![Leaderboard class scout.png](/w/images/thumb/a/ad/Leaderboard_class_scout.png/20px-Leaderboard_class_scout.png) Scout
|
![Force-A-Nature.png](/w/images/thumb/f/f1/Force-A-Nature.png/100px-Force-A-Nature.png)
Primary
Corkscrew
|
Rotzloffel (Model)
bubbyboytoo (Stats)
|
On Hit: Enemy is engulfed in flames
33% damage penalty
-66% clip size
This weapon reloads its entire clip at once
|
![Babyfaceblaster.png](/w/images/thumb/b/b1/Babyfaceblaster.png/100px-Babyfaceblaster.png)
Primary
Spectrum Smasher
|
Quinnjdq and Kibble (Model)
bubbyboytoo (Stats)
|
+20% damage bonus
Grants Triple Jump: The third jump deals 10 damage when used
-50% clip size
-30% reload speed
|
![Back Scatter.png](/w/images/thumb/0/0f/Back_Scatter.png/100px-Back_Scatter.png)
Primary
Speedster's Scatter
|
Svdl (Model)
bubbyboytoo (Stats)
|
+34% clip size
On Kill: Gain a speed boost for 5 seconds
30% damage penalty
|
![Force-A-Nature.png](/w/images/thumb/f/f1/Force-A-Nature.png/100px-Force-A-Nature.png)
Primary
Top-Break Terrorizer
|
ZombiePlasticClock (Model)
bubbyboytoo (Stats)
|
+1000% damage bonus
50% more accurate
-90% bullets per shot
50% slower reload time
This weapon reloads its entire clip at once
|
![Flying Guillotine.png](/w/images/thumb/7/79/Flying_Guillotine.png/50px-Flying_Guillotine.png)
Secondary
Ace in the Hole
|
RetroMike (Model)
derborgus3333 and bubbyboytoo (Stats)
|
Throw at your enemies to inflict damage
+60% recharge rate
Does not cause bleeding
Does not crit stunned enemies
|
![Crit-a-Cola.png](/w/images/thumb/d/db/Crit-a-Cola.png/80px-Crit-a-Cola.png)
Secondary
Shrinking Soda
|
ColonelBD (Model)
bubbyboytoo (Stats)
|
While under the effects, you shrink down to 20% of your original size and take mini-crits from fire and explosive damage
Effect lasts for 10 seconds with a 30 second cooldown
|
![RedBonk.png](/w/images/thumb/b/b5/RedBonk.png/80px-RedBonk.png)
Secondary
Specter's Spirit
|
ZombiePlasticClock (Model)
bubbyboytoo (Stats)
|
Drink to become invisible for 10 seconds
Attacking will cause you to briefly become visible
Melee attacks will not cause you to become visible
You will create a particle effect while invisible
|
![Shortstop.png](/w/images/thumb/9/91/Shortstop.png/80px-Shortstop.png)
Secondary
Speedster's Six-Shooter
|
ZombiePlasticClock (Model)
bubbyboytoo (Stats)
|
+60% damage bonus
-50% clip size
50% slower firing speed
30% less accurate
50% slower reload time
|
![RED Atomizer.png](/w/images/thumb/3/33/RED_Atomizer.png/100px-RED_Atomizer.png)
Melee
Doc Blocker
|
NeoDement and Rez (Model)
bubbyboytoo (Stats)
|
Mini-crits players being healed
20% damage bonus vs Medics
Alt-Fire: Launches a ball that deals damage to opponents
+300% max misc ammo on wearer
20% explosive damage vulnerability on wearer
-15 max health on wearer
No random critical hits
|
![TheBostonBasher.png](/w/images/thumb/2/25/TheBostonBasher.png/100px-TheBostonBasher.png)
Melee
Prankster's Pin
|
RetroMike (Model)
AbeX300 (Stats)
|
+10 max health on wearer
On Hit: +10 health
-15% damage penalty
-35% health from packs on wearer
-35% health from healers on wearer
|
![Leaderboard class soldier.png](/w/images/thumb/9/96/Leaderboard_class_soldier.png/20px-Leaderboard_class_soldier.png) Soldier
|
![Air Strike.png](/w/images/thumb/a/a2/Air_Strike.png/80px-Air_Strike.png)
Primary
Bouncing Betty
|
Ertz and Dusty Showbiz (Model)
bubbyboytoo (Stats)
|
Rockets will bounce twice before exploding
+50% blast radius
-33% damage vs buildings
|
![Beggar's Bazooka.png](/w/images/thumb/5/50/Beggar%27s_Bazooka.png/100px-Beggar%27s_Bazooka.png)
Primary
