Difference between revisions of "Debuff"
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{{Disambiguation|Debuff}} | {{Disambiguation|Debuff}} | ||
− | *[[Fire]], damaging the burning player every half a second for | + | *[[Fire]], damaging the burning player every half a second for 3 HP for 10 seconds (60 damage in total) |
+ | *[[Bleeding]], damaging the bleeding player every half a second for 4 HP for 5-6 second (depending on the weapon used) | ||
*[[Critical_hits#Mini-crits|Marked for death]], making the player take minicrit damage (duration varies) | *[[Critical_hits#Mini-crits|Marked for death]], making the player take minicrit damage (duration varies) | ||
*[[Jarate#Function_times|Jarate debuff]], making the player take minicrit damage for 10 seconds (5 second while being healed by a [[Medic]] or a [[Dispenser]]) | *[[Jarate#Function_times|Jarate debuff]], making the player take minicrit damage for 10 seconds (5 second while being healed by a [[Medic]] or a [[Dispenser]]) |
Revision as of 12:05, 1 August 2016
Debuff may refer to:
- Fire, damaging the burning player every half a second for 3 HP for 10 seconds (60 damage in total)
- Bleeding, damaging the bleeding player every half a second for 4 HP for 5-6 second (depending on the weapon used)
- Marked for death, making the player take minicrit damage (duration varies)
- Jarate debuff, making the player take minicrit damage for 10 seconds (5 second while being healed by a Medic or a Dispenser)
- Mad Milk debuff, making 60% of damage taken return to your enemies as health for 10 second (2,5 second while being healed by a Medic or a Dispenser)
- A weapon's penalty (eg. Sandman's health penalty)
- A nerf synonym.
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