Difference between revisions of "Mission Briefing"
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[[File:Mission briefing.png|300px|thumb|2Fort's mission briefing]] | [[File:Mission briefing.png|300px|thumb|2Fort's mission briefing]] | ||
− | The [[Mission Briefing]] is the informational chalkboard that is shown to the player after connecting to a game server. The board lists the objectives and notes for the current map, as well as screenshots of the map, appearing as Polaroids, taped to the chalkboard. The mission briefing is automatically determined by the [[game mode]] entities present in the map, in the same way the game mode is determined for the loading screen. The briefing may also be followed with the map's Introduction Video | + | The [[Mission Briefing]] is the informational chalkboard that is shown to the player after connecting to a game server. The board lists the objectives and notes for the current map, as well as screenshots of the map, appearing as Polaroids, taped to the chalkboard. The mission briefing is automatically determined by the [[game mode]] entities present in the map, in the same way the game mode is determined for the loading screen. The briefing may also be followed with the map's Introduction Video which will showcase the objective for both teams and how to complete said objective. |
== Modifying the Mission Briefing == | == Modifying the Mission Briefing == |
Revision as of 22:33, 28 November 2010
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The Mission Briefing is the informational chalkboard that is shown to the player after connecting to a game server. The board lists the objectives and notes for the current map, as well as screenshots of the map, appearing as Polaroids, taped to the chalkboard. The mission briefing is automatically determined by the game mode entities present in the map, in the same way the game mode is determined for the loading screen. The briefing may also be followed with the map's Introduction Video which will showcase the objective for both teams and how to complete said objective.
Modifying the Mission Briefing
Custom maps can override the mission briefing text, as well as the Polaroid screenshots.
Modifying the briefing text
The objective and notes text is stored in a localized text file for the map, located in the tf/maps/
folder. The text file is named after the map's full filename (without the extension), and non-English versions may be created by appending the language name.
mapname.bsp mapname_danish.txt mapname_dutch.txt mapname_english.txt mapname_finnish.txt mapname_french.txt mapname_german.txt mapname_italian.txt mapname_japanese.txt mapname_korean.txt mapname_norwegian.txt mapname_polish.txt mapname_portuguese.txt mapname_russian.txt mapname_schinese.txt mapname_spanish.txt mapname_swedish.txt mapname_tchinese.txt
For example, cp_dustbowl_b1
would have require the file cp_dustbowl_b1.txt
or cp_dustbowl_b1_german.txt
.
Note: In most cases, the automatically displayed briefing will work. This technique should only be used for maps with custom game modes, or if additional information may be required.