Difference between revisions of "February 7, 2014 Patch/pt-br"
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** Adicionado penalidade - não é possível ganhar metal de [[Dispenser/pt-br|dispenseres]] quando ativo | ** Adicionado penalidade - não é possível ganhar metal de [[Dispenser/pt-br|dispenseres]] quando ativo | ||
* A {{item link|Cleaner's Carbine}} | * A {{item link|Cleaner's Carbine}} | ||
− | ** Mudado o efeito de ganhar [[Critical hits|críticos]] por 3 segundos para ganhar mini-críticos por 8 segundos. | + | ** Mudado o efeito de ganhar [[Critical hits/pt-br|críticos]] por 3 segundos para ganhar mini-críticos por 8 segundos. |
* {{item link|Natascha}} | * {{item link|Natascha}} | ||
** Adicionado atributo positivo +50% de munição extra | ** Adicionado atributo positivo +50% de munição extra | ||
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** Penalidade mudada Não poder pegar munição primária de dispensers para - Não poder pegar munição de dispensers quando ativo | ** Penalidade mudada Não poder pegar munição primária de dispensers para - Não poder pegar munição de dispensers quando ativo | ||
* O {{item link|Quick-Fix}} | * O {{item link|Quick-Fix}} | ||
− | ** Corrigido o [[Medic/pt-br| | + | ** Corrigido o [[Medic/pt-br|Medic]] não ganhando a velocidade correta quando o [[Demoman/pt-br|Demoman]] usava o {{item link|Chargin' Targe}} ou {{item link|Splendid Screen}} |
==== Correções em armas ==== | ==== Correções em armas ==== | ||
* Corrigido [[Compression blast/pt-br|projéteis refletidos]] não afetando a contagem de [[Strange/pt-br|armas estranhas]] e Kits de Combo | * Corrigido [[Compression blast/pt-br|projéteis refletidos]] não afetando a contagem de [[Strange/pt-br|armas estranhas]] e Kits de Combo | ||
− | * Corrigido a esfera de alcance da [[Sentry Gun#Combat_Mini-Sentry_Gun|Mini-Sentry]] não sendo totalmente precisa e mostrando a esfera de alcance da [[Sentry/pt-br|sentinela]] quando é colocada | + | * Corrigido a esfera de alcance da [[Sentry Gun/pt-br#Combat_Mini-Sentry_Gun|Mini-Sentry]] não sendo totalmente precisa e mostrando a esfera de alcance da [[Sentry/pt-br|sentinela]] quando é colocada |
* Corrigido o revólver do [[Spy/pt-br|Spy]] usando o som incorreto de carregamento | * Corrigido o revólver do [[Spy/pt-br|Spy]] usando o som incorreto de carregamento | ||
* Corrigido os efeitos da {{item link|Medi Gun}} aparecendo da forma incorreta | * Corrigido os efeitos da {{item link|Medi Gun}} aparecendo da forma incorreta | ||
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==== Correções da Comunidade ==== | ==== Correções da Comunidade ==== | ||
* Adicionada a [[Mann_Co._Supply_Crate_Key/pt-br#Chave_da_Caixa-forte_da_Mann_Co.|Chave da Caixa-forte da Mann Co.]] na [[Mann Co. Store/pt-br|Loja da Mann Co.]] | * Adicionada a [[Mann_Co._Supply_Crate_Key/pt-br#Chave_da_Caixa-forte_da_Mann_Co.|Chave da Caixa-forte da Mann Co.]] na [[Mann Co. Store/pt-br|Loja da Mann Co.]] | ||
− | * Adicionado 43 items contribuídos pela comunidade na [[Crate/pt-br#81|Caixa-Forte]]<ref> | + | * Adicionado 43 items contribuídos pela comunidade na [[Crate/pt-br#81|Caixa-Forte]]<ref>{{item link|Antarctic Researcher}}, {{item link|Archers Groundings}}, {{item link|Backstabber's Boomslang}}, {{item link|Bullet Buzz}}, {{item link|Bushi-Dou}}, {{item link|Colonel's Coat}}, {{item link|Combat Slacks}}, {{item link|Cute Suit}}, {{item link|Dark Falkirk Helm}}, {{item link|Deep Cover Operator}}, {{item link|Dough Puncher}}, {{item link|Ein}}, {{item link|Eliminators Safeguard}}, {{item link|Fashionable Megalomaniac}}, {{item link|Gaiter Guards}}, {{item link|Gone Commando}}, {{item link|Ground Control}}, {{item link|Heat of Winter}}, {{item link|Heavy Lifter}}, {{item link|Heer's Helmet}}, {{item link|Huntsman's Essentials}}, {{item link|Juggernaut Jacket}}, {{item link|Killer's Kit}}, {{item link|Law}}, {{item link|Leftover Trap}}, {{item link|Mustachioed Mann}}, {{item link|Napolean Complex}}, {{item link|Rat Stompers}}, {{item link|Sammy Cap}}, {{item link|Sangu Sleeves}}, {{item link|Scotch Saver}}, {{item link|Smock Surgeon}}, {{item link|Sole Mate}}, {{item link|Sole Saviors}}, {{item link|Stylish DeGroot}}, {{item link|Teutonic Toque}}, {{item link|Ticket Boy}}, {{item link|Toowoomba Tunic}}, {{item link|Trash Man}}, {{item link|Trencher's Topper}}, {{item link|Trencher's Tunic}}, {{item link|War Goggles}}, {{item link|Warmth Preserver}}</ref> |
