogram plus.png You can triple jump

Backwards Ballcap
Backwards Ballcap

Pictogram plus.png Ride a scateboard with greatly increased movement speed
Pictogram minus.png You constantly move forward
Pictogram minus.png You can't strafe

Primary Force-a-Nature
Force-a-Nature

Pictogram plus.png Knocks back user and target

Soda Popper
Soda Popper

Pictogram plus.png Hold down fire to load shells
Pictogram plus.png Release to fire all shells simultaneously

Secondary Bonk! Atomic Punch
Bonk

Pictogram plus.png While under the effects of Bonk, you are invulnerable and cannot fire

Huntsman
Slingshot
Melee Sandman
Sandman

Pictogram plus.png Alt-fire: Hit a baseball that temporarily attracts enemy sentry fire

Soldier

Slot Items Attributes
Hat Jumper's Jeepcap
Jumper's Jeepcap

Pictogram plus.png Taking fall damage creates an explosion

Soldier's Stash
Soldier's Stash

Pictogram plus.png Dealing damage heals you

Armored Authority
Armored Authority

Pictogram plus.png On kill: Refill the clips of all your weapons

Rocket Launcher Air Strike
Air Strike

Pictogram plus.png When rocket-jumping: Use reserve ammo instead of clip
Pictogram plus.png Increased knockback

Direct Hit
Direct Hit

Pictogram plus.png Rockets can be guided by the crosshair

Black Box
Black Box

Pictogram plus.png Shoots just one massive rocket

Secondary Reserve Shooter
Reserve Shooter

Pictogram plus.png Minicrits enemies launched into the air by explosions

Buff Banner
Buff Banner

Pictogram plus.png Provides a temporary aura that grants minicrits to all allies in the surrounding area
Pictogram minus.png Requires Rage to use

B.A.S.E. Jumper
Parachute

Pictogram plus.png Jumping in midair opens a parachute, slowing descent

Melee Ullapool Caber
Bombstick

Pictogram plus.png On hit: Explodes

Escape Plan
Escape Plan

Pictogram plus.png When active: Movement speed increases as health decreases
Pictogram minus.png Can only be switched from at full health or after completing a taunt

Disciplinary Action
Disciplinary Action

Pictogram plus.png Hitting an ally gives them a movement speed buff

Pyro

Slot Items Attributes
Hat Respectless Rubber Glove
Respectless Rubber Glove

Pictogram plus.png On taunt: Gain crits for a short duration

Brigade Helm
Brigade Helm

Pictogram plus.png All afterburn damage heals you

Primary Degreaser
Degreaser

Pictogram minus.png Cannot shoot flames
Pictogram plus.png Airblast ignites enemies
Pictogram plus.png Airblast ignites projectiles
Pictogram plus.png Increased weapon switch speed

Nostromo Napalmer
Nostromo Napalmer

Pictogram plus.png Afterburn lasts forever if not manually put out
Pictogram minus.png Deals no direct damage
Pictogram minus.png If you die, all burning targets get extinguished

Backburner
Backburner

Pictogram plus.png Airblast pulls players towards you
Pictogram plus.png Airblast destroys enemy projectiles
Pictogram minus.png Does not apply afterburn

Flamethrower
Pilot Light

Pictogram plus.png Hold down alt-fire to load up airblasts
Pictogram plus.png Release alt-fire to release sustained airblasts over a short period time

Secondary Flare Gun
Flare Gun

Pictogram plus.png Ignites enemies on hit
Pictogram plus.png Crits burning enemies
Pictogram plus.png Alt-fire: Detonate flare

Scorch Shot
Whistler

Pictogram plus.png Shoots a slow projectile that attracts enemy sentry fire

Jarate
Pyroleum

Pictogram plus.png Prevents healing

Buff Banner
Flaming Flag

Pictogram plus.png Grants a temporary aura that causes all allied attacks to ignite the enemy
Pictogram minus.png Requires Mmph to use

Melee Powerjack
Powerjack

Pictogram plus.png On hit: Heal some health

Fire Axe
Fire Axe
Axtinguisher
Axtinguisher

Pictogram plus.png Crits burning enemies
Pictogram minus.png Cannot be switched from until you get a kill or complete a taunt

Pyro

Slot Items Attributes
Hat Swagman's Swatter
Swagman's Swatter

Pictogram plus.png No flinching while aiming

Primary Sydney Sleeper
Sydney Sleeper

Pictogram plus.png When fully charged: Become camouflaged

Huntsman
Huntsman

Pictogram plus.png Arrows bounce off walls

Shooting Star
Shooting Star

Pictogram plus.png Attaches an explosive device to targets that explodes a few seconds later
Pictogram minus.png Deals no direct damage

Secondary Jarate
Jarate

Pictogram plus.png Coated enemies take minicrits

Destruction PDA
Sensor

Pictogram plus.png Place down a sensor that beeps if any player is near it

Melee Tribalman's Shiv
Tribalman's Shiv

Pictogram plus.png Can climb walls