Difference between revisions of "User:SP458"

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My custom Tour of Duty: [[User:SP458/Robocalypse|Robocalypse]]<br />
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My custom Tours of Duty:
  
Missions:<br />
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[[User:SP458/Robocalypse|Robocalypse]]
  
Rocky Massacre (Bigrock)<br />
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*Rocky Massacre (Bigrock)
  
Mechanical Rebellion (Mannhattan)<br />
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*Mechanical Rebellion (Mannhattan)
  
Teutonic Thrashing (Rottenburg)<br />
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*Teutonic Thrashing (Rottenburg)
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 +
[[User:SP458/Reverse_Engineering|Reverse Engineering]]
 +
 
 +
*Blast Furnace (Bigrock)
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 +
*Bold Stronghold (Bigrock)
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 +
*Daunting Assault (Decoy)
  
 
Other missions [[User:SP458/MvM|here]]
 
Other missions [[User:SP458/MvM|here]]
  
 
== Special Normal Robots ==
 
== Special Normal Robots ==
 +
=== Jump 'n' Fall Soldier ===
 +
{{Robot loadout|icon=soldier|name=Jump 'n' Fall Soldier|primary=Rocket Launcher|secondary=B.A.S.E. Jumper|attribs={{buff|Immune to fall damage}}{{buff|+50% faster firing speed}}{{buff|4.0× jump height}}{{nerf|Does not fire until fully reloaded}}}}
 +
The Jump 'n' Fall Soldiers jump and then deploy their [[B.A.S.E. Jumper]] before unleashing a barrage of rockets to players. They always appear in small numbers and must fully reload their clip before firing again.
 +
 
=== Bison Soldier ===
 
=== Bison Soldier ===
{{Robot loadout|icon=soldier|name=Bison Soldier|secondary=Righteous Bison|hat=Lord Cockswain's Pith Helmet}}
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{{Robot loadout|icon=soldier|name=Bison Soldier|secondary=Righteous Bison|hat=Lord Cockswain's Pith Helmet|attribs={{nerf|Cannot see past 1000 units}}}}
 
These robots can fire projectiles which cannot be reflected and are able to penetrate players. It is recommended to spread out when facing dense mobs of these robots.
 
These robots can fire projectiles which cannot be reflected and are able to penetrate players. It is recommended to spread out when facing dense mobs of these robots.
  
 
=== Samurai Soldier ===
 
=== Samurai Soldier ===
{{Robot loadout|icon=demoknight samurai|name=Samurai Soldier|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Menpo|attribs={{info|1.3x larger in size}}<br>{{buff|600 HP}}{{buff|100% crit chance}}{{buff|2.0x damage dealt}}}}
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{{Robot loadout|icon=demoknight samurai|name=Samurai Soldier|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Menpo|attribs={{info|1.larger in size}}<br>{{buff|750 HP}}{{buff|+50% damage bonus}}}}
Much tougher than ordinary Soldiers, these katana-wielding robots can even completely regenerate themselves by slaying a player, a task made easier by their damage bonus and guaranteed crit chance.
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Much tougher than ordinary Soldiers, these katana-wielding robots can recover a large portion of health by slaying a player, a task made easier by their higher damage output.
  
 
=== Extended Buff Samurai Soldier ===
 
=== Extended Buff Samurai Soldier ===
{{Robot loadout|icon=soldier backup|name=Backup Samurai|secondary=Battalion's Backup|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.3x larger in size}}<br>{{buff|600 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|100% crit chance}}{{buff|2.0x damage dealt}}}}
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{{Robot loadout|icon=soldier backup|name=Backup Samurai Soldier|secondary=Battalion's Backup|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.larger in size}}<br>{{buff|750 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+50% damage bonus}}}}
{{Robot loadout|icon=soldier conch|name=Concheror Samurai|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.3x larger in size}}<br>{{buff|600 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|100% crit chance}}{{buff|2.0x damage dealt}}}}
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{{Robot loadout|icon=soldier conch|name=Conch Samurai Soldier|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|attribs={{info|1.larger in size}}<br>{{buff|750 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+50% damage bonus}}}}
Like rocket-firing Buff Soldiers, these tough robots can buff their allies for an extended period of time.
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Leading squads of Samurai Soldiers, they can offer either extra protection or increased movement speed during their journey.
  
 
=== Swordsman ===
 
=== Swordsman ===
{{Robot loadout|icon=demoknight|name=Swordsman|secondary=Chargin' Targe|melee=Eyelander|misc1=Dark Age Defender|attribs={{buff|250 HP}}{{buff|100% crit chance}}{{buff|+50% damage bonus}}}}
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{{Robot loadout|icon=demoknight|name=Swordsman|secondary=Chargin' Targe|melee=Eyelander|misc1=Dark Age Defender|attribs={{buff|250 HP}}{{buff|+50% damage bonus}}}}
A badder version of the Demoknight, it is never alone and can easily take out its opponents with its crit-boosted sword.
+
With more hit points and attack power than the basic Demoknight, the Swordsman often comes in medium-sized squads.
  
