Difference between revisions of "User:Bubbyboytoo/Custom Weapons"
Bubbyboytoo (talk | contribs) (Added Pyro-exclusive weapons) |
Bubbyboytoo (talk | contribs) |
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This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward. <br> | This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward. <br> | ||
− | |||
Also yes, the terminology is inconsistent. That's what happens when you write this stuff by hand. | Also yes, the terminology is inconsistent. That's what happens when you write this stuff by hand. | ||
+ | |||
+ | == Scout == | ||
{| class="wikitable grid collapsible" width="100%" | {| class="wikitable grid collapsible" width="100%" | ||
− | ! colspan="5" class="header" | | + | ! colspan="5" class="header" | Scout Weapons |
|- | |- | ||
! class="header" width="15%" | Class | ! class="header" width="15%" | Class | ||
Line 11: | Line 12: | ||
|- | |- | ||
<!-- Scout ---> | <!-- Scout ---> | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="12" | {{Icon class|class=Scout|link=Scout}}<br>[[Scout]] |
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Corkscrew.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Corkscrew''' | '''Corkscrew''' | ||
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{{Neutral}}This weapon reloads its entire clip at once<br> | {{Neutral}}This weapon reloads its entire clip at once<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Industrialist.png|120px]]<br> |
+ | <small>[[Primary]]</small><br> | ||
+ | '''Industrialist''' | ||
+ | | align="center" | | ||
+ | '''GoLDeN''' (Model)<br> | ||
+ | '''Zethax''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: Reload clip instantly and gain 25% of your primary weapon ammo back<br> | ||
+ | {{Pro}}On Kill: 20% faster firing speed for 2 seconds<br> | ||
+ | {{Con}}-33% reload speed<br> | ||
+ | {{Con}}-50% max primary ammo on wearer<br> | ||
+ | {{Con}}Cannot gain ammo from pickups or dispensers<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Spectrum_Smasher.png|120px]]<br> | ||
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Spectrum Smasher''' | '''Spectrum Smasher''' | ||
Line 36: | Line 50: | ||
{{Con}}-30% reload speed<br> | {{Con}}-30% reload speed<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Speedster's_Scatter.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Speedster's Scatter''' | '''Speedster's Scatter''' | ||
Line 47: | Line 61: | ||
{{Con}}30% damage penalty<br> | {{Con}}30% damage penalty<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Thumper.png|100px]]<br> |
+ | <small>[[Primary]]</small><br> | ||
+ | '''Thumper''' | ||
+ | | align="center" | | ||
+ | '''Spacedad''', '''Svdl''' and '''Hotrod McCoolguy''' (Model)<br> | ||
+ | '''Spacedad''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: 5 seconds of blast and sentry damage resistance<br> | ||
+ | {{Pro}}+250% bullets per shot<br> | ||
+ | {{Con}}52% damage penalty<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}200% less accurate<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Top-Break_Terrorizer.png|120px]]<br> | ||
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Top-Break Terrorizer''' | '''Top-Break Terrorizer''' | ||
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{{Neutral}}This weapon reloads its entire clip at once<br> | {{Neutral}}This weapon reloads its entire clip at once<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Ace_in_the_Hole.png|50px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Ace in the Hole''' | '''Ace in the Hole''' | ||
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| | | | ||
{{Pro}}Throw at your enemies to inflict damage<br> | {{Pro}}Throw at your enemies to inflict damage<br> | ||
− | {{Pro}}+60% recharge | + | {{Pro}}+60% recharge rate<br> |
{{Con}}Does not cause bleeding<br> | {{Con}}Does not cause bleeding<br> | ||
{{Con}}Does not crit stunned enemies<br> | {{Con}}Does not crit stunned enemies<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Shrinking_Soda.png|40px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Shrinking Soda''' | '''Shrinking Soda''' | ||
Line 82: | Line 109: | ||
{{Neutral}}Effect lasts for 10 seconds with a 30 second cooldown<br> | {{Neutral}}Effect lasts for 10 seconds with a 30 second cooldown<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Specter's_Spirit.png|50px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Specter's Spirit''' | '''Specter's Spirit''' | ||
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{{Con}}You will create a particle effect while invisible<br> | {{Con}}You will create a particle effect while invisible<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Speedster's_Six-Shooter.png|80px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Speedster's Six-Shooter''' | '''Speedster's Six-Shooter''' | ||
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{{Con}}50% slower reload time<br> | {{Con}}50% slower reload time<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Doc_Blocker.png|100px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Doc Blocker''' | '''Doc Blocker''' | ||
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{{Pro}}20% damage bonus vs Medics<br> | {{Pro}}20% damage bonus vs Medics<br> | ||
{{Pro}}Alt-Fire: Launches a ball that deals damage to opponents<br> | {{Pro}}Alt-Fire: Launches a ball that deals damage to opponents<br> | ||
− | {{Pro}}+ | + | {{Pro}}+200% max misc ammo on wearer<br> |
{{Con}}20% explosive damage vulnerability on wearer<br> | {{Con}}20% explosive damage vulnerability on wearer<br> | ||
{{Con}}-15 max health on wearer<br> | {{Con}}-15 max health on wearer<br> | ||
{{Con}}No random critical hits<br> | {{Con}}No random critical hits<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Prankster's_Pin.png|100px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Prankster's Pin''' | '''Prankster's Pin''' | ||
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{{Con}}-35% health from packs on wearer<br> | {{Con}}-35% health from packs on wearer<br> | ||
{{Con}}-35% health from healers on wearer<br> | {{Con}}-35% health from healers on wearer<br> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Soldier == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Soldier Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
|- | |- | ||
<!-- Soldier ---> | <!-- Soldier ---> | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="10" | {{Icon class|class=Soldier|link=Soldier}}<br>[[Soldier]] |
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Bouncing_Betty.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Bouncing Betty''' | '''Bouncing Betty''' | ||
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{{Con}}-33% damage vs buildings<br> | {{Con}}-33% damage vs buildings<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Cannon_Commando.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Cannon Commando''' | '''Cannon Commando''' | ||
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{{Neutral}}Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims<br> | {{Neutral}}Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Pillager's_Pack.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Pillager's Pack''' | '''Pillager's Pack''' | ||
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{{Con}}-30% projectile speed<br> | {{Con}}-30% projectile speed<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Portable_Death_Ray.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Portable Death Ray''' | '''Portable Death Ray''' | ||