Cannon Commando
|
Communist Cake and Pie_Tony (Model)
bubbyboytoo (Stats)
|
Launches cannonballs that have a fuse time of 1 second; fuses can be primed to explode earlier by holding the fire key
Cannonballs push players back on impact
Cannonballs do not explode on impact
+50% self damage force
Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims
|
![Rocket launcher.png](/w/images/thumb/8/84/Rocket_launcher.png/80px-Rocket_launcher.png)
Primary
Pillager's Pack
|
Gadget (Model)
bubbyboytoo (Stats)
|
+50% clip size
-20% firing speed
-30% projectile speed
|
![RED Cow Mangler 5000.png](/w/images/thumb/2/2c/RED_Cow_Mangler_5000.png/100px-RED_Cow_Mangler_5000.png)
Primary
Portable Death Ray
|
Svdl (Model)
bubbyboytoo (Stats)
|
Does not require ammo
Alt-fire: A charged shot that mini-crits players, sets them on fire and disables buildings for 4 sec
+25% explosion radius
+150% afterburn damage bonus
Deals normal damage to buildings
-15% firing speed
-30% damage vs players
No random critical hits
Cannot be crit boosted
|
![Liberty Launcher.png](/w/images/thumb/e/e2/Liberty_Launcher.png/80px-Liberty_Launcher.png)
Primary
Rocketeer's Radar
|
Svdl and Greg (Model)
bubbyboytoo (Stats)
|
On Hit: Marks up to 4 victims at a time, allowing your team to see them through walls for 8 seconds
Projectiles are slightly controllable
+50% blast damage from rocket jumps
-25% clip size
|
![Panic Attack.png](/w/images/thumb/3/3e/Panic_Attack.png/80px-Panic_Attack.png)
Secondary
Gunbrella
|
Becomeimp (Model)
bubbyboytoo (Stats)
|
User falls slowly while weapon is active
+34% clip size
-50% bullets per shot
|
![Item icon Festive Buff Banner.png](/w/images/thumb/c/cd/Item_icon_Festive_Buff_Banner.png/80px-Item_icon_Festive_Buff_Banner.png)
Secondary
Power Banner
|
bubbyboytoo (Stats)
|
Provides an offensive buff that causes the user to deal 100% critical hits and nearby teammates deal mini-crits
Rage increases through damage done
-40% buff duration
|
![Item icon Battalion's Backup.png](/w/images/thumb/d/d8/Item_icon_Battalion%27s_Backup.png/80px-Item_icon_Battalion%27s_Backup.png)
Secondary
Rally Call Cloak
|
bubbyboytoo (Stats)
|
Provides a buff that causes the user and nearby teammates to become invisible. Attacking will cause you to briefly become visible
Rage increases through damage done
-20% buff duration
|
![Righteous Bison.png](/w/images/thumb/c/c6/Righteous_Bison.png/80px-Righteous_Bison.png)
Secondary
Superb Soaker
|
NeoDement (Model)
bubbyboytoo (Stats)
|
Does not require ammo
+60% firing speed
On Hit: Mad Milk for 4 seconds
Projectile cannot be deflected
Projectile does not penetrate enemies
Deals only 20% damage to buildings
-50% damage vs players
|
![Equalizer.png](/w/images/thumb/9/96/Equalizer.png/80px-Equalizer.png)
Melee
Axgressor
|
BADGERPIG, Skeletor and Orko (Model)
bubbyboytoo (Stats)
|
On hit: +20 health
35% damage penalty
|
![Leaderboard class pyro.png](/w/images/thumb/8/80/Leaderboard_class_pyro.png/20px-Leaderboard_class_pyro.png) Pyro
|
![RED Degreaser.png](/w/images/thumb/9/92/RED_Degreaser.png/100px-RED_Degreaser.png)
Primary
Afterburner
|
NeoDement (Model)
bubbyboytoo (Stats)
|
Looking down and firing will launch you into the air
50% airblast cost
+100% airblast firing speed
+100% flamethrower ammo consumed per second
No afterburn
|
![RedFlamethrowerTilt.png](/w/images/thumb/0/03/RedFlamethrowerTilt.png/80px-RedFlamethrowerTilt.png)
Primary
Compact Combuster
|
CoreVixen and DatGmann (Model)
bubbyboytoo (Stats)
|
-25% flamethrower ammo consumed per second
+30% airblast push force
20% explosive damage vulnerability on wearer