 
=== Axeman ===
 
=== Axeman ===
{{Robot loadout|icon=demoknight|name=Axeman|secondary=Chargin' Targe|melee=Scotsman's Skullcutter|hat=Glasgow Great Helm|misc1=Dark Age Defender|attribs={{info|1.5x larger in size}}<br>{{buff|800 HP}}{{buff|100% crit chance}}{{buff|2.5x damage dealt}}}}
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{{Robot loadout|icon=demoknight|name=Axeman|secondary=Chargin' Targe|melee=Scotsman's Skullcutter|hat=Glasgow Great Helm|misc1=Dark Age Defender|attribs={{info|1.larger in size}}<br>{{buff|800 HP}}{{buff|2.damage dealt}}}}
They command little squads of Swordsmen and can both withstand a lot of attacks and deal serious damage to unprepared players.
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This large, powerful Demoknight robot is usually encountered in small numbers. Slower than the Swordsman, it can deal large amounts of damage per strike.
 
 
=== Ultra League Scout ===
 
{{Robot loadout|icon=scout stun|name=Ultra League Scout|melee=Sandman|hat=Batter's Helmet|misc1=Stereoscopic Shades|attribs={{info|1.3x larger in size}}<br>{{buff|250 HP}}{{buff|+90% faster recharge rate}}}}
 
Taller and tougher than Hyper League Scouts, they recharge their baseballs at the same rate as Major League Scouts, making them huge threats.
 
 
 
=== Heater Heavy ===
 
{{Robot loadout|icon=heavy heater|name=Heater Heavy|primary=Huo-Long Heater}}
 
This rare Heavy variant is the normal counterpart of the Giant Heater Heavy. Be careful if its Huo-Long Heater is deployed, as it may burn any player too close to it.
 
  
 
=== Persian Swordsman ===
 
=== Persian Swordsman ===
{{Robot loadout|icon=demoknight|name=Persian Swordsman|primary=Ali Baba's Wee Booties|secondary=Splendid Screen|melee=Persian Persuader|hat=Sultan's Ceremonial|attribs={{buff|300 HP}}{{buff|100% crit chance}}{{buff|+50% damage bonus}}}}
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{{Robot loadout|icon=demoknight|name=Persian Swordsman|primary=Ali Baba's Wee Booties|secondary=Splendid Screen|melee=Persian Persuader|hat=Sultan's Ceremonial|attribs={{buff|300 HP}}{{buff|+50% damage bonus}}}}
This Demoknight robot is simply the Persian counterpart of the Swordsman, trading its resistances for higher health.
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This Demoknight robot is simply the Persian counterpart of the Swordsman, trading its resistances for higher health and more frequent charges.
  
 
=== Moon Cadet ===
 
=== Moon Cadet ===
{{Robot loadout|icon=pyro|name=Moon Cadet|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|}}
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{{Robot loadout|icon=pyro|name=Moon Cadet|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack}}
 
A rare melee Pyro robot variant equipped with the [[Third Degree]]. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield.
 
A rare melee Pyro robot variant equipped with the [[Third Degree]]. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield.
  
 
=== Tank Buster Soldier ===
 
=== Tank Buster Soldier ===
{{Robot loadout|icon=soldier blackbox|name=Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+25% larger blast radius}}{{buff|+10% faster reload}}{{buff|Rockets heal 70 HP individually}}{{nerf|-67% damage dealt}}{{nerf|2 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
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{{Robot loadout|icon=soldier blackbox|name=Tank Buster Soldier|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{note|Fires 3 rockets at once}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+25% larger blast radius}}{{buff|+10% faster reload}}{{buff|Rockets heal 60 HP individually}}{{nerf|-67% damage dealt}}{{nerf|2 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
 
A Soldier robot combining the advantages of the Backup Soldier and the Black Box Soldier, it is hard to destroy because of its resistances and its ability to quickly negate any damage taken. They are introduced in Ominous Obstruction.
 
A Soldier robot combining the advantages of the Backup Soldier and the Black Box Soldier, it is hard to destroy because of its resistances and its ability to quickly negate any damage taken. They are introduced in Ominous Obstruction.
  
 
== Special Giant Robots ==
 
== Special Giant Robots ==
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=== Giant Rapid Fire Buff Soldier ===
 +
{{Robot loadout|icon=soldier backup|giant=y|name=Giant Rapid Fire Backup Soldier|primary=Rocket Launcher|secondary=Battalion's Backup|attribs={{buff|3800 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|+50% faster firing speed}}{{buff|+180% faster reload}}{{nerf|-50% movement speed}}{{nerf|-35% projectile speed}}}}
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{{Robot loadout|icon=soldier conch|giant=y|name=Giant Rapid Fire Conch Soldier|primary=Rocket Launcher|secondary=Concheror|attribs={{buff|3800 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|+50% faster firing speed}}{{buff|+180% faster reload}}{{nerf|-50% movement speed}}{{nerf|-35% projectile speed}}}}
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Hybrids of the Giant Rapid Fire Soldier and the Buff Soldier, they appear in the sixth wave of Rocky Massacre.
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 +
=== Giant Bison Soldier ===
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{{Robot loadout|icon=soldier|giant=y|name=Giant Bison Soldier|secondary=Righteous Bison|hat=Lord Cockswain's Pith Helmet|attribs={{buff|3800 HP}}{{buff|+60% knockback resistance}}{{buff|2.0× damage dealt}}{{buff|+75% faster reload rate}}{{nerf|-50% movement speed}}{{nerf|2.0× slower fire rate}}{{nerf|Cannot see past 1200 units}}}}
 +
This giant version of the Bison Soldier slowly fires powerful beams but recharges its weapon faster.
 +
 +
=== Giant Steel Gauntlet ===
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{{Robot loadout|icon=heavy steelfist|giant=y|name=Giant Steel Gauntlet|melee=Fists of Steel|attribs={{buff|10,000 HP}}{{buff|+70% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|2.0× damage dealt}}{{nerf|-50% movement speed}}}}
 +
The Giant Steel Gauntlet is literally a living Tank, difficult to push around and resistant to ranged damage. However, attacking it with melee weapons is risky, as it delivers highly damaging punches.
 +
 +
== Special Bosses ==
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=== Brass Midas ===
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{{Robot loadout|icon=heavy|giant=y|name=Brass Midas|primary=Brass Beast|hat=Outdoorsman|attribs={{info|1.8× larger in size}}<br>{{note|Turns victims into golden statues}}{{buff|40,000 HP}}{{buff|+70% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 85% less rage}}{{buff|+50% damage bonus}}{{nerf|-60% movement speed}}{{nerf|Cannot see past 1500 units}}}}
 +
Brass Midas is the boss of the sixth wave at Blast Furnace, also known as the "Golden Wave". It shares many attributes with the Giant Heavy, but wears an enchanted Brass Beast which can turn any unlucky mercenary into a golden statue.
 +
 
