Difference between revisions of "Template:Building Specifications"

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(Updated available languages)
(Added missing /de.)
Line 2: Line 2:
 
! colspan="2" rowspan="2" class="header" | {{lang
 
! colspan="2" rowspan="2" class="header" | {{lang
 
  | en = Building type
 
  | en = Building type
 +
| de = Gebäudeart
 
  }}
 
  }}
 
! colspan="2" class="header" | {{lang
 
! colspan="2" class="header" | {{lang
 
  | en = Cost in metal
 
  | en = Cost in metal
 +
| de = Metallkosten
 
  | es = Costp en metal
 
  | es = Costp en metal
| de = Metallkosten
 
 
  | ja = 必要メタル
 
  | ja = 必要メタル
 
  | ko = 필요 금속
 
  | ko = 필요 금속
Line 16: Line 17:
 
! colspan="3" class="header" | {{lang
 
! colspan="3" class="header" | {{lang
 
  | en = Health points
 
  | en = Health points
 +
| de = Gesundheitspunkte
 
  | es = Puntos de salu
 
  | es = Puntos de salu
| de = Gesundheitspunkte
 
 
  | ja = 耐久値
 
  | ja = 耐久値
 
  | ko = 체력
 
  | ko = 체력
Line 27: Line 28:
 
! class="header" rowspan="2" | {{lang
 
! class="header" rowspan="2" | {{lang
 
  | en = Scrap Metal<br>when destroyed
 
  | en = Scrap Metal<br>when destroyed
 +
| de = Metallschrott<br>wenn zerstört
 
  | es = Chatarra<br>cuando es destruida
 
  | es = Chatarra<br>cuando es destruida
| de = Metallschrott<br>wenn zerstört
 
 
  | ja = 破壊時のスクラップのメタル量
 
  | ja = 破壊時のスクラップのメタル量
 
  | ko = 파괴 시 남기는<br>금속의 총량
 
  | ko = 파괴 시 남기는<br>금속의 총량
Line 39: Line 40:
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Build
 
  | en = Build
 +
| de = Bauen
 
  | es = Construir
 
  | es = Construir
| de = Bauen
 
 
  | ja = 作成
 
  | ja = 作成
 
  | ko = 건설
 
  | ko = 건설
Line 50: Line 51:
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Upgrade
 
  | en = Upgrade
 +
| de = Ausbau
 
  | es = Mejorar
 
  | es = Mejorar
| de = Ausbau
 
 
  | ja = アップグレード
 
  | ja = アップグレード
 
  | ko = 개선
 
  | ko = 개선
Line 61: Line 62:
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Level 1
 
  | en = Level 1
 +
| de = Stufe 1
 
  | es = Nivel 1
 
  | es = Nivel 1
| de = Stufe 1
 
 
  | ja = レベル1
 
  | ja = レベル1
 
  | ko = 1단계
 
  | ko = 1단계
Line 72: Line 73:
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Level 2
 
  | en = Level 2
 +
| de = Stufe 2
 
  | es = Nivel 2
 
  | es = Nivel 2
| de = Stufe 2
 
 
  | ja = レベル2
 
  | ja = レベル2
 
  | ko = 2단계
 
  | ko = 2단계
Line 83: Line 84:
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Level 3
 
  | en = Level 3
 +
| de = Stufe 3
 
  | es = Nivel 3
 
  | es = Nivel 3
| de = Stufe 3
 
 
  | ja = レベル3
 
  | ja = レベル3
 
  | ko = 3단계
 
  | ko = 3단계
Line 96: Line 97:
 
! {{lang
 
! {{lang
 
  | en = Stock
 
  | en = Stock
 +
| de = Standard
 
  }}
 
  }}
 
| 130 <!--build-->
 
| 130 <!--build-->
Line 101: Line 103:
 
| 150 <small>({{tooltip|441|{{lang
 
| 150 <small>({{tooltip|441|{{lang
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 +
| de = Effektive Lebenspunkte wenn das Schild des Sentry-Flüsterers aktiv ist (+66% Resistenz)
 
  }}}})</small>
 
  }}}})</small>
 
| 180 <small>({{tooltip|212|{{lang
 
| 180 <small>({{tooltip|212|{{lang
 
  | en = Effective HP versus Heavy primary weapons (+15% resistance)
 
  | en = Effective HP versus Heavy primary weapons (+15% resistance)
 +
| de = Effektive Lebenspunkte gegen die Primärwaffen des Heavy (+15% Resistenz)
 
  }}}})</small> <small>({{tooltip|529|{{lang
 
  }}}})</small> <small>({{tooltip|529|{{lang
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 +
| de = Effektive Lebenspunkte wenn das Schild des Sentry-Flüsterers aktiv ist (+66% Resistenz)
 
  }}}})</small>
 
  }}}})</small>
 
| 216 <small>({{tooltip|270|{{lang
 
| 216 <small>({{tooltip|270|{{lang
 
  | en = Effective HP versus Heavy primary weapons (+20% resistance)
 
  | en = Effective HP versus Heavy primary weapons (+20% resistance)
 +
| de = Effektive Lebenspunkte gegen die Primärwaffen des Heavy (+20% Resistenz)
 
