Difference between revisions of "User:Sven/Sandbox"

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m (moved User:Sven /Sandbox to User:Sven/Sandbox: My username is Sven. Not "Sven_." Whoever linked this page to me in the IRC was wrong.)
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[[File:Heavy_Update_Title_Card.png|right|x200px|link=http://www.steamgames.com/tf2/heavy/]]
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= TFC Weapons =
{{Quotation|'''The Heavy'''|I have new way to kill cowards.|sound=Heavy_specialweapon05_I_have_new_way_to_kill_cowards.wav}}
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== Heavy ==
The <span class="plainlinks">'''[http://www.steamgames.com/tf2/heavy/ Heavy Update]'''</span> is a patch for the [[Heavy]], the third class to have a major content pack released. [[Meet the Sandvich]] was released alongside the update. Unlike the previous '''Pyro Update''', as well as the '''Goldrush Update''', the Heavy Update page was segmented, with the content of the update being spread across several different pages, instead of listed on a single page.The update was released on [[August_19,_2008_Patch|August 19th, 2008]].
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=== Heavy Weapons ===
 
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{| class="wikitable grid" width="100%" style="text-align: center;"
With the arrival of the [[Heavy Update]], Team Fortress 2 recieved it's first consumable item; the [[Sandvich]]. It also introduced a new weapon effect, [[Slowdown]], as well as an entirely new gamemode, [[Arena]].
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! class="header" width="10%" rowspan=2 | Weapon
 
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! class="header" width="15%" rowspan=2 | Kill Icon
 
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! class="header" width="7%"  colspan=3 | Ammo
== Additions ==
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! class="header" width="9%" rowspan=2 | Damage<br/>per hit
=== Weapons ===
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! class="header" width="44%" rowspan=2 | Notes / Special Abilities
 
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|-
{| class="wikitable grid plainlinks" style="text-align: center;" width="50%"
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! class="header" | Type
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
|-
 +
! [[File:TFC Crowbar.PNG|100px|link=Crowbar (Classic)|Crowbar]]<br>[[Crowbar (Classic)|Crowbar]]
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| [[File:Killicon_umbrella_(classic).png|100px]]
 +
| Melee
 +
| N/A
 +
| N/A
 +
| 18
 +
|
 +
|-
 +
! [[File:TFC_p_sbshotgun.png|100px|link=Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]<br>[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]
 +
| [[File:Killicon_single-barrel_shotgun_(classic).png|100px]]
 +
| [[Ammo (Classic)#Shells|Shells]]
 +
| 8
 +
| 200
 +
| 4-24
 +
| Fires six pellets.
 
|-
 
|-
!class="header" style="width: 10%" | Class
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! [[File:TFC p dbshotgun.png|100px|link=Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]<br>[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]
!class="header" style="width: 15%" | Item Icon
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| [[File:Killicon_double-barrel_shotgun_(classic).png|100px]]
!class="header" style="width: 35%" | Item Name
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| [[Ammo (Classic)#Shells|Shells]]
 +
| 16
 +
| 200
 +
| 4-56
 +
| Fires fourteen pellets.
 
|-
 
|-
| rowspan="3" | {{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]]
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! [[File:TFC_p_ac.png|100px|link=Assault Cannon (Classic)|Assault Cannon]]<br>[[Assault Cannon (Classic)|Assault Cannon]]
| {{item icon|size=76px|Natascha}}
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| [[File:Killicon assault cannon (classic).png|100px]]
| '''[[Natascha]]'''
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| [[Ammo (Classic)#Shells|Shells]]
 +
| 200
 +
| N/A
 +
| 8-32
 +
|
 +
|}
 +
=== Heavy Grenades ===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="10%" | Type
 +
! class="header" width="15%" | Kill Icon
 +
! class="header" width="7%"  | Carried
 +
! class="header" width="16%" | Damage Range
 +
! class="header" width="52%" | Notes / Special Abilities
 
|-
 
|-
| {{item icon|size=76px|Sandvich}}
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! [[File:frag_tfc.png|40px|link=Hand Grenade (Classic)]]<br>[[Hand Grenade (Classic)|Hand Grenade]]
| '''[[Sandvich]]'''
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| [[File:Killicon hand grenade (classic).png|50px]]
 +
| 4
 +
| 145-50
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| Deals massive damage on a four second fuse.
 
|-
 
|-
| {{item icon|size=76px|Killing Gloves of Boxing}}
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! [[File:Mirv_tfc.png|40px|link=MIRV Grenade (Classic)]]<br>[[MIRV Grenade (Classic)|MIRV Grenade]]
| '''[[Killing Gloves of Boxing]]'''
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| [[File:Killicon mirv grenade (classic).png|50px]]
 +
| 2
 +
| 145-50 per explosion (depending on radius)
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| Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.
 
|}
 
|}
 
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<br>
=== Maps ===
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== Scout ==
 