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{{Con}}Cannot be crit boosted<br> | {{Con}}Cannot be crit boosted<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Rocketeer's_Radar.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Rocketeer's Radar''' | '''Rocketeer's Radar''' | ||
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'''bubbyboytoo''' (Stats) | '''bubbyboytoo''' (Stats) | ||
| | | | ||
− | {{Pro}}On Hit: Marks up to 4 victims at a time, allowing | + | {{Pro}}On Hit: Marks up to 4 victims at a time, allowing your team to see them through walls for 8 seconds<br> |
{{Pro}}Projectiles are slightly controllable<br> | {{Pro}}Projectiles are slightly controllable<br> | ||
{{Con}}+50% blast damage from rocket jumps<br> | {{Con}}+50% blast damage from rocket jumps<br> | ||
{{Con}}-25% clip size<br> | {{Con}}-25% clip size<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Gunbrella.png|80px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Gunbrella''' | '''Gunbrella''' | ||
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{{Con}}-50% bullets per shot<br> | {{Con}}-50% bullets per shot<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:Item_icon_Festive_Buff_Banner.png|80px]]<br> |
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Power Banner''' | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Provides an offensive buff that causes the user to deal 100% critical hits and nearby teammates deal mini-crits<br> | ||
+ | {{Neutral}}Rage increases through damage done<br> | ||
+ | {{Con}}-40% buff duration<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Item_icon_Battalion's_Backup.png|80px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Rally Call Cloak''' | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Provides a buff that causes the user and nearby teammates to become invisible. Attacking will cause you to briefly become visible<br> | ||
+ | {{Neutral}}Rage increases through damage done<br> | ||
+ | {{Con}}-20% buff duration<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Superb_Soaker.png|80px]]<br> | ||
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Superb Soaker''' | '''Superb Soaker''' | ||
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{{Con}}-50% damage vs players<br> | {{Con}}-50% damage vs players<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Axgressor.png|100px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Axgressor''' | '''Axgressor''' | ||
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{{Pro}}On hit: +20 health<br> | {{Pro}}On hit: +20 health<br> | ||
{{Con}}35% damage penalty<br> | {{Con}}35% damage penalty<br> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Pyro == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Pyro Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
|- | |- | ||
<!-- Pyro ---> | <!-- Pyro ---> | ||
| align="center" rowspan="13" | {{Icon class|class=Pyro|link=Pyro}}<br>[[Pyro]] | | align="center" rowspan="13" | {{Icon class|class=Pyro|link=Pyro}}<br>[[Pyro]] | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Afterburner.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Afterburner''' | '''Afterburner''' | ||
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{{Con}}No afterburn<br> | {{Con}}No afterburn<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Compact_Combuster.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Compact Combuster''' | '''Compact Combuster''' | ||
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{{Con}}+50% airblast cost<br> | {{Con}}+50% airblast cost<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Makeshift_Mutilator.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Makeshift Mutilator''' | '''Makeshift Mutilator''' | ||
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{{Con}}-50% max primary ammo on wearer<br> | {{Con}}-50% max primary ammo on wearer<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Solar_Scorcher.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Solar Scorcher''' | '''Solar Scorcher''' | ||
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{{Con}}40% less flame distance<br> | {{Con}}40% less flame distance<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Wrath_of_Wan_Hu.png|120px]]<br> |
<small>[[Primary]]</small><br> | <small>[[Primary]]</small><br> | ||
'''Wrath of Wan Hu''' | '''Wrath of Wan Hu''' | ||
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{{Con}}No airblast<br> | {{Con}}No airblast<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Blaze_Blast.png|100px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Blaze Blast''' | '''Blaze Blast''' | ||
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{{Con}}Does not crit burning players<br> | {{Con}}Does not crit burning players<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Calefactor.png|100px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Calefactor''' | '''Calefactor''' | ||
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{{Con}}-50% damage penalty<br> | {{Con}}-50% damage penalty<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Shaolin_Scorcher.png|100px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Shaolin Scorcher''' | '''Shaolin Scorcher''' | ||
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{{Con}}No random critical hits<br> | {{Con}}No random critical hits<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Spitfire.png|100px]]<br> |
<small>[[Secondary]]</small><br> | <small>[[Secondary]]</small><br> | ||
'''Spitfire''' | '''Spitfire''' | ||
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{{Con}}Does not crit burning players<br> | {{Con}}Does not crit burning players<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Barbarian_Basher.png|100px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Barbarian Basher''' | '''Barbarian Basher''' | ||
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{{Con}}-20% firing speed<br> | {{Con}}-20% firing speed<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Guan_Dao.png|120px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Guan Dao''' | '''Guan Dao''' | ||
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{{Con}}10% bullet damage vulnerability on wearer<br> | {{Con}}10% bullet damage vulnerability on wearer<br> | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:User_Bubbyboytoo_CW_Sealbreaker.png|100px]]<br> |
<small>[[Melee]]</small><br> | <small>[[Melee]]</small><br> | ||
'''Sealbreaker''' | '''Sealbreaker''' | ||
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| | | | ||
{{Pro}}+50% melee range<br> | {{Pro}}+50% melee range<br> | ||
− | {{Pro}}Deals extra damage based on the | + | {{Pro}}Deals extra damage based on the target's missing health<br> |
{{Con}}40% damage penalty<br> | {{Con}}40% damage penalty<br> | ||
{{Con}}-30% firing speed<br> | {{Con}}-30% firing speed<br> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Demoman == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Demoman Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
|- | |- | ||
<!-- Demoman ---> | <!-- Demoman ---> | ||
− | + | | align="center" rowspan="8" | {{Icon class|class=Demoman|link=Demoman}}<br>[[Demoman]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Improvised_Exploder.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Improvised Exploder''' | ||
+ | | align="center" | | ||
+ | '''Ertz''' and '''Kibble''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Hold Fire to load up to four grenades<br> | ||
+ | {{Pro}}Release Fire to unleash the barrage<br> | ||
+ | {{Pro}}Grenades have very little bounce and roll<br> | ||
+ | {{Pro}}+50% firing speed<br> | ||
+ | {{Con}}+3 degrees random projectile deviation<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | {{Con}}-20% reload speed<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Peacekeeper.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Peacekeeper''' | ||
