Difference between revisions of "User:Hordman"
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{{Class bio | {{Class bio | ||
| name = Bloodsail Admiral, Hordman | | name = Bloodsail Admiral, Hordman | ||
− | | birthplace = ''' | + | | birthplace = '''[[w:Midwest|Midwest]]''' |
| job = Elite Specialist/Multi-Class Specialist, Builders League United (BLU) | | job = Elite Specialist/Multi-Class Specialist, Builders League United (BLU) | ||
| motto = "FOR THE HORDE" | | motto = "FOR THE HORDE" | ||
| description = In his former life as a tracker of dangerous game in the unforgiving Midwestern forest, the Specialist would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never lose. | | description = In his former life as a tracker of dangerous game in the unforgiving Midwestern forest, the Specialist would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never lose. | ||
+ | | image = Meetthesniper3.PNG | ||
+ | }} | ||
+ | |||
+ | |||
+ | == Weapons == | ||
+ | {{main|Weapons}} | ||
+ | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | ||
+ | |||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! rowspan="2" |{{Table icon|Sniper Rifle|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Sniper Rifle}} | ||
+ | | rowspan="2" align="center" | 25 | ||
+ | | rowspan="2" align="center" | N/A | ||
+ | | rowspan="2" | '''Base''': | ||
+ | :50 <small>(0% charge)</small> | ||
+ | :150 <small>(100% charge)</small> | ||
+ | '''[[Headshot]]''': | ||
+ | :150 <small>(0% charge)</small> | ||
+ | :450 <small>(100% charge)</small> | ||
+ | | rowspan="2" | | ||
+ | {{Pro}}[[Critical hits]] are guaranteed for accurate headshots. | ||
+ | |||
+ | {{Con}}No random Critical hits | ||
+ | |||
+ | {{Info}}Charges while zoomed. | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Sniper headshot}} | ||
+ | |- | ||
+ | ! {{Table icon|Sydney Sleeper|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Sydney Sleeper}} | ||
+ | | align="center" | 25 | ||
+ | | align="center" | N/A | ||
+ | | '''Base''': | ||
+ | :50 <small>(0% charge)</small> | ||
+ | :150 <small>(100% charge)</small> | ||
+ | | | ||
+ | {{Pro}}On hit at one second of zoom-in time or greater, applies [[Jarate]] effect to the target for 8 seconds. | ||
+ | |||
+ | {{Pro}}Charge rate increased 25% | ||
+ | |||
+ | {{Con}}[[Headshots]] do not Crit. | ||
+ | |||
+ | {{Con}}No random Critical hits. | ||
+ | |||
+ | {{Info}}Charges while zoomed. | ||
+ | |||
+ | {{Info}}Unlike the Jarate, this cannot extinguish burning allies on hit. | ||
+ | |- | ||
− | }} | + | |- |
+ | ! rowspan="4" |{{Table icon|Machina|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Machina}} | ||
+ | | rowspan="4" align="center" | 25 | ||
+ | | rowspan="4" align="center" | N/A | ||
+ | | rowspan="4" | '''Base''': | ||
+ | :50 <small>(0% charge)</small> | ||
+ | :177 <small>(100% charge)</small> | ||
+ | '''[[Headshot]]''': | ||
+ | :150 <small>(0% charge)</small> | ||
+ | :518 <small>(100% charge)</small> | ||
+ | | rowspan="4" | | ||
+ | {{Pro}}Fully charged shots deal +15% damage. | ||
+ | |||
+ | {{Pro}}Fully charged shots penetrate players and damage enemies behind them. | ||
+ | |||
+ | {{Con}}Only fires when zoomed. | ||
+ | |||
+ | {{Con}}Shots leave a bright, easily traceable team-colored line behind them. | ||
+ | |||
+ | {{Info}}Charges while zoomed. | ||
+ | |||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Sniper headshot}} | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=machina penetrate}} | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=machina penetratehs}} | ||
+ | |- | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="7%" | Ammo<br/>loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>carried | ||
+ | ! class="header" width="10%" | Damage range | ||
+ | ! class="header" width="30%" | Notes/Special abilities | ||
+ | |- | ||
+ | ! rowspan="2" |{{Table icon|Ambassador|Unlock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Ambassador}} | ||
+ | | rowspan="2" | 6 | ||
+ | | rowspan="2" | 24 | ||
+ | | rowspan="2" | '''Base''': 34 | ||
+ | '''[[Crit]]''': 102 | ||
+ | | rowspan="2" | | ||
+ | {{Pro}}Crits on accurate [[headshot]]. | ||
