Difference between revisions of "Prolander"
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==History== | ==History== | ||
The idea of prolander was popular discussion in the Highlander community, and '''sigafoo''' had began testing out matches in the prolander format. Originally, prolander was a 6v6 gamemode but was later changed to 7v7 due to popular demand. | The idea of prolander was popular discussion in the Highlander community, and '''sigafoo''' had began testing out matches in the prolander format. Originally, prolander was a 6v6 gamemode but was later changed to 7v7 due to popular demand. | ||
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Revision as of 05:22, 14 January 2019
The standard competitive format Prolander is a competetive gamemode, promoted mainly by members of the Highlander community and RGL league's head admin, Sigafoo. Prolander aims to be a mix of both 6v6 and Highlander. This gives players more oppertunities to play as more situational classes, as prolander is limited to 1 player per class. Before starting the match, both teams pick and ban weapons.
Team Sizes
Team sizes in prolander are restricted to 7 players on each team.
Critical Hits
Random critical hits are disabled during a prolander match, and all non-random critical hits still function as they usually would.
Gamemodes
Gamemodes played in prolander include:
Class Limits
History
The idea of prolander was popular discussion in the Highlander community, and sigafoo had began testing out matches in the prolander format. Originally, prolander was a 6v6 gamemode but was later changed to 7v7 due to popular demand.