Difference between revisions of "Talk:Compression blast"
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:For the airblast icons, you might need confirm which ones do not show. A lot can change in a week. For the expansion, definitely not. It is very unnecessary as there are a lot of killicons and the template might get cluttered. [[User:Bluh Bluh|BLUH]] 14:48, 28 November 2010 (UTC) | :For the airblast icons, you might need confirm which ones do not show. A lot can change in a week. For the expansion, definitely not. It is very unnecessary as there are a lot of killicons and the template might get cluttered. [[User:Bluh Bluh|BLUH]] 14:48, 28 November 2010 (UTC) | ||
::True, it would require more than one person to test though so unless someone else is willing to test each weapon after each patch it seems like an error waiting to happen. [[User:Unapologetically Bad|Unapologetically Bad]] 09:11, 4 December 2010 (UTC) | ::True, it would require more than one person to test though so unless someone else is willing to test each weapon after each patch it seems like an error waiting to happen. [[User:Unapologetically Bad|Unapologetically Bad]] 09:11, 4 December 2010 (UTC) | ||
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+ | == Airblasted Snipers == | ||
+ | I've just double checked to be sure, and airblasting a scoped sniper doesn't force him to unscope. A good (or lucky) scoped sniper can still land a shot in the air, it's just harder to aim. Or they could even just try getting some noscopes. Huntsman snipers however are completely unable to fire unless their feet are on the ground, so it's probably good to specify the difference. Since the goal of airblasting them is to keep them from attacking I'll just break it into two points. [[User:Unapologetically Bad|Unapologetically Bad]] 09:19, 4 December 2010 (UTC) |
Revision as of 09:19, 4 December 2010
It seems to me that airblasting enemies so that my team mates can fire upon them gives me assists I didn't read this in the article and I myself am wondering if it is even true? - Meter1060 12:56, 11 November 2010 (UTC)
Can anyone elaborate on charging the compression blast, as it was newly added as of the September 30th update? K-Mac 03:44, 13 November 2010 (UTC)
Kill icons
I know these kill icons are in the game files, but should it be specified that they're not actually in use right now? I think it would be best to put in what icons are actually used in the game, with the intended ones just below. About a week ago I got a kill with a deflected flaming arrow and the kill icon was the same as an ordinary flaming arrow bodyshot, so things still aren't fixed.
And perhaps since compression blast is used on the basic FT and degreaser, those weapons should have their kill icon list expanded with the airblast kill icons? (either in use, or the intended ones shown here right now). Maybe with a template, I'm not too great with this stuff yet but could give it a shot in a couple days. -Unapologetically Bad 14:28, 28 November 2010 (UTC)
- For the airblast icons, you might need confirm which ones do not show. A lot can change in a week. For the expansion, definitely not. It is very unnecessary as there are a lot of killicons and the template might get cluttered. BLUH 14:48, 28 November 2010 (UTC)
- True, it would require more than one person to test though so unless someone else is willing to test each weapon after each patch it seems like an error waiting to happen. Unapologetically Bad 09:11, 4 December 2010 (UTC)
Airblasted Snipers
I've just double checked to be sure, and airblasting a scoped sniper doesn't force him to unscope. A good (or lucky) scoped sniper can still land a shot in the air, it's just harder to aim. Or they could even just try getting some noscopes. Huntsman snipers however are completely unable to fire unless their feet are on the ground, so it's probably good to specify the difference. Since the goal of airblasting them is to keep them from attacking I'll just break it into two points. Unapologetically Bad 09:19, 4 December 2010 (UTC)