Difference between revisions of "Template:Class weapons table medic primary"
m (needs re translated note) |
(Added zh-hans translations.) |
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{{Pro}}每發造成敵方傷害的針可讓使用者回復 3 點生命值。<br/> | {{Pro}}每發造成敵方傷害的針可讓使用者回復 3 點生命值。<br/> | ||
{{Con}}每秒減少 2 點生命值自動恢復量(剩下 1~4 HP/秒)。<br/> | {{Con}}每秒減少 2 點生命值自動恢復量(剩下 1~4 HP/秒)。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}击中后至多 +3 点生命值。<br/> | ||
+ | {{Con}}穿戴时每秒生命值的回复速度减少 2(每秒回复生命值减少至 1~4 HP/秒)。<br/> | ||
}} | }} | ||
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{{Info}}發射特別箭矢,成功擊中敵方能造成傷害,擊中隊友則可以治療他們。<br/> | {{Info}}發射特別箭矢,成功擊中敵方能造成傷害,擊中隊友則可以治療他們。<br/> | ||
{{Info}}沒有使用的時候這武器會自動重新填彈。<br/> | {{Info}}沒有使用的時候這武器會自動重新填彈。<br/> | ||
+ | | zh-hans = | ||
+ | {{Info}}发射的特殊箭矢可依距离决定治疗队友的血量及对敌人造成的伤害。 | ||
+ | :{{Pro}}每箭矢增加 280% 伤害 (超近距离) 到 650% 伤害 (长距离)。 | ||
+ | :{{Pro}}每箭矢治疗队友 75 生命值 (超近距离) 到 150 生命值 (长距离)。 | ||
+ | {{Info}}此武器在不手持时也会自动装弹。<br/> | ||
+ | {{Con}}不能爆头。<br/> | ||
+ | {{Con}}穿戴时主弹药上限减少 75%。<br/> | ||
+ | {{Con}}弹匣容量减少 97.5%。<br/> | ||
}} | }} | ||
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{{Pro}}視 [[Übercharge/zh-hant|Übercharge]] 充電量多寡,可增加移動速度至最多 20%。<br/> | {{Pro}}視 [[Übercharge/zh-hant|Übercharge]] 充電量多寡,可增加移動速度至最多 20%。<br/> | ||
{{Con}}傷害值減少 15%。<br/> | {{Con}}傷害值減少 15%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}手持时,移动速度伴随 UberCharge 百分比增加,最多增加 20%。<br/> | ||
+ | {{Con}}伤害减少 15%。<br/> | ||
}} | }} | ||
|} | |} | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, zh-hant}} | + | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|M]] | [[Category:Class Weapons Tables|M]] | ||
</noinclude> | </noinclude> |
Revision as of 15:27, 25 February 2017
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing:
(Range-dependent) |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon will reload automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 27 [10 syringes / sec.] |
Übercharge percentage increases movement speed by up to 20%. –15% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, zh-hant, zh-hans (add) |