Difference between revisions of "List of Maps/ko"

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(Created page with ''''Maps''' are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED an…')
 
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'''Maps''' are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies [[RED]] and [[BLU]]. As the land and any important property cannot be won by legal means, the 9 [[Classes|mercenaries]] are deployed by each company to take the land by force by completing a series of objectives.
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#REDIRECT [[List of maps/ko]] {{R lang|ko}}
 
 
Initially, the game launched with only three [[game modes]] (CP, CTF, TC) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
 
 
 
{{anchor|CTF|ctf|Ctf}}
 
== Capture the Flag ==
 
{{main|Capture the Flag}}
 
Capture the Flag maps carry the ctf_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Ctf 2fort bridge ss.png|100px|link=2fort]]
 
| '''[[2Fort]]'''
 
| ctf_2fort
 
| Farmland
 
|-
 
| [[File:CTF DoubleCross RedBase.png|100px|link=Double Cross]]
 
| '''[[Double Cross]]'''
 
| ctf_doublecross
 
| Alpine / Industrial
 
|-
 
| [[File:CTF Sawmill Center.png|100px|link=Sawmill (Capture the Flag)]]
 
| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
 
| ctf_sawmill
 
| Alpine
 
|-
 
| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 
| '''''[[Turbine]]'''''
 
| ctf_turbine
 
| Industrial
 
|-
 
| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 
| '''[[Well (Capture the Flag)|Well]]'''
 
| ctf_well
 
| Industrial
 
|}
 
 
 
{{anchor|CP|cp|Control point}}
 
== Control Point ==
 
{{main|Control Point}}
 
 
 
Control point maps carry the cp_ prefix.
 
=== Standard control point ===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Badlands.jpg|100px|link=Badlands]]
 
| '''[[Badlands]]'''
 
| cp_badlands
 
| Desert
 
|-
 
| [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
 
| '''''[[Coldfront]]'''''
 
| cp_coldfront
 
| Arctic
 
|-
 
| [[File:Cpfastlane.jpg|100px|link=Fastlane]]
 
| '''''[[Fastlane]]'''''
 
| cp_fastlane
 
| Desert
 
|-
 
| [[File:Cpfreight.jpg|100px|link=Freight]]
 
| '''''[[Freight]]'''''
 
| cp_freight_final1
 
| Desert
 
|-
 
| [[File:TF2 Granary Map.jpg|100px|link=Granary]]
 
| '''[[Granary]]'''
 
| cp_granary
 
| Farmland
 
|-
 
| [[File:TF2 Well Map.jpg|100px|link=Well]]
 
| '''[[Well]]'''
 
| cp_well
 
| Industrial
 
|-
 
| [[File:03 screen a.jpg|100px|link=Yukon]]
 
| '''''[[Yukon]]'''''
 
| cp_yukon_final
 
| Alpine
 
|}
 
 
 
=== Attack/Defend ===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
 
| '''[[Dustbowl]]'''
 
| cp_dustbowl
 
| Desert
 
|-
 
| [[File:Egypt 01.jpg|100px|link=Egypt]]
 
| '''''[[Egypt]]'''''
 
| cp_egypt_final
 
| Egyptian
 
|-
 
| [[File:Cp gorge.jpg|100px|link=Gorge]]
 
| '''[[Gorge]]'''
 
| cp_gorge
 
| Alpine
 
|-
 
| [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
 
| '''[[Gravel Pit]]'''
 
| cp_gravelpit
 
| Industrial
 
|-
 
| [[File:Junct 01.jpg|100px|link=Junction]]
 
| '''''[[Junction]]'''''
 
| cp_junction_final
 
| Spytech
 
|-
 
| [[File:Mann_manor_event.jpg|100px|link=Manor]]
 
| '''''[[Mann Manor]]'''''
 
| cp_manor_event
 
| Mansion / Halloween
 
|-
 
|[[File:Art_Pass_Winner_3DNJ.jpg|100px|link=mountainlab]]
 
| '''''[[Mountain Lab]]'''''
 
| cp_mountainlab
 
| Alpine
 
|-
 
| [[File:01 cpSteel 2.jpg|100px|link=Steel]]
 
| '''''[[Steel]]'''''
 
| cp_steel
 
| Industrial
 
|}
 
 
 
{{anchor|TC|tc|Territorial control}}
 
 
 
== Territorial Control ==
 
{{main|Territorial Control}}
 
Territorial control maps carry the tc_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
 
| '''[[Hydro]]'''
 
| tc_hydro
 
| Industrial
 
|}
 
 
 