+ | | align="center" | | ||
+ | '''Elbagast''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks<br> | ||
+ | {{Pro}}+50% clip size<br> | ||
+ | {{Con}}+3 degrees random projectile deviation<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Ultimatum.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Ultimatum''' | ||
+ | | align="center" | | ||
+ | '''Elbagast''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Jarate for 6 seconds<br> | ||
+ | {{Pro}}+20% blast radius<br> | ||
+ | {{Con}}35% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Big_Mann.png|90px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Big Mann''' | ||
+ | | align="center" | | ||
+ | '''Rev''' and '''Colteh''' (Model)<br> | ||
+ | '''derborgus3333''' and '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+50% blast radius<br> | ||
+ | {{Pro}}+50% self damage force<br> | ||
+ | {{Con}}30% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Groundbreaker.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Groundbreaker''' | ||
+ | | align="center" | | ||
+ | '''Elbagast''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+25% damage vs buildings<br> | ||
+ | {{Pro}}-0.3 sec faster bomb arm time<br> | ||
+ | {{Con}}-40% damage vs players<br> | ||
+ | {{Con}}-4 max pipebombs out<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Powder_Keg.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Powder Keg''' | ||
+ | | align="center" | | ||
+ | '''Ertz''' and '''Kibble''' (Model)<br> | ||
+ | '''derborgus3333''' and '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+50% firing speed<br> | ||
+ | {{Pro}}+100% max secondary ammo on wearer<br> | ||
+ | {{Con}}-70% damage penalty<br> | ||
+ | {{Con}}Cannot charge shots<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Sticky_Sweeper.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Sticky Sweeper''' | ||
+ | | align="center" | | ||
+ | '''Gadget''', '''Stev''' and '''Kibble''' (Model)<br> | ||
+ | '''derborgus3333''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+100% explosion radius<br> | ||
+ | {{Pro}}+25% damage bonus<br> | ||
+ | {{Con}}-4 max pipebombs out<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}0.7 sec longer bomb arm time | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Defused_Defiler.png|80px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Defused Defiler''' | ||
+ | | align="center" | | ||
+ | '''ColonelBD''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: Mini-crits for 4 seconds<br> | ||
+ | {{Con}}20% damage penalty<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Heavy == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Heavy Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Heavy ---> | <!-- Heavy ---> | ||
− | + | | align="center" rowspan="12" | {{Icon class|class=Heavy|link=Heavy}}<br>[[Heavy]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Ekaterina.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Ekaterina''' | ||
+ | | align="center" | | ||
+ | '''heinous''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Bullets destroy rocket and grenades in flight<br> | ||
+ | {{Con}}30% slower spin up time<br> | ||
+ | {{Con}}20% damage penalty vs players<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Heavy_Artillery.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Heavy Artillery''' | ||
+ | | align="center" | | ||
+ | '''Gadget''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}50% more accurate<br> | ||
+ | {{Pro}}Silent Killer: No barrel spin sound<br> | ||
+ | {{Con}}40% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Marina.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Marina''' | ||
+ | | align="center" | | ||
+ | '''maniac''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}100% critical hit vs wet players<br> | ||
+ | {{Con}}-30% firing speed<br> | ||
+ | {{Con}}20% longer weapon switch<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Meteor_Shower.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Meteor Shower''' | ||
+ | | align="center" | | ||
+ | '''BADGERPIG''', '''Sparkwire''' and '''Druida''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Looking down and attacking will launch you into the air<br> | ||
+ | {{Con}}30% damage penalty<br> | ||
+ | {{Con}}20% slower spin up time | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Provisioner.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Provisioner''' | ||
+ | | align="center" | | ||
+ | '''Vomitrocious''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}When weapon is active:<br> | ||
+ | {{Pro}}+5 health regenerated per second<br> | ||
+ | {{Pro}}20 ammo regenerated every 5 seconds<br> | ||
+ | {{Pro}}20% faster spin up time<br> | ||
+ | {{Con}}-40% health from healers<br> | ||
+ | {{Con}}No ammo from dispensers while active<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Item_icon_Buff_Banner.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Shotgun Stockpile''' | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+30% move speed on wearer<br> | ||
+ | {{Pro}}+100% max secondary ammo on wearer<br> | ||
+ | {{Con}}Cannot use minigun<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Tara.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Tara''' | ||
+ | | align="center" | | ||
+ | '''UnintelGen''' and '''KP-ShadowSquirrel''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Fires lasers<br> | ||
+ | {{Pro}}Does not require ammo<br> | ||
+ | {{Pro}}Silent Killer: No barrel spin sound<br> | ||
+ | {{Pro}}On hit: Reveal disguised Spy<br> | ||
+ | {{Con}}30% slower spin up time<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | {{Con}}Cannot be crit boosted<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Vacuulator.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Vacuulator''' | ||
+ | | align="center" | | ||
+ | '''Rozzy''' (Model)<br> | ||
+ | '''Lolkat''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Bullets pull enemies towards you<br> | ||
+ | {{Pro}}+65% firing speed<br> | ||
+ | {{Pro}}+250% bullets per shot<br> | ||
+ | {{Con}}45% slower spin up time<br> | ||
+ | {{Con}}95% damage penalty<br> | ||
+ | {{Con}}-100 max health on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Big_Man's_Banana_Bar.png|80px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Big Man's Banana Bar''' | ||
+ | | align="center" | | ||
+ | '''ColonelBD''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}While under the effects, you grow to 150% your original size and take mini-crits from fire and explosive damage<br> | ||
+ | {{Neutral}}Effect lasts for 20 seconds with a 40 second cooldown<br> | ||
+ | {{Con}}Cannot throw sandviches | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Sub-Sandvich.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Sub-Sandvich''' | ||
+ | | align="center" | | ||
+ | '''Pogo''' and '''Pie_Savvy''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: +30 health<br> | ||
+ | {{Con}}-34% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Tactigatling.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Tactigatling''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''LondierX''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+40% bullets per shot<br> | ||
+ | {{Con}}10% damage penalty<br> | ||
+ | {{Con}}33% less accurate<br> | ||
+ | {{Con}}-34% clip size<br> | ||
+ | {{Con}}-30% firing speed | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Hydraulic_Hammers.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Hydraulic Hammers''' | ||
+ | | align="center" | | ||
+ | '''CoBalt''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+30% increase in damage when health <50% of max<br> | ||