* Adicionado [[Tumblr Vs Reddit Participant/pt-br|Tumblr Vs Reddit Medalha de participação]] | * Adicionado [[Tumblr Vs Reddit Participant/pt-br|Tumblr Vs Reddit Medalha de participação]] | ||
==== Mann vs. Machine ==== | ==== Mann vs. Machine ==== | ||
− | * Adicionado [[Killstreak Kit|fabricadores de combo]] no modo [[Operation Two Cities Badge|Two Cities Tour]]: | + | * Adicionado [[Killstreak Kit/pt-br|fabricadores de combo]] no modo [[Operation Two Cities Badge/pt-br|Two Cities Tour]]: |
** A {{item link|Lugermorph}}, o {{item link|Big Kill}}, a {{item link|Iron Curtain}}, a {{item link|Frying Pan}}, a {{item link|Black Rose}}, a {{item link|AWPer Hand}}, {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}, e o {{item link|Mantreads}} | ** A {{item link|Lugermorph}}, o {{item link|Big Kill}}, a {{item link|Iron Curtain}}, a {{item link|Frying Pan}}, a {{item link|Black Rose}}, a {{item link|AWPer Hand}}, {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}, e o {{item link|Mantreads}} | ||
* Corrigido um exploração do modo MvM que permitia jogadores comprarem/venderem o [[Upgrade Station/pt-br|Upgrade]] Canteen Specialistalist para conseguir mais dinheiro do que eles originalmente gastaram | * Corrigido um exploração do modo MvM que permitia jogadores comprarem/venderem o [[Upgrade Station/pt-br|Upgrade]] Canteen Specialistalist para conseguir mais dinheiro do que eles originalmente gastaram | ||
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==== Quickplay ==== | ==== Quickplay ==== | ||
* Adicionado página de opções avançadas, que permite que você procure por algumas opções non-vanilla? 32-player, servers, nocrits, e tempo de respawn instantâneo/modificado | * Adicionado página de opções avançadas, que permite que você procure por algumas opções non-vanilla? 32-player, servers, nocrits, e tempo de respawn instantâneo/modificado | ||
− | * Adicionado o botão "Mostrar Servidores" para [[Dedicated server configuration#Quickplay|quickplay]]. Isto irá rodar a procura do quickplay normalmente, mas ao invés de entrar no "melhor" servidor, irá te mostrar uma lista de 20 servidores e te deixará escolher. | + | * Adicionado o botão "Mostrar Servidores" para [[Dedicated server configuration/pt-br#Quickplay|quickplay]]. Isto irá rodar a procura do quickplay normalmente, mas ao invés de entrar no "melhor" servidor, irá te mostrar uma lista de 20 servidores e te deixará escolher. |
==== Outras mudanças ==== | ==== Outras mudanças ==== | ||
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* Adicionado o SteamID do servidor, no final do comando status | * Adicionado o SteamID do servidor, no final do comando status | ||
* Corrigido a contagem d de Kits de Combo não sendo precisa quando mostrada no [[Scoreboard/pt-br|scoreboard]] | * Corrigido a contagem d de Kits de Combo não sendo precisa quando mostrada no [[Scoreboard/pt-br|scoreboard]] | ||
− | * Corrigido o jogador vendo as incorretas configurações do [[Model optimization#LOD|LOD]] para modelos quando eles são mostrados durante a submissão para a [[Steam Workshop/pt-br|Steam Workshop]] | + | * Corrigido o jogador vendo as incorretas configurações do [[Model optimization/pt-br#LOD|LOD]] para modelos quando eles são mostrados durante a submissão para a [[Steam Workshop/pt-br|Steam Workshop]] |
* Corrigido um problema no [[W:UV mapping|UV]]/skinning na Sentinela Level 1 | * Corrigido um problema no [[W:UV mapping|UV]]/skinning na Sentinela Level 1 | ||
* Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset | * Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset | ||