=== Soldato Originale ===
 
=== Soldato Originale ===
{{Robot loadout|icon=soldier crit|giant=y|name=Soldato Originale|primary=Original|hat=Federal Casemaker|attribs={{info|1.8x larger in size}}<br>{{buff|20,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +75% vertical airblast resistance}}{{buff|Regenerates 50 HP per second}}{{buff|Provides 50% less rage}}{{buff|100% crit chance}}{{buff|5.0x damage dealt}}{{buff|+25% explosion radius}}{{nerf|-50% movement speed}}{{nerf|-50% projectile speed}}{{nerf|-50% clip size}}{{nerf|2.0x slower fire rate}}{{nerf|2.0x slower reload rate}}{{nerf|Does not fire until fully reloaded}}}}
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{{Robot loadout|icon=soldier crit|giant=y|name=Soldato Originale|primary=Original|hat=Federal Casemaker|attribs={{info|1.larger in size}}<br>{{buff|20,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +80% vertical airblast resistance}}{{buff|Regenerates 100 HP per second}}{{buff|Provides 80% less rage}}{{buff|100% crit chance}}{{buff|3.damage dealt}}{{buff|+25% explosion radius}}{{nerf|-50% movement speed}}{{nerf|-50% projectile speed}}{{nerf|-50% clip size}}{{nerf|2.slower fire rate}}{{nerf|2.slower reload rate}}{{nerf|Does not fire until fully reloaded}}}}
 
A greatly improved version of the Giant Charged Soldier and appearing as a pair at Rocky Massacre, it waits for its clip to be full before firing, one after the other, two extraordinarily powerful rockets which have a large splash radius and leave a thick cloud of smoke, hiding any potential threat to the players. Fortunately, their slow speed allows them to be easily dodged.
 
A greatly improved version of the Giant Charged Soldier and appearing as a pair at Rocky Massacre, it waits for its clip to be full before firing, one after the other, two extraordinarily powerful rockets which have a large splash radius and leave a thick cloud of smoke, hiding any potential threat to the players. Fortunately, their slow speed allows them to be easily dodged.
  
 
=== Capo Deflettore ===
 
=== Capo Deflettore ===
{{Robot loadout|icon=heavy deflector healonkill|giant=y|name=Capo Deflettore|primary=Deflector|hat=Capo's Capper|attribs={{info|1.9x larger in size}}<br>{{buff|50,000 HP}}{{buff|+70% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 65% less rage}}{{buff|+25% damage bonus}}{{buff|Can shoot down projectiles}}{{buff|+10000 health restored on kill}}{{nerf|-60% movement speed}}{{nerf|Cannot see past 1500 units}}}}
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{{Robot loadout|icon=heavy deflector healonkill|giant=y|name=Capo Deflettore|primary=Deflector|hat=Capo's Capper|attribs={{info|1.larger in size}}<br>{{buff|45,000 HP}}{{buff|+70% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 85% less rage}}{{buff|+25% damage bonus}}{{buff|Can shoot down projectiles}}{{buff|+6000 health restored on kill}}{{nerf|-60% movement speed}}{{nerf|Cannot see past 1500 units}}}}
Similar to the first version of the Giant Heal-on-Kill Heavy, it is the boss of the fifth wave at Rocky Massacre. It has less HP, but it deals slightly more damage and heals a lot more health upon killing a player.
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Similar to the first version of the Giant Heal-on-Kill Heavy, it is the boss of the fifth wave at Rocky Massacre. It deals a little more damage but recovers less health upon killing a player.
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 +
=== Brigadiers Backup & Concheror ===
 +
{{Robot loadout|icon=soldier backup|giant=y|name=Brigadier Backup|primary=Rocket Launcher|secondary=Battalion's Backup|hat=Armored Authority|attribs={{info|1.9× larger in size}}<br>{{buff|45,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 150 HP per second}}{{buff|Provides 90% less rage}}{{buff|100% crit chance}}{{buff|+2 rockets in clip}}{{buff|+40% faster firing speed}}{{buff|+25% faster reload rate}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
 +
{{Robot loadout|icon=soldier conch|giant=y|name=Brigadier Concheror|primary=Rocket Launcher|secondary=Concheror|hat=Furious Fukaamigasa|attribs={{info|1.9× larger in size}}<br>{{buff|45,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 150 HP per second}}{{buff|Provides 90% less rage}}{{buff|100% crit chance}}{{buff|+2 rockets in clip}}{{buff|+40% faster firing speed}}{{buff|+25% faster reload rate}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}}}}
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These enormous Soldier robots are the final bosses of Rocky Massacre. Their combined buffs and their high fire rate make them very difficult to destroy. It is advised to take care of the Brigadier Backup first because of its defensive buff.
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=== Daimyo & Kai Yaku ===
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{{Robot loadout|icon=demoknight samurai|giant=y|name=Daimyo|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Shogun's Shoulder Guard|misc2=Menpo|attribs={{info|1.9× larger in size}}<br>{{buff|30,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 85% less rage}}{{buff|2.0× damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}}
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{{Robot loadout|icon=soldier conch|giant=y|name=Kai Yaku|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Shogun's Shoulder Guard|attribs={{info|1.8× larger in size}}<br>{{buff|20,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 80% less rage}}{{buff|+50% damage bonus}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}}
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A pair of Samurai Soldier bosses which are encountered in the fourth wave of Teutonic Thrashing. Like their smaller counterparts, they can recover their health upon a kill (25% for both). Kai Yaku is frailer but grants a speed boost to its Daimyo. Note that they can't be killed in one hit from opposing Half-Zatoichi attacks.
  
