Difference between revisions of "Template:Class weapons table medic primary"

From Team Fortress Wiki
Jump to: navigation, search
Line 183: Line 183:
 
| {{lang
 
| {{lang
 
   | en =  
 
   | en =  
{{Pro}}Übercharge percentage increases movement speed by up to 10%.<br/>
+
{{Pro}}Übercharge percentage increases movement speed by up to 20%.<br/>
{{Con}}–10% damage penalty.<br/>
+
{{Con}}–15% damage penalty.<br/>
 
   | cs =  
 
   | cs =  
 
{{Pro}}Nabíjení Übercharge zvyšuje rychlost pohybu až na 10 procent.<br/>
 
{{Pro}}Nabíjení Übercharge zvyšuje rychlost pohybu až na 10 procent.<br/>

Revision as of 00:23, 9 July 2016

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.

Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38-75

Crit: 113-225

Healing:

75-150

(Range-dependent)

Pictogram minus.png No headshots.

Pictogram minus.png –75% max primary ammo on wearer.
Pictogram info.png Fires special bolts that heal teammates and deal damage based on distance traveled.
Pictogram info.png This weapon will reload automatically when not active.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9

Crit: 27

[10 syringes / sec.]

Pictogram plus.png Übercharge percentage increases movement speed by up to 20%.

Pictogram minus.png –15% damage penalty.

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.