+ | {{Pro}}Damage removes Sappers<br> | ||
+ | {{Con}}-30% firing speed<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Engineer == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Engineer Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Engineer ---> | <!-- Engineer ---> | ||
− | + | | align="center" rowspan="11" | {{Icon class|class=Engineer|link=Engineer}}<br>[[Engineer]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Hole_Puncher.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Hole Puncher''' | ||
+ | | align="center" | | ||
+ | '''Jal''' (Model)<br> | ||
+ | '''Zethax''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: +25 max metal on wearer. This effect can stack up to 5 times<br> | ||
+ | {{Con}}-34% clip size<br> | ||
+ | {{Con}}-25% max metal on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Shell_Shock.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Shell Shock''' | ||
+ | | align="center" | | ||
+ | '''Stev''', '''Gadget''' and '''Kibble''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Damage removes Sappers<br> | ||
+ | {{Con}}-25% damage vs players<br> | ||
+ | {{Con}}-34% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Tesla_Coil.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Tesla Coil''' | ||
+ | | align="center" | | ||
+ | '''Cobalt''', ''''R' DoubleTap''' and '''JZeeba''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Does not require ammo<br> | ||
+ | {{Pro}}Projectile cannot be reflected<br> | ||
+ | {{Pro}}Projectiles penetrate enemy targets<br> | ||
+ | {{Pro}}+25% firing speed<br> | ||
+ | {{Pro}}100% critical hit vs wet players<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Fire-Arm.png|80px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Fire-Arm''' | ||
+ | | align="center" | | ||
+ | '''Svdl''', '''Constructor''' and '''Metabolic''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+30% firing speed<br> | ||
+ | {{Pro}}+110% clip size<br> | ||
+ | {{Con}}100% slower reload speed<br> | ||
+ | {{Con}}100% less accurate<br> | ||
+ | {{Con}}-50% max secondary ammo on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Pretty_Boy's_Pocket_Pistol.png|50px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Pretty Boy's Pocket Pistol]]''' | ||
+ | | align="center" | | ||
+ | '''Elbagast''' (Model)<br> | ||
+ | '''Valve''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}When weapon is active:<br> | ||
+ | {{Pro}}On Hit: Gain up to +5 health<br> | ||
+ | {{Pro}}Wearer never takes falling damage<br> | ||
+ | {{Con}}25% slower firing speed<br> | ||
+ | {{Con}}20% damage vulnerability on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Range_Finder.png|70px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Range Finder''' | ||
+ | | align="center" | | ||
+ | '''Rozzy''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Take manual control of your Sentry Gun. Wrangled sentries gain a shield that reduces damage and repair by 66%. Sentries are disabled for 3 seconds after becoming unwrangled.<br> | ||
+ | {{Pro}}+200% Sentry damage bonus while wrangled<br> | ||
+ | {{Con}}-700% Sentry firing speed while wrangled<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Winger.PNG|70px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Winger]]''' | ||
+ | | align="center" | | ||
+ | '''BANG!''' (Model)<br> | ||
+ | '''Valve''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+15% damage bonus<br> | ||
+ | {{Pro}}+25% greater jump height when active<br> | ||
+ | {{Con}}-60% clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_French_Frier.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''French Frier''' | ||
+ | | align="center" | | ||
+ | '''BANG!''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Stun for 1 second<br> | ||
+ | {{Con}}20% slower upgrade rate<br> | ||
+ | {{Con}}50% damage penalty<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Heavy_Head.png|90px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Heavy Head''' | ||
+ | | align="center" | | ||
+ | '''Sparkwire''' and '''Primrose''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+35% max building health<br> | ||
+ | {{Pro}}On Hit: Target is engulfed in flames<br> | ||
+ | {{Con}}-30% firing speed<br> | ||
+ | {{Con}}On Miss: Hit yourself. Idiot.<br> | ||
+ | {{Con}}50% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Amplifier_PDA.png|60px]]<br> | ||
+ | <small>[[PDA]]</small><br> | ||
+ | '''Amplifier PDA''' | ||
+ | | align="center" | | ||
+ | '''Jman''' (Model)<br> | ||
+ | '''Jumento M.D.''' and '''Eggman''' (Amplifier model)<br> | ||
+ | '''Theray070696''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Replaces the Dispenser with an Amplifier that provides mini-crits to teammates standing within range. Range increases with level. | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Handy_Pardner.png|50px]]<br> | ||
+ | <small>[[PDA]]</small><br> | ||
+ | '''Handy Pardner''' | ||
+ | | align="center" | | ||
+ | '''BANG!''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+100% Dispenser radius<br> | ||
+ | {{Pro}}Teleporters can be used in both directions<br> | ||
+ | {{Con}}-20% Sentry Gun damage penalty<br> | ||
+ | {{Con}}-30% slower build speed<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Medic == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Medic Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Medic ---> | <!-- Medic ---> | ||
− | + | | align="center" rowspan="8" | {{Icon class|class=Medic|link=Medic}}<br>[[Medic]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Epidemic.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Epidemic''' | ||
+ | | align="center" | | ||
+ | '''ColonelBD''' and '''ficool2''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}When weapon is active:<br> | ||
+ | {{Pro}}On Kill: Spawn a skeleton for 15 seconds<br> | ||
+ | {{Con}}+35% damage vulnerability on wearer<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Leidwerfer.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Leidwerfer''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Mad Milk for 4 seconds<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}-20% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Maniac's_Maschinenpistole.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Maniac's Maschinenpistole''' | ||
+ | | align="center" | | ||
+ | '''Donut the Vikingchap''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+25% clip size<br> | ||
+ | {{Pro}}On Hit: +2% ÜberCharge added<br> | ||
+ | {{Con}}This weapon deploys 35% slower<br> | ||
+ | {{Con}}20% slower reload time<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Barrier_Warrior.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Barrier Warrior''' | ||
+ | | align="center" | | ||
+ | '''randomteddybear''' and '''Ti|Nith''' (Model)<br> | ||
+ | '''MaSerkzn''' and '''Crafting''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}ÜberCharge provides a frontal shield that destroys projectiles and bullets and damages players<br> | ||
+ | {{Con}}-25% ÜberCharge rate<br> | ||
+ | {{Con}}No overheal<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Medispenser.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Medispenser''' | ||
+ | | align="center" | | ||
+ | '''Vomitrocious''' and '''BADGERPIG''' (Model)<br> | ||
+ | '''MasterOfTheXP''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}ÜberCharge grants infinite clip and ammo and 25% faster firing speed<br> | ||
+ | {{Pro}}Healing restores 2% ammo every second<br> | ||
+ | {{Pro}}You share all positive boosts with your patient<br> | ||