=== Daimyo ===
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=== Captain Flare ===
{{Robot loadout|icon=demoknight samurai|giant=y|name=Daimyo|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Menpo|misc2=Shogun's Shoulder Guard|attribs={{info|1.9x larger in size}}<br>{{buff|60,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 200 HP per second}}{{buff|Provides 90% less rage}}{{buff|5.0x damage dealt}}{{buff|+40% faster firing speed}}{{buff|+99.95% melee damage resistance}}{{nerf|-50% movement speed}}}}
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{{Robot loadout|icon=pyro flare|giant=y|name=Captain Flare|secondary=Scorch Shot|hat=Brigade Helm|attribs={{info|1.larger in size}}<br>{{buff|60,000 HP}}{{buff|+40% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|+50% damage bonus}}{{buff|+70% faster firing speed}}{{buff|Attacks ignore resistances}}{{nerf|-60% movement speed}}{{nerf|-35% projectile speed}}}}
This extremely large Samurai Soldier robot is the final boss of Rocky Massacre. It possesses tremendous amounts of health and damage output and is a real challenge for teams to face. No matter its current health, it is instantly restored to full upon a kill, thus extreme caution is required while attacking this robot.
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This enormous Flare Pyro robot is the final boss of Teutonic Thrashing. Its slow flares, if they don't directly kill their targets, will ignite them and severely push them back.
  
=== Kai Yaku ===
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=== Chief Tank Buster ===
{{Robot loadout|icon=soldier conch|giant=y|name=Kai Yaku|secondary=Concheror|melee=Half-Zatoichi|hat=Killer's Kabuto|misc1=Shogun's Shoulder Guard|attribs={{info|1.8x larger in size}}<br>{{buff|30,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +80% vertical airblast resistance}}{{buff|Regenerates 300 HP per second}}{{buff|Provides 80% less rage}}{{buff|3.0x damage dealt}}{{buff|+40% faster firing speed}}{{buff|+99.9% melee damage resistance}}{{nerf|-50% movement speed}}}}
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{{Robot loadout|icon=soldier blackbox|giant=y|name=Chief Tank Buster|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{info|1.larger in size}}<br>{{note|Fires 6 rockets at once}}{{buff|60,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 90% less rage}}{{buff|+25% larger blast radius}}{{buff|+3 rockets in clip}}{{buff|Rockets heal 650 HP individually}}{{nerf|-60% movement speed}}{{nerf|-50% damage dealt}}{{nerf|-60% slower reload}}{{nerf|4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
Armed with a Concheror, this very large robot assists its Daimyo at Rocky Massacre. Besides the ability to refill its health upon a kill, it has a high health regeneration rate, requiring a constant stream of damage to destroy it.
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Leader of the Tank Busters, this huge robot is the boss of Onimous Obstruction. It slowly reloads its clip before firing all rockets very quickly, regaining thousands of HP in one burst. Its Battalion's Backup makes it incredibly hard to destroy.
  
=== Giant Bison Soldier ===
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=== Corporal Burns ===
{{Robot loadout|icon=soldier|giant=y|name=Giant Bison Soldier|secondary=Righteous Bison|hat=Lord Cockswain's Pith Helmet|attribs={{buff|4000 HP}}{{buff|+60% knockback resistance}}{{buff|3.0x damage dealt}}{{buff|+75% faster reload rate}}{{nerf|-50% movement speed}}{{nerf|2.0x slower fire rate}}}}
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{{Robot loadout|icon=soldier infinite|giant=y|name=Corporal Burns|primary=Cow Mangler 5000|hat=Battle Bird|attribs={{info|1.9× larger in size}}<br>{{buff|60,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|Projectiles ignite enemy players}}{{buff|+50% damage bonus}}{{buff|+50% faster firing speed}}{{buff|+180% faster reload}}{{nerf|-60% movement speed}}}}
This giant version of the Bison Soldier slowly fires powerful beams but recharges its weapon faster.
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One of the mightiest Soldier robots, this is the boss of Utopian Uprising. Unlike ordinary Cow Mangler robots, its energy blasts can set players on fire, on top of dealing more damage.
 +
 