{{anchor|PL|pl|payload}}
 
== Payload ==
 
{{main|Payload}}
 
Payload maps carry the pl_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
 
| '''[[Badwater Basin]]'''
 
| pl_badwater
 
| Desert
 
|-
 
| [[File:Goldrush.jpg|100px|link=Gold Rush]]
 
| '''[[Gold Rush]]'''
 
| pl_goldrush
 
| Desert
 
|-
 
| [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
 
| '''''[[Hoodoo]]'''''
 
| pl_hoodoo_final
 
| Desert
 
|-
 
| [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
 
| '''[[Thunder Mountain]]'''
 
| pl_thundermountain
 
| Alpine
 
|-
 
| [[File:Engineer Update Upward.png|100px|link=Upward]]
 
| '''[[Upward]]'''
 
| pl_upward
 
| Desert
 
|}
 
===Payload race===
 
Payload race maps carry the plr_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Pipeline.jpg|100px|link=Pipeline]]
 
| '''[[Pipeline]]'''
 
| plr_pipeline
 
| Industrial
 
|-
 
| [[File:Engineer Update Hightower.png|100px|link=Hightower]]
 
| '''[[Hightower]]'''
 
| plr_hightower
 
| Desert
 
|}
 
 
 
{{anchor|arena}}
 
== Arena ==
 
{{main|Arena}}
 
Arena maps carry the arena_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
 
| '''[[Badlands (Arena)|Badlands]]'''
 
| arena_badlands
 
| Desert
 
|-
 
| [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
 
| '''[[Granary (Arena)|Granary]]'''
 
| arena_granary
 
| Farmland
 
|-
 
| [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
 
| '''[[Lumberyard]]'''
 
| arena_lumberyard
 
| Alpine
 
|-
 
| [[File:Arenanucleus.jpg|100px|link=Nucleus]]
 
| '''[[Nucleus]]'''
 
| arena_nucleus
 
| Spytech
 
|-
 
| [[File:Offblast 01.jpg|100px|link=Offblast]]
 
| '''''[[Offblast]]'''''
 
| arena_offblast_final
 
| Desert
 
|-
 
| [[File:Arenaravine.jpg|100px|link=Ravine]]
 
| '''[[Ravine]]'''
 
| arena_ravine
 
| Desert
 
|-
 
| [[File:Sawmill.PNG|100px|link=Sawmill]]
 
| '''[[Sawmill]]'''
 
| arena_sawmill
 
| Alpine
 
|-
 
| [[File:Watch 01.jpg|100px|link=Watchtower]]
 
| '''''[[Watchtower]]'''''
 
| arena_watchtower
 
| Alpine
 
|-
 
| [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
 
| '''[[Well (Arena)|Well]]'''
 
| arena_well
 
| Industrial
 
|}
 
 
 
{{anchor|KOTH|KotH|KoTH|King of the hill}}
 
== King of the Hill ==
 
{{main|King of the Hill}}
 
King of the Hill maps carry the koth_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
|-
 
| [[File:Koth harvest both.jpg|100px|link=Harvest]]
 
| '''''[[Harvest]]  / [[Harvest Event]]'''''
 
| koth_harvest_final <br>/ koth_harvest_event
 
| Farmland / Hallowe'en
 
|-
 
| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
 
| '''[[Nucleus (King of the Hill)|Nucleus]]'''
 
| koth_nucleus
 
| Spytech
 
|-
 
| [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
 
| '''[[Sawmill (King of the Hill)|Sawmill]]'''
 
| koth_sawmill
 
| Alpine
 
|-
 
| [[File:Viaduct 01.jpg|100px|link=Viaduct]]
 
| '''[[Viaduct]]'''
 
| koth_viaduct
 
| Arctic
 
|}
 
 
 
{{anchor|TR|tr}}
 
== Training ==
 
{{main|Training mode}}
 
Training maps carry the tr_ prefix.
 
 
 
{| class="wikitable grid"
 
! class="header" | Image
 
! class="header" | Name
 
! class="header" | File Name
 
! class="header" | Theme
 
|-
 
| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
 
| [[Dustbowl (Training)|Dustbowl]]
 
| tr_dustbowl
 
| Desert
 
|-
 
| [[File:Map TR Training.png|100px|link=Target]]
 
| [[Target]]
 
| tr_target
 
| Industrial
 
|}
 
 
 
{{anchor|Custom|Custom Maps}}
 
 
 
== Custom maps ==
 
''See [[Custom Maps]].''
 
 
 
== See also ==
 
* [[Game modes]]
 
* [[Map name prefixes]]
 
* [[List of skyboxes]]
 
 
 
== External links ==
 
*[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments]
 
*[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style]
 
 
 
{{Maps nav}}
 
 
 
[[Category:Lists]]
 
[[Category:Maps| ]]
 
[[Category:Custom maps| ]]
 

Latest revision as of 04:38, 25 November 2010

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