-35% airblast firing speed
+50% airblast cost
|
![Nostromo Napalmer.png](/w/images/thumb/c/ca/Nostromo_Napalmer.png/100px-Nostromo_Napalmer.png)
Primary
Makeshift Mutilator
|
SedimentarySocks, Colteh and Metabolic (Model)
bubbyboytoo (Stats)
|
Causes bleed instead of afterburn
On Kill: Gain a speed boost for 4 seconds
-50% afterburn duration
-50% max primary ammo on wearer
|
![RED Phlogistinator.png](/w/images/thumb/7/77/RED_Phlogistinator.png/100px-RED_Phlogistinator.png)
Primary
Solar Scorcher
|
Corvalho (Model)
bubbyboytoo (Stats)
|
Build 'Mmmph' by dealing damage
Alt-Fire on full Mmmph: Taunt to grant you and nearby teammates a speed boost and return damage done as healing for several seconds
Invulnerable while 'Mmmph' taunting
+100% afterburn damage bonus
No airblast
40% less flame distance
|
![RedBackburnerTilt.png](/w/images/thumb/f/f2/RedBackburnerTilt.png/80px-RedBackburnerTilt.png)
Primary
Wrath of Wan Hu
|
Jormungandrson, Seegson Working Joe and Nidhogg (Model)
bubbyboytoo (Stats)
|
Alt-Fire: Leak oil that can be ignited, damaging and igniting enemies that walk through it
20% faster weapon switch
50% damage penalty
No airblast
|
![Scorchshot.png](/w/images/thumb/3/32/Scorchshot.png/100px-Scorchshot.png)
Secondary
Blaze Blast
|
perryz and CoBalt (Model)
bubbyboytoo (Stats)
|
Flare knocks back target on hit and explodes when it hits the ground
Increased knockback on burning players
+100% self damage push force
+30% explosion radius
+100% damage to self
-60% projectile speed
Does not crit burning players
|
![Reserve Shooter.png](/w/images/thumb/b/b7/Reserve_Shooter.png/100px-Reserve_Shooter.png)
Secondary
Calefactor
|
Svdl (Model)
Iamgoofball (Stats)
|
On Hit: Target is engulfed in flames
+300% afterburn damage bonus
-50% afterburn duration
30% slower reload time
-50% damage penalty
|
![Shotgun IMG.png](/w/images/thumb/c/cd/Shotgun_IMG.png/100px-Shotgun_IMG.png)
Secondary
Shaolin Scorcher
|
Jormungandrson, Seegson Working Joe and Nidhogg (Model)
bubbyboytoo (Stats)
|
100% mini-crits vs burning players
-66% clip size
-20% damage vs non-burning players
No random critical hits
|
![RedFlaregun.png](/w/images/thumb/2/2d/RedFlaregun.png/100px-RedFlaregun.png)
Secondary
Spitfire
|
NeoDement (Model)
bubbyboytoo (Stats)
|
Mini-crits players launched airborne by explosions, grapple hooks or enemy attacks
+100% projectile speed
This weapon deploys 30% faster
Does not crit burning players
|
![RED Necro Smasher.png](/w/images/thumb/4/47/RED_Necro_Smasher.png/50px-RED_Necro_Smasher.png)
Melee
Barbarian Basher
|
bloodfart, Constructor and DatGmann (Model)
bubbyboytoo (Stats)
|
When weapon is active:
+20% bullet damage resistance on wearer
+20% explosive damage resistance on wearer
+30% damage from melee sources while active
-20% firing speed
|
![Sharpenedvolcanofragment.png](/w/images/thumb/9/96/Sharpenedvolcanofragment.png/50px-Sharpenedvolcanofragment.png)
Melee
Guan Dao
|
Jormungandrson and Nidhogg (Model)
bubbyboytoo (Stats)
|
On Kill: Gain a speed boost for 5 seconds
-20% firing speed
|
![Paintrain.png](/w/images/thumb/2/28/Paintrain.png/80px-Paintrain.png)
Melee
Pain Train
|
Swizzle (Model)
Valve (Stats)
|
+1 capture rate on wearer
10% bullet damage vulnerability on wearer
|
![Axe IMG.png](/w/images/thumb/b/be/Axe_IMG.png/80px-Axe_IMG.png)
Melee
Sealbreaker
|
Svdl (Model)
bubbyboytoo (Stats)
|
+50% melee range
Deals extra damage based on the target's missing health
40% damage penalty
-30% firing speed
|
![Leaderboard class demoman.png](/w/images/thumb/4/47/Leaderboard_class_demoman.png/20px-Leaderboard_class_demoman.png) Demoman