 +
== In other languages ==
 +
 
 +
Rocky Massacre: ''Massacre-sous-roche''
 +
 
 +
Mechanical Rebellion: ''Rébellion mécanique''
  
=== Persian Chief ===
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Teutonic Thrashing: ''Furie teutonne''
{{Robot loadout|icon=demoknight|giant=y|name=Persian Chief|primary=Ali Baba's Wee Booties|secondary=Splendid Screen|melee=Persian Persuader|hat=Sultan's Ceremonial|attribs={{info|1.8x larger in size}}<br>{{buff|30,000 HP}}{{buff|+50% knockback resistance}}{{buff|Extra +75% vertical airblast resistance}}{{buff|Regenerates 40 HP per second}}{{buff|Provides 80% less rage}}{{buff|4.0x damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}}
 
This very large Demoknight robot is one of the minibosses of the fourth wave at Mechanical Rebellion. It may often charge at its enemies and its sword strikes are either lethal or very damaging.
 
  
=== Boxing Champion ===
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Reverse Engineering: ''Rétro-ingénierie''
{{Robot loadout|icon=heavy champ|giant=y|name=Boxing Champion|melee=Killing Gloves of Boxing|hat=Pugilist's Protector|misc1=Heavy-Weight Champ|attribs={{info|1.8x larger in size}}<br>{{buff|40,000 HP}}{{buff|+70% knockback resistance}}{{buff|Extra +75% vertical airblast resistance}}{{buff|Regenerates 40 HP per second}}{{buff|Provides 80% less rage}}{{buff|3.0x damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}}
 
This very large Heavy robot is one of the minibosses of the fourth wave at Mechanical Rebellion. It delivers bone-crunching punches at its opponents and then goes on a critical rampage, decimating unprepared teams.
 
  
=== Prince Tavish ===
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Blast Furnace: ''Haut fourneau''
{{Robot loadout|icon=demo bomber|giant=y|name=Prince Tavish|secondary=Chargin' Targe|melee=Eyelander|hat=Prince Tavish's Crown|attribs={{info|1.8x larger in size}}<br>{{buff|30,000 HP}}{{buff|+50% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 150 HP per second}}{{buff|Provides 90% less rage}}{{buff|5.0x damage dealt}}{{buff|+40% faster firing speed}}{{buff|+40% bullet damage resistance}}{{nerf|-50% movement speed}}}}
 
Serving as the boss of the fifth wave at Mechanical Rebellion, it can easily kill any player with its sword. It may only have 30,000 HP, but it also resists bullet weapons and can regenerate its health over time.
 
  
=== Commandant Flare ===
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Bold Stronghold: ''Bastion tenace''
{{Robot loadout|icon=pyro flare|giant=y|name=Commandant Flare|secondary=Scorch Shot|hat=Brigade Helm|attribs={{info|1.9x larger in size}}<br>{{buff|50,000 HP}}{{buff|+40% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 100 HP per second}}{{buff|Provides 90% less rage}}{{buff|100% crit chance}}{{buff|3.0x damage dealt}}{{buff|+150% afterburn damage bonus}}{{buff|+80% faster firing speed}}{{nerf|-50% movement speed}}}}
 
This enormous Flare Pyro robot is the boss of the fifth wave at Teutonic Thrashing. Its flares, if they don't directly kill their targets, will ignite them and severely push them back.
 
  
=== Lunar Chief ===
+
Daunting Assault: ''Assaut intimidant''
{{Robot loadout|icon=pyro|giant=y|name=Lunar Chief|melee=Third Degree|hat=Bubble Pipe|misc1=Moonman Backpack|attribs={{info|1.9x larger in size}}<br>{{buff|60,000 HP}}{{buff|+40% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|5.0x damage dealt}}{{buff|+40% faster firing speed}}{{nerf|-50% movement speed}}}}
 
This gigantic Pyro robot is the final boss of Teutonic Thrashing. It deals huge damage to its enemies, but Medics are even more vulnerable as hitting a patient will also strike (and probably kill) its healer.
 
  
=== Chief Tank Buster ===
+
Ominous Obstruction: ''Blocus sinistre''
{{Robot loadout|icon=soldier blackbox|giant=y|name=Chief Tank Buster|primary=Black Box|secondary=Battalion's Backup|hat=Grenadier's Softcap|attribs={{info|1.9x larger in size}}<br>{{note|Fires 6 rockets at once}}{{buff|60,000 HP}}{{buff|Spawns with full rage}}{{buff|+800% longer buff duration}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Provides 90% less rage}}{{buff|+25% larger blast radius}}{{buff|+3 rockets in clip}}{{buff|Rockets heal 600 HP individually}}{{nerf|-60% movement speed}}{{nerf|-50% damage dealt}}{{nerf|-60% slower reload}}{{nerf|4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}}}
 
Leader of the Tank Busters, this huge robot is the boss of Onimous Obstruction. It slowly reloads its clip before firing all rockets at once, regaining thousands of HP in one burst. Its Battalion's Backup makes it incredibly hard to destroy.
 