+ | {{Con}}-25% heal rate<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Krankensage.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Krankensage''' | ||
+ | | align="center" | | ||
+ | '''Mister Royzo''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Damage increases with ÜberCharge, up to 105 damage at 100%<br> | ||
+ | {{Pro}}Third successful hit in a row always crits<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Outbreaker.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Outbreaker''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Bleed for 8 seconds<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | {{Con}}+20% explosive damage vulnerability on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Syringe.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Syringe''' | ||
+ | | align="center" | | ||
+ | '''Sexy Robot''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Alt-Fire: Taunt to provide a healing effect to all nearby teammates<br> | ||
+ | {{Pro}}+50% taunt speed while active<br> | ||
+ | {{Pro}}On Hit: Bleed for 4 seconds<br> | ||
+ | {{Con}}30% damage penalty<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Sniper == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Sniper Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Sniper ---> | <!-- Sniper ---> | ||
− | + | | align="center" rowspan="7" | {{Icon class|class=Sniper|link=Sniper}}<br>[[Sniper]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_High_Noon.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''High Noon''' | ||
+ | | align="center" | | ||
+ | '''Ertz''' and '''Kibble''' (Model)<br> | ||
+ | '''Kibble''' (Stats) | ||
+ | | | ||
+ | {{Pro}}65% faster weapon switch<br> | ||
+ | {{Con}}80% slower power charge<br> | ||
+ | {{Con}}-15 max health on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Moonbeam.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Moonbeam''' | ||
+ | | align="center" | | ||
+ | '''RetroMike''' and '''Frying Dutchman''' (Model)<br> | ||
+ | '''Iamgoofball''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Crits whenever it would normally mini-crit<br> | ||
+ | {{Pro}}50% faster power charge<br> | ||
+ | {{Con}}+50% fire damage vulnerability on wearer<br> | ||
+ | {{Con}}Fires tracer rounds<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Outback_Outlaw.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Outback Outlaw''' | ||
+ | | align="center" | | ||
+ | '''Tuna Melt''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Jarate for 4 seconds<br> | ||
+ | {{Con}}-50% damage on headshot<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Soviet_Souvenir.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Soviet Souvenir''' | ||
+ | | align="center" | | ||
+ | '''Corvalho''', '''TezLa''' and '''!10''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+80% firing speed<br> | ||
+ | {{Pro}}100% faster power charge<br> | ||
+ | {{Pro}}+100% max primary ammo on wearer<br> | ||
+ | {{Con}}50% damage penalty<br> | ||
+ | {{Con}}No headshots<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Viewfinder.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Viewfinder''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''Karma Charger''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Marks one victim at a time, allowing your team to see them through walls for 5 seconds<br> | ||
+ | {{Pro}}On Hit: Reveal cloaked Spy<br> | ||
+ | {{Con}}-25% damage on body shot<br> | ||
+ | {{Con}}15% slower power charge<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Brief_Negotiator.png|80px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Brief Negotiator''' | ||
+ | | align="center" | | ||
+ | '''Corvalho''', '''TezLa''' and '''!10''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Crits whenever it would normally mini-crit<br> | ||
+ | {{Con}}This weapon deploys 30% slower<br> | ||
+ | {{Con}}-40% firing speed<br> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Finishing_Touch.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Finishing Touch''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: 3 seconds of 100% critical chance<br> | ||
+ | {{Con}}-25% firing speed<br> | ||
+ | {{Con}}15% longer weapon switch<br> | ||
+ | {{Con}}-10 max health on wearer<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Spy == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Spy Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Spy ---> | <!-- Spy ---> | ||
− | + | | align="center" rowspan="9" | {{Icon class|class=Spy|link=Spy}}<br>[[Spy]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Gilded_Glory.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Gilded Glory''' | ||
+ | | align="center" | | ||
+ | '''OverPovered''' and '''Blastel''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: Gain mini-crits for 5 seconds<br> | ||
+ | {{Con}}-15% clip size<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Rhino.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Rhino''' | ||
+ | | align="center" | | ||
+ | '''OverPovered''' and '''Blastel''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+20% damage bonus<br> | ||
+ | {{Con}}50% less accurate<br> | ||
+ | {{Con}}-50% reload speed<br> | ||
+ | {{Con}}No random crtical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Shredder.png|80px]]<br> | ||
+ | <small>[[Sapper]]</small><br> | ||
+ | '''Shredder''' | ||
+ | | align="center" | | ||
+ | '''nano393''' (Model)<br> | ||
+ | '''Karma Charger''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+20% sapper damage bonus<br> | ||
+ | {{Con}}-50% sapper health penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Timely_Demise.png|80px]]<br> | ||
+ | <small>[[Sapper]]</small><br> | ||
+ | '''Timely Demise''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''Karma Charger''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}After 5 seconds of being attached to a building, the dynamite explodes, decimating all surrounding buildings and players in its range<br> | ||
+ | {{Con}}Deals no damage to sapped building prior to explosion<br> | ||
+ | {{Con}}2 second recharge required after use<br> | ||
+ | {{Con}}-50% sapper health penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Commando's_Cut-Throat.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Commando's Cut-Throat''' | ||
+ | | align="center" | | ||
+ | '''donhonk''', '''Psyke''', '''Square''' and '''Sky''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Silent Killer: No attack noise from backstabs<br> | ||
+ | {{Pro}}+20% firing speed<br> | ||
+ | {{Con}}This weapon deploys 25% slower<br> | ||
+ | {{Con}}+20% explosive damage vulnerability while active | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Rogue's_Ruler.png|80px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Rogue's Ruler''' | ||
+ | | align="center" | | ||
+ | '''Deadlylama''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+50% damage bonus<br> | ||
+ | {{Con}}On Miss: Hit yourself. Idiot.<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Champion's_Case.png|80px]]<br> | ||
+ | <small>[[Disguise Kit|PDA]]</small><br> | ||
+ | '''Champion's Case''' | ||
+ | | align="center" | | ||
+ | '''BadPrankster''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Immune to fire while disguised<br> | ||
+ | {{Con}}+30% bullet damage vulnerability on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Enthusiast's Timepiece.png|30px]]<br> | ||
+ | <small>[[Invis Watch|Watch]]</small><br> | ||
+ | '''Back-Poker's Pocket Watch''' | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+20% cloak duration<br> | ||
+ | {{Con}}No damage resistance while cloaked<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Quackenbirdt.png|50px]]<br> | ||
+ | <small>[[Invis Watch|Watch]]</small><br> | ||
