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− | {{Archive list
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− | | archives = [[/Talk Archive 1|Talk Archive 1]]
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− | }}
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− | __TOC__
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− | == Still Alive? ==
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− | Hey, we're experiencing a severe shortage of awesome high FOV viewmodel shots for the new weapons. Let me know if you feel like doing them. -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 23:16, 18 December 2010 (UTC)
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− | :I'm still alive, just had a lot of stuff come up in the last week, two weeks. Works sucks etc etc. I'm on them still --[[User:Org|Org]] 01:43, 19 December 2010 (UTC)
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− | :: Great, the Candy Cane's texture has been updated. It should look okay in hlmv now. -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 15:50, 10 January 2011 (UTC)
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− | ::: I'll give it a shot when I get off work. [[User:Org|Org]] 16:49, 10 January 2011 (UTC)
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− | == Achievement unlocked ==
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− | {{Achievement notification
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− | | img = Tf win 2fort noenemycaps.jpg
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− | | title = Overload
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− | | text = Successfully crash the IRC bot while being useful.
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− | }} <small>--''The preceding unsigned comment was added by'' [[User:WindPower|WindPower]] ([[User talk:WindPower|talk]]) • ([[Special:Contributions/WindPower|contribs]]) </small>
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− | :Oopse >.> [[User:Org|Org]] 09:04, 26 December 2010 (UTC)
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− | ::It's a compliment~ :3 — [[User:WindPower|<span style="font-weight:bold;">Wind</span>]] {{sta|WindPower}} 09:05, 26 December 2010 (UTC)
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− | ::: I second this. Keep doing these good viewmodel shots OrgBurger. I also humbly request that you change your signature to reflect this new nick name. :)
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− | ::: I can see it now: -- [[User:Org|Org]] [[File:User Lagg OrgBurger.png|link=User talk:Org]] -- [[User:Lagg|Lagg]] [[File:Backpack_Stickybomb_Launcher.png|24px|link=User_talk:Lagg]] 17:42, 31 December 2010 (UTC)
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− | == Jag ==
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− | [[:File:Jag 1st person.png]] — Good y/n? =D [[User:Seb26|<font color="#000">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%; color:#C01F25;">[talk]</span>]] 22:06, 12 January 2011 (UTC)
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− | :Looks good to me, your edges are a bit sharper than mine, but that may be because of different software, but that's like 99.8% of the image I would of produced. My processes is:
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− | * Open HLMV
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− | * Load the model / arms (depending on if it's a V or a C)
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− | * Close HLMV
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− | * Hack the registry to move the light
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− | * Open HLMV
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− | * Close HLMV
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− | * Run my registry file to force the resolution to 1200x700 (viewable)
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− | * Grab a screenshot on a white background
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− | * Grab a screenshot on a green background
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− | * Drop them both into GIMP
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− | * Crop to the screen area
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− | * Set the white layer to be on top, and add alpha
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− | * Save a raw version
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− | * Do a color select on the green layer, 0 threshold
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− | * change to the white layer
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− | * clear
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− | * feather at 5px
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− | * clear again
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− | * delete the green layer
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− | * auto crop
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− | * save as png
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− | For stuff with transparency (mad milk, the flamethrower's flame, etc) the process is:
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− | * Open HLMV
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− | * Load the model / arms (depending on if it's a V or a C)
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− | * Close HLMV
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− | * Hack the registry to move the light
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− | * Open HLMV
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− | * Close HLMV
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− | * Run my registry file to force the resolution to 1200x700 (viewable)
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− | * Grab a screenshot on a white background
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− | * '''Grab a screenshot on a grey background (127, 127, 127)'''
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− | * Grab a screenshot on a green background
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− | * Drop them both into GIMP
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− | * Crop to the screen area
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− | * Set the white layer to be on top, and add alpha
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− | * Save a raw version
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− | * Do a color select on the green layer, 0 threshold
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− | * change to the white layer
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− | * clear
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− | * '''change to the gray layer'''
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− | * '''clear'''
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− | * feather at 5px
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− | * clear again
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− | * '''change to the white layer'''
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− | * '''clear'''
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− | * '''invert selection'''
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− | * '''clear'''
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− | * delete the green layer
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− | * '''Merge the white layer (which is just a rim highlight at this point) down onto the gray layer'''
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− | * auto crop
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− | * save as png
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