  
=== Corporal Infinite ===
+
Utopian Uprising: ''Soulèvement utopique''
{{Robot loadout|icon=soldier infinite|giant=y|name=Corporal Infinite|primary=Rocket Launcher|hat=Battle Bird|attribs={{info|1.9x larger in size}}<br>{{buff|60,000 HP}}{{buff|+60% knockback resistance}}{{buff|Extra +90% vertical airblast resistance}}{{buff|Regenerates 250 HP per second}}{{buff|Provides 90% less rage}}{{buff|100% crit chance}}{{buff|+50% damage dealt}}{{buff|Fires twice as fast}}{{buff|400% faster reload}}{{nerf|-60% movement speed}}{{nerf|-25% projectile speed}}}}
 
One of the mightiest Soldier robots, this is the boss of Utopian Uprising. Like the Giant Rapid Fire Soldier, it continuously fires powerful rockets at its opponents while being able to endure large amounts of damage.
 

Latest revision as of 21:37, 14 November 2016

My custom Tours of Duty:

Robocalypse

  • Rocky Massacre (Bigrock)
  • Mechanical Rebellion (Mannhattan)
  • Teutonic Thrashing (Rottenburg)

Reverse Engineering

  • Blast Furnace (Bigrock)
  • Bold Stronghold (Bigrock)
  • Daunting Assault (Decoy)

Other missions here

Special Normal Robots

Jump 'n' Fall Soldier

Icon Name Primary Secondary Attributes
Soldier
Jump 'n' Fall Soldier Rocket Launcher
Rocket Launcher
B.A.S.E. Jumper
B.A.S.E. Jumper
Pictogram plus.png Immune to fall damage
Pictogram plus.png +50% faster firing speed
Pictogram plus.png 4.0× jump height
Pictogram minus.png Does not fire until fully reloaded


The Jump 'n' Fall Soldiers jump and then deploy their B.A.S.E. Jumper before unleashing a barrage of rockets to players. They always appear in small numbers and must fully reload their clip before firing again.

Bison Soldier

Icon Name Secondary Hat Attributes
Soldier
Bison Soldier Righteous Bison
Righteous Bison
Lord Cockswain's Pith Helmet
Lord Cockswain's Pith Helmet
Pictogram minus.png Cannot see past 1000 units


These robots can fire projectiles which cannot be reflected and are able to penetrate players. It is recommended to spread out when facing dense mobs of these robots.

Samurai Soldier

Icon Name Melee Hat Misc Attributes
Demoknight samurai
Samurai Soldier Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Menpo
Menpo
Pictogram info.png 1.3× larger in size
Pictogram plus.png 750 HP
Pictogram plus.png +50% damage bonus


Much tougher than ordinary Soldiers, these katana-wielding robots can recover a large portion of health by slaying a player, a task made easier by their higher damage output.

Extended Buff Samurai Soldier

Icon Name Secondary Melee Hat Attributes
Soldier backup
Backup Samurai Soldier Battalion's Backup
Battalion's Backup
Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Pictogram info.png 1.3× larger in size
Pictogram plus.png 750 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +50% damage bonus


Icon Name Secondary Melee Hat Attributes
Soldier conch
Conch Samurai Soldier Concheror
Concheror
Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Pictogram info.png 1.3× larger in size
Pictogram plus.png 750 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +50% damage bonus


Leading squads of Samurai Soldiers, they can offer either extra protection or increased movement speed during their journey.

Swordsman

Icon Name Secondary Melee Misc Attributes
Demoknight
Swordsman Chargin' Targe
Chargin' Targe
Eyelander
Eyelander
Dark Age Defender
Dark Age Defender
Pictogram plus.png 250 HP
Pictogram plus.png +50% damage bonus


With more hit points and attack power than the basic Demoknight, the Swordsman often comes in medium-sized squads.

Axeman

Icon Name Secondary Melee Hat Misc Attributes
Demoknight
Axeman Chargin' Targe
Chargin' Targe
Scotsman's Skullcutter
Scotsman's Skullcutter
Glasgow Great Helm
Glasgow Great Helm
Dark Age Defender
Dark Age Defender
Pictogram info.png 1.5× larger in size
Pictogram plus.png 800 HP
Pictogram plus.png 2.0× damage dealt


This large, powerful Demoknight robot is usually encountered in small numbers. Slower than the Swordsman, it can deal large amounts of damage per strike.

Persian Swordsman

Icon Name Primary Secondary Melee Hat Attributes
Demoknight
Persian Swordsman Ali Baba's Wee Booties
Ali Baba's Wee Booties
Splendid Screen
Splendid Screen
Persian Persuader
Persian Persuader
Sultan's Ceremonial
Sultan's Ceremonial
Pictogram plus.png 300 HP
Pictogram plus.png +50% damage bonus


This Demoknight robot is simply the Persian counterpart of the Swordsman, trading its resistances for higher health and more frequent charges.

Moon Cadet

Icon Name Melee Hat Misc Attributes
Pyro
Moon Cadet Third Degree
Third Degree
Bubble Pipe
Bubble Pipe
Moonman Backpack
Moonman Backpack


A rare melee Pyro robot variant equipped with the Third Degree. Medics should be careful, as a strike on their patients also damages them by the same amount. They usually spawn with ranged robots to discourage the use of the Projectile Shield.