|
![Grenade Launcher.png](/w/images/thumb/6/67/Grenade_Launcher.png/100px-Grenade_Launcher.png)
Primary
Improvised Exploder
|
Ertz and Kibble (Model)
bubbyboytoo (Stats)
|
Hold Fire to load up to four grenades
Release Fire to unleash the barrage
Grenades have very little bounce and roll
+50% firing speed
+3 degrees random projectile deviation
-20% damage penalty
-20% reload speed
|
![Iron Bomber.png](/w/images/thumb/5/54/Iron_Bomber.png/80px-Iron_Bomber.png)
Primary
Peacekeeper
|
Elbagast (Model)
bubbyboytoo (Stats)
|
Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks
+50% clip size
+3 degrees random projectile deviation
-20% damage penalty
|
![LochnLoad.png](/w/images/thumb/4/48/LochnLoad.png/80px-LochnLoad.png)
Primary
Ultimatum
|
Elbagast (Model)
bubbyboytoo (Stats)
|
On Hit: Jarate for 6 seconds
+20% blast radius
35% damage penalty
|
![Scottishresistancetransparent.png](/w/images/thumb/f/f2/Scottishresistancetransparent.png/80px-Scottishresistancetransparent.png)
Secondary
Big Mann
|
Rev and Colteh (Model)
derborgus3333 and bubbyboytoo (Stats)
|
+50% blast radius
+50% self damage force
30% damage penalty
|
![Scottishresistancetransparent.png](/w/images/thumb/f/f2/Scottishresistancetransparent.png/80px-Scottishresistancetransparent.png)
Secondary
Groundbreaker
|
Elbagast (Model)
bubbyboytoo (Stats)
|
+25% damage vs buildings
-0.3 sec faster bomb arm time
-40% damage vs players
-4 max pipebombs out
-50% clip size
|
![Quickiebomb Launcher.png](/w/images/thumb/7/78/Quickiebomb_Launcher.png/80px-Quickiebomb_Launcher.png)
Secondary
Powder Keg
|
Ertz and Kibble (Model)
derborgus3333 and bubbyboytoo (Stats)
|
+50% firing speed
+100% max secondary ammo on wearer
-70% damage penalty
Cannot charge shots
|
![Sticky IMG.png](/w/images/thumb/4/43/Sticky_IMG.png/80px-Sticky_IMG.png)
Secondary
Sticky Sweeper
|
Gadget, Stev and Kibble (Model)
bubbyboytoo (Stats)
|
+100% explosion radius
+25% damage bonus
-4 max pipebombs out
-50% clip size
0.7 sec longer bomb arm time
|
![BottleScreen.png](/w/images/thumb/2/25/BottleScreen.png/80px-BottleScreen.png)
Melee
Defused Defiler
|
ColonelBD (Model)
bubbyboytoo (Stats)
|
On Kill: Mini-crits for 4 seconds
20% damage penalty
No random critical hits
|
![Leaderboard class heavy.png](/w/images/thumb/5/5a/Leaderboard_class_heavy.png/20px-Leaderboard_class_heavy.png) Heavy
|
![Brass Beast.png](/w/images/thumb/3/38/Brass_Beast.png/80px-Brass_Beast.png)
Primary
Ekaterina
|
heinous (Model)
bubbyboytoo (Stats)
|
Bullets destroy rocket and grenades in flight
30% slower spin up time
20% damage penalty vs players
|
![Tomislav.PNG](/w/images/thumb/3/37/Tomislav.PNG/80px-Tomislav.PNG)
Primary
Heavy Artillery
|
Gadget (Model)
bubbyboytoo (Stats)
|
50% more accurate
Silent Killer: No barrel spin sound
40% damage penalty
|
![Natascha.png](/w/images/thumb/f/f8/Natascha.png/80px-Natascha.png)
Primary
Marina
|
maniac (Model)
bubbyboytoo (Stats)
|
100% critical hit vs wet players
-30% firing speed
20% longer weapon switch
|
![Natascha.png](/w/images/thumb/f/f8/Natascha.png/80px-Natascha.png)
Primary
Meteor Shower
|
BADGERPIG, Sparkwire and Druida (Model)
bubbyboytoo (Stats)
|
Looking down and attacking will launch you into the air
30% damage penalty
20% slower spin up time
|
![Minigun IMG.png](/w/images/thumb/4/42/Minigun_IMG.png/100px-Minigun_IMG.png)
Primary
Provisioner
|
Vomitrocious (Model)
bubbyboytoo (Stats)
|
When weapon is active:
+5 health regenerated per second
20 ammo regenerated every 5 seconds
20% faster spin up time
-40% health from healers