+ | |||
+ | {{Con}}Accuracy decreases after initial shot. Has a short cooldown during which it never crits. | ||
+ | |||
+ | {{Con}}-15% Damage Penalty. | ||
+ | |||
+ | {{Con}}Has 20% slower firing speed. | ||
+ | |||
+ | {{Con}}No random Critical hits. | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=ambassador headshot}} | ||
+ | |- | ||
+ | ! {{Table icon|Enforcer|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Enforcer}} | ||
+ | | 6 | ||
+ | | 24 | ||
+ | | '''Base''': 48 | ||
+ | '''[[Crit]]''': 144 | ||
+ | | | ||
+ | {{Pro}}+20% Damage Bonus. | ||
+ | |||
+ | {{Con}}Cloaking takes 0.5 seconds longer to fully activate. | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! {{Table icon|Submachine Gun|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Submachine Gun}} | ||
+ | | align="center" | 25 | ||
+ | | align="center" | 75 | ||
+ | | '''Base''': 8 | ||
+ | '''[[Crit]]''': 24<br/> | ||
+ | <small>[10 rounds / sec.]</small> | ||
+ | | | ||
+ | |- | ||
+ | ! {{Table icon|Darwin's Danger Shield|Craft}} | ||
+ | | | ||
+ | | align="center" | N/A | ||
+ | | align="center" | N/A | ||
+ | | align="center" | N/A | ||
+ | | | ||
+ | {{Pro}}Increases max health by 25 points on wearer. | ||
+ | |||
+ | {{Info}}Grants its ability passively; does not need to be activated. | ||
+ | |- | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill icon | ||
+ | ! class="header" width="7%" | Ammo<br/>loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>carried | ||
+ | ! class="header" width="10%" | Damage range | ||
+ | ! class="header" width="30%" | Notes/Special abilities | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Melee === | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! {{Table icon|Kukri|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Kukri}} | ||
+ | | align="center" | N/A | ||
+ | | align="center" | N/A | ||
+ | | align="center" | '''Base''': 65 | ||
+ | '''[[Crit]]''': 195 | ||
+ | | | ||
+ | |- | ||
+ | ! {{Table icon|Bushwacka|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Bushwacka}} | ||
+ | | align="center" | N/A | ||
+ | | align="center" | N/A | ||
+ | | align="center" | '''Base''': 65 | ||
+ | '''[[Crit]]''': 195 | ||
+ | | | ||
+ | {{Pro}}Crits where it would normally Mini-Crit. | ||
+ | |||
+ | {{Con}}Raises fire vulnerability by 20%. | ||
+ | |} |
Latest revision as of 17:01, 11 January 2020
Contents
Bio
|
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Sniper Rifle |
25 | N/A | Base:
|
Critical hits are guaranteed for accurate headshots. No random Critical hits Charges while zoomed. | |
Craft Sydney Sleeper |
25 | N/A | Base:
|
On hit at one second of zoom-in time or greater, applies Jarate effect to the target for 8 seconds. Charge rate increased 25% Headshots do not Crit. No random Critical hits. Charges while zoomed. Unlike the Jarate, this cannot extinguish burning allies on hit. | |
Craft Machina |
25 | N/A | Base:
|
Fully charged shots deal +15% damage. Fully charged shots penetrate players and damage enemies behind them. Only fires when zoomed. Shots leave a bright, easily traceable team-colored line behind them. Charges while zoomed. | |
Weapon | Kill icon | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities |
Unlock Ambassador |
6 | 24 | Base: 34
Crit: 102 |
Crits on accurate headshot. Accuracy decreases after initial shot. Has a short cooldown during which it never crits. -15% Damage Penalty. Has 20% slower firing speed. No random Critical hits. | |
Craft Enforcer |
6 | 24 | Base: 48
Crit: 144 |
+20% Damage Bonus. Cloaking takes 0.5 seconds longer to fully activate. |
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock SMG |
25 | 75 | Base: 8
Crit: 24 |
||
Craft Darwin's Danger Shield |
N/A | N/A | N/A |
Increases max health by 25 points on wearer. Grants its ability passively; does not need to be activated. | |
Weapon | Kill icon | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities |
Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Kukri |
N/A | N/A | Base: 65
Crit: 195 |
||
Craft Bushwacka |
N/A | N/A | Base: 65
Crit: 195 |
Crits where it would normally Mini-Crit. Raises fire vulnerability by 20%. |