+ | '''Lifeblood Timepiece''' | ||
+ | | align="center" | | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Cloak type: Leech<br> | ||
+ | {{Neutral}}Drains 6 health per second to remain cloaked indefinitely<br> | ||
+ | {{Pro}}+1 health regenerated per second on wearer<br> | ||
+ | |- | ||
+ | |} | ||
+ | == Multi-Class == | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Multi-Class Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
<!-- Scout and Engineer ---> | <!-- Scout and Engineer ---> | ||
− | + | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Engineer|link=Engineer}}<br>[[Scout]], [[Engineer] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Lamplighter.png|80px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Lamplighter''' | ||
+ | | align="center" | | ||
+ | '''ColonelBD''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+15 max health on wearer<br> | ||
+ | {{Con}}-20% clip size<br> | ||
+ | {{Con}}-15% firing speed<br> | ||
+ | |- | ||
<!-- Heavy and Engineer ---> | <!-- Heavy and Engineer ---> | ||
− | + | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br>[[Heavy]], [[Engineer]] | |
+ | | align="center" | [[File:Reserve_Shooter.png|100px]]<br> | ||
+ | <small>[[Primary]] (Engineer)</small><br> | ||
+ | <small>[[Secondary]] (Heavy)</small><br> | ||
+ | '''[[Reserve Shooter]]''' | ||
+ | | align="center" | | ||
+ | '''Elbagast''' (Model)<br> | ||
+ | '''Valve''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks<br> | ||
+ | {{Pro}}This weapon deploys 20% faster<br> | ||
+ | {{Con}}-34% clip size<br> | ||
+ | |- | ||
<!-- Soldier, Pyro and Engineer ---> | <!-- Soldier, Pyro and Engineer ---> | ||
− | + | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}[[Soldier]], {{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Engineer|link=Engineer}}<br>[[Pyro]], [[Engineer]] | |
+ | | align="center" | [[File:Familybusiness.PNG|90px]]<br> | ||
+ | <small>[[Primary]] (Engineer)</small><br> | ||
+ | <small>[[Secondary]] (Soldier, Pyro)</small><br> | ||
+ | '''[[Family Business]]''' | ||
+ | | align="center" | | ||
+ | '''SNIPA''' and '''Colossal''' (Model)<br> | ||
+ | '''Valve''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+33% clip size<br> | ||
+ | {{Pro}}+15% faster firing speed<br> | ||
+ | {{Con}}-15% damage penalty<br> | ||
+ | |- | ||
<!-- Soldier, Pyro, Heavy and Engineer ---> | <!-- Soldier, Pyro, Heavy and Engineer ---> | ||
− | + | | align="center" rowspan="3" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br>[[Soldier]], [[Pyro]], [[Heavy]], [[Engineer]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Exterminator.png|100px]]<br> | ||
+ | <small>[[Primary]] (Engineer)</small><br> | ||
+ | <small>[[Secondary]] (Soldier, Pyro, Heavy)</small><br> | ||
+ | '''Exterminator''' | ||
+ | | align="center" | | ||
+ | '''Sparkwire''', '''Frying Dutchman''' and '''Ryan''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}30% more accurate<br> | ||
+ | {{Con}}+15% damage penalty<br> | ||
+ | {{Con}}-34 clip size<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Kanopy_Killer.png|90px]]<br> | ||
+ | <small>[[Primary]] (Engineer)</small><br> | ||
+ | <small>[[Secondary]] (Soldier, Pyro, Heavy)</small><br> | ||
+ | '''Kanopy Killer''' | ||
+ | | align="center" | | ||
+ | '''Sparkwire''' and '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+60% clip size<br> | ||
+ | {{Pro}}+50% firing speed<br> | ||
+ | {{Con}}-50% reload speed<br> | ||
+ | {{Con}}-30% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Raiding_Aid.png|100px]]<br> | ||
+ | <small>[[Primary]] (Engineer)</small><br> | ||
+ | <small>[[Secondary]] (Soldier, Pyro, Heavy)</small><br> | ||
+ | '''Raiding Aid''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+30% firing speed<br> | ||
+ | {{Pro}}+30% reload speed<br> | ||
+ | {{Con}}-50% clip size<br> | ||
+ | {{Con}}30% less accurate | ||
+ | |- | ||
<!-- Scout, Soldier, Pyro, Demoman, Heavy, Medic and Sniper ---> | <!-- Scout, Soldier, Pyro, Demoman, Heavy, Medic and Sniper ---> | ||
− | + | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Sniper|link=Sniper}}<br>[[Scout]], [[Soldier]], [[Pyro]], [[Demoman]], [[Heavy]], [[Medic]], [[Sniper]] | |
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Freeman's_Friend.png|100px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Freeman's Friend''' | ||
+ | | align="center" | | ||
+ | '''Valve''' and '''SilentFox3''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+50% firing speed<br> | ||
+ | {{Con}}-60% damage penalty<br> | ||
+ | |- | ||
+ | |} | ||
− | |} | + | == Disabled weapons == |
+ | This is a list of custom weapons that I've disabled for now due to them not functioning properly. | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Disabled Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Class | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="30%" | Authors | ||
+ | ! class="header" width="40%" | Attributes/Notes | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br>[[Heavy]] | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Bass_Booster.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Bass Booster''' | ||
+ | | align="center" | | ||
+ | '''boomsta''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Fires Righteous Bison projectiles<br> | ||
+ | {{Pro}}Projectile cannot be deflected<br> | ||
+ | {{Pro}}Projectiles penetrate enemy targets<br> | ||
+ | {{Neutral}}'''Currently unfinished'''<br> | ||
+ | {{Neutral}}'''Disabled because Righteous Bison projectiles do no damage for whatever reason'''<br> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br>[[Engineer]] | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Repair_Node_PDA.png|50px]]<br> | ||
+ | <small>[[PDA]]</small><br> | ||
+ | '''Repair Node PDA''' | ||
+ | | align="center" | | ||
+ | '''AyesDyef''' (Model)<br> | ||
+ | '''BANG!''' and '''VernoGuy''' (Repair Node model)<br> | ||
+ | '''Theray070696''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Replaces the Dispenser with a Repair Node that repairs and resupplies allied buildings within range. Range and repair power increase with level<br> | ||
+ | {{Neutral}}'''Disabled because destroying a Repair Node crashes the server (an issue with not precaching the gib models)'''<br> | ||
+ | |- | ||
+ | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br>[[Medic]] | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Booster_Shot.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Booster Shot''' | ||
+ | | align="center" | | ||
+ | '''Greg''' and '''Colteh''' (Model)<br> | ||
+ | '''MasterOfTheXP''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}ÜberCharge uses 25% Über to overheal all players in a small radius to 200% and provides half a second of invulnerability<br> | ||
+ | {{Pro}}+25% ÜberCharge rate<br> | ||
+ | {{Con}}-50% heal rate<br> | ||
+ | {{Con}}No overheal<br> | ||
+ | {{Neutral}}'''Disabled because the Halloween spell Über attribute is currently broken''' | ||
+ | |- | ||
+ | |||
+ | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br>[[Spy]] | ||
+ | | align="center" | [[File:User_Bubbyboytoo_CW_Televised_Turncoat.png|80px]]<br> | ||
+ | <small>[[Sapper]]</small><br> | ||
+ | '''Televised Turncoat''' | ||
+ | | align="center" | | ||
+ | '''old_gus''' and '''Wowza''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Sapped Sentries will convert to your team<br> | ||
+ | {{Con}}Cannot sap Dispensers or Teleporters<br> | ||
+ | {{Con}}5 second recharge required after use<br> | ||
+ | {{Neutral}}'''Disabled because the required custom attribute was removed''' | ||
+ | |- |
Latest revision as of 01:17, 5 January 2018
This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward.