No ammo from dispensers while active
No random critical hits
|
![Item icon Buff Banner.png](/w/images/thumb/7/7c/Item_icon_Buff_Banner.png/80px-Item_icon_Buff_Banner.png)
Primary
Shotgun Stockpile
|
bubbyboytoo (Stats)
|
+30% move speed on wearer
+100% max secondary ammo on wearer
Cannot use minigun
|
![Tomislav.PNG](/w/images/thumb/3/37/Tomislav.PNG/100px-Tomislav.PNG)
Primary
Tara
|
UnintelGen and KP-ShadowSquirrel (Model)
bubbyboytoo (Stats)
|
Fires lasers
Does not require ammo
Silent Killer: No barrel spin sound
On hit: Reveal disguised Spy
30% slower spin up time
No random critical hits
Cannot be crit boosted
|
![Natascha.png](/w/images/thumb/f/f8/Natascha.png/100px-Natascha.png)
Primary
Vacuulator
|
Rozzy (Model)
Lolkat (Stats)
|
Bullets pull enemies towards you
+65% firing speed
+250% bullets per shot
45% slower spin up time
95% damage penalty
-100 max health on wearer
|
![Sandvich.png](/w/images/thumb/9/95/Sandvich.png/80px-Sandvich.png)
Secondary
Big Man's Banana Bar
|
ColonelBD (Model)
bubbyboytoo (Stats)
|
While under the effects, you grow to 150% your original size and take mini-crits from fire and explosive damage
Effect lasts for 20 seconds with a 40 second cooldown
Cannot throw sandviches
|
![Familybusiness.PNG](/w/images/thumb/b/ba/Familybusiness.PNG/100px-Familybusiness.PNG)
Secondary
Sub-Sandvich
|
Pogo and Pie_Savvy (Model)
bubbyboytoo (Stats)
|
On Kill: +30 health
-34% clip size
|
![Shotgun IMG.png](/w/images/thumb/c/cd/Shotgun_IMG.png/100px-Shotgun_IMG.png)
Secondary
Tactigatling
|
Svdl (Model)
LondierX (Stats)
|
+40% bullets per shot
10% damage penalty
33% less accurate
-34% clip size
-30% firing speed
|
![Fists of Steel RED.png](/w/images/thumb/f/f6/Fists_of_Steel_RED.png/80px-Fists_of_Steel_RED.png)
Melee
Hydraulic Hammers
|
CoBalt (Model)
bubbyboytoo (Stats)
|
+30% increase in damage when health <50% of max
Damage removes Sappers
-30% firing speed
|
![Leaderboard class engineer.png](/w/images/thumb/1/12/Leaderboard_class_engineer.png/20px-Leaderboard_class_engineer.png) Engineer
|
![Widowmaker.png](/w/images/thumb/4/44/Widowmaker.png/80px-Widowmaker.png)
Primary
Shell Shock
|
Stev, Gadget and Kibble (Model)
bubbyboytoo (Stats)
|
Damage removes Sappers
-25% damage vs players
-34% clip size
|
![RED Pomson 6000.png](/w/images/thumb/3/3c/RED_Pomson_6000.png/100px-RED_Pomson_6000.png)
Primary
Tesla Coil
|
Cobalt, 'R' DoubleTap and JZeeba (Model)
bubbyboytoo (Stats)
|
Does not require ammo
Projectile cannot be reflected
Projectiles penetrate enemy targets
+25% firing speed
100% critical hit vs wet players
No random critical hits
|
![Short circuit.png](/w/images/thumb/c/c3/Short_circuit.png/80px-Short_circuit.png)
Secondary
Fire-Arm
|
Svdl, Constructor and Metabolic (Model)
bubbyboytoo (Stats)
|
+30% firing speed
+110% clip size
100% slower reload speed
100% less accurate
-50% max secondary ammo on wearer
|
![Pretty Boy's Pocket Pistol.png](/w/images/thumb/2/2d/Pretty_Boy%27s_Pocket_Pistol.png/50px-Pretty_Boy%27s_Pocket_Pistol.png)
Secondary
Pretty Boy's Pocket Pistol
|
Elbagast (Model)
Valve (Stats)
|
When weapon is active:
On Hit: Gain up to +5 health
Wearer never takes falling damage
25% slower firing speed
20% damage vulnerability on wearer
|
![RED Giger Counter.png](/w/images/thumb/b/b6/RED_Giger_Counter.png/70px-RED_Giger_Counter.png)
Secondary
Range Finder
|
Rozzy (Model)
bubbyboytoo (Stats)
|
Take manual control of your Sentry Gun. Wrangled sentries gain a shield that reduces damage and repair by 66%. Sentries are disabled for 3 seconds after becoming unwrangled.
