Difference between revisions of "Template:List of afterburn-inflicting weapons"

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<!-- Pyro -->
 
<!-- Pyro -->
! width="40px" style="background:#ffbd7e;" rowspan=20 | {{class link|Pyro|br=yes}}
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! width="40px" style="background:#ffbd7e;" rowspan=24 | {{class link|Pyro|br=yes}}
| style="background-color:#ffbd7e;" rowspan=10 | {{item name|Primary}}
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| style="background-color:#ffbd7e;" rowspan=12 | {{item name|Primary}}
 
| class="gold" | {{icon item|Flame Thrower|63px}}
 
| class="gold" | {{icon item|Flame Thrower|63px}}
 
| class="gold" | {{icon item|Rainblower|63px}}
 
| class="gold" | {{icon item|Rainblower|63px}}
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| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Phlogistinator}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Phlogistinator}}
 
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| style="background-color:#ffbd7e;" rowspan=8 | {{item name|Secondary}}
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| colspan=2 class="gold" | {{icon item|Dragon's Fury|63px}}
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* {{lang
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  | en = Fire the short range projectiles instead of normal flame.
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  }}
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| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Dragon's Fury}}
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| style="background-color:#ffbd7e;" rowspan=10 | {{item name|Secondary}}
 
| colspan=2 class="gold" | {{icon item|Flare Gun|63px}}
 
| colspan=2 class="gold" | {{icon item|Flare Gun|63px}}
 
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| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scorch Shot}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scorch Shot}}
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| colspan=2 class="gold" | {{icon item|Gas Passer|63px}}
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* {{lang
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  | en = Doused enemies will ignite when attacked, applying an afterburn effect for 10 seconds, icludes other Pyros, which are normally immune to the effects of afterburn.
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  }}
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| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Gas Passer}}
 
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| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
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* {{lang
 
* {{lang
   | en = Arrows can be ignited by an allied Pyro firing their primary weapon, the Righteous Bison, or the Pomson 6000, as well as approaching the torches placed in DeGroot Keep.
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   | en = Arrows can be ignited by an allied Pyro firing their primary weapon as well as approaching the torches placed in DeGroot Keep.
 
   | da = Pile kan blive antændte af en allieret Pyro, {{item name|Righteous Bison}}, eller {{item name|Pomson 6000}}, såvel som faklerne placeret i Degroot Keep.
 
   | da = Pile kan blive antændte af en allieret Pyro, {{item name|Righteous Bison}}, eller {{item name|Pomson 6000}}, såvel som faklerne placeret i Degroot Keep.
 
   | de = Pfeile können von der Primärwaffe eines Pyros, dem Rechtschaffenen Bison, dem Pomson 6000 und den Fackeln in DeGroot Keep angezündet werden.
 
   | de = Pfeile können von der Primärwaffe eines Pyros, dem Rechtschaffenen Bison, dem Pomson 6000 und den Fackeln in DeGroot Keep angezündet werden.

Revision as of 05:30, 23 October 2017

List of afterburn-inflicting weapons
Primary Cow Mangler 5000
  • Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It will also ignite the player if they are in range.
Cow Mangler 5000
Primary Flame Thrower Rainblower
Flame Thrower Rainblower
Nostromo Napalmer
Nostromo Napalmer
Backburner
Backburner
Degreaser
  • Afterburn caused by this weapon deals 66% less damage compared to the default Flamethrower.
Degreaser
Phlogistinator
  • Fire damage builds Mmmph.
Phlogistinator
Dragon's Fury
  • Fire the short range projectiles instead of normal flame.
Dragon's Fury
Secondary Flare Gun
  • Deals Critical hits damage to any already burning players.
Flare Gun
Detonator
  • Alt-fire: Detonate flare. Will ignite enemies within a certain radius. Ignites the player who fired it at the ground or detonated too close.
  • Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
Detonator
Manmelter
Manmelter
Scorch Shot
  • Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion.
  • Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
Scorch Shot
Gas Passer
  • Doused enemies will ignite when attacked, applying an afterburn effect for 10 seconds, icludes other Pyros, which are normally immune to the effects of afterburn.
Gas Passer
Melee Sharpened Volcano Fragment
Sharpened Volcano Fragment
Primary Huo-Long Heater
  • Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it.
Huo-Long Heater
Primary Huntsman Fortified Compound
  • Arrows can be ignited by an allied Pyro firing their primary weapon as well as approaching the torches placed in DeGroot Keep.
Huntsman Fortified Compound
Notes
  • Afterburn will be sparkling particle effects for players that are in Pyroland.