Difference between revisions of "Friendly fire/zh-hant"

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(Created page with "{{hatnote|​​對於那些幫助朋友完成合約的, 請看 Friendly-Fire​.}} {{Quotation|'''藍隊士兵''' 友軍傷害|等著看吧, 他隨時都會變成紅色...")
 
(Special scenarios)
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** 在 [[Casual Mode]] 由於玩家的變化,玩家不會自動平衡 [[Quickplay]] 在期間實施的計劃 [[Meet Your Match Update]].
 
** 在 [[Casual Mode]] 由於玩家的變化,玩家不會自動平衡 [[Quickplay]] 在期間實施的計劃 [[Meet Your Match Update]].
  
== Special scenarios ==
+
== 特殊情況 ==
=== General ===
+
=== 一般 ===
* It is impossible to damage or destroy an allied [[building]].
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* 不可能癱瘓或摧毀隊友 [[building/zh-hant|建築]].
* Certain [[taunts]] that use a weapon capable of friendly fire, including [[Kamikaze]], [[Hadouken]], and [[Fencing]], can damage all allies in the area of the taunt.
+
* 某些[[taunts/zh-hant|嘲諷]] 使用透過友軍傷害射擊的武器,包括 [[Kamikaze]], [[Hadouken]], [[Fencing]], 可以傷害嘲諷區域內的所有隊友。
* [[Critical hits]] and [[mini-crits]] are still in effect. Most weapons which have special conditions to crit, such as the [[Ambassador]] or [[Bushwacka]], will also continue to work properly.
+
* [[Critical hits/zh-hant|爆擊]] [[mini-crits/zh-hant|小爆擊]] 仍然有效。大多數武器都有特殊的暴擊條件,比如e [[Ambassador]] or [[Bushwacka]], 也將繼續正常運作。
  
 
=== Scout ===
 
=== Scout ===
* [[Mad Milk]] will not affect teammates negatively.
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* [[Mad Milk]] 不會對隊友造成負面影響。
* The [[Flying Guillotine]] will not damage allies.
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* [[Flying Guillotine]] 不會傷害隊友。
* The [[Sandman]]'s ball will not damage or stun allies.
+
* [[Sandman]]'s 球不會傷害或擊中隊友
* The [[Fan O'War]] will not mark allies for death.
+
* [[Fan O'War]] 不會附加死亡標記
* The [[Wrap Assassin]]'s bauble will damage teammates but not apply bleed.
+
* [[Wrap Assassin]]'s 彩球將傷害隊友,但不會出現流血。
  
 
=== Soldier ===
 
=== Soldier ===
* For about the first 128 Hammer Units of their flight, [[Rockets]] will pass through allies but deal splash damage from the resulting explosions.
+
* 關於他們的飛行的前128個錘子單位, [[Rockets]] 將通過隊友,但由此產生的爆炸造成飛濺傷害。
* The [[Righteous Bison]], which uses bundles of flame particles to simulate projectiles, does not damage teammates.
+
* [[Righteous Bison]], 它使用成束的火焰粒子來模擬射彈,不會傷害隊友。
* The [[Mantreads]] will not damage teammates.
+
* [[Mantreads]] 不會傷害隊友。
  
 
=== Pyro ===
 
=== Pyro ===
* [[Flamethrower]]s will not ignite or damage teammates, and [[airblast]] will not affect teammates either.
+
* [[Flamethrower]]s 不會點燃或傷害隊友, 以及 [[airblast]] 也不會影響隊友。
* For about the first 300 Hammer Units of their flight, flares from the [[Flare Gun]], [[Detonator]], and [[Scorch Shot]] will pass through burning teammates, but the Detonator and Scorch Shot will deal splash damage from the resulting explosions and still set teammates on fire.
+
* 關於信號槍 [[Flare Gun]], [[Detonator]],[[Scorch Shot]] 將通過燃燒的隊友,但雷管和焦燒射擊將造成爆炸造成的飛濺傷害,並仍然讓隊友著火。
* The [[Manmelter]] will not ignite or damage teammates.
+
* The [[Manmelter]] 不會點燃或傷害隊友
 
 
 
=== Demoman ===
 
=== Demoman ===
* For about the first 128 Hammer Units of their flight, Grenades and Stickybombs will pass through allies but deal splash damage from the resulting explosions.
+
* 對於他們飛行的前128個Hammer單位,Grenades和Stickybombs將通過盟友,但由此產生的爆炸造成飛濺傷害。
* The [[Chargin' Targe]], [[Splendid Screen]], and [[Tide Turner]] will not damage allies.
+
* [[Chargin' Targe]], [[Splendid Screen]], and [[Tide Turner]] will not damage allies.
* The [[Ullapool Caber]] will deal melee damage to allies but will not explode on hitting an ally.
+
* [[Ullapool Caber]] will deal melee damage to allies but will not explode on hitting an ally.
  