+200% Sentry damage bonus while wrangled
-700% Sentry firing speed while wrangled
|
![Winger.PNG](/w/images/thumb/f/f0/Winger.PNG/70px-Winger.PNG)
Secondary
Winger
|
BANG! (Model)
Valve (Stats)
|
+15% damage bonus
+25% greater jump height when active
-60% clip size
|
![Eureka Effect RED.png](/w/images/thumb/8/83/Eureka_Effect_RED.png/80px-Eureka_Effect_RED.png)
Melee
French Frier
|
BANG! (Model)
bubbyboytoo (Stats)
|
On Hit: Stun for 1 second
20% slower upgrade rate
50% damage penalty
No random critical hits
|
![Southern Hospitality.png](/w/images/thumb/1/1f/Southern_Hospitality.png/80px-Southern_Hospitality.png)
Melee
Heavy Head
|
Sparkwire and Primrose (Model)
bubbyboytoo (Stats)
|
+35% max building health
On Hit: Target is engulfed in flames
-30% firing speed
On Miss: Hit yourself. Idiot.
50% damage penalty
|
![Item icon Construction PDA.png](/w/images/thumb/6/61/Item_icon_Construction_PDA.png/100px-Item_icon_Construction_PDA.png)
PDA
Amplifier PDA
|
Jman (Model)
Jumento M.D. and Eggman (Amplifier model)
Theray070696 (Stats)
|
Replaces the Dispenser with an Amplifier that provides mini-crits to teammates standing within range. Range increases with level.
|
![Item icon Construction PDA.png](/w/images/thumb/6/61/Item_icon_Construction_PDA.png/100px-Item_icon_Construction_PDA.png)
PDA
Handy Pardner
|
BANG! (Model)
bubbyboytoo (Stats)
|
+100% Dispenser radius
Teleporters can be used in both directions
-20% Sentry Gun damage penalty
-30% slower build speed
|
![Leaderboard class medic.png](/w/images/thumb/e/e5/Leaderboard_class_medic.png/20px-Leaderboard_class_medic.png) Medic
|
![RedBlutsauger.png](/w/images/thumb/1/1c/RedBlutsauger.png/80px-RedBlutsauger.png)
Primary
Epidemic
|
ColonelBD and ficool2 (Model)
bubbyboytoo (Stats)
|
When weapon is active:
On Kill: Spawn a skeleton for 15 seconds
+35% damage vulnerability on wearer
-20% firing speed
|
![RED Syringe Gun.png](/w/images/thumb/4/4a/RED_Syringe_Gun.png/80px-RED_Syringe_Gun.png)
Primary
Leidwerfer
|
Svdl (Model)
bubbyboytoo (Stats)
|
On Hit: Mad Milk for 4 seconds
-50% clip size
-20% damage penalty
|
![Item icon Overdose.png](/w/images/thumb/f/fe/Item_icon_Overdose.png/80px-Item_icon_Overdose.png)
Primary
Maniac's Maschinenpistole
|
Donut the Vikingchap (Model)
bubbyboytoo (Stats)
|
+25% clip size
On Hit: +2% ÜberCharge added
This weapon deploys 35% slower
20% slower reload time
|
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Secondary
Barrier Warrior
|
randomteddybear and Ti|Nith (Model)
MaSerkzn and Crafting (Stats)
|
ÜberCharge provides a frontal shield that destroys projectiles and bullets and damages players
-25% ÜberCharge rate
No overheal
|
![RED Kritzkrieg.png](/w/images/thumb/1/19/RED_Kritzkrieg.png/100px-RED_Kritzkrieg.png)
Secondary
Medispenser
|
Vomitrocious and BADGERPIG (Model)
MasterOfTheXP (Stats)
|
ÜberCharge grants infinite clip and ammo and 25% faster firing speed
Healing restores 2% ammo every second
You share all positive boosts with your patient
-25% heal rate
|
![RED Ubersaw.png](/w/images/thumb/3/35/RED_Ubersaw.png/80px-RED_Ubersaw.png)
Melee
Krankensage
|
Mister Royzo (Model)
bubbyboytoo (Stats)
|
Damage increases with ÜberCharge, up to 105 damage at 100%
Third successful hit in a row always crits
-20% firing speed
No random critical hits
|
![RED Überneedle.png](/w/images/thumb/6/6e/RED_%C3%9Cberneedle.png/80px-RED_%C3%9Cberneedle.png)
Melee
Outbreaker
|
Svdl (Model)
bubbyboytoo (Stats)
|
On Hit: Bleed for 8 seconds
-20% firing speed
+20% explosive damage vulnerability on wearer
|
![Syringe.png](/w/images/thumb/1/17/Syringe.png/80px-Syringe.png)
Melee
Syringe
|
Sexy Robot (Model)
bubbyboytoo (Stats)
|
Alt-Fire: Taunt to provide a healing effect to all nearby teammates
+50% taunt speed while active
On Hit: Bleed for 4 seconds