  }}}})</small> <small>({{tooltip|635|{{lang
 
  }}}})</small> <small>({{tooltip|635|{{lang
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 +
| de = Effektive Lebenspunkte wenn das Schild des Sentry-Flüsterers aktiv ist (+66% Resistenz)
 
  }}}})</small>
 
  }}}})</small>
 
| 15 x 4 (60) <!--scrap-->
 
| 15 x 4 (60) <!--scrap-->
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| 100 <small>({{tooltip|294|{{lang
 
| 100 <small>({{tooltip|294|{{lang
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 
  | en = Effective HP when the Wrangler shield is active (+66% resistance)
 +
| de = Effektive Lebenspunkte wenn das Schild des Sentry-Flüsterers aktiv ist (+66% Resistenz)
 
  }}}})</small>
 
  }}}})</small>
 
| colspan="2" | {{common string|N/A}}
 
| colspan="2" | {{common string|N/A}}
 
| {{tooltip|0 x 4 (0)|{{lang
 
| {{tooltip|0 x 4 (0)|{{lang
 
  | en = Provides ammo, but no metal
 
  | en = Provides ammo, but no metal
 +
| de = Verteilt Munition, jedoch kein Metall
 
}}}}
 
}}}}
 
|-
 
|-
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! colspan="2" rowspan="2" class="header" | {{lang
 
! colspan="2" rowspan="2" class="header" | {{lang
 
  | en = Building type
 
  | en = Building type
 +
| de = Gebäudeart
 
  }}
 
  }}
 
! colspan="9" class="header" | {{lang
 
! colspan="9" class="header" | {{lang
 
  | en = Build time (seconds)
 
  | en = Build time (seconds)
 +
| de = Bauzeit (Sekunden)
 
  }}
 
  }}
 
|-
 
|-
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Initial construction
 
  | en = Initial construction
 +
| de = Erstmaliger Aufbau
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Initial construction + boosted by<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 
  | en = Initial construction + boosted by<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 +
| de = Erstmaliger Aufbau beschleunigt durch<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Initial construction + boosted by<br>{{item icon|Jag}}
 
  | en = Initial construction + boosted by<br>{{item icon|Jag}}
 +
| de = Erstmaliger Aufbau beschleunigt durch<br>{{item icon|Jag}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Initial construction + boosted by<br>{{item icon|Eureka Effect}}
 
  | en = Initial construction + boosted by<br>{{item icon|Eureka Effect}}
 +
| de = Erstmaliger Aufbau beschleunigt durch<br>{{item icon|Eureka Effect}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Redeployed
 
  | en = Redeployed
 +
| de = Wiederaufgebaut
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Redeployed + boosted by<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 
  | en = Redeployed + boosted by<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 +
| de = Wiederaufgebaut beschleunigt durch<br>{{item icon|Wrench}}{{item icon|Gunslinger}}{{item icon|Southern Hospitality}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Redeployed + boosted by<br>{{item icon|Jag}}
 
  | en = Redeployed + boosted by<br>{{item icon|Jag}}
 +
| de = Wiederaufgebaut beschleunigt durch<br>{{item icon|Jag}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Redeployed + boosted by<br>{{item icon|Eureka Effect}}
 
  | en = Redeployed + boosted by<br>{{item icon|Eureka Effect}}
 +
| de = Wiederaufgebaut beschleunigt durch<br>{{item icon|Eureka Effect}}
 
  }}</small>
 
  }}</small>
 
! class="header" | <small>{{lang
 
! class="header" | <small>{{lang
 
  | en = Upgrade
 
  | en = Upgrade
 +
| de = Upgrade
 
  }}</small>
 
  }}</small>
 
|-
 
|-
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! {{lang
 
! {{lang
 
  | en = Stock
 
  | en = Stock
 +
| de = Standard
 
  }}
 
  }}
 
| 10.5
 
| 10.5
Line 228: Line 249:
 
{{lang
 
{{lang
 
  | en = Building construction speed
 
  | en = Building construction speed
 +
| de = Gesamtaufbaugeschwindigkeit
 
}} = {{lang
 
}} = {{lang
  | en = default construction speed
+
  | en = Default construction speed
 +
| de = Normale Aufbaugeschwindigkeit
 
}} / (1 + {{lang
 
}} / (1 + {{lang
 
  | en = sum of all boosts
 
  | en = sum of all boosts
 +
| de = Summe aller Beschleunigungen
 
}})
 
}})
 
* {{lang
 
* {{lang
 
  | en = Default construction speed (Sentry Guns)
 
  | en = Default construction speed (Sentry Guns)
 +
| de = Normale Aufbaugeschwindigkeit (Sentryguns)
 
}}: 10.5
 
}}: 10.5
 
* {{lang
 
* {{lang
 
  | en = Default construction speed (Dispensers and Teleporters)
 
  | en = Default construction speed (Dispensers and Teleporters)
 +
| de = Normale Aufbaugeschwindigkeit (Dispenser und Teleporter)
 