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=== Scout Weapons ===
{| class="wikitable grid plainlinks" style="text-align: center;" width="50%"
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{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="10%" rowspan=2 | Weapon
 +
! class="header" width="15%" rowspan=2 | Kill Icon
 +
! class="header" width="7%" colspan=3 | Ammo
 +
! class="header" width="9%" rowspan=2 | Damage<br/>per hit
 +
! class="header" width="44%" rowspan=2 | Notes / Special Abilities
 +
|-
 +
! class="header" | Type
 +
! class="header" | Loaded
 +
! class="header" | Carried
 
|-
 
|-
!class="header" style="width: 20%" | Game Mode
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! [[File:TFC_Crowbar.PNG|80x60px|link=Crowbar (Classic)]]<br>[[Crowbar (Classic)|Crowbar]]
!class="header" style="width: 40%" |  
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| [[File:HUD_crowbar_TFC.png|100px|link=Crowbar (Classic)]]
!class="header" style="width: 20%" | Map Name
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| Melee
!class="header" style="width: 20%" | File Name
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| N/A
 +
| N/A
 +
| 18
 +
|
 
|-
 
|-
| rowspan="1" | <center>[[Payload]]</center>
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! [[File:TFC_p_sbshotgun.png|100x60px|link=Single-Barrel Shotgun (Classic)]]<br>[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]
| [[File:Plbadwater.jpg|150px|link=Badwater]]
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| [[File:HUD_single_shotgun_TFC.png|100px|link=Single-Barrel Shotgun (Classic)]]
| '''[[Badwater]]'''
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| [[Ammo (Classic)#Shells|Shells]]
| pl_badwater
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| 8
 +
| 50
 +
| 4-22
 +
| Fires six pellets.
 
|-
 
|-
| rowspan="1" | <center>[[Control Points]]</center>
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! [[File:TFC p nailgun.png|80x60px|link=Nailgun (Classic)]]<br>[[Nailgun (Classic)|Nailgun]]
| [[File:01_cpSteel_2.jpg|150px|link=Steel]]
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| [[File:HUD_nail_gun_TFC.png|100px|link=Nailgun (Classic)]]
| '''[[Steel]]'''
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| [[Ammo (Classic)#Nails|Nails]]
| cp_steel
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| 200
 +
| N/A
 +
| 9
 +
|
 
|}
 
|}
  
=== Meet the Sandvich ===
 
  
{{main|Meet the Sandvich}}
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=== Scout Grenades ===
 
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{| class="wikitable grid" width="100%" style="text-align: center;"
{{youtube|_prZ0JrbQrU}}
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! class="header" width="10%" | Type
 
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! class="header" width="15%" | Kill Icon
== Other additions ==
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! class="header" width="7%"  | Carried
* '''Classes''':
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! class="header" width="16%" | Damage Range
** Added 35 new [[Heavy achievements]].
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! class="header" width="52%" | Notes / Special Abilities
* Added new firing sounds to The [[Backburner]].
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|-
* Added server map timeleft to upper right of scoreboard.
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! [[File:Caltrop_tfc.png|100px|link=Caltrop (Classic)]]<br>[[Caltrop (Classic)|Caltrop]]
* Increased The Kritzkrieg's Über-charge rate bonus from 10% to 25%.
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| [[Caltrop (Classic)|Caltrop]]
* Players now broadcast whether they chose a team directly or use autoteam.
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| 3
* Added [[Arena]] mode.
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| 9
 
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| Causes leg injury which slows down enemies.
== External links ==
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|-
* [http://steamgames.com/tf2/heavy/index.php Heavy Update page]
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! [[File:Conc_tfc.png|100px|link=Concussion Grenade (Classic)]]<br>[[Concussion Grenade (Classic)|Concussion Grenade]]
* [http://www.teamfortress.com/sandvich.htm Meet the Sandvich]
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| [[Concussion Grenade (Classic)|Concussion Grenade]]
 
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| 3
{{HeavyUpdateNav}}
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| 0
{{Heavy Nav}}
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| Upon detonation, enemies within the blast radius become disoriented. While dealing no damage, it causes considerable knockback.
 +
|}

Latest revision as of 06:30, 29 June 2018

TFC Weapons

Heavy

Heavy Weapons

Weapon Kill Icon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
Crowbar
Crowbar
Killicon umbrella (classic).png Melee N/A N/A 18
Single-Barrel Shotgun
Single-Barrel Shotgun
Killicon single-barrel shotgun (classic).png Shells 8 200 4-24 Fires six pellets.
Double-Barrel Shotgun
Double-Barrel Shotgun
Killicon double-barrel shotgun (classic).png Shells 16 200 4-56 Fires fourteen pellets.
Assault Cannon
Assault Cannon
Killicon assault cannon (classic).png Shells 200 N/A 8-32

Heavy Grenades

Type Kill Icon Carried Damage Range Notes / Special Abilities
Frag tfc.png
Hand Grenade
Killicon hand grenade (classic).png 4 145-50 Deals massive damage on a four second fuse.
Mirv tfc.png
MIRV Grenade
Killicon mirv grenade (classic).png 2 145-50 per explosion (depending on radius) Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.


Scout

Scout Weapons

Weapon Kill Icon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
TFC Crowbar.PNG
Crowbar
HUD crowbar TFC.png Melee N/A N/A 18
TFC p sbshotgun.png
Single-Barrel Shotgun
HUD single shotgun TFC.png Shells 8 50 4-22 Fires six pellets.
TFC p nailgun.png
Nailgun
HUD nail gun TFC.png Nails 200 N/A 9


Scout Grenades

Type Kill Icon Carried Damage Range Notes / Special Abilities
Caltrop tfc.png
Caltrop
Caltrop 3 9 Causes leg injury which slows down enemies.
Conc tfc.png
Concussion Grenade
Concussion Grenade 3 0 Upon detonation, enemies within the blast radius become disoriented. While dealing no damage, it causes considerable knockback.