Difference between revisions of "Talk:Medieval Mode"

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(Special Stuff)
(Special Stuff)
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*Chat is changed to sound medeval.
 
*Chat is changed to sound medeval.
 
-= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:25, 18 December 2010 (UTC)
 
-= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:25, 18 December 2010 (UTC)
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For all classes except sniper and medic, melee only. Sniper may use huntsman and medic may use the crossbow. Demoman can use the charge targe.

Revision as of 03:37, 18 December 2010

Created Page

Somebody get the ball rolling and actually add stuff of substance, I don't know how this stuff works. Bonzi77 03:02, 18 December 2010 (UTC)

Special Stuff

  • Certain weapons cannot be used
  • Capping doesn't add more time
  • When a player is killed, a health kit is dropped rather a weapon. Since metal can't really be used
  • Map specific? - Bag pipes play on certain events IE win/lose or main gate open

Most recent update by -= M-NINJA Burger Gib.png =- 03:07, 18 December 2010 (UTC)

  • Chat is changed to sound medeval.

-= M-NINJA Burger Gib.png =- 03:25, 18 December 2010 (UTC)


For all classes except sniper and medic, melee only. Sniper may use huntsman and medic may use the crossbow. Demoman can use the charge targe.