Difference between revisions of "List of detail props"
m |
m (Added pl_borneo to the trainyard detail sprites.) |
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Line 34: | Line 34: | ||
! detail_trainyard.vbsp | ! detail_trainyard.vbsp | ||
! detail/detailsprites_trainyard | ! detail/detailsprites_trainyard | ||
− | ! [[Lumberyard]]<br>[[Degroot Keep]] | + | ! [[Lumberyard]]<br>[[Degroot Keep]]<br>[[Borneo]] |
|} | |} | ||
Revision as of 14:08, 10 December 2016
This article is a list of detail props found in Team Fortress 2. Detail props are models or sprites that are automatically emitted from materials when the map is run. See the Detail Props article on the Developer website for more information.
List
detail.vbsp name | Associated material file(s) | Maps used in |
---|---|---|
detail.vbsp | detail/detailsprites | Unknown |
detail_2fort.vbsp | detail/detailsprites_2fort | 2Fort |
detail_dustbowl.vbsp | detail/detailsprites_dustbowl | Dustbowl Dustbowl (Training) |
detail_granary.vbsp | detail/detailsprites_granary | Granary Granary (Arena) |
detail_lakeside.vbsp | Unknown | Unknown |
detail_sawmill.vbsp | detail/detailsprites_sawmill | Sawmill Sawmill (KOTH) Sawmill (CTF) |
detail_trainyard.vbsp | detail/detailsprites_trainyard | Lumberyard Degroot Keep Borneo |
Note: No extension is necessary for the material file. It automatically uses both the .vmt and .vtf files.
There are two additional sets of material files, but it is unknown which detail.vbsp they belong to.
- detail/detailsprites_harvest
- detail/detailsprites_viaduct_event