30% damage penalty
No random critical hits
|
![Leaderboard class sniper.png](/w/images/thumb/f/fe/Leaderboard_class_sniper.png/20px-Leaderboard_class_sniper.png) Sniper
|
![Sniper rifle.png](/w/images/thumb/3/35/Sniper_rifle.png/80px-Sniper_rifle.png)
Primary
High Noon
|
Ertz and Kibble (Model)
Kibble (Stats)
|
65% faster weapon switch
80% slower power charge
-15 max health on wearer
|
![RED Shooting Star.png](/w/images/thumb/d/da/RED_Shooting_Star.png/80px-RED_Shooting_Star.png)
Primary
Moonbeam
|
RetroMike and Frying Dutchman (Model)
Iamgoofball (Stats)
|
Crits whenever it would normally mini-crit
50% faster power charge
+50% fire damage vulnerability on wearer
Fires tracer rounds
|
![Fortified Compound.png](/w/images/thumb/e/ea/Fortified_Compound.png/80px-Fortified_Compound.png)
Primary
Outback Outlaw
|
Tuna Melt (Model)
bubbyboytoo (Stats)
|
On Hit: Jarate for 4 seconds
-50% damage on headshot
|
![Bazaar Bargain.PNG](/w/images/thumb/1/16/Bazaar_Bargain.PNG/100px-Bazaar_Bargain.PNG)
Primary
Soviet Souvenir
|
Corvalho, TezLa and !10 (Model)
bubbyboytoo (Stats)
|
+80% firing speed
100% faster power charge
+100% max primary ammo on wearer
50% damage penalty
No headshots
|
![RED Shooting Star.png](/w/images/thumb/d/da/RED_Shooting_Star.png/80px-RED_Shooting_Star.png)
Primary
Viewfinder
|
Svdl (Model)
Karma Charger (Stats)
|
On Hit: Marks one victim at a time, allowing your team to see them through walls for 5 seconds
On Hit: Reveal cloaked Spy
-25% damage on body shot
15% slower power charge
|
![Cleaner's Carbine.png](/w/images/thumb/4/48/Cleaner%27s_Carbine.png/60px-Cleaner%27s_Carbine.png)
Secondary
Brief Negotiator
|
Corvalho, TezLa and !10 (Model)
bubbyboytoo (Stats)
|
Crits whenever it would normally mini-crit
This weapon deploys 30% slower
-40% firing speed
No random critical hits
|
![Shahanshah.PNG](/w/images/thumb/b/bc/Shahanshah.PNG/100px-Shahanshah.PNG)
Melee
Finishing Touch
|
Svdl (Model)
bubbyboytoo (Stats)
|
On Kill: 3 seconds of 100% critical chance
-25% firing speed
15% longer weapon switch
-10 max health on wearer
No random critical hits
|
![Leaderboard class spy.png](/w/images/thumb/3/33/Leaderboard_class_spy.png/20px-Leaderboard_class_spy.png) Spy
|
![Enforcer.PNG](/w/images/thumb/c/ce/Enforcer.PNG/100px-Enforcer.PNG)
Primary
Gilded Glory
|
OverPovered and Blastel (Model)
bubbyboytoo (Stats)
|
On Kill: Gain mini-crits for 5 seconds
-15% clip size
-20% firing speed
No random critical hits
|
![Diamondback IMG.png](/w/images/thumb/2/27/Diamondback_IMG.png/80px-Diamondback_IMG.png)
Primary
Rhino
|
OverPovered and Blastel (Model)
bubbyboytoo (Stats)
|
+20% damage bonus
No random critical hits
-50% reload speed
No random crtical hits
|
![Sapper IMG.png](/w/images/thumb/b/be/Sapper_IMG.png/80px-Sapper_IMG.png)
Sapper
Shredder
|
nano393 (Model)
Karma Charger (Stats)
|
+20% sapper damage bonus
-50% sapper health penalty
|
![Sapper IMG.png](/w/images/thumb/b/be/Sapper_IMG.png/80px-Sapper_IMG.png)
Sapper
Timely Demise
|
Svdl (Model)
Karma Charger (Stats)
|
After 5 seconds of being attached to a building, the dynamite explodes, decimating all surrounding buildings and players in its range
Deals no damage to sapped building prior to explosion
2 second recharge required after use
-50% sapper health penalty
|
![Bigearner.PNG](/w/images/thumb/b/be/Bigearner.PNG/80px-Bigearner.PNG)
Melee
Commando's Cut-Throat
|
donhonk, Psyke, Square and Sky (Model)
bubbyboytoo (Stats)
|
Silent Killer: No attack noise from backstabs
+20% firing speed
This weapon deploys 25% slower
+20% explosive damage vulnerability while active
|
![Sharp Dresser.png](/w/images/thumb/f/f8/Sharp_Dresser.png/80px-Sharp_Dresser.png)
Melee
Rogue's Ruler
|
Deadlylama (Model)
bubbyboytoo (Stats)
|
+50% damage bonus
On Miss: Hit yourself. Idiot.
