Difference between revisions of "User:Humbugtheman"
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Humbugtheman (talk | contribs) m (→[YF] Humbug's Fortress) |
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Can climb walls. | Can climb walls. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === {{botignore|Spy}} === | ||
+ | {| class="wikitable grid collapsible" width="62%" | ||
+ | ! class="header" style="text-align: center;" width="10%" | Slot | ||
+ | ! class="header" style="text-align: center;" width="25%" | Items | ||
+ | ! class="header" style="text-align: center;" width="55%" | Attributes | ||
+ | |- | ||
+ | ! rowspan="1" |Hat | ||
+ | ! {{item icon|Fancy Fedora|100px}}<br/>Fancy Fedora | ||
+ | | | ||
+ | Looks fancy. | ||
+ | |- | ||
+ | ! rowspan="1" |Primary | ||
+ | ! {{item icon|Revolver|100px}}<br/>Revolver | ||
+ | | | ||
+ | Shoots bullets. | ||
+ | |- | ||
+ | ! rowspan="4" |Secondary | ||
+ | ! {{item icon|Invis Watch|100px}}<br/>Invis Watch | ||
+ | | | ||
+ | Cloak for a period of time. | ||
+ | |- | ||
+ | ! {{item icon|Dead Ringer|100px}}<br/>Dead Ringer | ||
+ | | | ||
+ | Feign death when you take damage while active. | ||
+ | |- | ||
+ | ! {{item icon|Cloak and Dagger|100px}}<br/>Cloak and Dagger | ||
+ | | | ||
+ | Cloak for a certain distance. Recharges while standing still. | ||
+ | |- | ||
+ | ! {{item icon|Quäckenbirdt|100px}}<br/>Smokebomb | ||
+ | | | ||
+ | Release a cloud of smoke around you. Remove all debuffs and cloak. | ||
+ | |- | ||
+ | ! rowspan="4" |Sapper | ||
+ | ! {{item icon|Sapper|100px}}<br/>Sapper | ||
+ | | | ||
+ | Disables and damages buildings. | ||
+ | |- | ||
+ | ! {{item icon|Red-Tape Recorder|100px}}<br/>Red-Tape Recorder | ||
+ | | | ||
+ | Disables and deconstructs buildings. | ||
+ | |- | ||
+ | ! {{item icon|Sapper|100px}}<br/>Improvised Explosive | ||
+ | | | ||
+ | Explodes after a delay. | ||
+ | |- | ||
+ | ! {{item icon|Sapper|100px}}<br/>Transmitter | ||
+ | | | ||
+ | Slide it along the ground. It damages and disables all nearby buildings. | ||
+ | |- | ||
+ | ! rowspan="3" |Melee | ||
+ | ! {{item icon|Knife|100px}}<br/>Knife | ||
+ | | | ||
+ | Backstabs are silent. | ||
+ | |- | ||
+ | ! {{item icon|Conniver's Kunai|100px}}<br/>Conniver's Kunai | ||
+ | | | ||
+ | Throwing knife. Must be retrieved before being used again. | ||
+ | |- | ||
+ | ! {{item icon|Your Eternal Reward|100px}}<br/>Your Eternal Reward | ||
+ | | | ||
+ | Instantly and silently disguise as your backstab target. You cannot manually disguise. | ||
|- | |- | ||
|} | |} |
Latest revision as of 21:10, 28 August 2019
I use this page for things.
[YF] Humbug's Fortress
- Everything is a "bigger deal": Everything is slower, but bigger and more meaningful/consequential.
- Ammo is a scarcer and clips are smaller, so every shot counts for more.
- Every class has a "hat" weapon slot.
- All hitscan weapons leave team-coloured tracers of varying brightness.
- All weapons are unique (all weapons have different base stats, even if not stated in a weapon's attributes)
Scout
Soldier
Pyro
- Airblast affects allies too.
- Airblast knocks back the user if used in midair.
Medic
- Syringe Guns reload extremely slowly, but reload even when not active.