Tank Buster Soldier

Icon Name Primary Secondary Hat Attributes
Soldier blackbox
Tank Buster Soldier Black Box
Black Box
Battalion's Backup
Battalion's Backup
Grenadier's Softcap
Grenadier's Softcap
Pictogram comment.png Fires 3 rockets at once
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +25% larger blast radius
Pictogram plus.png +10% faster reload
Pictogram plus.png Rockets heal 60 HP individually
Pictogram minus.png -67% damage dealt
Pictogram minus.png 2 degree rocket spread
Pictogram minus.png Does not fire until fully reloaded


A Soldier robot combining the advantages of the Backup Soldier and the Black Box Soldier, it is hard to destroy because of its resistances and its ability to quickly negate any damage taken. They are introduced in Ominous Obstruction.

Special Giant Robots

Giant Rapid Fire Buff Soldier

Icon Name Primary Secondary Attributes
Soldier backup
Giant Rapid Fire Backup Soldier Rocket Launcher
Rocket Launcher
Battalion's Backup
Battalion's Backup
Pictogram plus.png 3800 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +180% faster reload
Pictogram minus.png -50% movement speed
Pictogram minus.png -35% projectile speed


Icon Name Primary Secondary Attributes
Soldier conch
Giant Rapid Fire Conch Soldier Rocket Launcher
Rocket Launcher
Concheror
Concheror
Pictogram plus.png 3800 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +180% faster reload
Pictogram minus.png -50% movement speed
Pictogram minus.png -35% projectile speed


Hybrids of the Giant Rapid Fire Soldier and the Buff Soldier, they appear in the sixth wave of Rocky Massacre.

Giant Bison Soldier

Icon Name Secondary Hat Attributes
Soldier
Giant Bison Soldier Righteous Bison
Righteous Bison
Lord Cockswain's Pith Helmet
Lord Cockswain's Pith Helmet
Pictogram plus.png 3800 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png 2.0× damage dealt
Pictogram plus.png +75% faster reload rate
Pictogram minus.png -50% movement speed
Pictogram minus.png 2.0× slower fire rate
Pictogram minus.png Cannot see past 1200 units


This giant version of the Bison Soldier slowly fires powerful beams but recharges its weapon faster.

Giant Steel Gauntlet

Icon Name Melee Attributes
Heavy steelfist
Giant Steel Gauntlet Fists of Steel
Fists of Steel
Pictogram plus.png 10,000 HP
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png 2.0× damage dealt
Pictogram minus.png -50% movement speed


The Giant Steel Gauntlet is literally a living Tank, difficult to push around and resistant to ranged damage. However, attacking it with melee weapons is risky, as it delivers highly damaging punches.

Special Bosses

Brass Midas

Icon Name Primary Hat Attributes
Heavy
Brass Midas Brass Beast
Brass Beast
Outdoorsman
Outdoorsman
Pictogram info.png 1.8× larger in size
Pictogram comment.png Turns victims into golden statues
Pictogram plus.png 40,000 HP
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Provides 85% less rage
Pictogram plus.png +50% damage bonus
Pictogram minus.png -60% movement speed
Pictogram minus.png Cannot see past 1500 units


Brass Midas is the boss of the sixth wave at Blast Furnace, also known as the "Golden Wave". It shares many attributes with the Giant Heavy, but wears an enchanted Brass Beast which can turn any unlucky mercenary into a golden statue.

Soldato Originale

Icon Name Primary Hat Attributes
Soldier crit
Soldato Originale Original
Original
Federal Casemaker
Federal Casemaker
Pictogram info.png 1.8× larger in size
Pictogram plus.png 20,000 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +80% vertical airblast resistance
Pictogram plus.png Regenerates 100 HP per second
Pictogram plus.png Provides 80% less rage
Pictogram plus.png 100% crit chance
Pictogram plus.png 3.5× damage dealt
Pictogram plus.png +25% explosion radius
Pictogram minus.png -50% movement speed
Pictogram minus.png -50% projectile speed
Pictogram minus.png -50% clip size
Pictogram minus.png 2.0× slower fire rate
Pictogram minus.png 2.0× slower reload rate
Pictogram minus.png Does not fire until fully reloaded


A greatly improved version of the Giant Charged Soldier and appearing as a pair at Rocky Massacre, it waits for its clip to be full before firing, one after the other, two extraordinarily powerful rockets which have a large splash radius and leave a thick cloud of smoke, hiding any potential threat to the players. Fortunately, their slow speed allows them to be easily dodged.

Capo Deflettore

Icon Name Primary Hat Attributes
Heavy deflector healonkill
Capo Deflettore Deflector
Deflector
Capo's Capper
Capo's Capper
Pictogram info.png 1.9× larger in size
Pictogram plus.png 45,000 HP
Pictogram plus.png +70% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Provides 85% less rage
Pictogram plus.png +25% damage bonus
Pictogram plus.png Can shoot down projectiles
Pictogram plus.png +6000 health restored on kill
Pictogram minus.png -60% movement speed
Pictogram minus.png Cannot see past 1500 units


Similar to the first version of the Giant Heal-on-Kill Heavy, it is the boss of the fifth wave at Rocky Massacre. It deals a little more damage but recovers less health upon killing a player.