Also yes, the terminology is inconsistent. That's what happens when you write this stuff by hand.
Contents
Scout
Scout Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Rotzloffel (Model) |
On Hit: Enemy is engulfed in flames | |
Primary |
GoLDeN (Model) |
On Kill: Reload clip instantly and gain 25% of your primary weapon ammo back | ||
Primary |
Quinnjdq and Kibble (Model) |
+20% damage bonus | ||
Primary |
Svdl (Model) |
+34% clip size | ||
Primary |
Spacedad, Svdl and Hotrod McCoolguy (Model) |
On Kill: 5 seconds of blast and sentry damage resistance | ||
Primary |
ZombiePlasticClock (Model) |
+1000% damage bonus | ||
Secondary |
RetroMike (Model) |
Throw at your enemies to inflict damage | ||
Secondary |
ColonelBD (Model) |
While under the effects, you shrink down to 20% of your original size and take mini-crits from fire and explosive damage | ||
Secondary |
ZombiePlasticClock (Model) |
Drink to become invisible for 10 seconds | ||
Secondary |
ZombiePlasticClock (Model) |
+60% damage bonus | ||
Melee |
NeoDement and Rez (Model) |
Mini-crits players being healed | ||
Melee |
RetroMike (Model) |
+10 max health on wearer |
Soldier
Soldier Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
Ertz and Dusty Showbiz (Model) |
Rockets will bounce twice before exploding | |
Primary |
Communist Cake and Pie_Tony (Model) |
Launches cannonballs that have a fuse time of 1 second; fuses can be primed to explode earlier by holding the fire key | ||
Primary |
Gadget (Model) |
+50% clip size | ||
Primary |
Svdl (Model) |
Does not require ammo | ||
Primary |
Svdl and Greg (Model) |
On Hit: Marks up to 4 victims at a time, allowing your team to see them through walls for 8 seconds | ||
Secondary |
Becomeimp (Model) |
User falls slowly while weapon is active | ||
Secondary |
bubbyboytoo (Stats) |
Provides an offensive buff that causes the user to deal 100% critical hits and nearby teammates deal mini-crits | ||
Secondary |
bubbyboytoo (Stats) |
Provides a buff that causes the user and nearby teammates to become invisible. Attacking will cause you to briefly become visible | ||
Secondary |
NeoDement (Model) |
Does not require ammo | ||
Melee |
BADGERPIG, Skeletor and Orko (Model) |
On hit: +20 health |
Pyro
Pyro Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Pyro |
Primary |
NeoDement (Model) |
Looking down and firing will launch you into the air | |
Primary |
CoreVixen and DatGmann (Model) |
-25% flamethrower ammo consumed per second | ||
Primary |
SedimentarySocks, Colteh and Metabolic (Model) |
Causes bleed instead of afterburn | ||
Primary |
Corvalho (Model) |
Build 'Mmmph' by dealing damage | ||
Primary |
Jormungandrson, Seegson Working Joe and Nidhogg (Model) |
Alt-Fire: Leak oil that can be ignited, damaging and igniting enemies that walk through it | ||
Secondary |
perryz and CoBalt (Model) |
Flare knocks back target on hit and explodes when it hits the ground | ||
Secondary |
Svdl (Model) |
On Hit: Target is engulfed in flames | ||
Secondary |
Jormungandrson, Seegson Working Joe and Nidhogg (Model) |
100% mini-crits vs burning players | ||
Secondary |
NeoDement (Model) |
Mini-crits players launched airborne by explosions, grapple hooks or enemy attacks | ||
Melee |
bloodfart, Constructor and DatGmann (Model) |
When weapon is active: | ||
Melee |
Jormungandrson and Nidhogg (Model) |
On Kill: Gain a speed boost for 5 seconds | ||
Swizzle (Model) |
+1 capture rate on wearer | |||
Melee |
Svdl (Model) |
+50% melee range |
Demoman
Demoman Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Demoman |
Primary |
Ertz and Kibble (Model) |
Hold Fire to load up to four grenades | |
Primary |
Elbagast (Model) |
Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks | ||
Primary |
Elbagast (Model) |
On Hit: Jarate for 6 seconds | ||
Secondary |
Rev and Colteh (Model) |
+50% blast radius | ||
Secondary |
Elbagast (Model) |
+25% damage vs buildings | ||
Secondary |
Ertz and Kibble (Model) |
+50% firing speed | ||
Secondary |
Gadget, Stev and Kibble (Model) |
+100% explosion radius | ||
Melee |
ColonelBD (Model) |
On Kill: Mini-crits for 4 seconds |
Heavy
Heavy Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Heavy |
Primary |
heinous (Model) |
Bullets destroy rocket and grenades in flight | |
Primary |
Gadget (Model) |
50% more accurate | ||
Primary |
maniac (Model) |
100% critical hit vs wet players | ||
Primary |
BADGERPIG, Sparkwire and Druida (Model) |
Looking down and attacking will launch you into the air | ||
Primary |
Vomitrocious (Model) |
When weapon is active: | ||
Primary |
bubbyboytoo (Stats) |
+30% move speed on wearer | ||
Primary |
UnintelGen and KP-ShadowSquirrel (Model) |
Fires lasers | ||
Primary |
Rozzy (Model) |
Bullets pull enemies towards you | ||
Secondary |
ColonelBD (Model) |
While under the effects, you grow to 150% your original size and take mini-crits from fire and explosive damage | ||