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* Melhorado o <code>equip_region</code> para o {{item link|Extra Layer}} | * Melhorado o <code>equip_region</code> para o {{item link|Extra Layer}} | ||
* Melhorado o material da [[BLU/pt-br|Equipe azul]] para o {{item link|Ambassador}} para ser menos vermelho | * Melhorado o material da [[BLU/pt-br|Equipe azul]] para o {{item link|Ambassador}} para ser menos vermelho | ||
− | * Melhorado o <code>[[2Fort|ctf_2fort]]</code> | + | * Melhorado o <code>[[2Fort/pt-br|ctf_2fort]]</code> |
** Corrigido um bug de renderização em um objeto na área do Skybox da base azul | ** Corrigido um bug de renderização em um objeto na área do Skybox da base azul | ||
==== Mudanças não documentadas ==== | ==== Mudanças não documentadas ==== | ||
− | * Adicionado novos [[Promotional items/pt-br|itens promocionais]]. <ref> | + | * Adicionado novos [[Promotional items/pt-br|itens promocionais]]. <ref>{{item link|Big Daddy}}, {{item link|First American}}, {{item link|Mister Bubbles}}</ref> |
* {{item link|Soda Popper}} | * {{item link|Soda Popper}} | ||
** Removido o atributo: Sem danos críticos, como negativo | ** Removido o atributo: Sem danos críticos, como negativo |
Revision as of 12:09, 21 March 2016
|
Índice
Detalhes da atualização
Patch 1
Melhoramento nas armas
- A Interbases
- Reduzido extra penalidade de Coice de 80% para 40%
- O Curto-Circuito
- Adicionado penalidade - não é possível ganhar metal de dispenseres quando ativo
- A Carabina do Carrasco
- Mudado o efeito de ganhar críticos por 3 segundos para ganhar mini-críticos por 8 segundos.
- Natascha
- Adicionado atributo positivo +50% de munição extra
- O Atirador Reserva
- Incrementado tamanho do clipe de 3 segundos para 4 segundos
- Tempo para dar mini-críticos em inimigos sobre o ar mudado de 3 segundos para 5 segundos
- O Lança-Foguetes do Lamentável
- Penalidade mudada Não poder pegar munição primária de dispensers para - Não poder pegar munição de dispensers quando ativo
- O Quebra-Galho
- Corrigido o Medic não ganhando a velocidade correta quando o Demoman usava o Tarja de Investida ou Escudo Esplêndido
Correções em armas
- Corrigido projéteis refletidos não afetando a contagem de armas estranhas e Kits de Combo
- Corrigido a esfera de alcance da Mini-Sentry não sendo totalmente precisa e mostrando a esfera de alcance da sentinela quando é colocada
- Corrigido o revólver do Spy usando o som incorreto de carregamento
- Corrigido os efeitos da Arma Médica aparecendo da forma incorreta
- Corrigido o Heavy não dizendo seus comandos de voz após comer um Sandviche, Sandviche de Bife de Búfalo, etc.
- Corrigido a Quase-Zatoichi usando animações erradas na tela de equipação e no HUD no modelo do personagem 3D
Correções da Comunidade
- Adicionada a Chave da Caixa-forte da Mann Co. na Loja da Mann Co.
- Adicionado 43 items contribuídos pela comunidade na Caixa-Forte[1]
- Adicionado Tumblr Vs Reddit Medalha de participação
Mann vs. Machine
- Adicionado fabricadores de combo no modo Two Cities Tour:
- Corrigido um exploração do modo MvM que permitia jogadores comprarem/venderem o Upgrade Canteen Specialistalist para conseguir mais dinheiro do que eles originalmente gastaram
- Corrigido uma exploração do modo MvM em que jogadores podiam ficar na cabeça de um robô para bloquear seus movimentos conseguindo uma morte fácil
- Corrigido jogadores não podendo ganhar o Achievement E-mergente se ainda tivesse dinheiro no mundo assim que a missão fosse completada
- Corrigido um bug que fazia jogadores não receberem um crédito de reembolso de upgrade quando eles deveriam ter
- Corrigido o UI não sendo atualizado corretamente se o crédito de reembolso de upgrade for conquistado depois que uma onda acabar
Quickplay
- Adicionado página de opções avançadas, que permite que você procure por algumas opções non-vanilla? 32-player, servers, nocrits, e tempo de respawn instantâneo/modificado
- Adicionado o botão "Mostrar Servidores" para quickplay. Isto irá rodar a procura do quickplay normalmente, mas ao invés de entrar no "melhor" servidor, irá te mostrar uma lista de 20 servidores e te deixará escolher.