}}: {{lang|
 
}}: {{lang|
 
  | en = Sentry Gun speed
 
  | en = Sentry Gun speed
 +
| de = Sentrygun-Geschwindigkeit
 
}} x 2 = 21.0
 
}} x 2 = 21.0
 
* {{lang
 
* {{lang
 
  | en = Redeployment boost (Sentry Guns)
 
  | en = Redeployment boost (Sentry Guns)
 +
| de = Wiederaufbaubeschleunigung (Sentryguns)
 
}}: 2.0
 
}}: 2.0
 
* {{lang
 
* {{lang
 
  | en = Redeployment boost (Dispensers and Teleporters)
 
  | en = Redeployment boost (Dispensers and Teleporters)
 +
| de = Wiederaufbaubeschleunigung (Dispenser und Teleporter)
 
}}: 3.0
 
}}: 3.0
 
* {{lang
 
* {{lang
 
  | en = Mini-Sentry boost
 
  | en = Mini-Sentry boost
 +
| de = Mini-Sentry-Beschleunigung
 
}}: 1.5
 
}}: 1.5
 
* {{lang
 
* {{lang
 
  | en = Stock wrench boost
 
  | en = Stock wrench boost
 +
| de = Beschleunigung durch Schraubenschlüssel
 
}}: 1.5
 
}}: 1.5
 
* {{lang
 
* {{lang
 
  | en = Jag boost
 
  | en = Jag boost
 +
| de = Beschleunigung durch Jaguar
 
}}: 1.5 + 0.3 = 1.8
 
}}: 1.5 + 0.3 = 1.8
 
* {{lang
 
* {{lang
 
  | en = Eureka Effect boost
 
  | en = Eureka Effect boost
 +
| de = Beschleunigung durch Aha-Effekt
 
}}: 1.5 / 2 = 0.75
 
}}: 1.5 / 2 = 0.75
 
{{lang
 
{{lang
  | en = Times assume wrench boosting is in constant effect. As the builder cannot swing their wrench until their weapon switch delay wears off, these values will be slightly slower in practice. Each additional Engineer adds ther own personal wrench boost to the formula.
+
  | en = Times assume wrench boosting is in constant effect. As the builder cannot swing their wrench until their weapon switch delay wears off, these values will be slightly slower in practice. Each additional Engineer adds their own personal wrench boost to the formula.
 +
| de = Es gilt die Annahme, dass die Effekte der Beschleunigung durch Schraubenschlüssel konstant wirken. Da der Erbauer den Schraubenschlüssel nicht benutzen kann, bis die Waffen gewechselt sind, sind die Zeiten in der Praxis etwas langsamer. Jeder zusätzliche Engineer fügt der Formel seine eigene Beschleunigung durch seinen Schraubenschlüssel hinzu.
 
}}
 
}}
 
<noinclude>
 
<noinclude>
{{translation switching|en}}
+
{{translation switching|en, de}}
 
</noinclude>
 
</noinclude>

Revision as of 13:05, 30 June 2016

Building type Cost in metal Health points Scrap Metal
when destroyed
Build Upgrade Level 1 Level 2 Level 3
Sentry Gun Stock 130 200 150 (441) 180 (212) (529) 216 (270) (635) 15 x 4 (60)
Combat Mini-Sentry Gun 100 N/A 100 (294) N/A 0 x 4 (0)
Dispenser 100 200 150 180 216 10 x 5 (50)
Teleporters 125 200 150 180 216 15 x 4 (60)


Building type Build time (seconds)
Initial construction Initial construction + boosted by
WrenchGunslingerSouthern Hospitality
Initial construction + boosted by
Jag
Initial construction + boosted by
Eureka Effect
Redeployed Redeployed + boosted by
WrenchGunslingerSouthern Hospitality
Redeployed + boosted by
Jag
Redeployed + boosted by
Eureka Effect
Upgrade
Sentry Gun Stock 10.5 4.2 3.75 6.0 3.5 2.333 2.1875 2.8 1.6
Combat Mini-Sentry Gun 4.2 2.625 2.442 3.231 2.333 1.75 1.667 2.0 N/A
Dispenser 21.0 8.4 7.5 12.0 5.25 3.818 3.621 4.421 1.6
Teleporters 21.0 8.4 7.5 12.0 5.25 3.818 3.621 4.421 1.6

Building construction speed = Default construction speed / (1 + sum of all boosts)

  • Default construction speed (Sentry Guns): 10.5
  • Default construction speed (Dispensers and Teleporters): Sentry Gun speed x 2 = 21.0
  • Redeployment boost (Sentry Guns): 2.0
  • Redeployment boost (Dispensers and Teleporters): 3.0
  • Mini-Sentry boost: 1.5
  • Stock wrench boost: 1.5
  • Jag boost: 1.5 + 0.3 = 1.8
  • Eureka Effect boost: 1.5 / 2 = 0.75

Times assume wrench boosting is in constant effect. As the builder cannot swing their wrench until their weapon switch delay wears off, these values will be slightly slower in practice. Each additional Engineer adds their own personal wrench boost to the formula.