|
![PDA disguise.png](/w/images/thumb/0/0e/PDA_disguise.png/80px-PDA_disguise.png)
PDA
Champion's Case
|
BadPrankster (Model)
bubbyboytoo (Stats)
|
Immune to fire while disguised
+30% bullet damage vulnerability on wearer
|
![Enthusiast's Timepiece.png](/w/images/thumb/a/a3/Enthusiast%27s_Timepiece.png/30px-Enthusiast%27s_Timepiece.png)
Watch
Back-Poker's Pocket Watch
|
bubbyboytoo (Stats)
|
+20% cloak duration
No damage resistance while cloaked
|
![Quackenbirdt.png](/w/images/thumb/5/54/Quackenbirdt.png/50px-Quackenbirdt.png)
Watch
Lifeblood Timepiece
|
bubbyboytoo (Stats)
|
Cloak type: Leech
Drains 6 health per second to remain cloaked indefinitely
+1 health regenerated per second on wearer
|
Scout and Engineer
|
![Pistol.png](/w/images/thumb/a/a2/Pistol.png/50px-Pistol.png)
Secondary
Lamplighter
|
ColonelBD (Model)
bubbyboytoo (Stats)
|
+15 max health on wearer
-20% clip size
-15% firing speed
|
Heavy and Engineer
|
![Reserve Shooter.png](/w/images/thumb/b/b7/Reserve_Shooter.png/100px-Reserve_Shooter.png)
Primary (Engineer)
Secondary (Heavy)
Reserve Shooter
|
Elbagast (Model)
Valve (Stats)
|
Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks
This weapon deploys 20% faster
-34% clip size
|
Soldier, Pyro and Engineer
|
![Familybusiness.PNG](/w/images/thumb/b/ba/Familybusiness.PNG/80px-Familybusiness.PNG)
Primary (Engineer)
Secondary (Soldier, Pyro)
Family Business
|
SNIPA and Colossal (Model)
Valve (Stats)
|
+33% clip size
+15% faster firing speed
-15% damage penalty
|
Soldier, Pyro, Heavy and Engineer
|
![Panic Attack.png](/w/images/thumb/3/3e/Panic_Attack.png/60px-Panic_Attack.png)
Primary (Engineer)
Secondary (Soldier, Pyro, Heavy)
Exterminator
|
Sparkwire, Frying Dutchman and Ryan (Model)
bubbyboytoo (Stats)
|
30% more accurate
+15% damage penalty
-34 clip size
|
![Reserve Shooter.png](/w/images/thumb/b/b7/Reserve_Shooter.png/80px-Reserve_Shooter.png)
Primary (Engineer)
Secondary (Soldier, Pyro, Heavy)
Kanopy Killer
|
Sparkwire and Svdl (Model)
bubbyboytoo (Stats)
|
+60% clip size
+50% firing speed
-50% reload speed
-30% damage penalty
|
![Panic Attack.png](/w/images/thumb/3/3e/Panic_Attack.png/60px-Panic_Attack.png)
Primary (Engineer)
Secondary (Soldier, Pyro, Heavy)
Raiding Aid
|
Svdl (Model)
bubbyboytoo (Stats)
|
+30% firing speed
+30% reload speed
-50% clip size
30% less accurate
|
Scout, Soldier, Pyro, Demoman, Heavy, Medic and Sniper
|
![RED Crossing Guard.png](/w/images/thumb/3/35/RED_Crossing_Guard.png/80px-RED_Crossing_Guard.png)
Melee
Freeman's Friend
|
Valve and SilentFox3 (Model)
bubbyboytoo (Stats)
|
+50% firing speed
-60% damage penalty
|