 
=== Heavy ===
 
=== Heavy ===
* The [[Huo-Long Heater]]'s fire ring will not ignite or damage teammates.
+
* [[Huo-Long Heater]]'s 火圈不會點燃或損壞隊友。
  
 
=== Engineer ===
 
=== Engineer ===
* For about the first 300 Hammer Units of their flight, level 3 [[Sentry Gun]] rockets will pass through teammates but deal splash damage from the resulting explosions.
+
* 關於第一個 300壯士, 等級 3 [[Sentry Gun]] 火箭將通過隊友,但由於爆炸造成飛濺傷害。
* The [[Pomson 6000]] does not drain [[Ubercharge]] or [[Cloak]] from friendly Medics or Spies.
+
* The [[Pomson 6000]] 不消耗 [[Ubercharge]] [[Cloak]] 來自友軍傷害的醫護兵或間諜。
 
* The [[Short Circuit]]'s primary fire attack will damage teammates, but its alt-fire attack will not.
 
* The [[Short Circuit]]'s primary fire attack will damage teammates, but its alt-fire attack will not.
  
 
=== Sniper ===
 
=== Sniper ===
* Primary weapons will not damage teammates.
+
*主要武器不會傷害隊友。
* Jarate will not affect teammates negatively.
+
*瓶手道不會對隊友造成負面影響。
  
 
=== Spy ===
 
=== Spy ===
* It is impossible to [[backstab]] teammates or sap allied buildings.
+
*不能 [[backstab]] 隊友 也不能 癱瘓建築
  
 
== Gallery ==
 
== Gallery ==

Revision as of 18:14, 1 March 2019

​​對於那些幫助朋友完成合約的, 請看 Friendly-Fire​.
等著看吧, 他隨時都會變成紅色的... 隨時都會...
藍隊士兵 友軍傷害
Friendly Fire.png

友軍傷害 用於描述玩家可以傷害甚至殺死隊友的情況。

他造成友軍傷害的能力最初是可以選擇的 servers 在Team Fortress 2 beta期間。總體, 這使得建立一個 ÜberCharge 更快,更有幫助 Spies, 因為它氣餒 Spy checking. Valve在發佈時刪除了該功能,因為眾所周知,這會導致遊戲代碼中的錯誤並具有潛在的可能性 griefing. 對準確射擊的低度關注也意味著如果幾個class試圖相互合作,友好的火力可能會成為障礙。


友軍傷害仍可用作服務器選項,但在標準遊戲中很少使用。由於該功能自測試版以來保持相對不變,因此下面將介紹幾種意外情況。殺死隊友將減少玩家的殺戮統計數據,但仍會獎勵記分牌。

在某些服務器中,由於各種原因暫時啟用了友軍傷害,例如在等待足夠的玩家加入時,在回合結束後以及期間 Stalemate.

控制台選項

參見: List of useful console commands
  • mp_friendlyfire 0/1

在常規比賽中

  • 如果 Medic 正在治療一個殺死隊友或摧毀一座建築的敵人間諜,軍醫會得到一個協助,好像他是在Spy的團隊中一樣。
  • 如果玩家殺死了當時的敵人 autobalanced 對於另一支隊伍來說,擊殺會報告死亡事件,因為它是團隊殺戮。

特殊情況

一般

Scout

Soldier

  • 關於他們的飛行的前128個錘子單位, Rockets 將通過隊友,但由此產生的爆炸造成飛濺傷害。
  • Righteous Bison, 它使用成束的火焰粒子來模擬射彈,不會傷害隊友。
  • Mantreads 不會傷害隊友。

Pyro

  • Flamethrowers 不會點燃或傷害隊友, 以及 airblast 也不會影響隊友。
  • 關於信號槍 Flare Gun, Detonator,和 Scorch Shot 將通過燃燒的隊友,但雷管和焦燒射擊將造成爆炸造成的飛濺傷害,並仍然讓隊友著火。
  • The Manmelter 不會點燃或傷害隊友

Demoman

  • 對於他們飛行的前128個Hammer單位,Grenades和Stickybombs將通過盟友,但由此產生的爆炸造成飛濺傷害。
  • Chargin' Targe, Splendid Screen, and Tide Turner will not damage allies.
  • Ullapool Caber will deal melee damage to allies but will not explode on hitting an ally.

Heavy

Engineer

  • 關於第一個 300壯士, 等級 3 Sentry Gun 火箭將通過隊友,但由於爆炸造成飛濺傷害。
  • The Pomson 6000 不消耗 UberchargeCloak 來自友軍傷害的醫護兵或間諜。
  • The Short Circuit's primary fire attack will damage teammates, but its alt-fire attack will not.

Sniper

  • 主要武器不會傷害隊友。
  • 瓶手道不會對隊友造成負面影響。

Spy

  • 不能 backstab 隊友 也不能 癱瘓建築

Gallery

Examples

A Heavy killing a Scout on his team with friendly fire enabled.

Heavy 
Killicon minigun.png
 Scout


A Medic getting an assist for healing an enemy Spy that backstabbed a Sniper.

Spy + BLU Medic 
Killicon backstab.png
 Sniper

See also