Brigadiers Backup & Concheror

Icon Name Primary Secondary Hat Attributes
Soldier backup
Brigadier Backup Rocket Launcher
Rocket Launcher
Battalion's Backup
Battalion's Backup
Armored Authority
Armored Authority
Pictogram info.png 1.9× larger in size
Pictogram plus.png 45,000 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Regenerates 150 HP per second
Pictogram plus.png Provides 90% less rage
Pictogram plus.png 100% crit chance
Pictogram plus.png +2 rockets in clip
Pictogram plus.png +40% faster firing speed
Pictogram plus.png +25% faster reload rate
Pictogram minus.png -50% movement speed
Pictogram minus.png Does not fire until fully reloaded


Icon Name Primary Secondary Hat Attributes
Soldier conch
Brigadier Concheror Rocket Launcher
Rocket Launcher
Concheror
Concheror
Furious Fukaamigasa
Furious Fukaamigasa
Pictogram info.png 1.9× larger in size
Pictogram plus.png 45,000 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Regenerates 150 HP per second
Pictogram plus.png Provides 90% less rage
Pictogram plus.png 100% crit chance
Pictogram plus.png +2 rockets in clip
Pictogram plus.png +40% faster firing speed
Pictogram plus.png +25% faster reload rate
Pictogram minus.png -50% movement speed
Pictogram minus.png Does not fire until fully reloaded


These enormous Soldier robots are the final bosses of Rocky Massacre. Their combined buffs and their high fire rate make them very difficult to destroy. It is advised to take care of the Brigadier Backup first because of its defensive buff.

Daimyo & Kai Yaku

Icon Name Melee Hat Misc 1 Misc 2 Attributes
Demoknight samurai
Daimyo Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Shogun's Shoulder Guard
Shogun's Shoulder Guard
Menpo
Menpo
Pictogram info.png 1.9× larger in size
Pictogram plus.png 30,000 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Provides 85% less rage
Pictogram plus.png 2.0× damage dealt
Pictogram plus.png +40% faster firing speed
Pictogram minus.png -50% movement speed


Icon Name Secondary Melee Hat Misc Attributes
Soldier conch
Kai Yaku Concheror
Concheror
Half-Zatoichi
Half-Zatoichi
Killer's Kabuto
Killer's Kabuto
Shogun's Shoulder Guard
Shogun's Shoulder Guard
Pictogram info.png 1.8× larger in size
Pictogram plus.png 20,000 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Provides 80% less rage
Pictogram plus.png +50% damage bonus
Pictogram plus.png +40% faster firing speed
Pictogram minus.png -50% movement speed


A pair of Samurai Soldier bosses which are encountered in the fourth wave of Teutonic Thrashing. Like their smaller counterparts, they can recover their health upon a kill (25% for both). Kai Yaku is frailer but grants a speed boost to its Daimyo. Note that they can't be killed in one hit from opposing Half-Zatoichi attacks.

Captain Flare

Icon Name Secondary Hat Attributes
Pyro flare
Captain Flare Scorch Shot
Scorch Shot
Brigade Helm
Brigade Helm
Pictogram info.png 1.9× larger in size
Pictogram plus.png 60,000 HP
Pictogram plus.png +40% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Regenerates 250 HP per second
Pictogram plus.png Provides 90% less rage
Pictogram plus.png +50% damage bonus
Pictogram plus.png +70% faster firing speed
Pictogram plus.png Attacks ignore resistances
Pictogram minus.png -60% movement speed
Pictogram minus.png -35% projectile speed


This enormous Flare Pyro robot is the final boss of Teutonic Thrashing. Its slow flares, if they don't directly kill their targets, will ignite them and severely push them back.

Chief Tank Buster

Icon Name Primary Secondary Hat Attributes
Soldier blackbox
Chief Tank Buster Black Box
Black Box
Battalion's Backup
Battalion's Backup
Grenadier's Softcap
Grenadier's Softcap
Pictogram info.png 1.9× larger in size
Pictogram comment.png Fires 6 rockets at once
Pictogram plus.png 60,000 HP
Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Provides 90% less rage
Pictogram plus.png +25% larger blast radius
Pictogram plus.png +3 rockets in clip
Pictogram plus.png Rockets heal 650 HP individually
Pictogram minus.png -60% movement speed
Pictogram minus.png -50% damage dealt
Pictogram minus.png -60% slower reload
Pictogram minus.png 4 degree rocket spread
Pictogram minus.png Does not fire until fully reloaded


Leader of the Tank Busters, this huge robot is the boss of Onimous Obstruction. It slowly reloads its clip before firing all rockets very quickly, regaining thousands of HP in one burst. Its Battalion's Backup makes it incredibly hard to destroy.

Corporal Burns

Icon Name Primary Hat Attributes
Soldier infinite
Corporal Burns Cow Mangler 5000
Cow Mangler 5000
Battle Bird
Battle Bird
Pictogram info.png 1.9× larger in size
Pictogram plus.png 60,000 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Regenerates 250 HP per second
Pictogram plus.png Provides 90% less rage
Pictogram plus.png Projectiles ignite enemy players
Pictogram plus.png +50% damage bonus
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +180% faster reload
Pictogram minus.png -60% movement speed


One of the mightiest Soldier robots, this is the boss of Utopian Uprising. Unlike ordinary Cow Mangler robots, its energy blasts can set players on fire, on top of dealing more damage.

In other languages

Rocky Massacre: Massacre-sous-roche

Mechanical Rebellion: Rébellion mécanique

Teutonic Thrashing: Furie teutonne

Reverse Engineering: Rétro-ingénierie

Blast Furnace: Haut fourneau

Bold Stronghold: Bastion tenace

Daunting Assault: Assaut intimidant

Ominous Obstruction: Blocus sinistre

Utopian Uprising: Soulèvement utopique