Secondary |
Pogo and Pie_Savvy (Model) |
On Kill: +30 health | ||
Secondary |
Svdl (Model) |
+40% bullets per shot | ||
Melee |
CoBalt (Model) |
+30% increase in damage when health <50% of max |
Engineer
Engineer Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Engineer |
Primary |
Jal (Model) |
On Kill: +25 max metal on wearer. This effect can stack up to 5 times | |
Primary |
Stev, Gadget and Kibble (Model) |
Damage removes Sappers | ||
Primary |
Cobalt, 'R' DoubleTap and JZeeba (Model) |
Does not require ammo | ||
Secondary |
Svdl, Constructor and Metabolic (Model) |
+30% firing speed | ||
Elbagast (Model) |
When weapon is active: | |||
Secondary |
Rozzy (Model) |
Take manual control of your Sentry Gun. Wrangled sentries gain a shield that reduces damage and repair by 66%. Sentries are disabled for 3 seconds after becoming unwrangled. | ||
BANG! (Model) |
+15% damage bonus | |||
Melee |
BANG! (Model) |
On Hit: Stun for 1 second | ||
Melee |
Sparkwire and Primrose (Model) |
+35% max building health | ||
PDA |
Jman (Model) |
Replaces the Dispenser with an Amplifier that provides mini-crits to teammates standing within range. Range increases with level. | ||
PDA |
BANG! (Model) |
+100% Dispenser radius |
Medic
Medic Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Medic |
Primary |
ColonelBD and ficool2 (Model) |
When weapon is active: | |
Primary |
Svdl (Model) |
On Hit: Mad Milk for 4 seconds | ||
Primary |
Donut the Vikingchap (Model) |
+25% clip size | ||
Secondary |
randomteddybear and Ti|Nith (Model) |
ÜberCharge provides a frontal shield that destroys projectiles and bullets and damages players | ||
Secondary |
Vomitrocious and BADGERPIG (Model) |
ÜberCharge grants infinite clip and ammo and 25% faster firing speed | ||
Melee |
Mister Royzo (Model) |
Damage increases with ÜberCharge, up to 105 damage at 100% | ||
Melee |
Svdl (Model) |
On Hit: Bleed for 8 seconds | ||
Melee |
Sexy Robot (Model) |
Alt-Fire: Taunt to provide a healing effect to all nearby teammates |
Sniper
Sniper Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Sniper |
Primary |
Ertz and Kibble (Model) |
65% faster weapon switch | |
Primary |
RetroMike and Frying Dutchman (Model) |
Crits whenever it would normally mini-crit | ||
Primary |
Tuna Melt (Model) |
On Hit: Jarate for 4 seconds | ||
Primary |
Corvalho, TezLa and !10 (Model) |
+80% firing speed | ||
Primary |
Svdl (Model) |
On Hit: Marks one victim at a time, allowing your team to see them through walls for 5 seconds | ||
Secondary |
Corvalho, TezLa and !10 (Model) |
Crits whenever it would normally mini-crit | ||
Melee |
Svdl (Model) |
On Kill: 3 seconds of 100% critical chance |
Spy
Spy Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Spy |
Primary |
OverPovered and Blastel (Model) |
On Kill: Gain mini-crits for 5 seconds | |
Primary |
OverPovered and Blastel (Model) |
+20% damage bonus | ||
Sapper |
nano393 (Model) |
+20% sapper damage bonus | ||
Sapper |
Svdl (Model) |
After 5 seconds of being attached to a building, the dynamite explodes, decimating all surrounding buildings and players in its range | ||
Melee |
donhonk, Psyke, Square and Sky (Model) |
Silent Killer: No attack noise from backstabs | ||
Melee |
Deadlylama (Model) |
+50% damage bonus | ||
PDA |
BadPrankster (Model) |
Immune to fire while disguised | ||
Watch |
bubbyboytoo (Stats) |
+20% cloak duration | ||
Watch |
bubbyboytoo (Stats) |
Cloak type: Leech |
Multi-Class
Multi-Class Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout, [[Engineer] |
Secondary |
ColonelBD (Model) |
+15 max health on wearer | |
Heavy, Engineer |
Primary (Engineer) |
Elbagast (Model) |
Mini-crits targets launched airborne by explosions, grapple hooks or enemy attacks | |
Soldier, Pyro, Engineer |
Primary (Engineer) |
SNIPA and Colossal (Model) |
+33% clip size | |
Soldier, Pyro, Heavy, Engineer |
Primary (Engineer) |
Sparkwire, Frying Dutchman and Ryan (Model) |
30% more accurate | |
Primary (Engineer) |
Sparkwire and Svdl (Model) |
+60% clip size | ||
Primary (Engineer) |
Svdl (Model) |
+30% firing speed | ||
Scout, Soldier, Pyro, Demoman, Heavy, Medic, Sniper |
Melee |
Valve and SilentFox3 (Model) |
+50% firing speed |
Disabled weapons
This is a list of custom weapons that I've disabled for now due to them not functioning properly.
Disabled Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Heavy |
Primary |
boomsta (Model) |
Fires Righteous Bison projectiles | |
Engineer |
PDA |
AyesDyef (Model) |
Replaces the Dispenser with a Repair Node that repairs and resupplies allied buildings within range. Range and repair power increase with level | |
Medic |
Secondary |
Greg and Colteh (Model) |
ÜberCharge uses 25% Über to overheal all players in a small radius to 200% and provides half a second of invulnerability | |
Spy |
Sapper |
old_gus and Wowza (Model) |
Sapped Sentries will convert to your team |