Difference between revisions of "Template:Achievement"

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m (Added and tweaked sv strings)
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   | ro = Nivel de Dificultate
 
   | ro = Nivel de Dificultate
 
   | ru = Сложность
 
   | ru = Сложность
   | sv = Svårighet
+
   | sv = Svårighetsgrad
 
   | tr = Zorluk
 
   | tr = Zorluk
 
   | zh-hans = 难度
 
   | zh-hans = 难度
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     | ro = Dificil
 
     | ro = Dificil
 
     | ru = Высокая
 
     | ru = Высокая
     | sv = Svår
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     | sv = Svårt
 
     | tr = Zor
 
     | tr = Zor
 
     | zh-hans = 困难
 
     | zh-hans = 困难
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     | pt-br = Muito Difícil
 
     | pt-br = Muito Difícil
 
     | ru = Очень высокая
 
     | ru = Очень высокая
     | sv = Mycket Svår
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     | sv = Mycket Svårt
 
     | tr = Çok Zor
 
     | tr = Çok Zor
 
     | zh-hans = 非常困难
 
     | zh-hans = 非常困难
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     | zh-hans = 可变化
 
     | zh-hans = 可变化
 
     | zh-hant = 不一定
 
     | zh-hant = 不一定
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    | sv = Varierar
 
     }}
 
     }}
 
   | Easy/Medium
 
   | Easy/Medium
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|}
 
|}
 
<noinclude>
 
<noinclude>
{{Translation switching|en, de, pl, pt-br, ru, zh-hant, zh-hans}}
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{{Translation switching|en, de, pl, pt-br, ru, zh-hant, zh-hans, sv}}
 
{{documentation}}
 
{{documentation}}
 
</noinclude>
 
</noinclude>

Revision as of 16:51, 22 August 2018

Achievement
Achievement Name
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Template documentation [view] [edit] [history] [purge]

This template was created in order to standardise how achievements appear in article pages.

You should not use this template directly. To show a particular achievement on a page, use {{Show achievement}} instead. This template holds only the code to display achievements in a table. It does not hold any translated text or titles.

Parameters

Name Example Description
1 Quick Hook Name of the achievement.
2 Kill a player in Well before the round starts. The description (should use exact wording from Steam).
3 Tf quick hook.png The file name of the image (exclude File: or Image: prefix)
reward Ambassador If the achievement is a Milestone, a link to the weapon that is earned.
Style
width 100% The width. Can be set to 50% if not used in a table, otherwise it defaults to 100%.
Obtaining
obtain-level easy The level of difficulty. Accepts "very easy", "easy", "medium", "hard", "very hard" and "unachievable". This also gives the box a coloured background and border on the left. Not defining a level of difficulty gives the box a grey background.
obtain-text Simply build a Sentry Gun and keep it alive to get 10 kills to earn this achievement. The description text.

See also