Difference between revisions of "Talk:Medieval Mode"

From Team Fortress Wiki
Jump to: navigation, search
(Special Stuff: new section)
(Special Stuff)
Line 10: Line 10:
 
*Map specific? - Bag pipes play on certain events IE win/lose or main gate open
 
*Map specific? - Bag pipes play on certain events IE win/lose or main gate open
 
Most recent update by -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:07, 18 December 2010 (UTC)
 
Most recent update by -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:07, 18 December 2010 (UTC)
 +
*Chat is changed to sound medeval.
 +
-= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:25, 18 December 2010 (UTC)

Revision as of 03:25, 18 December 2010

Created Page

Somebody get the ball rolling and actually add stuff of substance, I don't know how this stuff works. Bonzi77 03:02, 18 December 2010 (UTC)

Special Stuff

  • Certain weapons cannot be used
  • Capping doesn't add more time
  • When a player is killed, a health kit is dropped rather a weapon. Since metal can't really be used
  • Map specific? - Bag pipes play on certain events IE win/lose or main gate open

Most recent update by -= M-NINJA Burger Gib.png =- 03:07, 18 December 2010 (UTC)

  • Chat is changed to sound medeval.

-= M-NINJA Burger Gib.png =- 03:25, 18 December 2010 (UTC)