Outras mudanças
- Melhorado o carregamento de informações de itens para prevenir demora quando estiver passando as páginas do seu inventário
- Use o Convar
tf_time_loading_item_panels
para controlar quanto tempo é gasto no carregamento de frames no painel de items
- Use o Convar
- Corrigido armas austrálio não usando as imagens corretas no Mercado Comunitário
- Adicionado áudio que estava faltando em missões de Carga Explosiva para o Médico, Soldier, Demoman, e Spy
- Adicionado o comando de sercidor "
sv_setsteamaccount
" para logar com uma conta de servidor persistentefor usando um token de log de login. Tokens de login podem ser adquiridos pelo códigoIGameServersService
/CreateAccount
API. Usando um token de login não é requirido para rodar um server, mas possibilita que usuários da Steam continuem a acessar seu servidor pela sua lista de favoritos se seu servidor mudar de IP no futuro. - Adicionado o SteamID do servidor, no final do comando status
- Corrigido a contagem d de Kits de Combo não sendo precisa quando mostrada no scoreboard
- Corrigido o jogador vendo as incorretas configurações do LOD para modelos quando eles são mostrados durante a submissão para a Steam Workshop
- Corrigido um problema no UV/skinning na Sentinela Level 1
- Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset
- Corrigido um problema do client causado por tentar carregar uma URL inválida
- Corrigido conquistas ficando presas quando o jogador consegue completar, e assim não sendo dadas ao jogador
- Corrigido não podendo ouvir sons de dano depois de uma mudança de level quando usado o
tf_dingalingaling_repeat_delay
- Corrigido a tabela "equipado" sendo mostrada em painéis incorretos do inventário quando equipando items
- Corrigido a parte esquerda acima do painel do inventário sempre sendo iluminada quando equipando items
- Corrigido nomes de jogadores sendo misturadas com imagens de itens na Camêra da morte e inspetando painéis
- Melhorado o
equip_region
para o Camada Extra - Melhorado o material da Equipe azul para o Embaixador para ser menos vermelho
- Melhorado o
ctf_2fort
- Corrigido um bug de renderização em um objeto na área do Skybox da base azul
Mudanças não documentadas
- Adicionado novos itens promocionais. [2]
- Refrispingarda
- Removido o atributo: Sem danos críticos, como negativo
Patch 2
- Corrigido um problema no client relacionado ao menu do Quickplay
- Corrigido o menu de fabricação não mostrando os requerimentos/resultados corretamente
- Corrigido o inventário não mostrando manchas de tinta, para itens que foram pintados
- Corrigido o cinto e o bolso do Engenheiro
equip_regions
coincidindo com alguns outros itens - Mudanças na Quase-Zatoichi revertidas até os efeitos no Soldier serem investigados
Nota sobre a última atualização:
- Corrigido o MvM menu de aprimoramentos fechando quando um item estranho tem sua contagem incrementada
Notes
- ↑ Pesquisador Antártico, Apoios do Arqueiro, Peçonha do Pérfido, Corte Comando, Bushi-Dou, Casaco do Coronel, Calças de Combate, Traje Tímido, Elmo Sombrio de Falkirk, Faixa Furtiva, Amassador de Massas, Ein, Proteção do Eliminador, Megalomaníaco Magnífico, Galochas do Galeno, Calção Antipredatório, Controlador Terrestre, Calor do Inverno, Heavy Halterofilista, Stahlhelm da Heer, Equipamento do Caçador, Colete Colossal, Aparatos do Assassino, Lei, Sujeira das Sobras, Semblante do Surrealista, Complexo de Napoleão, Botas Mata-Ratos, Vara de 'Viche, Kobertura Kote, Barba Bêbada, Bata de Biópsia, Bacalhalma Gêmea, Solas do Salvador, DeGroot Descolado, Toque Teutônico, Bilheteiro, Túnica de Toowoomba, Homem do Lixo, Tranqueira da Trincheira, Túnica das Trincheiras, Óculos de Guerra, Conservador de Calor
- ↑ Paizão, Primeiro Estadunidense, Senhor Bolhas
Arquivos modificados
- Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes.
Alterações da revisão
1ª atualização
Modified: hl2/resource/gameui_english.txt
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_2fort.bsp
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.dx90.vtx
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_leftover_trap/sbox2014_leftover_trap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_leftover_trap/sbox2014_leftover_trap_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_sammy_cap/sbox2014_sammy_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_trash_man/sbox2014_trash_man_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_helmet/sbox2014_war_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_helmet/sbox2014_war_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomaniac_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomaniac_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_mustachioed_mann/sbox2014_mustachioed_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_sole_mate/sbox2014_sole_mate_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/bi_franklin_mask/bi_franklin_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/bi_washington_mask/bi_washington_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/animated/tf2_logo_hourglass.vtf
2ª atualização
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/sourcevr.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll